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  • AT&T Treo 750 gets Windows Mobile 6 treatment on the sly

    by 
    Sean Cooper
    Sean Cooper
    07.28.2007

    Finally the Treo 750 gets its moment in the unofficial spotlight, viva la Windows Mobile 6 updates! Though, AT&T hasn't released it officially -- like the 8525 and the BlackJack -- if you like living life on the edge, all you need to do is head to xda-developers and scare up the ROM for a little do-it-yourself flashing action. As with other updates not yet officially sanctioned by AT&T, if something goes awry, you'll be out of luck for support. By our reckoning, the "Treo" of AT&T devices that were set to get updates now have dodgy versions floating around. So come now AT&T, where's the official love?[Thanks, Mark]

  • Secret Collect. reveals itself on the DS

    by 
    Eric Caoili
    Eric Caoili
    07.16.2007

    Just when you think we've established what the Nintendo DS is capable of graphics-wise, homebrew developer Phillip Bradbury comes along and smashes those preconceptions with a Videlectrix port for the ages. If you thought Population: Tire shook the scene with its innovative touchscreen controls, prepare to be brought to your knees by Secret Collect. Epic in every sense of the word, this remake is half Indiana Jones, half God of War The Legend of Zelda: Ocarina of Time:"The greatest secrets man has ever known have been scattered all over the globe and its [sic] your job to find them."Homestar Runner's Strong Bad stars in the game, represented by a magnificently detailed, red square. You'll navigate the agile hero through fifteen blocky mazes and collect yellow squares to advance to the next spine-tingling level. Picking up the blue power-ups (also squares) will boost your speed, keeping you ahead of the labyrinths' treacherous monsters -- so treacherous, they're invisible to the naked eye! The original Flash version is also available online for those of you who either lack the tools to play homebrew games or don't have enough room on your hard drive for the 18KB download.

  • New Cave Story: DS demo released, pants soiled

    by 
    Eric Caoili
    Eric Caoili
    06.26.2007

    With the approval and source code of Cave Story's father, Pixel, homebrew developer RavenWorks has spent the past year porting the indie classic to the DS. We've called the PC title to your attention before, praising it as one the most charming and polished titles we've ever had the pleasure of playing. The project was originally bound for the GBA, but RavenWorks eventually migrated his code and rewrote the graphics engine to take advantage of Nintendo's new hardware. Current plans for the touchscreen include a map display and a "tap-to-switch-weapons interface" (accompanying L/R weapon switching).Cave Story: DS's newest demo allows you to explore the game's levels and mess with NPCs, its memorable soundtrack playing all the while. Though scripting, weapons, and many other features haven't been included yet, we're just happy to see that progress is still being made on the port. Make sure to download the demo and let RavenWorks know that his efforts are appreciated!If you don't have the homebrew tools necessary to test this early build, we have a few screenshots for you to preview in our gallery. You can also disguise yourself with a Mimiga mask and sneak past the post break for some shakycam video we dug up.%Gallery-4284%

  • Toys "ARRRR" Us: Piracy in the Philippines

    by 
    Eric Caoili
    Eric Caoili
    06.24.2007

    Pirated video games in the Philippines is certainly nothing new -- we remember seeing counterfeit Famicom carts being sold there back in the day -- but its ubiquity in the Southeast Asian country is startling. GameOPS' John Phillips Bengero sent us some pictures to illustrate just how dire the DS and GBA bootlegging situation is. Far from being confined to Manila's seedier markets, these shots were taken at a recently opened Toys "R" Us branch in TriNoma mall! Bring a pocket full of pesos past the post break for the photos.

  • Play NES ROMs through official hardware with PowerPak

    by 
    Kyle Orland
    Kyle Orland
    06.14.2007

    You young whippersnappers today have it so easy. Hard drives... downloadable content... power buttons right on your the wireless controller! Back in my day you actually had to get up and put a cartridge in the system when you wanted a new game. Of course, that's not so easy for me anymore, what with the rheumatism and all. And don't get me started on blowing in the dang things ...What's that? You say there's a new flash cart that lets you store multiple NES games on a single cartridge? You say you can put hundreds of ROMs on a standard CompactFlash card and play them through the standard NES hardware? You say my days of getting up to put in Clu Clu Land are over?We'll see about that. I'll just adjust the old InterWeb browser and ... $135! Do ya think, I'm made of money? Back in my day $135 would buy you a brand new Cadillac sedan with enough left over for a fancy dinner at Roxy's. Why even today I could use that money to buy 57 27 [update: us old folks make typos too] legally downloaded NES games for my Wii. Stop wasting my time.[Via insertcredit]

  • Capcom CPS-3 arcade board finally cracked

    by 
    Ross Miller
    Ross Miller
    06.11.2007

    The Capcom CPS-3 arcade board only ran a handful of games, including JoJo's Venture, Street Fighter III, and Red Earth, but that hasn't stopped the emulation community from cracking the board's code, which puts them one step closer to emulating the board itself. And considering CPS-3 debuted in 1996, it's about time!Posts on Haze's Mame WIP as well as the more technical-oriented Notas de Andy (translation) show that the decryption has opened up the developers to make further progress, as David Haywood has already gotten the two JoJo games to "execute some of the game code, rather than just bios." We look forward to watching their progress.[Via Engadget]

  • Game Boy emulator for PSP adds a dash of color

    by 
    John Bardinelli
    John Bardinelli
    05.25.2007

    Fresh off the PSP homebrew press: an emulator that plays classic Game Boy games -- in full color! Created by a programmer called Brunni, the emulator is still in beta and isn't likely to be released for some time (Brunni likes things to be perfect). From the looks of it, this is more than a Super Game Boy-esque palette swap. A shaky-cam video (after the jump) shows Super Mario Land in crisp, colorful detail.

  • Give the Sudoku grid a new look

    by 
    Eric Caoili
    Eric Caoili
    04.30.2007

    The Nintendo DS is rife with Sudoku releases, both commercial and unofficial. Dress them up with mini-cakes or martial arts if you want to, but it's getting harder and harder for these games to keep us interested with each passing week.Leave it to homebrew superstar Mollusk to add some life to the number puzzle. As its name implies, Skinz Sudoku allows you to customize almost every visual detail of its interface. Dropping a PNG template into the game's included PAFS.bat file spits out a unique Skinz Sudoku ROM with your graphics. Jump past the post break for some examples of the different themes.Think of the possibilities! Design your screens with lightning bolts! Replace all of the numbers with Pokémon heads! Scan in a photo of your secret crush with a word balloon that says, "I luv u! Plz date me!" Just don't let anyone catch you locking lips with your DS after staring into his or her eyes for too long. Seriously guys, that's weird.

  • Hacked Super Mario Bros. is better than LittleBigPlanet

    by 
    JC Fletcher
    JC Fletcher
    04.30.2007

    Feeling that Super Mario Bros. lacked in user-generated content, the folks over at SelectButton decided to start randomly inserting text into the Mario ROM (yarrr) and see what happens. Apparently the game is stable enough to run decently with junk added to it, and the results are ... playable and strangely beautiful. Random invisible blocks, palette changes, bizarre sprites, Mario's freaking head is on upside-down, etc. It's pretty significant that some minor shot-in-the-dark hacking can end up generating new Mario levels that instantly make a near-perfect game infinitely more fun. They should be doing this at I am 8-Bit. If only we could do this kind of user-generated level design on the Virtual Console,we'd have a compelling answer to Sony's LittleBigPlanet. Go ahead and argue with us on that point. We <3 Hacked Mario.Wii Fanboy does not endorse the use of copyrighted ROM images. Just go gawk at the screenshots for a while; that should be enough entertainment.

  • Motocross Challenge loses publisher, passes savings onto you

    by 
    Eric Caoili
    Eric Caoili
    04.23.2007

    Developer DHG Games poured its heart into completing Motocross Challenge. The small studio built the GBA title from the ground up, hoping to one day see the game on store shelves. Despite months of negotiation, however, Motocross Challenge's planned publisher backed out of the project, citing declining GBA software sales. After having invested three years into creating Motocross Challenge, DHG found itself with a finished game and no way to commercially release it. Not wanting to see its hard work go to waste, DHG has made Motocross Challenge available to the public, offering the GBA ROM for FREE to anyone who will play it. We've already put a couple of hours into the racing game, and it plays a lot like an updated Excite Bike or Motocross Maniacs. There's a slight learning curve with figuring out how to land, managing your boosts, and memorizing the tracks, but it's all worth it when you start hitting ramps at full speed and racking up points with mid-air stunts. The fact that Motocross Challenge's publisher dropped the game says nothing about its quality. If you are a fan of motocross titles and want to support independent developers who slave over a project for the sake of making a great game, it won't cost you anything but a few minutes to try this one out. Head past the post break for a trailer of the different tracks and game modes.

  • HTC reveals official Windows Mobile 6 upgrade plans

    by 
    Sean Cooper
    Sean Cooper
    04.19.2007

    It seems HTC has finally gotten all of its leaves in a pile by releasing the much anticipated Windows Mobile 6 upgrade roadmap; while this news isn't a surprise, it's always reassuring to hear it straight from the manufacturer. Starting in April (the clock is ticking HTC) the updates will begin rolling out on HTC's European site for your downloading pleasure (link below). The list includes the HTC Advantage, HTC TyTn, HTC S620, HTC P3300, and the HTC 4350. All of you folks rolling with carrier-branded handsets will have to wait until June, and to make it a bit more unbearable, no operators or devices are specifically mentioned. HTC's rationale in choosing these handsets over others in their portfolio -- in case you are screaming "why not me?" -- is that devices with a focus on messaging will most benefit from the upgrade. Maybe it's just us, but aren't all of HTC's handsets focused on messaging? We will be bringing you a blow by blow as these things land, so if you see one posted and we haven't mentioned it, drop us a line.[Thanks, Sed]Read - HTC's WM6 roadmap [Warning: PDF link]Read - HTC Europe download site

  • Flash that Sony Ericsson K800 into a K810

    by 
    Chris Ziegler
    Chris Ziegler
    03.31.2007

    Controlling handset envy is always a challenge in this business -- without fail, manufacturers inevitably introduce your phone's successor just as soon as you work up the courage to plunk down that rather sizable wad of cash. Fortunately, there's a hacker out there for virtually every model from every manufacturer, cooking up ways to keep the phone fresh well beyond its maker's intended shelf life. Such is the case here: yes, Sony Ericsson would like us to toss our K800s in the trash and pick up the re-upped K810, but seeing how our K800s still have that new phone smell on 'em, that seems just a bit silly. Users have discovered that the K800 hardware embraces the K810's firmware with open arms, bringing with it the latter's cooler themes and improved media player, and all you have to do is pay a few bucks to get it flashed. Not a free lunch, but about as close as it gets. Cool, eh? Heck, it's so simple, it barely qualifies as a "hack."[Thanks, David]Update: Hold up! The results are in, and it sounds like the upgrade will cause the keypad lights to stop functioning properly -- a dealbreaker in our books. [Thanks, photonphox]

  • Cingular's Treo 750, Blackjack and 8525 get WM6 treatment

    by 
    Sean Cooper
    Sean Cooper
    03.26.2007

    We had a chance to peep an "eyes-only" presentation from AT&T with the dirty details on WM6 for current and future devices, with the newly-branded Cingular apparently poised to introduce patches for three of its hottest handsets. The word is that the Treo 750, 8525, and the Blackjack will see downloadable updates released for current owners, and that WM6 will be pre-installed on all devices launched in 2007. In a separate tip, our peeps tell us that the Blackjack update should be in Cingular's hot hands by May 26; with an expected eight week soak period for testing, this could hit by late July this year. We suppose that if the ROMs prove bulletproof, the cheering masses could theoretically get this update sooner, but until then we can only sit and wait. No word on timing for the other two devices, but we are seriously hoping that Blue has its ducks in a row and that they are on an similar schedule.

  • In Defense of the Virtual Console's pricing

    by 
    Eric Caoili
    Eric Caoili
    03.16.2007

    We've surveyed your irritation with the Virtual Console's rates and even had you calculate the exact amount of Wii points you've been swindled out of so far, but VGamp's Chris Sinclair argues that the game downloads aren't expensive at all. Chris listed eleven reasons to support his claim, even admitting that he would be willing to pay more for the retro titles. While he might come across as an inflexible apologist, some of his points make sense.According to Chris, you're getting a deal whenever you make a purchase on the Shopping Channel. For example, let's say that you put out the cash for Soldier Blade, a title that sometimes sells for $50+ on eBay. You're scoring a discount on a relatively rare game that's guaranteed to work decades from now, and you don't even have to pay for the TurboGrafx-16 console or the controllers to play it with. As an added bonus, many of these emulated games look better than they ever did before.Alright, so we're still not entirely convinced that Altered Beast is worth the 800 Wii points Sega is asking for, but we can see where Chris is going with this. What do you think? Does the pricing seem justified after considering his points, or do you still feel like you're being fleeced?

  • Xda-Developers to pull all ROM images next week

    by 
    Sean Cooper
    Sean Cooper
    02.14.2007

    Microsoft has asked that the revered Xda-Developers site take down all Windows Mobile device ROM images. Sadly, it was inevitable that this day would eventually come. For those not in the know, the Xda-Developer forums are the uncrowned king or top shelf contender for any and all help, tips, tools or hacks for just about anything in the Windows Mobile world. In the past, Microsoft has asked to have images that were pre-release removed and the moderators always obliged, this time it would appear that it is for keeps. In conversation with Microsoft they argued that although the ROM images contain Microsoft software, having them available to the community doesn't necessarily hurt Microsoft's interests as their revenue stream ends with the purchase of the device proper. We will leave the legal debate to the lawyers, but the site is going to comply with the request. If you are into all that Windows Mobile tweaking and cooking – we suggest you get there posthaste and greedy as much stuff as you can before it is gone for good. Administrator Peter Poelman puts it rather succinctly at the end of the announcement he posted this morning: "The vendor giveth, and the vendor taketh away." Oh yeah, happy Valentine's day.

  • Massive Link to the Past hack released

    by 
    Kyle Orland
    Kyle Orland
    01.09.2007

    Those of you lucky enough to get a Wii on launch day have probably already blazed through Twilight Princess and are clamoring for more Zelda goodness. Well, if you don't mind going through back to two dimensions and undertaking some light ROM hacking, Parallel Worlds means more Zelda, less waiting. This massive hack to the SNES' Link to the Past, released on Dec. 30, was the product of four years work by dozens of contributors, and the results are pretty astounding. A completely new story, new overworld and dungeon maps, new items, new characters and a new interface make this more like a full-on sequel than a simple sprite hack. Download it now before the Nintendo lawyers inevitably swoop in and ruin the fun. [Thanks CLShortFuse]

  • OLPC XO caught playing Super Mario Bros. 3

    by 
    Darren Murph
    Darren Murph
    12.25.2006

    We've always considered computers to be entertainment machines first, means to an end second, and tools for learning a distant third, so it's no surprise to see thrill-seekers everywhere squeezing every last drop of excitement from the recently-shipped OLPC XOs. While we've already witnessed someone getting their fix of 1992 by hitting up a few rounds of Doom, the latest case of "installing noneducational software on laptops geared for learning" involves none other than Super Mario himself, as a clever individual has not only got Super Mario Bros. 3 up and running on the XO, but captured a video of the feat as well. So go on and click through to sneak a peek yourself, you know you can't resist.

  • Sonic 2 prototype now playable

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.08.2006

    Known only as "drx," some mysterious mage has resurrected a Sonic the Hedgehog 2 prototype cart and promptly dumped it (for emulation). It's an early build of Sega's sequel that's more akin to the first game than to the final version of Sonic 2. Can you spot the differences? It's been suggested that this prototype is the same alpha build that was featured in several episodes of Nick Arcade. Another early build, often referred to as Sonic 2 Beta, was stolen from a toy show in New York back in '92. The cart was pirated and sold as a final version in parts of Asia and Brazil, despite only featuring four semi-playable levels.

  • The easiest homebrew solution yet

    by 
    Jason Wishnov
    Jason Wishnov
    10.17.2006

    We've reported on the surprisingly well-established homebrew community on the DS; there's a whole wealth of wonderful applications you can coerce your DS into performing. To most, however, the prospect of "hacking" the DS is "scary", and despite some of the easier methods out there, it still seemed a little much.Well, we no longer think it could get any easier. The newest device to come out of haX0r-land, the sillily named DS-Xtreme, is nothing more than a DS cartridge. It works as a simple mass-storage device ... simply move the applications or files to the cartridge using a USB connection, and poof, instant homebrew. It comes with a built in MP3-playback app, and it has two bitchin' LEDs for good measure (check out the embedded videos after the jump). The downside? It only contains 512 MB of memory, and it can't run anything built for the Game Boy Advance. Still, for the fence-sitters out there, this might be enough to push you over the edge. Check it out.[Sillily is so a word.][Thanks, Gordon!]

  • X-Arcade launches Tankstick, tanks call comparison "a little much"

    by 
    Zack Stern
    Zack Stern
    09.21.2006

    X-Arcade has launched its long-in-development controller, which combines its Trackball Mouse and Dual Joystick. This peanut-butter-in-chocolate match makes it suited to all kinds of emulated games, from Golden Tee and Marble Madness to Pac-Man and Street Fighter. The name of this controller? The Tankstick.We were with you, but "Tankstick?" Shouldn't that be reserved for a controller modeled after, say, a tank? "Tankstick" makes us think of that scene where Indiana Jones hangs perilously from the tank's side-turret, while the maniacal driver steers with exaggerated, stair-climber arm movements. That's a tank-stick, fit for toning arms while crushing the leading archeologist. At least we coud use the Tankstick to play that Indy game where you whip open the kids' cages and ride the mine carts to sweet freedom.But we digress.At $200 -- or $10/pound -- you'll have to play a lot of MAME or GameTap to justify buying the Tankstick. But, like the other X-Arcade controllers, you can get adapters ($20 each) to plug into nearly any console. Alternatively, tell your parents/spouse/children that you need to buy 15 pounds of cheese at once, and later claim it melted on the drive home.