real-world-events

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  • Final Fantasy XIV bringing you another producer's letter all the way live

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.25.2011

    Between the release of patch 1.19 and the announcements regarding the game's future, Final Fantasy XIV has been drumming up quite a bit of excitement from its fans. And what better way to capitalize on that excitement than to have another installment of the producer's letter live for everyone to enjoy? On November 3rd, Naoki Yoshida will once again be taking to the broadcast waves to answer player questions about the most recent patch and future updates. The official announcement notes that the particulars of the broadcast are not yet determined, but as with the previous live event, players can submit questions in advance or via Twitter on the day itself. While Yoshida will strive to answer as many questions as possible, there will be time constraints, and of course the audio will be in Japanese with a translation to come further down the road. Still, it's a chance to get more questions about the game answered by the man with the plan himself, and that's something many players will no doubt be excited by.

  • City of Heroes updates players on the coming summit

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.19.2011

    If you're looking forward to the upcoming City of Heroes player gathering in California, you're in luck. The team at Paragon Studios has just revealed the schedule for the event, along with the special costume for those who attend. And the latter should certainly prove attractive as a chance for players to dress up in a Rulu-Shin costume, complete with moving eyes courtesy of Rularuu himself. But if you're not an exclusive costume sort, you'll still find a variety of offerings in the day's overall schedule. Held at the Dinah's Garden Hotel and starting at 11:30 a.m. EDT (8:30 a.m. PDT), the event includes panels on design of new powers, interactive panels on the art of the game, and talk about working to the current endgame and beyond. Tickets are available for $40 from Brown Paper Tickets, so if you're in the area on November 19th, it might well be worth the cash to attend and hobnob with the design team.

  • Funcom talks The Secret World at NYCC

    by 
    Jef Reahard
    Jef Reahard
    10.17.2011

    MMORPG.com's got the details on Funcom's appearance at last weekend's New York City Comic Con. Ragnar Tornquist and Dag Scheve were on hand to hype The Secret World, and the duo was the main attraction on a panel that fielded fan questions and showed off some new gameplay footage. Several of the questions from the audience related to The Secret World's progression mechanics, and Tornquist stated that despite the fact that the game has no levels, there will be plenty of activities for grind aficionados. The term horizontal progression was mentioned, as were various skills and gear (the latter of which serves as a gate between different bits of the game's content). Check out the rest of the recap, along with a video embed, at MMORPG.com.

  • Funcom signs on for Extra Life charity event

    by 
    Jef Reahard
    Jef Reahard
    10.12.2011

    Trion isn't the only MMO studio ponying up for charity on October 15th. Funcom is also partnering with Extra Life for a bleary-eyed 24-hour gaming marathon designed to raise money and awareness for Children's Miracle Network Hospitals. Here's how it works: You'll need to register with Extra Life and collect pledges from friends, family, co-workers, and anyone else you come across. Then you can join either the Age of Conan or Anarchy Online in-game event and try to stay awake. What's in it for you? Well, aside from doing the right thing to help a bunch of kids in need, you might win beta access to The Secret World. While you're at it, don't forget to follow Massively's own Beau Hindman (and donate as much as you're able) as he embarks on his own Extra Life marathon.

  • City of Heroes announces a player summit

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.12.2011

    City of Heroes has always had a development studio keenly interested in keeping players abreast of new developments. That's been reflected in the regular gatherings hosted by Paragon Studios for the players, but with the launch of the game's new business model, the team wants to have a much larger-scale event. That puts it beyond the realm of a mere gathering -- it's now being dubbed the City of Heroes Player Summit, taking place on November 19th in Palo Alto, California. While the details of what will take place at the summit are currently under wraps, the announcement promises that players will have a chance to chat with developers, attend special panels just for the summit, and walk away with a few extra goodies. It might be a bit of a trek if you're not already in the area, but if you're a longtime player of the game, it might be worth a trip to the West Coast just to see what will be on the agenda for the summit.

  • The Old Republic playable at New York Comic Con

    by 
    Jef Reahard
    Jef Reahard
    10.07.2011

    Mark October 13th through the 16th on your calendars, Star Wars: The Old Republic faithful, especially if you'll be anywhere in the vicinity of New York City. BioWare's Hutt-sized Star Wars MMO will be hogging the spotlight at this year's New York Comic Con, and you'll have a couple of opportunities to get some hands-on time with the highly anticipated sci-fi title. The Alderaan and Huttball warzones will be playable at SWTOR's booth, while a few of the developers will be featured on three separate panels over the course of the event. If you like a little alcohol with your Star Wars, you'll also want to make note of a dev-hosted meet-and-greet at District 36 on Wednesday, October 12th. All the details are available at the official site, so what are you waiting for?

  • Guild Wars 2 Necromancer, Thief gameplay videos captured at Eurogamer Expo

    by 
    Jef Reahard
    Jef Reahard
    09.25.2011

    If you're a Guild Wars 2 fan who couldn't make the trip to London for this weekend's Eurogamer Expo, Cynical Brit's Total Biscuit has the next best thing. The site sent a gaggle of its community members to the event, and their impressions are collected in an ever-expanding threadnaught sure to put a smile on ArenaNet fan faces. The news post also features a series of gameplay videos shot live at the event, and all told the three clips clock in at just under an hour of footage. The videos feature both Norn Thief PvP and high-level Sylvari Necromancer shenanigans. Check them out after the break and head to Cynical Brit for more info.

  • CCP announces EVE Fanfest 2012 dates

    by 
    Jef Reahard
    Jef Reahard
    09.19.2011

    CCP has just announced its plans for EVE Online's eighth annual Fanfest. The drunken buffoonery celebration will take place March 22nd through March 24th at the shiny new Harpa Concert Hall and Conference Center in Reykjavik, Iceland. CCP Tyr has posted the details on EVE's official website, and there's a loose itinerary that includes a poker tournament, a battle of the bands, chessboxing, and hey, there might even be some EVE- and Dust 514-related presentations and assorted tomfoolery if things go according to plan. Tyr says that further info -- including flight, accomodation, and access pass availability -- will be forthcoming as the event draws closer.

  • PAX 2011: WildStar panel discusses playing with paths the Bartle way

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.27.2011

    Before Gamescom, WildStar was nothing more than a title without a hint of what the game would actually promise. But now that the game is being shown off, the combination of a unique aesthetic with a promise of uniquely focal gameplay has gotten a lot of people interested. The visuals, of course, have already been well-displayed by the trailers and preview shots, so this year's panel at PAX 2011 focused instead on the other half of the equation: the paths. The panel began with a brief viewing of the game's cinematic trailer to kick things off, followed by an explanation of the game's core design philosophy. As the team from Carbine Studios (Jeremy Gaffney, Eric DeMilt, and Mike Donatelli) put it, most games are built with a basic set of design assumptions that push players in a fixed direction determined by the designers. WildStar was built from the ground up to let players enjoy the game when they want to, with whomever they want, and most importantly however they want. The paths are the key to that system -- multiple overlaid playstyles that ensure you have your own play experience no matter what class or race you pick.

  • Jagex CEO hints at why RuneScape hasn't come to consoles

    by 
    Jef Reahard
    Jef Reahard
    08.26.2011

    Jagex CEO Mark Gerhard is one of the more quotable head honchos in the gaming business, and he didn't disappoint at the recent Edinburgh Interactive conference. Gerhard spoke in no uncertain terms about the difficulties inherent in bringing Jagex's long-running RuneScape browser MMO to game consoles like the Xbox 360 and the PlayStation 3. The problem according to Gerhard? Microsoft and Sony. "They said 'we cannot let the Microsoft community play with the Sony community,''' he explained, before offering his response and an explanation as to why RuneScape has yet to appear on a console. "We're not going to frame our community into boxes just for a few million more customers. Of course I'd love a few million more customers, but I just wouldn't do it [...] you almost become the disease you're trying to solve."

  • Antec to sell NCsoft-themed PC enclosures

    by 
    Jef Reahard
    Jef Reahard
    08.23.2011

    So it's official, Antec and NCsoft are going out. OK, maybe it's not quite that creepy, but a new press release does note that the two companies have an "official relationship," which will be publicly consummated at next week's PAX Prime event. Antec, known primarily for its PC hardware and upgrade components, will be opening an online boutique featuring custom PC cases emblazoned with artwork from NCsoft franchises including Aion, City of Heroes, and Guild Wars. Antec's PAX Prime booth will also be hosting an exclusive City of Heroes Freedom demo for convention attendees, and you can read all the details via the full press release at MarketWire. [Thanks to Jessie for the tip!]

  • Gamescom 2011: CCP talks DUST 514 microtransactions

    by 
    Jef Reahard
    Jef Reahard
    08.20.2011

    Joystiq caught up with CCP at Gamescom, and the Icelandic dev house responsible for EVE Online and its first-person shooter spin-off called DUST 514 dropped a few hints as to how the microtransaction business model will function in the latter game. DUST, which is launching exclusively on the Playstation 3 in 2012, will carry an initial $20 digital download fee, after which the user will receive access to the game as well as approximately $20 worth of virtual currency. "You're basically getting that bundle of cash that you're using to start the game, and from there if you choose to play for free and just grind, you're welcome to do that," a CCP rep said. CCP also said it expects many gamers to avoid DUST'S shooter gameplay altogether and focus on playing the market, as many capsuleers do in EVE Online. Head to Joystiq for the full report.

  • Gamescom 2011: LotRO's Rise of Isengard screen captures on display

    by 
    Jef Reahard
    Jef Reahard
    08.19.2011

    If you're not in Turbine's Rise of Isengard beta, A Casual Stroll to Mordor has some Gamescom screen caps you might be interested in seeing. Even if you are in the testing phase for Lord of the Rings Online's next expansion, it's worth a look-see if only to glimpse a few things you might've missed. The screens were captured on a cell phone camera, so the quality isn't worth writing home about, but they do show off an early version of the Isengard map as well as new wound pots, Forthbrond Village, a portion of the Gap of Rohan, the tower of Orthanc, and Saruman impaled on a giant spike just like in the movies! OK, just kidding about that last part, but it was funny seeing you lore-monkeys twitch.

  • Gamescom 2011: Wargaming.net reveals World of Battleships and World of Tanks trailers

    by 
    Jef Reahard
    Jef Reahard
    08.18.2011

    Wargaming.net is having a busy Gamescom, as the company has not one, but three MMORPGs to hype. Yesterday we brought you a first look at World of Warplanes via an exclusive in-depth interview, and today we've got two new trailers for your perusal (one for World of Battleships and one for World of Tanks). World of Battleships is, of course, the newest thoroughbred in Wargaming.net's stable, and the Gamescom trailer is a high-quality affair that captures the heavy metal feel of the game and the awesome power inherent in the warships that players will be steering across the high seas. Unfortunately there's not a lot of gameplay footage (and what little there is is highly stylized and subjected to various video filters), so we'll have to wait for a followup clip to get a close look at visuals, game mechanics, and the like. The World of Tanks trailer is also heavy on the CG and features a series of violent vignettes designed to show off a few of the game's more noteworthy armored vehicles. You'll find both clips after the cut.

  • Gamescom 2011: ASTA video talks design philosophy and DAoC inspiration

    by 
    Jef Reahard
    Jef Reahard
    08.17.2011

    Last month we brought you a brief blurb about ASTA, the new fantasy MMORPG from NHN. The CryEngine3-powered title is making its official debut at this week's Gamescom in Cologne, Germany, and a six-minute video trailer has surfaced that shows off quite a bit of detail about the new title. The clip features a lot of concept art, behind-the-scenes shots, and talking-head developer interviews as well as an English-dubbed voiceover that's heavy on lore and backstory bits. There's also a lot of commentary regarding ASTA's design philosophy as well as how the developers are striving to avoid Asian MMO cliches to create a title that is original yet familiar. Finally, the video lets us in on the fact that ASTA is aimed at players "who are not very good at controlling the keyboard and the mouse simultaneously." Despite its apparent simplicity, ASTA will be featuring RvR and PvP mechanics designed specifically to facilitate large-scale conflict rather than small-party skirmishes or duels. Dark Age of Camelot fans may be interested to know that the ASTA video specifically references the older title as inspirational material, and you can find that and more after the cut.

  • En Masse offers open house, hands-on with TERA at PAX Prime

    by 
    Jef Reahard
    Jef Reahard
    08.17.2011

    En Masse Entertainment is throwing open its doors to the public during this year's Pax Prime, and if that doesn't excite you, maybe the chance to get your hands on TERA's latest build will. If you're going to be in the Seattle area on Saturday, August 27th from 6-10 p.m. EDT (3-7 p.m. PDT) and you'd like to attend, send an email to community@enmasse.com with your full name, TERA website user name, and birthdate. Fans will have the chance to share feedback with the production team after the hands-on period as well as attend a Q&A session with En Masse COO Patrick Wyatt. Full details are available at the official TERA website.

  • Frogster announces new Eligium MMO, reveals cinematic trailer

    by 
    Jef Reahard
    Jef Reahard
    08.16.2011

    Most modern MMORPGs are all about making thousands of players feel like mighty heroes, but Frogster's newest endeavor is taking that concept to another level if the game's title is anything to go by. A new cinematic trailer for Eligium - The Chosen One was just announced, and the game itself will be shown off later this week at Gamescom 2011. The free-to-play fantasy title "challenges players to see if they have what it takes to be the chosen one and free the world from the invading demonic hordes," according to a Frogster press release. Eligium was actually developed by a Chinese firm called Shanda Games Ltd. (Frogster is serving as the publisher), and the title will be launching in the first quarter of 2012 to the English, German, French, and Polish markets. In terms of gameplay, Eligium features five playable race/class combinations (including panda fighters), extensive crafting and item upgrade options, and group instances as well as world boss battles. There's also a bit of PvP on offer and guild systems designed to bring factional warfare to the forefront. Frogster's press material also mentions player housing and a pet/mount-hatching system. You can glimpse the first official Eligium trailer after the break.

  • The Daily Grind: Have you met your online friends offline?

    by 
    Jef Reahard
    Jef Reahard
    08.12.2011

    MMORPGs make for some mighty strange bedfellows. We all approach these games for different reasons and from many different backgrounds. For some players, MMORPGs are firmly in the fantasy-not-reality section of their daily planners, while others form lasting "real-world" friendships with their MMO compatriots -- and some folks even make the effort to hang out with their online buddies offline. Whether you've traveled to a guild get-together, attended a gaming convention, or happen to live in the same town as your groupmates, today's Daily Grind is all about real-world meetups. Have you ever hooked up with your MMO pals in person (and if not, would you want to)? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Trion details RIFT, End of Nations, and Defiance plans for Gamescom

    by 
    Jef Reahard
    Jef Reahard
    08.10.2011

    Trion is one of many MMO companies gearing up for a big showing at this month's Gamescom, and a new interview with Adam Gershowitz, David Luehmann, and Rob Hill lets fans in on what they can expect regarding the world of Telara. For starters, there will be a lot of lip service given to RIFT's "Endgame for All" initiative, specifically the new Chronicle instances coming with the 1.5 patch. Gershowitz also mentions the Hammerknell weekend warfront and says its a way for Trion to "spice up the normal warfront grind" via new gameplay and additional rewards. Said new gameplay takes the form of a new mode called escalation, which is essentially the Telaran equivalent of capture-the-flag. The interview also touches on Trion's End of Nations and Defiance titles, both of which will also be featured at Gamescom (though it's worth noting that Defiance will be restricted to industry previewers as Trion says the title "isn't quite ready for its player debut").

  • SOE's Fan Faire 2012 moving to the Fall

    by 
    Jef Reahard
    Jef Reahard
    08.10.2011

    It's never too early to start planning for next year's convention season, and Sony Online Entertainment has announced that its annual Fan Faire get-together is vacating its traditional summer slot starting in 2012. SOE's Las Vegas shindig will move to the Fall, and the company is currently offering up a public vote to determine the exact dates. Participants can select between the weekends of September 13th through September 16th, September 27th through September 30th, or October 18th through October 21st. In a post on SOE's official boards, Linda "Brasse" Carlson explains that the bump is mostly due to the availability of the venue, which in turn keeps costs down and enables SOE to continue hosting the fan-friendly event.