Rock-Band-3

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  • Six more Rock Band 3 songs (and three for Dance Central!) revealed

    by 
    Griffin McElroy
    Griffin McElroy
    07.24.2010

    As hinted at yesterday by Harmonix's Twitter, a whole gang of tracks were confirmed to be included in Rock Band 3 during the developer's recent Comic-Con panel. These ditties include: "Everybody Wants to Rule the World" by Tears for Fears "Rock Lobster" by The B-52s "Foolin'" by Def Leppard "Beautiful People" by Marilyn Manson "Hey Man, Nice Shot" by Filter "Cold as Ice" by Foreigner Also, three new tracks were confirmed for Dance Central: "Drop it Like it's Hot" by Snoop Dogg, "Push It" by Salt N' Pepa, and "Bust a Move" by Young MC. Never before has a rhythm game played host to a trio of tracks giving such welcome instructions.

  • Rock Band 3 adds Tears for Fears, Marilyn Manson, The B-52s and Def Leppard

    by 
    David Hinkle
    David Hinkle
    07.23.2010

    The Rock Band Twitter account has been a real beehive of activity as of late. No wonder, considering Harmonix has slowly been teasing new artists coming to Rock Band 3. So far, Tears for Fears, Marilyn Manson, The B-52s and Def Leppard have been confirmed for the game. Harmonix promises to slowly trickle out more artists as Comic-Con progresses this weekend, so we'll be sure to relay the info as it's made available. In the meanwhile, we suggest you grab your hot pants and celebrate! [Thanks, Conor]

  • Rock Band 3 crashing into living rooms on October 26

    by 
    Darren Murph
    Darren Murph
    07.19.2010

    Look, it's summer break. What better to do than learn a little piano in preparation for the upcoming release of Harmonix's Rock Band 3? The next installment -- which promises to bring all sorts of new kit to the market -- was finally given a release date today, and not surprisingly, it'll be quickly climbing the Santa Lists of rug-rats the world over. According to the company, the title will ship on October 26th in North America, with the Wii, PS3 and Xbox 360 versions priced at $59.99 sans hardware and the DS rendition at $29.99. Hop on past the break if you're interested in learning about your wealth of pre-order options.

  • Rock Band 3 going pro October 26, pre-order bonuses announced

    by 
    Griffin McElroy
    Griffin McElroy
    07.19.2010

    For those about to rock -- well, you should probably just cool your jets, as you've still got a little while to wait. A press release from Harmonix has announced that its upcoming, keyboard-infused rhythm title Rock Band 3 will hit North American store shelves on October 26, 2010. Accompanying this announcement was the unveiling of the pre-order bonuses being offered by major retailers. Folks who reserve the title at Wal-Mart get a $10 e-Gift card. Those who go with Amazon will unlock an exclusive in-game guitar. Pre-orderers who go with GameStop will be able to download three songs for free at launch: "My Own Summer" by The Deftones, "Blue Monday" by New Order and "Burning Down the House" by Talking Heads. So, yeah. We'll go ahead and let you guess which retailer we're going to settle on. Go ahead. Think really hard. %Gallery-94904% Note: The press release is posted after the break.

  • Rock Band 3 trailer will make you want to go Pro

    by 
    Andrew Yoon
    Andrew Yoon
    07.06.2010

    A new trailer for Rock Band 3, discovered on GameStop Italy's YouTube page, highlights many of the new and exciting features of Harmonix's upcoming sequel. You'll see the brand new Music Library, with more flexible sorting options. The trailer confirms the ability to import tracks from nearly every game in the franchise, including Lego Rock Band. Most mesmerizing of all is the first direct-feed footage of the new "Pro" mode, which has you playing instruments like a real musician would. Is anyone else quivering at the sight of finger notations? Update: The trailer has been removed from YouTube. We've replaced it with an embed from GameVideos. [Thanks Anthony!]

  • Rock Band senior designer Dan Teasdale leaves Harmonix for Twisted Pixel

    by 
    JC Fletcher
    JC Fletcher
    07.02.2010

    Harmonix's Dan Teasdale, lead designer for Rock Band 3, has made the jump to Comic Jumper and 'Splosion Man developer Twisted Pixel, where he will begin work on "a ridiculously cool new project." He is flying to Austin, Texas today to join the team, though we suspect there will be time for Mexican food and Amy's ice cream somewhere in there. While we assumed the only reason you'd leave a job like that is the sudden onset of deafness, Teasdale offered justification for the decision. In a blog post, he cited a desire to work with a smaller game in order to have more hands-on influence on the creation process. "I want to be able to help drive the vision and direction of a game," he said, "but at the same time be hands on and physically implement and iterate on the low level of making games in a more substantial way than time affords me when working as a lead on multi-hundred person titles."

  • ION making even fancier Rock Band drum set

    by 
    JC Fletcher
    JC Fletcher
    07.02.2010

    ION has refreshed its "premium" (read: 'spensive) Drum Rocker peripheral for the upcoming Rock Band 3. The new Drum Rocker Pro includes four drums, three cymbals and the new "Pro Pedal," a kick drum pedal with "all-metal construction," plus a "dual-chain drive, adjustable beater and rubber trigger," all of which sound like they're probably very impressive. The new kit will be available for PS3, Xbox 360 and Wii this holiday season, timed with the release of Rock Band 3. The fancy new pedal will also be sold separately, for anyone with a previous ION set or regular Rock Band drums who is humiliated about the state of their kick drum pedal. No price for either item was announced, but expect to pay a premium.

  • Rock Band 3's pitch correction provided by iZotope

    by 
    JC Fletcher
    JC Fletcher
    06.29.2010

    You won't need to swallow a little computer to sound robotically awesome in Rock Band 3. Audio signal processing company iZotope, Inc. has announced that it's providing pitch correction technology to the music game, as initially revealed to Joystiq in an interview with Harmonix. The game will use iZotope's real-time pitch detection and correction to make you sound less like yourself and more like someone who can hit a damn note occasionally. And for those of you who are already vocally gifted, the use of vocal processing is optional. This is the beginning of a new initiative for iZotope, who hopes to offer audio effect and processing middleware to more game developers, targeting the Xbox 360 and PS3 platforms. %Gallery-94904%

  • Preview: Rock Band 3 Pro mode

    by 
    Mike Schramm
    Mike Schramm
    06.22.2010

    Just playing a guitar isn't hard: you buy a guitar, look at a book to learn a few chords, practice putting your fingers in the right places, and strum away at a song. But playing a guitar professionally is very hard; it takes time and practice and dedication. Likewise, Rock Band is a good time: figure out when to strum, and wail away on some pop tunes with your friends. But Rock Band 3's Pro mode isn't kidding around. It's got a difficulty curve almost as steep as the real thing, and while you still probably won't be able to play stadiums after beating a song on Pro Expert, you'll have a very good idea of what it takes to do so. We got to play a couple of songs with the Mustang Pro Guitar controller shown off by Harmonix and MadCatz at E3 this week, and it's a beast -- each string of 17 frets on the guitar is an individual button, and there are six strings where the strum bar sits. Harmonix really wanted to make a real guitar as a controller (and it eventually did with the Fender Rock Band 3 Squier), but that "comes with a little bit of baggage of its own" in the form of tuning and calluses. We asked if the developer tried a touch-based system, but reps passed on confirming any prototypes, instead saying that the 102-button setup was the best solution it found. %Gallery-94904%

  • Have a look at the Rock Band 3 keyboard & MIDI PRO-Adapter

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.19.2010

    As the official peripheral manufacturer for Rock Band 3 instruments, Mad Catz was at E3 showing off its new Rock Band products (sans game). On the outside, the MIDI PRO-Adapter (pictured above in all three flavors) looks like a chunky, 16-bit era controller -- in fact, in can be used as a gamepad, confirms Mad Catz global PR manager Alex Verrey. Inside, the device contains the technology to convert a real MIDI instrument into a Rock Band 3 controller. (The adapter is not compatible with other music games.) The PRO-Adapter connects to an Xbox 360, PS3 or Wii via USB, and the MIDI instrument plugs into the port on the side of the device. A three-way switch in the center (above the system button) toggles between drum, keyboard and guitar inputs. Just above the switch, is the velocity adjustment wheel used to "tune" MIDI drums and reduce cross-talk during gameplay. The triangular wedge button on the bottom right of the PRO-Adapter activates "Overdrive" mode in Rock Band 3, and a belt clip on the back of the peripheral keeps the adapter secured to your person (just mind the length of the USB cable as you leap about). There's also a headset jack on the adapter. "We can't possibly guarantee compatibility with all MIDI instruments," warns Verrey, but the MIDI PRO-Adapter "should work with the vast, vast majority." Verrey guarantees compatibility with the real Fender Squier Stratocaster guitar that works with Rock Band 3, and a full MIDI instrument compatibility list will be published prior to the MIDI PRO-Adapter retail release ($40) this holiday. Take a closer look at Mad Catz's Wireless Keyboard Controller in the gallery below and head past the break for full details. %Gallery-95589%

  • Rock Band 3 Fender Mustang Pro guitar controller and MIDI-Pro adapter eyes-on

    by 
    Ross Miller
    Ross Miller
    06.17.2010

    We still can't get time with the Fender Mustang Pro guitar controller while actually playing Rock Band 3, but the gang at the Mad Catz booth were fine enough with us letting us toy around on its own, sans game. So, how does it feel just silently going through chords and scales? Sturdy as can be, sure, and the 100-plus buttons for the neck feel like they'll stand up for a good bit of time. That said, it felt harder than a real guitar locating the strings and frets -- especially a pain for faster chord changing. Also a burden? No ability to bend strings -- not that you'll be able to bend on the Squier Stratocaster either, as it turns out, but that's a whole 'nother issue. We also got some eyes on the MIDI Pro Adapter for the Xbox 360, PlayStation 3, and Wii; there isn't much to look at for now, but if you get your kicks from plastic dongles, hey, we've got all the photos you need below. %Gallery-95481% %Gallery-95483%

  • Rock Band 3 keyboard hands-on (video)

    by 
    Ross Miller
    Ross Miller
    06.16.2010

    The internet at large has been joking about it long enough -- "hey, where's Keyboard Hero?" Well, here it is, and it's pretty killer. We're on the fence on how to describe our experience with Rock Band 3's not-a-keytar, because in many ways it's reflective of your own thoughts on the rhythm genre and pianos in general. Those with actual musical backgrounds are likely to scoff at the easy mode's use of five arbitrary keys for the tune -- not the groupings you see above, but a different set of colors, one per white note in the right half, with indicators just above the notes on that crevice between the top panel and keys themselves (picture's after the break). Even if the actual song calls for a F# note, hitting a F or even a B might be called for instead. It's a mentality that's as old as the genre, that what we're really doing is pantomiming instruments -- or in the case of drums, just hitting key notes and letting the game fill in the blanks on lower difficulties. This, however, is an actual piano. The over-simplification is probably a necessary illusion in standard mode -- or even when the keyboard is used as a replacement guitar / bass -- but having actual proper keys will probably drive the more musically apt insane. Then again, if you're not of that mindset, none of this will probably bother you at all, so feel free to ignore our impressions and bang away. Pro mode, on the other hand is pretty killer, for all the reasons that standard mode can be irksome. Even at the simplest levels, you're actually getting to play proper notation. Perfect for us, no matter how badly we flubbed up "Crosstown Traffic" on Expert. Sight-reading is a challenge, but nothing worse than actual notation. As we've seen before, the main lane doesn't show all two octaves, but the warning we're given before shifting to the right or left is easy enough to follow, but just like when you first grabbed the plastic axe, expect a good bit of adjustment frustration. See more pics below, and video after the break. Update: Clarification added to the different color groupings used for Pro and Standard mode. %Gallery-95363%

  • Rock Band 3 Squier Stratocaster plays both real and virtual guitar... at the same time (video)

    by 
    Ross Miller
    Ross Miller
    06.16.2010

    As unfair as it is, what initially gave us hesitation about Mad Catz and Squier's Stratocaster Pro guitar controller was that, well, it's Fender's second-tier brand. Despite these prejudices from our youth, Harmonix pretty much sold us on it with one pretty badass trick: the ability to simultaneously play Rock Band 3 on Pro Expert and rock the same tune through an amplifier. Bonus: in the presentation we saw, extra notes and added fills didn't seem to affect score. So, that just about turns the uncanny valley of plastic peripherals on its head. Just make sure you crank your TV's sound system to 11 to not be drowned out from what's likely an even worse screw-up sound. See for yourself in the video after the break (caution: a few naughty words contained within).%Gallery-95362%

  • Rock Band 3's gear priced: keytar and Pro guitar sport MIDI out, adapter lets you use any keyboard / electronic drum set

    by 
    Ross Miller
    Ross Miller
    06.11.2010

    Has your head cooled from all that rock news this morning? Nope? Well, we'd hate to rile you up again, but Mad Catz -- now the official provider of all Rock Band 3 equipment -- has priced its latest arsenal for the upcoming rhythm revival title. There's also a few new details on each instrument, so without further ado: Wireless Keyboard: That MIDI port many of you spotted is for output, letting you plug the two-octave (C3 to C5) velocity-sensitive keytar directly into MIDI sequencers for non-gaming use. It'll set you back $80, with an optional stand to be sold separately (no price given) alongside the game's launch. Buying the keyboard / game bundle will be $130, or about $10 off individual purchases. Oh, and if you want to feel a bit more techno, this puppy can be used as the guitar / bass input. MIDI PRO-Adapter: Want to use your own keyboard or electronic drum set? Here's the mediator you need, from MIDI to USB to console, and it sports the D-pad and other necessary gamepad buttons as well as velocity sensitivity adjustment controls. Asking price is $40. Pro Cymbals Expansion kit: three cymbals, apparently rejiggered from RB2's offerings for quieter play and a pre-defined 10 degree angle. It's $40 for this hi-hat, crash, and ride pack. Wireless Fender Mustang Pro Guitar Controller: Not the Squier hybrid we saw, this one actually sports a multitude of buttons for each string, spanning 17 frets (102 buttons in all). Actual strings are used for the plucking and strumming, and here's something interesting -- the axe has a MIDI output for software sequencers. This behemoth is $150, or approximately 1.5 Benjamins in your local currency. Pictures of each instrument -- and the yet-to-be-priced Squier -- in the gallery below, as well as a few screen caps of Pro mode so you can get an idea how exactly it'll "correct you" on proper Bohemian Rhapsody finger picking. %Gallery-94999%

  • Mad Catz reveals Rock Band peripheral pricing

    by 
    JC Fletcher
    JC Fletcher
    06.11.2010

    A press release from Mad Catz has revealed pricing on several of the new Rock Band 3 peripherals -- and also revealed an interesting gameplay quirk about the highest-profile new instrument, the keyboard. The keyboard ($79.99 by itself, $129.99 with a copy of the game) can be used not just to play piano or keyboard tracks, but can also be used to play lead guitar or bass. That adds even more variation to Rock Band 3! The Fender Mustang Pro-Guitar Controller (the one with all the buttons, not the real electric guitar) will retail for $149.99, which means that the Squier Stratocaster is likely to be ... pretty expensive. The Pro Cymbals Expansion Kit, which adds three newly-designed cymbals to the existing drum kit, will be $39.99, as will the MIDI Pro-Adapter for connecting any MIDI keyboard or drum set to your game console. In addition, Mad Catz will announce revised versions of the existing Rock Band instruments soon. Essentially, not only will Rock Band 3 have more options than ever, it'll also have more ways for you to spend a lot of money. %Gallery-94903%

  • Interview: Harmonix's Daniel Sussman on Rock Band 3's new tune

    by 
    JC Fletcher
    JC Fletcher
    06.11.2010

    Rock Band 3 is set to introduce a new instrument -- the keyboard -- to the performance simulation genre, and a new, more complex level of simulation in Pro Mode. At a pre-E3 event, we asked the project lead, Daniel Sussman of Harmonix, to provide us with comfort in these times of frightening music-game flux. Well, mostly we asked him to tell us things about the game. Read on to learn about the new Pro instruments and the new keyboard peripheral, and how those will interact with the Rock Band we know and love. Joystiq: First off, what was the major focus for you guys when you were looking to make Rock Band 3? It seems really ambitious, and it seems like it's less about adding more songs -- that's sort of what Rock Band Network does -- and it seems more like expanding the platform out as far as you can take it. Daniel Sussman, Rock Band 3 project lead: Kind of two main drives: one was to do a ground-up rebuild of the Rock Band platform, and rethink some of the ways that people get in and out of game sessions, and experience the music and the gameplay, and then the other big sort of movement was to innovate with gameplay and try to come up with some new experiences that build on the classic fundamentals of music games and also actual musicianship. %Gallery-94904%

  • Your new Rock Band 3 instruments revealed

    by 
    JC Fletcher
    JC Fletcher
    06.11.2010

    Want to see the keyboard peripheral designed for Rock Band 3? How about the new versions of the guitar and drums you'll be strumming and smashing, respectively? Dip into our gallery for glamor shots of the instruments, including both variations of the Pro guitar -- the ridiculously button-ful Fender Mustang controller, and the Squier Strat that is both a Rock Band controller and a for-real guitar. %Gallery-94903%

  • Rock Band 3 gets 'Pro' mode, real guitar hybrid controller and keytar revealed -- Devo be praised

    by 
    Ross Miller
    Ross Miller
    06.11.2010

    Wrap your head around this one: a 150-button guitar peripheral. That's for the pro version of Rock Band 3, whose goal is to actually turn the controllers into something more fitting of actual musicianship in a separate, more advanced "Pro" mode (the core game is still intact for those want it). First up is the aforementioned two-octave keyboard / keytar, whose difficulty goes from pressing within one of five ranges to actual dead-on notes. For drums, the three cymbals can now actually function as separate notes, sharing three lanes but given their own shape to know which to hit. Guitar, however, is a whole new beast. A $150 Fender Mustang pro (pictured up top) boasts 17 frets and 6 strings of accurate placement for a total of 102 buttons, and six nylon strings that must be plucked individually. Of course, if that hits the uncanny valley of plastic peripherals too closely, there's a Rock Band 3 Squier Stratocaster that'll be coming out that can actually be used as a real guitar or a Pro model. Vocal melodies from Beatles Rock Band carry over here. No concrete release date; head on over to new Joystiq for the preview, or if you want to see true trendsetters, watch Devo predict this game all the way from 1982 -- that video's after the break.

  • Hands-on: Rock Band 3

    by 
    Mike Schramm
    Mike Schramm
    06.11.2010

    Yes, there is a keytar peripheral (though in the game, it's just called "keys"). Yes, there is a Rock Band Pro mode, complete with its own 102-button guitar, that's more complicated than anything you've ever seen a plastic instrument do. Yes, a full band now consists of seven different instruments: two guitars, three vocalists (harmonies included, thanks to The Beatles), drums and a keyboard. But all of that stuff already reported by USA Today isn't what makes Rock Band 3 worthy of a plus one to the version number. It's everything else. Harmonix has reimagined their premiere title. They've fixed problems with the game (including the most common problem players have faced), smoothed out the rough edges, and added a ton of little extra features and fun. From the menu screen on, Rock Band 3 is very clearly, as the developers said during a pre-E3 event a few weeks ago, "a clean slate design of Rock Band. Nothing was sacred," they told us. "We decided to build the ultimate music game." %Gallery-94904%

  • Rock Band 3 keyboard revealed, looks like a keyboard!

    by 
    Paul Miller
    Paul Miller
    06.10.2010

    We've been wondering how a keyboard would look in the Rock Band universe: a row of colored buttons would make it hardly different than the guitar peripheral, while a real keyboard would... be just as hard to play as a real keyboard. Well, it looks like someone smarter than us has tackled the problem, implementing a Hannah Montana-style "Best of Both Worlds" solution. The keyboard spans two octaves of for-serious white and blacks, but there's a row of colored labels above those keys. How narrowly you're required to hit the "real" key corresponding to the note in the song is based on what difficulty level you choose -- on the easier levels you just have to smash into the correctly colored neighborhood. Oh, and for those hoping to play this keytar-style? the keyboard is designed to work on a lap or strapped over a shoulder. Check out the video below the fold to see it in action.