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  • New Line Cinema

    Facebook's 'Sauron alert' protects staff against privacy breaches

    by 
    Jon Fingas
    Jon Fingas
    05.05.2018

    The news that Facebook fired an engineer who abused his power to stalk women has raised a question: can the social network raise alarm bells if one of its workers accesses private data? The answer appears to be yes -- though you'll currently have to work at Facebook to get a warning. The Wall Street Journal has learned that Facebook has a "Sauron alert" (yes, like Lord of the Rings' oppressive eye) that notifies employees when other staffers access their personal profiles. Everyday users only get notices of unusual login behavior, which could prove worrying if there is a case of abuse. However, Facebook may have a solution in the long run.

  • Shadow of Mordor season pass trailer tastes a little Sauron

    by 
    Mike Suszek
    Mike Suszek
    09.29.2014

    Warner Bros. Interactive Entertainment may have revealed its $25 season pass for Middle-earth: Shadow of Mordor last month, but it's now offering a closer look at the add-ons that pass holders are guaranteed access to. The DLC includes an exclusive Guardians of the Flaming Eye mission and two story missions, Lord of the Hunt and The Bright Lord. The latter quest has players controlling Celebrimbor, "the great Elven smith of the Second Age," eventually encountering the Tolkien universe's primary antagonist, Sauron. Middle-earth: Shadow of Mordor will launch tomorrow for PS4, Xbox One and PC. The Xbox 360 and PS3 versions of the game were delayed to November 18 earlier this month. It received good marks critically, including our five-star review that praised the Mordor's Nemesis system. Head past the break to see the game's season pass trailer. [Image: WBIE]

  • The Big Picture: Sauron in the stars

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.23.2014

    Nope, that isn't a grainy leaked photo from a new Lord of the Rings spin-off up above; it's actually an image of a space-dust ring surrounding nearby star HR 4796A. The star is part of the Centaurus constellation, and this picture was taken by the European Southern Observatory's (ESO) Very Large Telescope that's been recently outfitted with a SPHERE instrument. What's the SPHERE? According to the ESO, it's the Spectro-Polarimetric High-contrast Exoplanet Research tool that has a main objective of studying extra-solar planets that orbit nearby stars. As Space notes, not only does this picture capture a very Eye-of-Sauron vibe overall, but it's also a showpiece for just how powerful the SPHERE tool is. Namely, it's able to kill enough of the glare to make the actual fiery ball of gas visible, something Space says is essential to discovering more and more celestial bodies.

  • Lichborne: More death knight depictions in pop culture

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.11.2014

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. In the comments of last week's article, commentors came up with other pop culture sources of death knight inspiration. A lot of them are great suggestions, some of which I didn't write about mainly because I haven't played them lately, others because they weren't technically games. Still a lot of the suggestions were fun enough that it feels like a good idea to take another week and look at another set of death knights and death knight precursors in games, books, and other pop culture sources. Thanks to all of last weeks commentors for their suggestions and thoughts.

  • Middle-earth: Shadow of Mordor takes the Tolkien universe to next-gen systems

    by 
    Mike Suszek
    Mike Suszek
    11.12.2013

    Middle-earth: Shadow of Mordor is a new third-person action game in development by Monolith Productions, publisher Warner Bros. announced today. As the title indicates, the game is placed in J.R.R. Tolkien's Lord of the Rings universe, and has players assuming the guise of the "valiant ranger" Talion. Both Talion and his family are killed by series baddie Sauron, leading to Talion's resurrection by a rather vengeful spirit that grants him Wraith-like supernatural abilities. Warner Bros. boasted a "dynamic world" in the game that is expected to remember and adapt to players' choices as well as "craft their own battles, enemies and rewards." While no release date was given for Middle-earth: Shadow of Mordor, the game will arrive on Xbox One, Xbox 360, PS4, PS3 and PC.

  • Google patent application could give Project Glass one true ring controller to rule them all

    by 
    Jon Fingas
    Jon Fingas
    05.18.2012

    Let's face it: right now, the head nods and other rudimentary controls of Google's Project Glass are mostly useful for looking good, sharing photos and not much else. A US patent application submitted last September and just now published, however, raises the possibility of more sophisticated control coming from your hands. A ring, a bracelet or a even a fake fingernail with an infrared-reflective layer would serve as a gesture control marker for a receiver on heads-up display glasses. Having this extra control would give the glasses-mounted computing room to grow by learning gestures, and it could even depend on multiple ornaments for more sophisticated commands -- at least, if you don't mind looking like a very nerdy Liberace. We can imagine the headaches a hand-based method might cause for very enthusiastic talkers, among other possible hiccups, so don't be surprised if Project Glass goes without any kind of ring input. That said, we suspect that Sauron would approve.

  • The Road to Mordor: For want of a horseshoe, my sanity was lost

    by 
    Justin Olivetti
    Justin Olivetti
    07.15.2011

    So a while back I was at an art fair with some friends when I commented on how much I liked a strange piece and one of the guys with me said, "Justin, you know what? You're kind of esoteric, ain't ya?" I agreed wholeheartedly and then rushed home to look up "esoteric" in the dictionary. And yeah, it sort of fit. Sometimes I get obsessed with small details that get shrugged off by others, a habit which extends into my MMO playing career. So you'll forgive me if today's post is a little more esoteric than usual, because this topic is honestly driving me up the wall. I think many of you already know what I'm talking about from the column title up there. Today, we're going to talk about a horseshoe. A very interesting, very confounding, very obtuse horseshoe. It may even be the biggest smallest mystery that Lord of the Rings Online has to offer. I haven't stopped obsessing over it since I first found out about it. So it's better for me to exorcise my demons here than keeping them bottled up inside.

  • The Road to Mordor: A look back at Volume 2

    by 
    Justin Olivetti
    Justin Olivetti
    05.06.2011

    Last year, I spent a column giving my reflections, thoughts, and observations on the entirety of Volume 1 of Lord of the Rings Online's epic storyline, and today I'd like to do the same for Volume 2. Since these stories are at the center of LotRO's player experience, it's important to see how they function and hold up in today's increasingly story-centric MMO environment. I've gone through Volume 2 twice, once before the "solofication" of the recent update and once after. The second journey was, by far, much more enjoyable since I didn't have to sit there for weeks hoping to find enough players on the same part of the Fellowship portions to continue the tale. Being able to go through it at my own pace was vastly more enjoyable, especially when I could dedicate huge chunks of time to knock out several chapters in one go. And this is a good thing, as this volume of the epic story not only gives you one of your legendary traits but greatly helps you build reputation toward a faction that will give you another one (the Iron Garrison Guards). As such, Volume 2 will continue to be an important part of any character's journey. So let's dig into this puppy (not... a literal puppy, you understand) and see what Volume 2 has to offer. If you haven't yet gone through this part of the epic story, beware: Here be spoilers!

  • The Daily Grind: What's your favorite non-combat skill?

    by 
    Justin Olivetti
    Justin Olivetti
    04.15.2011

    It's weird, but I have to admit that I love any MMO that includes superfluous non-combat skills. For example, Lord of the Rings Online deals out class skills at level 40 that have no greater purpose other than to amuse. Captains can make others bow to them while Burglars can cackle if stealthed. Fun, if impractical in a fight. But MMOs aren't all about fighting, right? Right? Well, let us pretend that there's life beyond combat at least and take a look at the paltry few skills that aren't directly related to bashing an ogre's skull. Sometimes they might even be used to -- gasp -- roleplay! What is your favorite non-combat skill in an MMO? Is it a travel power? The ability to make a groovy glowy effect? The rare talent to track all nearby lichen? Today, scroll through your hotbar and tell us what non-combat abilities may not win the day against Sauron but could amuse him nonetheless. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Kinect meets a Pufferfish display, produces wonderfully creepy all-seeing eye (video)

    by 
    Vlad Savov
    Vlad Savov
    03.18.2011

    As Kinect hacks go, this one's not going to bowl you over with its technical complexity, but the effect of what it does is quite dramatic. One of Microsoft's sensor-rich, camera-laden Xbox accessories has been repurposed to communicate with a Pufferfish spherical projection display -- via the magic of WPF and openni -- with its motion tracking algorithms serving to control the image on the giant ball. Naturally, the first thing the tweakers behind this mod thought up was a Tolkien-inspired eye that follows people around the room. Sadly, the single Kinect box isn't enough to provide 360-degree coverage, but it's probably just a matter of time until they splice an array of them together and creep us out completely. Video after the break. Update: You asked for the eye of Sauron and now you've got it. Second video added after the break.

  • The Road to Mordor: Hacked!

    by 
    Justin Olivetti
    Justin Olivetti
    01.21.2011

    "My kinship had just finished an instance run about a week-and-a-half ago and was in the process of reloading back into the world when I got the message that I was being disconnected because I had just logged into the Brandywine server. Huh? Suspecting the worst, I immediately hit up the Turbine Account page and changed my password then re-logged back into the game, which would boot the hacker offline just like I had been booted minutes earlier. "I was lucky and did that before the hacker had time to switch servers to where my active characters are. Other kinmates have not been so lucky." So goes the frightening tale of Pumping Irony's Scott, who shares this in the hopes that others may avoid a similar scare. Unfortunately, it seems as though stories such as these are becoming more and more common in Lord of the Rings Online, where the worst threat to your quest may not be the eye of Sauron but the malicious intent of hackers gutting your account while you're offline. Today we're going to step off the path for a temporary side trail into the gloomy undergrowth of account security and an MMO under siege.

  • The Road to Mordor: A conspiracy of hats

    by 
    Justin Olivetti
    Justin Olivetti
    12.10.2010

    The hat, as they say, makes the man. Or the woman. Or the Dwarf. Unfortunately, in Lord of the Rings Online, the hat often makes the man completely silly. I'm not quite sure how it happened, but the hats in LotRO have garnered the reputation as being goofy as all get out. Sure, this is hardly a fresh observation, but I've wanted to address it in this column for a while now, so it might as well be today! Rumor has it that Turbine's artists drew upon actual medieval outfits to lend an authentic, renaissance faire vibe to the game. This is perhaps why there is such a distinct fashion style in LotRO that you don't see in other MMOs. Our modern sensibilities, with such fashion achievements as tank tops and crocs, make hauberks and codpieces seem quaint and ridiculous. Truly, we are seeing the height of human civilization in 2010. So while it's laudable that Turbine tried to give us the real deal, that doesn't quite excuse the fact that many of the hats -- especially the light armor versions -- are unbearably weird. It's as if, as The Pix'led Life speculated, there's a conspiracy of hats afoot: "Let's see what we can make them swallow!" one artist cackles. "Ooh, I know -- how about 16 varieties of dunce hats?" laughs another. I kid, I kid. There are 17. Hit the jump and let's take a terrifying journey through headgear that seeks to conquer Sauron by making the Enemy laugh himself to death.

  • The Road to Mordor: Bits 'n' pieces

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2010

    Three wolves. A full moon. One incredible cloak in the Lord of the Rings Online store. As a forum poster asked, is the Cloak of the Mountain Wolves too powerful and too intrinsically sweet? I think it is a distinct possibility. I already own six and have Sauron on farm status because of them. Forget piddly rings -- this is the one cloak to rule them all, and in the darkness, blind them. I'm a bit all over the place in today's column, so bear with me as I spew forth a 427-line stream-of-consciousness poem devoted to Aragorn's stubble. You totally know you want to hit the jump to read it. I triple-dog-dare ya. [Editor -- No, Justin, you have to write a normal column. Don't make me get the fire hose.] Darn.

  • The Road to Mordor: Off to the races

    by 
    Justin Olivetti
    Justin Olivetti
    11.05.2010

    A long time ago in this column, back in an age of sweet innocence that I like to call "April 2010," I spent a bit of time commenting on the nine classes in Lord of the Rings Online and how they appeal to different playstyles. Today, as I sit here swaddled in a blanket, drinking tea and desperately trying to wish this cold away, I want to write the companion piece to that article, dealing with races. LotRO is somewhat unique in the MMO landscape in that it is pretty confined to four and only four playable races outside of PvMP. As much as we love the Pale Folk, I highly doubt we'll ever be given another racial choice for the lifespan of the game -- at least, not without some fiddly logic on Turbine's part. Besides, the four races we're given -- Dwarf, Man, Hobbit and Elf -- are the iconic grouping of the books, and trying to add a gnome or giant or well-intentioned half-orc to the Quest would just come off as silly. Anyway, if you're starting out in LotRO or mulling over an alt, there's a lot more to consider when picking a race than just "what looks good" (although I'm not going to tell you looks aren't important, no I am not). Races influence your starter zone, traits, special skills and class picks. Join us as we jump down the rabbit hole and emerge in a magical land full of words and screenshots!

  • The Road to Mordor: Entitled

    by 
    Justin Olivetti
    Justin Olivetti
    10.01.2010

    A few days ago I asked the Massively community members what in-game titles they loved the most. Titles have been on my brain for the past week, as I've started to realize just how many -- how bogglingly, terrifyingly many -- exist in Lord of the Rings Online. I hadn't really given them a lot of thought before, because who really stops to read every small paragraph that magically floats above people's heads? "Frodo, Ring-bearer of the One Ring of Power, Fellowship of the Ring, Formerly of Bag End, The Shire." Yeah, we get it. You're Mr. Fancy Pants. But really, titles are kind of neat, if only for the player who puts one on like a fine three-piece suit before an evening on the town. A title tells the world not only of your great (or not-so-great) accomplishments, but also a little about your personality -- after all, you chose that particular title to wear above all the others. A title can tell me if a player is really proud of his crafting achievements, or if he's a raider, or if he has a decent sense of humor. While I'd say that -- like LotRO's hats -- a good bulk of the titles in the game are cosmetically useless, there exists quite a few that are worth procuring if you're into titular collection. Today we're going to look at some of my favorite titles in the game, as well as how to nab them. Please don't pee your pants in excitement.

  • The Road to Mordor: Do-over! Do-over!

    by 
    Justin Olivetti
    Justin Olivetti
    09.24.2010

    This past week I took a break from kowtowing to the haughty elves of Lothlórien and their super-secret elf club to start up a couple alts. It was ultimately a good decision, as I ended up both digging my new lore-master and getting to sample first-hand the many changes that Turbine made to the new player experience. In mega-patches like this recent one, revamping the starter experience tends to be overlooked by all. Unless they're itching to roll an alt -- like I am -- current players won't be on hand to witness the changes, and completely new players to the game lack the knowledge of how it used to be in order to appreciate how it's been improved. But unsung improvements or no, Turbine's done an excellent job of smoothing out an already-engaging lowbie journey with a startling number of tweaks. I certainly didn't expect there to be so many, but since I have done the 1-20 run umpteen times in the past few years, it felt like a breath of fresh air to me. So what's all sparkly and different? Is the road to Mordor paved with good decisions (see what I did there)? Reroll a baby-faced adventurer with me and hit the jump!

  • Helpful hobbits see fundraising as Child's Play

    by 
    Justin Olivetti
    Justin Olivetti
    09.22.2010

    Hobbits -- is there anything they can't do? First they're taking the One Ring into the heart of Mordor to save Middle-earth from Sauron's grip, and now they're out on another journey, this time to bring relief to hospitalized children in our world. You may be quite familiar with Child's Play, a charity started by Penny Arcade's creators and designed to raise money to buy video games and systems for children's hospitals. This year, MMO gamers are getting in on the action, as A Casual Stroll to Mordor, a LotRO blog and podcast, is attempting to raise $5,000 for Child's Play by presenting the fundraising as steps along Frodo, Sam, Merry and Pippin's famous journey from the Shire to Rivendell. Dubbing it "The Fellowship Walk," each milestone toward the $5,000 goal is represented by a different stage of the Fellowship's journey on their site. The Lonely Mountain Band, The Guild and other individuals are donating special items to be given away over the next month in an effort to attract more donors. Merric, one of the founders of the blog, found himself hospitalized as a child, and found out first-hand how helpful video games are in distracting kids from the pain. You can learn more about their effort -- and perhaps chip in a few bucks yourself -- by heading over to A Casual Stroll to Mordor! Oh, and happy birthday to Frodo and Bilbo!

  • All the World's a Stage: So you want to raise up the shadows of doom

    by 
    David Bowers
    David Bowers
    10.12.2009

    Today, All the World's a Stage concludes a series on "how to be evil," bringing the bad guy back into your fantasy roleplaying, complete with ideas, methods, warnings, and practical examples. Be sure to check out steps 1-3, steps 4-6, and steps 7 and 8 on the path to evil!Your friends keep telling you, "you can't play Arthas, man! Nobody's going to believe that your little human death knight is actually the Lich King in disguise. Get real!" But your idea just won't go away. You admit that creating a human death knight named "Ahrrthyss" might not be the best way to go about it, but you're in this guild which is devoted to fighting the Scourge, and you want Arthas to be a part of your story, not just an NPC who shows up in some quests and at the end of a raid.We've already discussed a number of ways to be a villain in WoW – so you look at them to see if you can get one of them to work for you: The most obvious is to just start a new character and designate it to be one of your guild's antagonists, but the problem here is that making Arthas as an actual player character is way too Mary Sue. Such a tactic usually only works for very subtle villains (more like flawed heroes really), or for short-term possession, and your guild has done 3 "possessed by the Lich King's power" type stories already. You need something new! Another choice is to create a disposable villain, perhaps, some agent of the Lich King, which could be interesting, but still doesn't put you in touch with Arthas himself. But there is another way, which many people have not thought of: to put the villain entirely in the shadows of the background, let him never actually be seen, but let his effects be felt based on what happens to the heroes. Arthas can indeed play a huge role in your story, without ever having to appear in person. It has been done to great effect before, even in novels. Sauron, anyone?

  • Gaze onto Dol Guldur in Siege of Mirkwood

    by 
    Kyle Horner
    Kyle Horner
    10.08.2009

    Back at PAX09, we brought you information on Lord of the Rings Online's latest expansion, Siege of Mirkwood. Unfortunately, at that time we weren't able to show any images of the breathtaking views Turbine treated us to -- at least not until now.Say hello to Dol Guldur, the fortress that served as Sauron's home back in his necromancer days in The Hobbit. It's pretty evil looking, yeah? it's also a massive vertical dungeon that -- and we can say from first-hand experience -- will astonish any fan of Gothic architecture . There are plenty more screens in the gallery, so take a look and share your thoughts.%Gallery-74262%

  • PAX 2009: Turbine tells us all about Siege of Mirkwood

    by 
    Kyle Horner
    Kyle Horner
    09.08.2009

    This last weekend at PAX 2009 we had the opportunity to sit down with Lord of the Rings Online's executive producer Jeffrey Steefel. He gave us a sneak peek at some of the new zone and instanced content coming in Siege of Mirkwood, as well as many of the new features. So if you're skeptical or just plain curious, we think you'll be most intrigued to see what knowledge we've uncovered after venturing deep into Mirkwood and all the way into Sauron's fortress of Dol Guldur.