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  • inFamous goes gold despite ridiculous grammatical error

    by 
    Griffin McElroy
    Griffin McElroy
    04.16.2009

    If you were worried that the recent announcement of inFamous' unprecedented anti-delay was some sort of sick (and outrageously belated) April Fools' Day joke, you can cool your jets -- developer Sucker Punch announced today that the game has gone gold. Yes, the PS3-exclusive, open-world action title is on its way to the printers -- even with that glaringly obvious grammatical error in the title. inFamous? Seriously? Who named this thing, E.E. Cummings? The stupidly titled game is scheduled to hit U.S. store shelves on May 26, but you can get your hands on it a bit earlier when the demo drops on May 21.

  • inFamous gets anti-delay, releasing in May

    by 
    Andrew Yoon
    Andrew Yoon
    04.13.2009

    How often do you hear about games getting pushed up instead of delayed? Good news for those who have been waiting for inFamous: the game is being pushed up to a new May release date. A free demo will be available to everyone on May 21st, with the full game launch on May 26th. We're glad to see the game get an earlier release -- this Spring drought is killing us! With the game coming out so soon, we'll have to decide on which pre-order bonus we'll want. %Gallery-12672%

  • Get Gigawatts or go Home: inFamous pre-order bonuses detailed

    by 
    Andrew Yoon
    Andrew Yoon
    04.09.2009

    Click to embiggen. Do you want to have these badass blades in inFamous? Well, you better get ready to pre-order the game at GameStop. The "Gigawatt Blades Power" is a GameStop-exclusive download that's only available when you reserve the game. According to the retailer, the weapon will allow Cole to "annihilate any foe" with his hands. The electric blades that extend from his wrists may be powerful, but the retailer notes that they're also "gentle enough to allow for the occasional tickling." Remember folks, you can't always kill your way out of every situation. Amazon.com is offering a different pre-order bonus: an exclusive costume for use in PlayStation Home. By reserving the game at the online retailer, players will be able to get a full costume that transforms their virtual avatars into a member of the Reaper gang. You can see that bonus after the break.

  • See InFamous in action

    by 
    Majed Athab
    Majed Athab
    04.02.2009

    InFamous is getting a lot of attention this week. We learned the other day that the soundtrack will be available on PSN in May and there's also a behind-the-scenes sneak peek to check out later today in this month's issue of Qore. If you don't have a subscription to Qore, don't worry, you can still watch some gameplay footage right here (for free!). This new video clip takes us through the mean streets of Empire City, showing off a mission that has you taking out armored buses. Needless to say, there's a lot of carnage going on. Don't miss our latest hands-on preview for more on InFamous. [Thanks, Rodrigo!]

  • inFamous soundtrack hitting iTunes in May [Update]

    by 
    Andrew Yoon
    Andrew Yoon
    04.01.2009

    Update: The soundtrack will be available on iTunes, not the PlayStation Store, as previously reported. Trash cans, water jugs and broken glass are just some of the instruments being used in the musical score of inFamous, the upcoming PS3-exclusive adventure. SCEA Music Manager Jonathan Mayer is using his experience with God of War II and Uncharted to overlook the game's distinct sound, one that "encapsulate[s] the gritty and decimated nature of Empire City." Not only are unconventional instruments being used, traditional orchestral instruments are being played in very non-traditional ways. "Bungie cords were stretched across a concert bass drum and strummed, wire brushes were beat on a suspended tuba and shakers were constructed of broken glass." The score will be created by electronic musician Amon Tobin, composers James Dooley and Mel Wesson, and electric cellist Martin Tillman. The April issue of Qore will feature a further look into the creation of the game's soundtrack. Finally, fans will be able to download the complete soundtrack off iTunes on May 21st for $9.99. %Gallery-12672%

  • These new inFamous videos are shocking

    by 
    Jem Alexander
    Jem Alexander
    03.22.2009

    inFamous is due out in around three months and we still haven't seen that much of it yet. These videos seek to change that by showing around eleven minutes of gameplay montage footage. It's looking good, if a bit samey. The platforming sections look like they're a lot of fun, though the combat seems like it could get a bit repetitive. We guess that'll depend on the full scope of Cole's powers. We suspect that the game's writing and story will make or break the experience. Check out all four videos after the break.

  • New inFamous trailer may burn your eyes

    by 
    Andrew Yoon
    Andrew Yoon
    03.12.2009

    If you weren't excited for inFamous before, this new trailer may change your mind. The trailer, cut using only in-game footage, is masterfully mixed with dramatic music that's incredibly fitting for the game's dark and brooding mood. The use of slo-mo and rewind make Cole's electric powers look all the more fantastic. Pay close attention to the particle effects: the number of individual sparks that the game renders is rather impressive. See the trailer after the break.

  • inFamous update: three screenshots, dev walkthrough

    by 
    Andrew Yoon
    Andrew Yoon
    01.12.2009

    Click for high-resolution image. SCEA just released three more screenshots of their PS3 exclusive, inFamous. Sony is starting to reveal more about the game, showcasing the various electric powers and moral choices that are present in the game. Sucker Punch did a presentation at CES this year, and GameTrailers has captured it on video for you to watch. Find out what the main character was before the events of inFamous and what he must fight in the upcoming game. Check it out, after the break. %Gallery-12672%

  • A pair of inFamous videos

    by 
    Andrew Yoon
    Andrew Yoon
    01.09.2009

    inFamous is a PS3-exclusive action title in which you're able to manipulate the powers of lightning for good ... or evil. The developers of Sly Cooper have shown a lot more footage at CES, and while it's intriguing, we're finding ourselves drawn to the over-the-top violence of the similarly-themed Prototype. Watch these videos and tell us which one you prefer.

  • inFamous not about length, but quality and fun

    by 
    alan tsang
    alan tsang
    11.12.2008

    In Eurogamer's chat room style interview with inFamous game director Nate Fox, he states his belief that Sucker Punch will win audiences over with their "commitment - stupid, unfailing commitment -- to iterating on the gameplay until it is wicked fun." Furthermore, Fox tells us the team is striving for not just length in the upcoming superhero sandbox title, "but instead opt for the most fun they can pack onto the disc." Fox goes on to talk about various mechanics in the game; game decisions related to morality, the way the protagonist Cole gained his powers in a tragic accident, his "hot" girlfriend and more. None of the information will be truly new if you've been following our coverage of the game, but he does promise Trophy support ("We'd be complete and total jackasses not to support Trophies") and hints at a demo ("You can expect to see some downloads from PSN closer to our release date"). Head over to Eurogamer for the entire interview.

  • TGS 08: InFamous eyes-on

    by 
    Joystiq Staff
    Joystiq Staff
    10.09.2008

    It's been over two months since we last saw InFamous, but developer Sucker Punch took some time at TGS to show us how it's progressing. So how's it look? Pretty much the same as last time. The demonstration was set in a different part of the in-game city, but very little new gameplay was actually revealed. Sucker Punch's Ken Schramm guided us through a mission, titled "Blood Trail," while senior producer Grady Hunt talked us through what was going on. The level is fairly early in the game -- about five missions in -- and has protagonist Cole discovering a new power. "Post-Cognition" allows you to read people's memories; in this case, giving you a new objective. A dead woman's mind (do dead people still have minds?) reveals an "echo" of her running through the streets towards a Reaper hideout. Gallery: inFAMOUS TGS

  • Five minutes of inFAMOUS

    by 
    Andrew Yoon
    Andrew Yoon
    08.08.2008

    G4 has five minutes of direct-feed footage of the upcoming PS3 exclusive from Sucker Punch, inFAMOUS. Needless to say, it looks pretty exciting even in this early state. All footage was captured during E3 -- undoubtedly, it's shaping up even better now. Visit G4 to see inFAMOUS for a full five minutes in glorious HD.

  • PS3 Fanboy eyes-on: inFamous

    by 
    Jem Alexander
    Jem Alexander
    07.21.2008

    An explosion obliterates a six-block area of your city, killing everyone but you in the blast. During the following weeks and months, society breaks down. People take to the streets, comitting crimes and cultural suicide. The city is quarantined and abandoned. You wake up from a coma, the sole survivor of the original blast, with the power to control electricity at your finger tips. In the power vacuum of the city, you are able to make a difference, but will you be a benevolent savior or a malevolent power titan? This is the question you're asked when you load up inFamous. Sucker Punch delivered a behind closed doors gamplay demonstration of the game this year at E3, demonstrating the direction they're going in with the title. Gameplay during the presentation consisted of exploring a small part of the city, which felt very similar to Assassin's Creed. Cole is an urban explorer, a hobby he had since before the blast, so he has ability to climb around the city at ease. How convenient. Cole's more supernatural abilities are all related to electricity. Those demonstrated consisted of a thunderbolt zapping power and telekenesis (manipulation of electro-magnetic fields, apparently -- that's electricity related, right?) In order to remain powered up, you must continue to syphon energy from the city, drawing it out from electricity pylons and other sources. Sometimes the city will suffer from a blackout, leaving you without any way to refuel should you come across any particularly brutal enemies. %Gallery-12672%

  • inFamous to get 'blockbuster multimillion dollar' support

    by 
    Andrew Yoon
    Andrew Yoon
    07.16.2008

    Click for high-resolution image. inFamous is going to be the "next big thing," if Sony has their way. The upcoming 2009 PS3 exclusive from Sucker Punch is going to be getting a massive marketing treatment from SCEA, with a "blockbuster multimillion dollar marketing campaign" in the works. According to a SCEA press release, inFamous will be treated to "aggressive television, print, online and viral advertising campaigns, full promotional support, dedicated point-of-purchase displays and merchandising support." For an untested, new IP, Sony is daring to support the title as a true flagship title. Sony has become much more aggressive with marketing as of late, especially with the upcoming Resistance 2, which is also getting the same treatment. It'll be interesting to see the extent of this "blockbuster" marketing campaign, and how it will be able to shape the public opinion of such an ambitious (and cool-looking) game. %Gallery-12672%

  • inFAMOUS is looking infamously most wanted

    by 
    Majed Athab
    Majed Athab
    07.15.2008

    Did you read about that awesome inFAMOUS trailer in our liveblog earlier today? If you did, we bet you'd really want to see it. Well guess what? Now you can. It's been conveniently embedded above for your viewing pleasure. The game is looking rather enticing with all those superhuman powers. Just as a reminder, the game is a PS3-exclusive and is currently set for a Spring 2009 release for both North America and Europe. Also, don't forget that we've got some more screens in our gallery below. So scan through them please. %Gallery-12672%

  • Trailer Trifecta: Two exclusives & a trophy-filled game

    by 
    Majed Athab
    Majed Athab
    07.15.2008

    So we know most you are really bummed out about Final Fantasy XIII for some odd reason. We say there's nothing to be that bummed out about at all. Besides, it's time to suck it up, accept it, and get over it. The best way to 'get over it' is to get back to looking at all the game's that are still exclusive to our platform of choice, specifically: Resistance 2 and inFAMOUS. That's right, based on these new E3 trailers, there's still enough sweet exclusivity to keep you all satisfied. Also, Bioshock (previously a 360 exclusive) has come over to the Sony-side -- it's a trade-off. Embedded is the trailer for Resistance 2; Bioshock and inFAMOUS are after the break.

  • Exclusive: new screenshots of inFAMOUS

    by 
    Andrew Yoon
    Andrew Yoon
    07.02.2008

    Click for high-resolution image. You may have seen some new shots of inFAMOUS go up today on the PlayStation.blog. But don't worry, we have a few extra pretty stills from this incredibly hot-looking PS3-exclusive. Game Informer promises to have some juicy info in its upcoming issue, but undoubtedly we'll be able to share some info with you when E3 rolls along in a few weeks. Enjoy. %Gallery-12672%

  • inFAMOUS looking imPRESSIVE

    by 
    Randy Nelson
    Randy Nelson
    06.26.2008

    Our frothing demand for this game increases.* After all, the Sly Cooper series offered some of the prettiest and most fun experiences on PS2. So when Sucker Punch – the folks behind the raccoon – makes an open-world game with super powers and drool-worthy looks, we're all over it. The UK's semi-official PS3 blog, Three Speech, got its digi-mitts on three new screens from inFAMOUS, which, according to the site, will be keeping GameStop employees asking if we want to pre-order it until ... 2009. Still, we'll also surely be seeing more of the game next month at E3. We'd better. Or ... or ... our frothing demand for this game will probably stay just about the same. *Thanks to IGN for the use of their Ikaruga (GCN) box cover quote to kick off this post. %Gallery-26262%

  • InFAMOUS not due until 2009

    by 
    Majed Athab
    Majed Athab
    06.25.2008

    It wasn't too long ago that we last heard about inFAMOUS. If you picked up the July issue of Game Informer, you would've been treated to a nice, long eleven-page feature getting you all skittish over the sandbox gameplay. However -- and quite a big one at that -- your enthusiasm for being infamous will have to wait. Sony says that this PS3 exclusive won't be available until 2009 for PAL territories. Keywords here are "PAL territories" which confirms European distribution and at the same time pretty much tells us a North American date should be somewhat similar. We might not be able to play the game until next year, but we're pretty sure we'll see more on this title come E3.

  • Game Informer gets inFAMOUS

    by 
    Andrew Yoon
    Andrew Yoon
    06.10.2008

    It's been awhile since we heard from Sucker Punch about their upcoming PS3 game, inFAMOUS. Well, looks like the shroud of secrecy will be lifted in the July issue of Game Informer. The cover confirms that this will be a "sandbox game" (a la Grand Theft Auto IV). However, you will have "extraordinary powers" that come from a "cataclysmic explosion." It's looking dark, it's looking epic ... and it's exclusive to PS3. Game Informer is promising ten pages of info on the game. Once this issue comes in, our next trip to the bathroom will also be quite infamous. [Thanks, frankym!]