shutting down

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  • FarmVille shutting down December 31st.

    ‘FarmVille’ is shutting down for good on December 31st

    by 
    Christine Fisher
    Christine Fisher
    09.28.2020

    FarmVille is closing its gates on December 31st.

  • Ford

    Ford GoRide Health shifts to autonomy and shuts down in five cities

    by 
    Christine Fisher
    Christine Fisher
    12.03.2019

    It seemed like things were going well for Ford's GoRide Health, a service that offered non-emergency transportation to hospitals and other health care facilities. This spring, it outlined a plan to expand into 40 cities over the course of four years. Instead, Ford is shutting the service down in the five cities it currently operates. According to TechCrunch, Ford is relocating GoRide Health to Miami, where it will focus on autonomous vehicles.

  • Google

    Google shutters Bulletin, its hyperlocal news experiment

    by 
    Christine Fisher
    Christine Fisher
    09.26.2019

    Google is ending its hyperlocal news experiment Bulletin. Similar to Nextdoor, Bulletin was a blog-like service that allowed users to post stories with video and photo content to the app. People nearby could see those posts, and they could appear in Google Search. The service launched as a pilot in 2018, and now, Google is shutting it down.

  • Sprint is shutting down its WiMAX data network on November 6th, 2015

    by 
    Jon Fingas
    Jon Fingas
    10.09.2014

    Still clinging on to that beloved EVO 4G for dear life? You're going to have to upgrade in the near future. Sprint has confirmed a recent Android Central leak revealing that it will shut down its WiMAX network on November 6th, 2015. If you haven't made the switch to LTE-based devices on your personal account, you'll get an official warning 180 days (i.e. about six months) before the older network goes offline for good. The date isn't completely surprising -- Sprint had previously hinted it would shutter the service next year -- but it now gives you something to mark on your calendar.

  • Shadow Cities closing down October 7

    by 
    Shawn Schuster
    Shawn Schuster
    09.20.2013

    First announced in 2010, Shadow Cities was set to be a completely new experience in MMO gaming. The location-based mobile game secured millions in investment capital and had a promising showing at GDC 2011. But all of that wasn't enough to keep the game afloat almost three years later. Finnish developer Grey Area has announced that they will be closing down Shadow Cities on October 7 of this year. The game has already been removed from the iTunes App Store as of today and it will not accept new Mana Potion purchases. [Source: Grey Area release]

  • Active Storage reportedly closing its doors

    by 
    Michael Jones
    Michael Jones
    01.23.2013

    For those who deal with Macs in the enterprise, you may be saddened by the surfacing news that Active Storage is shutting down. Over the last four years, the company has unveiled an array (pardon the pun) of Mac-centric storage solutions, including controllers intended to bridge the gap left by Apple's discontinued Xserve line. The news comes unexpected to many, with no official word from the company regarding the shut down. If anything, a quick browse of their website shows no indication of any problems -- as recently as two weeks ago, in fact, they announced a new storage platform offering and formed partnerships with a couple of media companies to promote the new brand. The only hint of confirmation on the shutdown is a forum post from one of the engineers, which indicates that the employees were also taken by surprise, but that many of them have already moved on to other jobs and that details should be made public soon. It's at least some comfort to know that the employees have been able to recover from the blow, but I'm sure many customers will have questions about the future of their products and support contracts as word of the closure gets around.

  • Phantasy Star Universe will blink out for good in September

    by 
    MJ Guthrie
    MJ Guthrie
    06.09.2012

    For six years, fans have been able to play the sci-fi MMO Phantasy Star Universe. Though the game lost some platforms just over two years ago when the PS2 and PC versions were shut down, the XBox 360 version remained intact. Thus, PSU quietly lived on as a console MMO where players could complete missions on worlds like Parum and Neudaiz, craft items, or decorate their private living space. Now, SEGA has announced that this last living remnant of the online game will take its last breath on September 7th, 2012. The single player version, however, will still be available. SEGA noted that the decision to close the game was not an easy one, but that the company was preparing to "provide [players] with new opportunities and new experiences." The company thanked all of the players who have supported the game over the years and assured that any who have an active Guardians license following the final date will have their pro-rated subscription refunded. GM Edward also revealed that a number of server-wide bonuses have been added and that plans were in the works for some celebratory events so that the Universe could go out with a bang. [Thanks to BGO for the tip!]

  • Pitchblack Games' Dominus abruptly shutting down

    by 
    Matt Daniel
    Matt Daniel
    04.30.2012

    We hate to be the bearers of bad news, but sometimes it's just unavoidable. Sanya Weathers, Director of Community for Pitchblack Games' in-development sandbox title, Dominus, posted on the forums today to inform players that, effective immediately, Dominus is no more. Weathers states that the team "simply cannot deliver the game [players] deserve with the resources [the studio has]." She goes on to apologize vehemently, adding that the forum is now read-only, though the game's Facebook page will remain open long enough for players to say their last goodbyes. Sanya signs off by thanking the players for proving that "there is a market for a game like [Dominus]." She concludes, "I will miss you all, and I know we'll meet again." Here's to hoping. Best of luck to the folks over at Pitchblack; we look forward to your next endeavor.

  • LEGO Universe shutting down January 2012

    by 
    Justin Olivetti
    Justin Olivetti
    11.04.2011

    Playtime's over, people -- time to pack up your LEGO bricks and move on. The word's come down from the LEGO Group that LEGO Universe is closing its doors on January 31st, 2012 due to a lack of paying customers. While the game has been free-to-play for a while, apparently not enough players were interested in dishing out cash to keep the MMO operational. The news was posted just moments ago on the official forums along with a more in-depth FAQ: Hello Adventurer, today we are very sad to announce that LEGO Universe will be closing on January 31, 2012. This was a very difficult decision to make, but unfortunately LEGO Universe has not been able to attract the number of members needed to keep the game open. We are thankful to have had the opportunity to share this adventure wiith an amazing community of players. We hope you will continue to enjoy LEGO Universe for the last few months. As a thank you, if you are a paying subscriber on December 31, 2011, we will provide you the full game for the final month for free. Again, we want to thank the fantastic community of players who made LEGO Universe such a vibrant, fun and creative experience. Sincerely, The LEGO Universe Team Unfortunately, this closure means that the associated studios, including one in Colorado and one in Denmark, will be shuttered and 115 employees will be affected. LEGO Universe launched in October 2010 and converted to a free-to-play model this past August. We've included the official press release behind the break.

  • The end of Exteel

    by 
    Justin Olivetti
    Justin Olivetti
    07.29.2010

    Set the flags to half-mast, put on your blackest mech armor, and raise a glass with us: As of September 1st, Exteel is shutting its doors and powering down its giant fighting 'bots. NCsoft announced the game's cancellation with a bittersweet consolation prize in the form of a late August event where all parts and mechs will be sold for one NCcoin apiece. Exteel has been around since December 2007, a mere month after Massively itself opened its doors. While it was never a title to garner a huge amount of attention, Exteel's combination of a mech-based setting, PvP-centric play and microtransaction funding made it unique to the MMO genre. NCsoft said that the game was no longer "financially viable," adding, "We know that we have many loyal players who love Exteel. Although this decision was a painful one, in the end it was a business decision that had to be made. We encourage everyone to play and have fun with the game that you love in the time you have left."

  • Cabal Online is shutting down in the West

    by 
    Jef Reahard
    Jef Reahard
    03.22.2010

    OGPlanet, publisher for the free-to-play MMORPG Cabal Online, announced last week that the title will be closing down effective March 31, 2010. Cabal, developed by ESTsoft and originally released in Korea back in 2005, was localized and released for the North American market in early 2008, and featured combat-heavy gameplay and a dark storyline set in the world of Nevareth. OGPlanet offered up a somber press release on the game's web site. "We truly felt that a game like Cabal Online would offer something different and unique for our loyal OGPlanet members, and in many ways, we believe it has. While we had hoped to continue operating the game as part of our services, the game's developers, EST Soft, has unfortunately decided not to extend our contract for Cabal Online," the release states. OGPlanet goes on to say that item shop transactions were suspended on March 19, and that they "are doing everything we can to compensate our loyal customers." [Edit: There is an update to this story here.]

  • Spellborn dropping out of the Japanese market

    by 
    Kyle Horner
    Kyle Horner
    03.02.2010

    The somewhat European inspired fantasy MMO The Chronicles of Spellborn is shutting down its Japanese service, causing a stir of worry and discussion about the title's future in other territories within the community at large. To make matters worse, the one person who could've cleared up any confusion, TheHistorian, is no longer with publisher Acclaim as community manager for the game. Given that he was the sole link between the community and developers, it's no wonder people are feeling a bit unsettled by the whole affair. While the closure of The Chronicles of Spellborn Japan isn't a good thing, it doesn't necessarily spell out a dark future for the title. A business deal could've gone sour, or perhaps the audience in Japan just wasn't strong enough to maintain the title. Just in cast something does happen, however, we'll be keeping an eye out for any further development.

  • Dungeon Runners shutting down in January

    by 
    Shawn Schuster
    Shawn Schuster
    09.17.2009

    In the No-Surpise-to-Anyone category, we have news that NCsoft's Dungeon Runners will be closing its doors on January 1, 2010. We only say no surprise because of the fact that the game has been running on a handful of devs for quite a long time now, which is a shame, because Dungeon Runners is actually a fun little game.Staying true to their wonderful sense of humor, Stephen Nichols, DR's Producer and Lead Programmer, released a statement yesterday detailing the closure. He certainly doesn't butter it up at all as he explains that the game just isn't turning a profit, regardless of their efforts over the last year. They're now down to a 3-man team, which is near impossible for any studio to use in maintaining a game.Luckily, for those currently subscribed to the game, some treats are coming your way, including free City of Heroes Architect Edition and Guild Wars Chapter 1: Prophecies. So if you've never played Dungeon Runners before, you have a little over three months to jump in for free and check it out before the game shuts down for good.

  • Tabula Rasa to shut down in February 2009

    by 
    Shawn Schuster
    Shawn Schuster
    11.21.2008

    It's been a fairly good run for Tabula Rasa, but the inevitable has now been announced. As of February 28, 2009, Tabula Rasa will be shutting down its servers for good. We've feared an Auto-Assault-like fate for the game for a while now, but confirmation of this event truly saddens everyone in the MMO community.According to the announcement, the folks at TR plan on going out in style, though. Not only will they continue to pump out some new, quality content in the remaining months, but the game will actually go free-to-play for its final month and a half. You can check out more of their upcoming final plans with the game, as well as the official announcement at their website.

  • Codemasters to close US service for RF Online

    by 
    Shawn Schuster
    Shawn Schuster
    10.03.2008

    If you're a fan of RF Online, you may be saddened to hear that Codemasters Online will be closing down operations of the sci-fi MMO on November 10th of this year. This closing will affect both North America and Europe. According to the official website, the game's license is set to expire shortly, and Codemasters and Korean developer CCR could not agree on any terms to keep the game alive.This game, while not wildly popular, did make history as one of the first Eastern-style MMOs to make it to the Western market. It's also the first MMO serviced by Codemasters, who has since gone on to publish such hits as Lord of the Rings Online and Dungeons and Dragons Online in Europe. For more information on the closing of RF Online, check out the game's official Closing FAQ.

  • Sprint pulling the plug on PCS Mail, all four users suffer nervous breakdown

    by 
    Darren Murph
    Darren Murph
    08.14.2008

    PCS Mail -- a rarely used service which provided Sprint customers with an @sprintpcs.com email address -- is officially going away in 2009. The carrier has just posted up an informational site announcing that the service will be discontinued on December 31st, and there's even a few helpful links if you're struggling to understand how to move on with your life and train yourself to utilize another e-mail client. First Voice Command, now this -- anything else you're planning to shutter, Sprint?[Via RCRWireless]

  • Mythos beta is shutting down tonight

    by 
    Matt Warner
    Matt Warner
    07.18.2008

    The woes continue at Flagship Studios. It was just announced that the Mythos beta will shutdown tonight. The official time slotted for its cease of operations is at July 18th, 2008 at 11:59 CST. Community manager Tiggs left the message on the forums which are also due to close at the same time. "We, the ancient elders of Uld are issuing this warning to all citizens and travelers. Hurry! The great darkness that once plagued Uld is returning. Everyone is ordered to close down their shops and prepare. We predict the when night is at its peak the darkness will arrive. The ancient elders of Uld will be leaving immediately in order to preserve the lore of this wonderful world. Citizens please prepare thyself and know that the elders will be back from their travels some day."Flagship Studios claims that the Mythos beta is going on a hiatus. That's pretty vague term associated with the closure of a beta that stems from a financial and legal crisis at a development studio. It does signal a possible return later, and we do hope Mythos continues development in the near feature and sees a well-deserved release. Lead developer on Mythos, Travis Baldree recently posted on the forums expressing his thanks and gratitude along with his uncertainty for how long the Mythos beta would remain operational. Now we know, and so soon.

  • Mythos, Hellgate forums scheduled to die tonight

    by 
    Samuel Axon
    Samuel Axon
    07.18.2008

    Flagship Studios rep Tiggs announced last night on the official Mythos and Hellgate London forums that both forums will be shutting down effective midnight tonight. The message was very brief, and didn't give any specific clues as to when, if ever, the forums will be back. Tiggs simply said: "We would like to thank everyone for being a part of this wonderful community and we hope to see you all again soon."This comes after Flagship was forced to lay off almost its entire staff. Presently, HanbitSoft is trying to get its hands on both projects, but both companies face legal hurdles that must be overcome before the plan can move forward. Lead Mythos developer Travis Baldree made a forum post earlier this week expressing his hope that the team will be able to get back together and resume work on its game. We hope so too![Via WarCry]

  • Why you shut down OS X as you do

    by 
    Scott McNulty
    Scott McNulty
    11.29.2006

    There has been a spate of interest in Windows Vista's convoluted shutdown process started by this Joel on Software post. Fuel was added to the fire when Moishe Lettvin blogged about the design process that was involved with the 'shutdown feature.' The short version: lots of people, lots of meetings, and very little actual code was involved.We can compare Microsoft's process with Apple's thanks to this post by Arno Gourdol, formerly lead of the Mac OS X Finder team. Not too surprising Apple's process was much more straightforward and involved less people. However, lest you think that all is roses and candy corn in Cupertino, one Apple exec insisted that the 'Log Out' function should have a keyboard shortcut. Not a horrible idea, right? How about if I told you the key combo that exec wanted to use was Cmd + Q? I can imagine many people trying to quit an app and logging out instead. Luckily, cooler heads prevailed and Shift + Cmd + Q was the chosen one.