september-feature-pack

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  • ArenaNet responds to Guild Wars 2 feature pack complaints

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.11.2014

    The second feature pack for Guild Wars 2 has received a somewhat cooler reception than the first one; the changes to leveling and unlocking abilities, for example, have irritated several players rolling up new characters in a stable of alts. Director Colin Johanson recently took the opportunity to address player feedback on the game's official forums, starting by noting that both bugs and misinformation are known issues that are being fixed as quickly as possible. Johanson goes on to explain that the changes have been aimed at making the leveling experience feel more rewarding for players at all skill and experience levels, and testing supports the altered model. Despite that, the team is keeping a close eye on feedback and metrics, and if it turns out that the changes are harmful, they can be iterated upon and changed. If you're one of the people less than thrilled with these alterations, it's probably a welcome sign that the director is paying attention.

  • Guild Wars 2's September Feature Pack goes live today

    by 
    Jef Reahard
    Jef Reahard
    09.09.2014

    ArenaNet has been hyping the heck out of Guild Wars 2's September Feature Pack, and today we get to see if it lives up to the advanced billing. The firm's press release states that the pack "focuses exclusively on in-game features" including a new trading post, wardrobe tweaks, collection achievements, and a revised newb experience.

  • Previewing Guild Wars 2's September feature pack

    by 
    Bree Royce
    Bree Royce
    09.08.2014

    Friend of Massively Richie "Bogotter" Procopio is back with a new video helpfully summarizing all of the features coming in Guild Wars 2's September feature pack. It's... kind of a lot of stuff: PvP standard enemy models, new PvP armor sets, an improved combat log, a new golem-themed WvW siege ability line, new consumables, improved commander tags, a new WvW season, guild megaserver prioritization and other megaserver tweaks, a revamped crafting UI, new crafted backpack skins, leveling-friendly loot tweaks, minimap directional arrows, a new level-up screen, a regorganized achievement panel with new collections, and a revamp of the outfit wardrobe, finisher, and minipet UIs. There's also a balance pass for every class and -- drumroll -- a complete do-over for the auction house. Hallelujah. Check out Richie's preview video below and get caught up.

  • Guild Wars 2 is revamping the new player experience

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.28.2014

    If you've been playing Guild Wars 2 since launch, you're probably intimately familiar with the ins and outs of the game's mechanics. Unfortunately, this doesn't necessarily translate for new players, who can find themselves overwhelmed in the early parts of the game with a wide array of statistics, abilities, game modes, and the like. Along with all of the other improvements the game is making in the September 2014 feature pack, the new player experience is receiving an overhaul. Players will now receive a clear reward window indicating what is unlocked at each level, with features such as PvP and WvW initially locked away until higher levels so that players can familiarize themselves with the game systems first. Veteran players can still navigate to these features via the map at lower levels. The personal story is now tied into the story journal, major rewards have been reworked, and the interface will serve to more efficiently guide players to points of interest. Check out the full posting to see how leveling in Guild Wars 2 will get just a bit more friendly with the next major patch.

  • Guild Wars 2 previews crafting backpacks

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.27.2014

    Do you consider yourself nice and crafty in Guild Wars 2? Are you fond of being a master of your chosen profession? If so, you're going to be nabbing some nice upgrades when the September 2014 feature pack rolls out. For example, there's the new line of craft-based backpacks available to players that don't take much to make but show off just how good you can be at making stuff in the game. If you've ever wanted to haul around a miniature forge on your back as part of your wardrobe, your ship has come in. Players can also look forward to new exceptional weapons that can either be crafted for leveling characters or found via exploration, giving your character a little boost while leveling through Tyria. There are also loot changes that make you more likely to receive items you can use on a character rather than receiving an endless string of greatswords on your Thief. Take a peek at the official post for more details.