server-shutdown

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  • DUST 514 shuts down Oceania server

    by 
    Justin Olivetti
    Justin Olivetti
    07.27.2014

    Oceania DUST 514 players have gotten an eviction notice from their home. CCP announced that it will be closing the game's Oceania battleserver this upcoming Monday, citing low population and player exploitation of those remaining. "Due to some players from other battleservers using Oceania battleservers as a venue for farming battles thanks to the lower population there, we will be shutting them down during downtime on Monday, 28th of July 2014. Any players in the Oceania region will be directed to either the Asia battleservers or the US battleservers, depending on their individual ISP routing," CCP posted. The studio said that Oceania players will be seeing "a slight increase in latency" due to the move. [Thanks to Ghural for the tip!]

  • Microsoft court order shutters Chess 2 servers

    by 
    Danny Cowan
    Danny Cowan
    07.03.2014

    Ouya chess variant Chess 2 currently lacks its key asynchronous multiplayer component as a result of a Microsoft-issued court order levied against the game's DNS management service. Chess 2's DNS service No-IP issued a statement regarding the takedown, noting that Microsoft seized 22 of its domains after finding evidence of malware creators distributing harmful software from its subdomains. "We have been in contact with Microsoft today," No-IP reports. "They claim that their intent is to only filter out the known bad hostnames in each seized domain, while continuing to allow the good hostnames to resolve. However, this is not happening. Apparently, the Microsoft infrastructure is not able to handle the billions of queries from our customers. Millions of innocent users are experiencing outages to their services because of Microsoft's attempt to remediate hostnames associated with a few bad actors."

  • Unreal Tournament 3, STALKER games update following GameSpy shutdown

    by 
    Danny Cowan
    Danny Cowan
    06.02.2014

    Developers continue to scramble to update their legacy products in the wake of GameSpy's recent server shutdown, with Unreal Tournament 3 and the STALKER trilogy emerging as the latest games to update in order to maintain online play. Epic Games has released a replacement executable for Unreal Tournament 3 that redirects online play requests to the game's new in-house master server. The fix works for both the retail and Steam versions of the game, and requires players to re-register their previous user names. The remaining developers at shuttered studio GSC Game World have also launched their own dedicated server for the STALKER series, releasing a series of patches with updated multiplayer clients for Shadow of Chernobyl, Clear Sky, and Call of Pripyat. Steam players will receive all needed updates automatically. [Image: Epic Games]

  • Remanum announces impending shutdown

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.15.2013

    The idea of an MMO centered entirely around establishing a trading empire is unique, as are games set in the time of ancient Rome instead of a more traditional European fantasy. But Remanum had certain problems, problems that the developers didn't see a way to change without massive rewrites. In a letter released to the community, the game director admits that without any further options, the team is going to shut down Remanum in the near future. Development and bug fixing have already stopped. On September 16th, all servers except for the most recently opened server will be taken offline, with the newest server allowed to run a bit longer. Players can transfer to the last server starting now if they want to keep playing as long as possible. While this is a German server, support will be offered for all languages until the final shutdown, and any gold purchased on other servers will be transferred to this last bastion. [Thanks to Arachnella for the tip!]

  • Priston Tale 2 shutting down on March 25th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.15.2013

    It's never easy to say goodbye to a game you enjoy. Priston Tale 2 has enjoyed a decent lifespan for a small free-to-play title, but after three years of operation, the game is shutting down on March 25th. According to the official shutdown announcement, the game simply hasn't attracted enough of an audience, due in no small part to a lack of support from the game's original developer. Players looking for a new home are being directed toward the upcoming title The Aurora World, which is currently in closed beta testing. All unspent cash shop currency from Priston Tale 2 will be transferred over to the new game, and players will be able to receive special benefits for having a high-level character if the same account is used for both games. It's not going to stymie the sense of loss, but hopefully it'll take some of the edge off. [Thanks to Joshua for the tip!]

  • Mythic developers discuss the swan song of Wrath of Heroes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.01.2013

    Warhammer Online: Wrath of Heroes is shutting down near the end of the month, but it turns out that the developers have a few last hurrahs for the game. A recent fansite interview sheds some light on the new heroes that are coming out during the game's final month of operation, with 17-18 heroes being fast-tracked for release. The game's main currency, Gold, will be able to purchase everything in the cash shop including Gold Boost items, intentionally creating plenty of money for players to enjoy the last bits of the game. What's not coming? Most anything else that was in development, including some heroes that the developers just didn't have enough time to finish. There were also Scenarios in development that aren't close enough to completed to be functional; while pushing out heroes quickly is a priority, a half-finished Scenario is fun for no one. Fans looking for fine details on exactly which traditional Warhammer factions will be represented in the last month can look at the full interview.

  • Trickster Online shuts down today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.27.2013

    No, despite the name, this isn't an elaborate deception. Trickster Online is being shut down as of today at 8:30 p.m. EST. The official announcement declines to provide a reason for the shutdown, stating only that the game's time has come to an end. Players who made purchases in the game's cash shop will be eligible for a refund automatically credited to their accounts, although the refund will be in the form of points usable on other games published by SG Interactive. The refunds will extend to purchases made as far back as February of last year; purchases made further back than November will receive less than a full refund. Our condolences to any and all fans of the game left without their favorite haunt in the wake of the closure. [Thanks to Paul for the tip!]

  • Darkfall Unholy Wars launch pushed back to December 12

    by 
    MJ Guthrie
    MJ Guthrie
    11.14.2012

    Fans who were counting down the days until Darkfall's rebirth as Unholy Wars will have to wait longer than expected. Instead of launching November 20th as planned, the reboot will debut on December 12th. Aventurine producer Tasos Flambouras posted the announcement this morning, citing a combination of external factors, last minute issues, and final testing feedback for the decision. Although the launch date is delayed, the development schedule is not; players will lose access to Darkfall on November 15th when the game goes offline as originally planned. Apologizing to fans for the inconvenience of the postponement, Flambouras committed to using the extra three weeks to improve the release version.%Gallery-139865%

  • Final Fantasy XIV shut down, reborn in this 'end of an era' trailer

    by 
    Mike Suszek
    Mike Suszek
    11.11.2012

    The era ending in this lengthy cinematic trailer is that of Final Fantasy XIV, as Square Enix pulled the plug today on the game's servers in preparation for Final Fantasy XIV: A Realm Reborn. The MMO relaunch was said to be "rebuilt from the ground-up" when the not-exactly-new game was announced in July.The Eorzean Alliance battled the Garlean Empire before further chaos engulfed the "end of an era" trailer, seen above. Like it or not, Final Fantasy XIV certainly went out in style. Both the PS3 and PC versions of A Realm Reborn are expected to launch in 2013.

  • The Mog Log: When the lights go off in Eorzea

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.27.2012

    The current version of Final Fantasy XIV is redefining the term "lame duck." This is a duck that is so lame it can no longer move under its own power, relying instead on a specially trained squad of ducklings to occasionally move its head toward food. How it trained the ducklings, I don't know; that's not really the point. It's not a perfect analogy. We're very close to a final character copy and a server shutdown, at which point... the servers get turned back on again, I guess. Naoki Yoshida quite openly stated that if there is a large enough chunk of players who wanted the servers back on, he will make that happen, even though nothing more would get saved. This raises a variety of questions -- chiefly, why anyone would want to keep playing the game with the explicit understanding that the whole game is getting rolled back before too much longer, but I'm not one of the ones who voted for the reactivation. But as we enter the final phase -- which is basically just through early next week, if you're not keeping track -- it seems as if it's worth discussing the servers going down and then coming back on. Really, what else do we have to occupy our minds regarding Final Fantasy XIV right now?

  • Black Prophecy says goodbye today with parties

    by 
    MJ Guthrie
    MJ Guthrie
    09.25.2012

    At the end of last month, Reakktor Media announced that the free-to-play space MMO Black Prophecy would be closing down for good on September 26th. Today, the studio posted a message on its Facebook page reminding players of the goodbye parties and inviting them to join with devs during the game's final hours to send it off into the sunset. The parties will be held tonight, first on the two EU servers Shinava and Kemmura at 3:00 p.m. EDT (9:00 p.m. PM CEST), and then on the US server Altair at 9:00 p.m. EDT. The servers are scheduled to shut down permanently in the morning.

  • Final Fantasy XIV producer letter discusses the game's end and new beginning

    by 
    MJ Guthrie
    MJ Guthrie
    08.30.2012

    In the 35th installment of Final Fantasy XIV's producer letter series, Producer Naoki Yoshida delves into details about both the grand finale for the game in its current version and the impending alpha testing for A Realm Reborn. The grand finale includes a final save maintenance for characters on November 1st, 2012. World servers will then be shut down on November 11th at 3:00 a.m. EST. At this point, the plan is to keep the game off-line until launch of the alpha. However, Square Enix is offering the chance for players to vote on whether or not to bring the servers back up in order to play together during the wait. The caveat is that all progress and changes will not be saved and carried over to the new version. The letter also discloses information about the upcoming alpha test. The test will be in four phases; the first will be restricted to Japanese residents only. Beta will not follow until the producer is personally 100% happy things are ready for that stage. For further details, check out the full producer's letter.

  • Eligium is shutting down

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.02.2012

    The game's full title is Eligium: The Chosen One, but as it turns out, the game wasn't chosen after all. Following evaluations of the game's performance and player feedback, Frogster has determined that the game simply isn't up to the company's standards, and so Eligium is shutting down as of July 17th. Forums for the game will remain open until the 19th for players to say goodbye and possibly coordinate on moving to a new game. Players who had acquired shop currency or items in the game will be reimbursed through store credits to other Frogster games. Direct refunds will not be available, and further purchases are already disabled. Players will also benefit from regular Experience and Soul Point boosts until the live servers are shut down so that everyone can enjoy one final romp. The game's official site is already unavailable, marking a sad day for all those who did enjoy the game during its brief life.

  • Another one bites the dust: Warhammer Online shuts down another server

    by 
    Matt Daniel
    Matt Daniel
    03.19.2012

    Another round of server merges are coming to Warhammer Online, and this time it's Drakenwald's metaphorical head on the proverbial chopping block. As of tomorrow, March 20th, Drakenwald will be marked as a Legacy server, which will prevent players from creating new characters there. In the meantime, the players who currently populate the server will be able to move to either Karak Norn or Badlands. After three weeks in Legacy status, Drakenwald will be officially retired and any characters remaining on the server will have to be transferred before they can be played. WAR players should know the routine by now, but if you need a refresher, the details can be found on the game's official site.

  • Some Assembly Required: One last jump to lightspeed

    by 
    Jef Reahard
    Jef Reahard
    12.16.2011

    Eulogizing Star Wars Galaxies is difficult. In fact, I've written some 2,200 articles since signing on with Massively a couple of years ago, and none of them has come close to being as painful as this particular wall o' text. The fact that I even used the word eulogy in reference to a video game says it all, really. Join me after the cut for as brief a remembrance as I can manage.

  • Alt1 Games shutting down Troy Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.03.2011

    After only three months of commercial operation, Troy Online is going to be discontinuing operations as of November 30th. According to the official notice, within the short span of time that the game has been available, Alt1 Games has noticed a level of bugs and errors that the developers considered unacceptable, leading to the decision to shut down service at the end of the month and re-launch the game at a later date. The obvious question for players, of course, becomes "what about the stuff that I bought out of the cash shop?" If you still have remaining coins for the in-game store or unused cash shop items in your character's inventory, you are eligible for a refund by contacting the customer support center by November 22nd, with refunds being credited between the 23rd and the 24th. It's a sad whimper for the game's operation to end on, but at least players won't be left out in the cold with any unused money.

  • The Daily Grind: How do you deal with extended downtimes?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.05.2011

    Sometimes, games go down for maintenance, or your power goes out, or there's an internet hiccup. You have to deal with a bit of time out of the game, and it's no big deal. But other times, you have to deal with an extended hiatus from your game of choice due to massive natural disasters or other catastrophic circumstances. You might have bigger problems than just not logging in to Star Trek Online, but it doesn't change the fact that you're going to be out of circulation for a bit. If you've been messing around exclusively with low-level characters that have nothing time-related on their plates, naturally, you won't be affected. But if you're in the midst of endgame work in RIFT or long-term roleplaying in Lord of the Rings Online, being out for a long stretch of time can cause some issues. So how do you work around it? And equally importantly, how do you manage your time when you're taking an unwanted hiatus from one of your hobbies for a while? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Soapbox: Be here now

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.09.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Games die. It's an unpleasant reality but a reality just the same, with the highest-profile death on the horizon being Star Wars Galaxies. Business decisions get made, and unfortunately, sometimes those decisions boil down to "this game is no longer worth the money to keep it running." If you're lucky, the announcement comes with a great deal of time for you to wrap up what you've always wanted to do in the game; if you're unlucky, you might have a couple of weeks before the servers go dark. So what do you do as a player? How do you cope with the fact that the game is shutting down? There are a lot of approaches, but I think it's unfortunate that most of the reactions seem to center around some last-ditch effort to save the game from oblivion. It's entirely missing the point to try and pull the game back from the brink of death, and it does a disservice to both the game and the players when you spend your last days desperately fighting a foregone conclusion.

  • Next round of EA server culling includes Army of Two, Battlefield 2: Modern Combat

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.14.2011

    As boys turn to men, we know it's hard to say goodbye to yesterday, but time marches on and Electronic Arts has server power bills it's no longer keen on paying. EA has decided to shut down online functionality for several titles, including Army of Two, Battlefield 2: Modern Combat and Need for Speed: Most Wanted, as of August 11. EA's explanation is that games being shut down represent "fewer than 1% of all peak online players across all EA titles," and that its server teams would rather "focus on keeping a positive experience for the other 99% of customers playing our more popular games." Find the list of titles being disconnected from the internet after the break.

  • The MMO Report: Lineage shutdown, Lion's Arch, and Sith Inquisitor trailer

    by 
    Matt Daniel
    Matt Daniel
    05.19.2011

    Today's MMO Report, sadly, suffers from a distinct lack of Casey Schreiner. But all is well, as G4's Morgan Webb has stepped up to the plate to cover for Casey as he celebrates his 30th birthday. The first order of business is the announcement that NCSoft will be shutting down the North American Lineage servers on June 29th. All inactive accounts for the 13-year-old game have been reactivated, and the game will be free-to-play until the servers go dark. Secondly, we move on to the much-anticipated Guild Wars 2 and the confirmation that Lion's Arch, a social hub featured in the first game, would be making its return in Guild Wars 2. Be sure to check out our coverage of the unveiling of the fly-through video and some analytical commentary from our own Rubi Bayer. Next up is some screen-time for Minecraft. While the game is not strictly an MMO, there's no doubt that the indie title has gained immense popularity in the gaming community. Morgan reports that Minecraft creator Notch is contemplating holding a Las Vegas launch party... err, convention tentatively dated for November 11th. Star Wars: The Old Republic's Sith Inquisitor made its trailer debut earlier this week. Being described by Morgan as "the one player character you really don't want to meet in a dark alley," the class incorporates elements of both spellcasters and stealth classes into one mean, Force-fueled combination. Lastly, we have a fly-through video of the starting zones of Perfect World Entertainment's Ether Saga Odyssey. The free-to-play MMO launched late last month. For the full Casey-and-mailbag-deprived video, scuttle on past the cut.