server-move

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  • Server move delays Age of Wulin Chapter 3 until December 2nd

    by 
    MJ Guthrie
    MJ Guthrie
    11.18.2014

    European Age of Wulin players may be disappointed to hear that the release of Chapter 3 will be delayed a week until December 2nd -- until they hear the reason why, that is. Webzen has announced that the Golden Dynasty game server will be moving from Ireland to Frankfurt, Germany, on November 25th. The move is to address the issues of server stability that players have long noted, and aims to provide enhanced server security, stability, ping, and server security. Because the server move had to be pushed back a week, the studio also moved the launch of the next chapter in order to ensure better connectivity and stability during the launch period. Webzen invites players to share their thoughts on the server move on the official forums.

  • Shin Megami Tensei transferred to Atlus in North America

    by 
    Jef Reahard
    Jef Reahard
    03.01.2012

    If you're a fan of the venerable Shin Megami Tensei RPG franchise, you might be pleased to know that Atlus is taking over publishing duties on the Shin Megami Tensei: Imagine online title from California-based Aeria Games. Gamasutra reports that Atlus views the forthcoming April move as a "homecoming" for the game, which was originally released in 2007. Prior to the move, Atlus managed the Japanese servers while Aeria handled the North American operations. Gamasutra says that "all characters and player data will be carried over automatically, although there will be a short period of downtime while this occurs."

  • Perpetuum down today due to datacenter move

    by 
    Jef Reahard
    Jef Reahard
    09.13.2011

    If you were planning to play a little Perpetuum today, you might want to make other plans. The sci-fi sandbox's servers are moving to a bigger location across town (in Budapest, Hungary, if you're curious), and the forums and website will down in addition to the game. Avatar Creations' latest dev update says that the game will remain offline "for the better part of the day," and status updates will be available on the Perpetuum Facebook page. When the hardware comes back to life, Perpetuum will be sporting a brand-new website complete with everything you need to keep track of the game on the homepage, not to mention an entirely new section devoted to lore and short fiction. Finally, the newest dev blog mentions that this is not the server move that Avatar has been planning to make in order to address routing issues. Rather, this one is necessitated by a datacenter expansion to a larger facility.

  • APB Reloaded rolls out new patches, East Coast server move

    by 
    Justin Olivetti
    Justin Olivetti
    05.09.2011

    Looks like we have ourselves a convoy... of patch notes! As All Points Bulletin continues to truck down the highway toward open beta and re-release, the APB Reloaded dev blog continues to deliver the news of progress, and today that includes two sets of patch notes and word of a server move to an East Coast location. APB Reloaded's East Coast server move to Washington, DC will be taking place later this week. This should help improve latency times for those playing in the eastern half of North America. The blog also lists the nitty-gritty details of Releases 79 (May 5th) and 80 (May 10th). These changes include exploit fixes and tweaks to several weapons to bring them in line. GamersFirst is saving the really big bullet points for the May 18th update, which will coincide with the open beta. The blog hints that we should hopefully be hearing about the features for this mega-patch soon. You can read the full details over on the APB Reloaded dev blog.

  • Xsyon updates ongoing, free-form inventory system discussed

    by 
    Jef Reahard
    Jef Reahard
    09.15.2010

    You might have forgotten about Xsyon, the promising post-apocalyptic sandbox under development at Jordi Grau Davis' Notorious Games studio. While it's been some time since we've checked in on the title, we're happy to report that updates continue to flow at a steady pace. In a post on the game's official forums, the team tells us of a major move to new server hardware, expected to take place between September 15th and 17th. After the transition is complete, Xsyon's next update will go live. Included among its features are improved and expanded inventory management, player collision tweaks, character rendering and Speedtree optimizations, and several small bug squashes. The inventory tweaks are of particular interest, as Davis hints at a unique system that may happen in the future. "We've changed the way inventories and containers are saved. This will allow us to change to a more freeform container system (without slots) in the future if we choose to do so. This required some major changes that we are still testing," he writes.

  • Xsyon deploys extensive beta update

    by 
    Jef Reahard
    Jef Reahard
    06.21.2010

    Notorious Games has updated Xsyon, its post-apocalyptic sandbox MMORPG. The pre-order beta client now boasts an extensive list of tweaks, fixes, and feature improvements. In addition to the changes, the developers have upgraded both the game and download servers. "Both the download server and the game server are now running from our new machines at a better location. This took a while to set up, but so far it looks like the switch was worth the bit of trouble," declares the update post on the game's official forums. "We've overhauled the server code and there are more changes to come. Hopefully the lag that was being caused by terraforming will be eliminated now, but this needs to be tested further. We are still in the process of optimizing the server code, but this build is a major step and has been our main focus over the past few weeks." The new patch also brings a number of changes to crafting, skills and actions, and interface tweaks. Check out all the details on the official site.