Roleplay

12.27.13
Storyboard: Working without /random
12.27.13

Storyboard: Working without /random

Two weeks ago, you might recall, I ranted about using random rolls as a mechanic of resolution when...

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12.20.13
Storyboard: You ruined your own event
12.20.13

Storyboard: You ruined your own event

You're running a roleplaying event, and it's going well. It's lively, people are having fun, charac...

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12.17.13
Breakfast Topic: Where are the chairs?
12.17.13

Breakfast Topic: Where are the chairs?

Sometimes you receive a letter from a reader that makes you say, "Chairs? Hunh. I mean ... Hunh. Du...

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12.13.13
Storyboard: Don't fight with /random
12.13.13

Storyboard: Don't fight with /random

Most of my Storyboard columns center on larger issues, providing advice in some way. This one does...

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12.06.13
Storyboard: Why am I still here?
12.06.13

Storyboard: Why am I still here?

Sometimes, the biggest problem you face isn't whether or not you can find dramatic roleplaying but...

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11.29.13
Storyboard: Pacing and numbers in roleplaying
11.29.13

Storyboard: Pacing and numbers in roleplaying

I attend a lot of roleplaying events. This is not a surprise to anyone, I'm sure. What also probabl...

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11.22.13
Storyboard: Now I only want you gone
11.22.13

Storyboard: Now I only want you gone

Roleplaying friendships are like any other sort of friendship. The person you started roleplaying w...

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11.15.13
Storyboard: Using the fourth wall for good
11.15.13

Storyboard: Using the fourth wall for good

I don't remember much of the poetry course I took in college whilst pursuing my (ultimately useless...

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11.12.13
Flameseeker Chronicles: How Guild Wars 2 can step up its roleplaying game
11.12.13

Flameseeker Chronicles: How Guild Wars 2 can step up its roleplaying game

I'm a roleplayer at heart. My characters have backstories and relationships and hobbies and favorit...

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