Respawn Entertainment

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  • Respawn Entertainment trademarks 'Titan'

    by 
    Richard Mitchell
    Richard Mitchell
    04.16.2013

    We may know a tiny, tiny bit more about the first game from Respawn Entertainment, the company formed by Jason West and Vince Zampella after the duo's famous firing from Infinity Ward and Activision. The studio has trademarked the word "Titan" for use in video games. Beyond this single word, presumably a title, all we've had to go on is a pair of blurry screenshots and one very close-up image of what appear to be a mouse and gun barrel.Given Zampella and West's involvement with Call of Duty – though West is no longer with the studio – it wouldn't be too surprising if the game ended up being a shooter. Whatever it is, Respawn and publisher Electronic Arts should finally be showing it off at E3 this summer.One cheeky note regarding Titan: That's also reportedly the code name for Blizzard's next MMO, a game belonging to Activision.

  • Jason West leaves Respawn Entertainment [Update: Zampella confirms]

    by 
    JC Fletcher
    JC Fletcher
    03.03.2013

    Jason West, co-founder of Respawn Entertainment (and co-founder of Infinity Ward, which he and Vince Zampella left amid a series of suits, countersuits, balloon payments, settlements, and just general craziness) has left Respawn, according to Kotaku's sources, citing "family issues."A source tells the site that West has not been involved with Respawn's first game, published by EA, which will likely make an appearance at E3 this summer. The source asserts that West has actually been gone since the settlement of the Activision/Infinity Ward lawsuit last year.Update: On the official Respawn site, fellow co-founder and Infinity Ward-alum Vince Zampella has confirmed the news of West's departure. Jason has left Respawn to take care of some family issues. We have worked together on some amazing accomplishments over the years, starting with an early Segasoft project that never shipped. It is sad to see things come to an end, but there are times when change is best for growth, both personally and professionally. I wish Jason the best and send my best wishes to his family. Respawn continues to amaze me, the team here is resilient and talented. E3 will be therapeutic for us, as we finally get to start showing our work again. I know the team was excited about the response we got from just admitting we were going to attend.

  • Respawn Entertainment teases E3 appearance this year

    by 
    Mike Schramm
    Mike Schramm
    02.25.2013

    Respawn Entertainment (which came from the disunion between Activision and the former heads of Infinity Ward) promised us last year that the company would not debut its first game at E3. Though we may see a glimpse before the show, Respawn's co-founder Vince Zampella has tweeted that, "Yes, we will finally be at E3," presumably not just to enjoy the sometimes smelly confines of the Los Angeles Convention Center again.So far, all we've seen of Respawn's secret title is a company logo and the blurry screenshot above, but if Respawn is headed to LA in June for the show, they'll likely be bringing some game info along. As Zampella added, "I have no intention of showing up empty handed!"

  • West and Zampella on Activision lawsuit and 'Project Icebreaker'

    by 
    JC Fletcher
    JC Fletcher
    05.25.2012

    Jason West and Vince Zampella have lived with their impending lawsuits from (and against) Activision to be bemused about the whole thing. "[Activision] said, 'He orchestrated his own ­firing' - I will never forget that," said West in a Game Informer interview, prompting Zampella to add "We're geniuses, apparently."According to the pair's attorney Robert Schwartz, Activision's claim against them stems around an "expert's" determination that Modern Warfare 3 would have been a bigger moneymaker had they and the rest of the now-absent Infinity Ward team been present to work on it; instead of having been fired by Activision (a state that the two allegedly 'orchestrated'.)Schwartz corroborated reports of a "Project Icebreaker" at Activision designed to secretly scour their computers for evidence that would support a firing. "Do you know who George Rose is? He was the head lawyer ­for ­[Activision]," Schwartz said."So George Rose goes into the office of this guy named Thomas Fenady. He's some kind of IT whiz at Activision." According to Schwartz, Rose asked Fenady, under the auspices of CEO Bobby Kotick, to "break into [West and Zampella's] computers and dig up dirt to be used to justify firing them." Schwartz added that Fenady "testified to this."We'll have to wait to see how this insanity plays out in court; the trial was delayed to around June 1.

  • Respawn Entertainment's big reveal won't be at E3

    by 
    Ben Gilbert
    Ben Gilbert
    05.16.2012

    Respawn Entertainment employees will attend this year's E3, but no, the studio won't be showing any new project at the big show. "Some of us will be present at E3, but we won't be showing anything or doing any press related to the game," Respawn community manager Abbie Heppe told Joystiq.Thus far, little information exists on Respawn's first project. Aside from a single, extremely blurry screen and news that it's an EA Partners title, Respawn has kept the game out of the public eye. But with a team comprising many ex-Infinty Ward folks – the same folks who helped launch Call of Duty into the world of sports playoff trailer debuts – it's hard to imagine Respawn working on anything small.Respawn wouldn't tell us whether the mystery project will be revealed this year, nor if the studio would attend the various gaming events scattered across the next several months. We're hoping for a surprise reveal during Tokyo Game Show, just to mess with the Japanese market.

  • Activision v. Infinity Ward court date delayed

    by 
    Jessica Conditt
    Jessica Conditt
    04.09.2012

    Former Activision employees and Infinity Ward founders Jason West and Vincent Zampella are taking Activision to court on May 29, after a few years of legal back-and-forth negotiations and counter-suits from Activision. The date was initially set for May 7, but was pushed back at Activision's request.West and Zampella claim Activision owes them $125 million in unpaid royalties, and they seek the rights to the Modern Warfare brand.Activision's counter-suit is free to move forward as well, where Activision is asking for $400 million from EA, claiming EA stole its employees and that West and Zampella were consorting secretly with the competitor while still Activision employees.Zampella and West were fired from Activision in 2010 on the grounds of these supposed secret meetings. They soon after founded Respawn Entertainment and now have 40 former Infinity Ward employees in their ranks.

  • 'Outernauts' trademarked by Insomniac, could be part of EA Partners deal

    by 
    Mike Schramm
    Mike Schramm
    02.04.2012

    The wily gentlemen at NeoGAF have spotted a copyright registration by Insomniac Games for something called Outernauts, supposedly a new game the developer is working on. If you thought the company was already working on "O-something," you're also right: Overstrike was announced at last year's E3. But Outernauts is new, and Insomniac has also registered "outernauts-game.com," and "outernauts-game.net," so the game, as they say, is afoot.There's more, too: A Google search for the recently unburied title revealed a wiki page that was apparently meant for EA Partners marketing planning, and revealed both Overstrike and Outernauts, along with "Respawn" (probably the new project from the studio of the same name), The Secret World (which EA is publishing with Funcom) and "Populous," which might be a new version of that old strategy series. And as if all of that isn't enough, the wiki page was created by one "pmarineau," which matches up to Phil Marineau, who happens to be EA's director of marketing.Whew! Did we mention that the NeoGAF folks were wily? We've contacted Insomniac for comment on this one, but it's unlikely they'll confirm at this point. We'll probably just have to wait for the official Outernauts announcement to know what it's all about.

  • Infinity Ward's day in court: May 7, 2012

    by 
    Jessica Conditt
    Jessica Conditt
    09.09.2011

    Former Infinity Ward bossmen Jason West and Vincent Zampella have an official court date of May 7, 2012 to settle their dispute with Activision. West and Zampella seek $125 million in unpaid royalties from Modern Warfare 2 sales and wish to reclaim their contractual rights to the Modern Warfare brand. Activision fired both developers in March 2010 for illegally consorting with EA, and has counter-sued West, Zampella and EA for $400 million, claiming EA hijacked its employees. Since The Firings, West and Zampella founded Respawn Entertainment and now have 40 former Infinity Ward employees working at the studio, which is creating an unannounced, blurry IP. Activision's suit is clear to proceed, but doesn't yet have a date -- considering how long this first case could drag on, we guess it'll go to court around January 2068.

  • Respawn Entertainment is home to 55 employees, for now (and later?)

    by 
    Christopher Grant
    Christopher Grant
    09.01.2011

    Coincidentally, on the eve of Activision's Call of Duty XP live event, IGN spoke with ex-Infinity Ward leads Vince Zampella and Jason West about their new studio, Respawn Entertainment, and the next best thing to major game reveals: Employee numbers. "55 full-time employees," Zampella revealed, "and then we have some contractors [...] 4 or 5 people right now that are contracting." "That's boring," you protest. "What about the guns?" you demand. We know, we want to know all about the guns in Respawn's game as well, but for now we've got to divine as much as we can from the crystal ball of employee headcount. "We'll get bigger, but we're slowing growing," Zampella rhymed. "The trick there is it's always just time versus size of the team. So you can take longer and have fewer people or you can get bigger and do some things faster," West added. If you'll allow us to read between the lines here, it should be clear: Respawn is following the Nice & Smooth school of hiring, meaning its new IP won't be coming out anytime soon if they hire slow ... or it will, if they hire quick. "So if things have to take a little longer they could take a little longer," West suggested, "and if we're fortunate enough to find more awesome talent then we'll do that." So Q4 2012 then? 2013 maybe? We give up.

  • Here's the first (very blurry) image of Respawn Entertainment's unannounced game

    by 
    Ben Gilbert
    Ben Gilbert
    06.29.2011

    Interested in seeing what's next from the duo who headed development on the majority of Call of Duty games? So are we. Unfortunately, all we've got is this very blurry image seen on Respawn Entertainment's newly launched website. Perhaps the unannounced project is being developed in Unreal Engine 3, and the textures simply haven't popped in yet? Beyond the screen is a star-studded developer page, full of many CoD dev veterans, as well as a handful of other impressive credentials (Pilotwings 64!). There's a forums section as well, presumably where the team will be dropping clues about that unannounced game they're working on for EA. Finally, a news section highlights the cursory details made available about the controversy-embroiled studio thus far, and shows off the group's new digs, blurred computer monitors and all. Feel free to dig around and let us know if you find any tantalizing nuggets. Update: A second, much clearer though somehow even less distinct image is used on the company's front page. It's a background for a link to the forum topic discussing Respawn's next game, and we've dropped it after the break.

  • Judge: Activision's suit against EA and former IW heads can proceed

    by 
    Mike Schramm
    Mike Schramm
    03.16.2011

    A California judge has ruled that the lawsuit filed by Activision against former Infinity Ward studio heads Vince Zampella and Jason West can move forward. EA originally filed to dismiss the case after Activision claimed that its rival colluded with West and Zampella while they were still under contract, but California Superior Court Judge Elihu Berle decided today that there was enough evidence for the case to go on towards trial. EA can still file a request for a summary judgment, so there's still one more option for the courts to reject Activision's claims of collusion and avoid actually going to trial. If that request isn't filed or the judgment doesn't eventually pass, then the lawsuit itself is set to go to trial in May of this year.

  • THQ nearly signed Respawn, but IP ownership was a deal-breaker

    by 
    Griffin McElroy
    Griffin McElroy
    01.14.2011

    THQ vice president Danny Bilson recently told Wired about a potentially powerful, but ultimately thwarted partnership the company sought early last year, with ex-Infinity Ward heads Vince Zampella and Jason West's new ensemble, Respawn Entertainment. According to Bilson, the deal almost went through, though one point in the THQ contract was a deal-breaker for the young developer: Respawn wanted ownership of any IP it created while in the publisher's employ. "My responsibility to our stockholders and to my CEO and the company is to build an IP library," Bilson explained, adding that granting their request would "open the doors for everyone else to say, 'I wanna own it too.'". Zampella corroborated Bilson's story, explaining, "As for the IP ownership, frankly, after what we'd just been through with Activision, owning the IP we were going to create was important to us." We can't possibly imagine why.

  • EA calls Activision's legal claims 'deliberate misdirection'

    by 
    Ben Gilbert
    Ben Gilbert
    12.22.2010

    In light of last night's revised lawsuit announcement by Activision, Electronic Arts corporate spokesperson Jeff Brown responded on behalf of his company, characterizing the announcement to the LA Times as "a PR [public relations] play filled with pettiness and deliberate misdirection." The revised suit added EA as defendants in the case between Activision and West/Zampella, citing several alleged interactions between the ex-Infinity Ward heads and EA, a relationship said to have been fostered by talent agency CAA. Brown continued, accusing Activision of attempting to "hide the fact that they have no credible response to the claim of the two artists who were fired." He further contends that West and Zampella "now just want to get paid for their work." Unfortunately, it seems for all parties involved that this whole affair is a bit far beyond the basic reconciliation point.

  • Activision claims EA and former IW execs schemed to 'inflict serious harm on the company'

    by 
    Christopher Grant
    Christopher Grant
    12.21.2010

    Following last March's lawsuit filed by ousted Infinity Ward execs Jason West and Vince Zampella against former employer Activision, and Activision's countersuit filed the following month, Activision has filed a motion to amend its countersuit based on new evidence born of the discovery phase. What kind of evidence? Namely that "Electronic Arts conspired with two former senior Activision executives, West and Zampella (the "executives") to derail Activision's Call of Duty franchise, disrupt its Infinity Ward development studio, and inflict serious harm on the company." As a result, the lawsuit now includes Electronic Arts as a cross-defendant and is asking for $400 million in "actual and punitive damages from EA and the former executives, including profits Activision would have made but for EA's interference, costs incurred in rebuilding the affected studio, and damages suffered as a result of delays and disruptions." Activision is also asking the court to allow it to "recapture compensation previously awarded to its faithless executives" and, even more notable, "to prevent Electronic Arts and the former executives from benefiting from their illegal conduct." The 39-page document details the history of Infinity Ward, the Call of Duty franchise and the public termination of its two founders, West and Zampella. It seeks to prove that West and Zampella colluded with Electronic Arts, despite having more than two years on their employment contract. The suit reveals that, following a private meeting in August 2009 at EA CEO John Riccitiello's house in San Francisco -- coordinated by CAA agent and former Xbox face Seamus Blackley -- CAA enlisted the help of lawyer Harold Brown to evaluate their employment contracts. Brown was ostensibly chosen because he is a "former Activision board member and former legal counsel to Activision."

  • Respawn Entertainment 'starting at absolute zero' with EA Partners

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.07.2010

    A recent interview by Eurogamer with EA Partners boss David DeMartini offers some good perspective on the actual state of Respawn Entertainment. For those just joining us, Respawn is the studio created by Jason West and Vince Zampella, former heads of Call of Duty: Modern Warfare studio Infinity Ward, after an uncomfortably public break-up with Activision earlier this year. DeMartini says, "I know everybody is going to say, 'Well what are they working on?' The thing everybody needs to remember is they were starting at absolute zero." DeMartini explains that when EA took the pair on they didn't have a workspace, furniture, HR or any of the basic administration that goes into a development house. The executive claims to have no idea what the duo is working on -- and if the dude fronting the cash doesn't know, it'll be quite a wait before the public finds out. In comparison, Insomniac's multi-platform project with EA seems to be coming along more rapidly, with DeMartini expecting its unveiling much sooner.

  • Respawn duo, Richard Garriott speaking at QuakeCon 2010

    by 
    Mike Schramm
    Mike Schramm
    07.30.2010

    The official schedule has been announced for this year's QuakeCon, which is taking place August 12-15 in Dallas, Texas. In addition to the usual id gallery, none other than Jason West and Vince Zampella of the newly formed Respawn Entertainment will be in attendance. The ousted Infinity Ward heads will sit on a panel the Friday morning of the conference called "Building Blockbusters," talking with Tim Willits and Tom Howard of id and Bethesda about how to make big games (like the "huge summer blockbuster" they're supposedly working on). Todd Alderman, also of Respawn, will sit on a panel the previous day speaking about "The World of Design" with a few other developers. Elsewhere in the schedule, John Carmack and Richard Garriott will hold court on Thursday evening discussing rockets and space travel, and Friday and Saturday afternoons will bring preview panels for RAGE and Brink. Sounds like an excellent weekend of FPS gaming -- so if you're in Dallas (or plan to be there), the event is free and open to the public.

  • EA: 'We're going to be in the Medal of Honor business for a long time'

    by 
    Ben Gilbert
    Ben Gilbert
    05.05.2010

    EA's upcoming reboot to the Medal of Honor franchise has a few major contenders, one of which EA itself created, to compete with when it arrives at retail this October. But EA Games prez Frank Gibeau remains confident in MoH, telling Gamasutra in a recent interview that, "With Medal of Honor, we're rebooting the series to get into the top 10." Gibeau lays out plans for an extensive marketing campaign first aimed at "core shooter fans," then branching out to a "true mass-market campaign." Speaking frankly, he claims "It'll be a big launch with a lot of dollars behind it. We're going to go in and we're going to compete." He believes that, between the IP's pedigree and the quality of this reboot, EA's " going to be in the Medal of Honor business for a long time." Meanwhile, executive producer Greg Goodrich and senior creative director Rich Farrelly do their best to assuage worries of internal competition between themselves at EA LA and DICE, the Battlefield: Bad Company 2 developer now working on MoH's multiplayer mode, or the ex-Infinity Ward founders' new studio that EA recently inked a deal with. Goodrich says, "Battlefield and Medal of Honor are two very different franchises. They have a certain tone, and we have a certain tone for our game. We think there's room for both, not only in the genre, but within EA." Also of note, apparently DICE has been working on MoH's multiplayer since "right after Battlefield 1943 came out" (last July), which might help to explain why we've seen such little post-launch support for the downloadable title. That said, with Medal of Honor's development assuredly nearing completion, we're holding out hope that those folks will have some time to invest in the other downloadable title we heard about recently.

  • Respawn picks up four more Infinity Ward vets

    by 
    Ben Gilbert
    Ben Gilbert
    04.30.2010

    Out of the four ex-Infinity Ward employees discovered today to be taking up positions at Respawn Entertainment, the new home of former IW heads Jason West and Vince Zampella, two held senior positions and all four are currently members of the "Infinity Ward Employee Group" suing Activision for millions of dollars. Preston Glenn ("designer"), Chad Grenier ("senior designer"), Sean Slayback ("game designer"), and Zied Rieke ("lead designer) have all confirmed on LinkedIn to have made the quick switch from their former bosses' studio to their new, EA-backed startup. According to G4's report, the tally of Infinity Ward employees that have joined West and Zampella's still nascent studio is up to 16 as of today. The studio has seen a flood of employee vacancies in the wake the co-founders' firings early last month, and a not-so-surprising recent rush of ex-IW developers jumping on to Respawn's staff. West and Zampella's new dev house has yet to announce any projects but, well, all those employees have gotta be up to something.

  • More Infinity Ward staffers leave, join Respawn [update]

    by 
    JC Fletcher
    JC Fletcher
    04.26.2010

    The siphon that delivers Infinity Ward expatriates to Vince Zampella and Jason West's new company Respawn Entertainment appears to have been primed. Two more have joined the new studio: senior software engineer Chris Lambert and designer Brent McLeod are new hires at the new EA Partners-funded studio, according to their LinkedIn profiles. In addition to those two, three more have left Infinity Ward. Lead character artist Joel Emslie announced his departure on Facebook, along with artists Ryan Lastimosa and Brad Allen. Either these three have yet to join Respawn -- or they have yet to get over to LinkedIn to announce that they've joined Respawn. Update: Lastimosa and senior level designer Jason McCord have joined Respawn, GameSpot reports. Three more IW staff have announced their departure from IW as well.

  • Pachter: EA, DICE and Respawn will impact future Call of Duty sales

    by 
    David Hinkle
    David Hinkle
    04.22.2010

    Do you imagine that every morning, when Michael Pachter wakes up, he dons a black robe, a pointy hat, drops a bunch of stuff into a bubbling cauldron and just predicts? Yeah, we do too. What a life, right? His latest portent involves Respawn Entertainment, the new shop of former Infinity Ward-ers Jason West and Vince Zampella, and it goes a little something like this: the Call of Duty franchise will see lowered sales, thanks to more competition in what we like to call 'the near-superhuman military dudes blowing junk up' market. "I think that it is likely that future games will sell fewer units in the past, primarily due to increased competition from Respawn, DICE and EA games that will likely be in the same or similar genres," Pachter said. He also anticipates that many gamers will recognize that West and Zampella are off the franchise, but that "the majority of consumers will either not know or will not care enough to shun future games." The lack of Infinity Ward's branding certainly didn't stop World at War from moving a bajillion units.