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  • New EVE Online launcher will simplify patching

    by 
    Brendan Drain
    Brendan Drain
    11.09.2011

    EVE Online developer CCP Games has dedicated this winter's expansion to small features, balance changes and small quality-of-life improvements. Most of the changes we've heard about so far have been gameplay features and graphical improvements, from starbase tweaks and blaster balance changes to magnificent new nebula graphics. In a new devblog, CCP Topknot shows off a brand new launcher program designed to simplify the patching process. Currently, players launching an out-of-date client get a pop-up about the latest patch and have to restart the client. This becomes a nuisance when frequent optional updates are released. The new patcher will work like a standard MMO launcher, detecting which files aren't up to date and downloading new versions. "A big-ass progress bar will tell you what's going on and how much work is left," explains Topknot, "and an unnecessarily huge button allows you to play the game once it is ready." The new patcher is currently on the test server and should be making its way to the main game with the winter expansion. In the future, the patcher will be able to download updates in the background and may be able to download content in stages, giving new players access to character creation while the game content downloads.

  • New EVE character creation videos prove CCP can make pretty humans too

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.08.2010

    While some may not care for the sandbox play and politics of EVE Online, we often hear from people about how graphically gorgeous they think the game is. Well, with the new character creator that's been released to the Singularity test server, CCP is showing that it's ready to rock a whole new way -- Incarna! These two videos preview the shiny new creator in testing, showing off a Caldari Achura female and a Minmatar Brutor male character. We'd also note that CCP has made it clear that the character creator is a work in progress and as such is missing some options currently. Of course, we'd be lying if we didn't point out that this character creator preview video also makes us squee for CCP's other title under development: World of Darkness. The character creator for that game will have to be able to balance the ethereal beauty of the Toreador clan with the twistedly horrific looks of the Nosferatu clan all in one -- and we'd say this one shows the promise of having that kind of power. Check out the full videos after the break! [Thanks, CrazyKinux!]

  • EVE Online: play test factional warfare, June 4-6

    by 
    James Egan
    James Egan
    06.02.2008

    CCP Games announced a new series of factional warfare playtests for EVE Online's imminent Empyrean Age expansion, and are seeking help from all available pilots in New Eden. EVE dev CCP Tanis stated that the first release candidate for the Empyrean Age is being put on the Singularity test server, and that CCP is now focusing its attention on the gameplay mechanics of the long-anticipated factional warfare system. The playtest will focus on the offense and defense of capture points and the conquering of solar systems. Players will be divided into either Caldari or Gallente factions; each faction will have an offensive and defensive team. The ultimate goal is to capture as many systems as possible while preventing the opposing faction from gaining any territorial control. CCP developers and ISD will be on hand to answer questions and guide players. When: June 4 to 6 (Wed., Thurs., Fri.) from 11:00 to 14:00 EVE time (GMT).Where: Singularity test serverWhy: "We really cannot stress how important your feedback is to us." Another Why: Each day the players on the winning side will be given a stock of officer modules !! ... *dramatic pause*... on the test server only. (Sorry.) Also the player who submits the best bug report will be given maxed out skills on the test server. How: Join the in-game channel "Faction Testing" for instructions.CCP Tanis also reminds players that the latest Singularity test server patch is required to participate in the playtest. The patch should ONLY be applied to a second copy of the EVE client, and NOT the main client used for everyday play on the Tranquility server. That is, unless you'd prefer to call the test server "home" from now on. Further details can be found in the official announcement; EVE Online account login is required to access this information.

  • IBM's SiSi virtually translates speech to sign language

    by 
    Darren Murph
    Darren Murph
    09.13.2007

    We've seen a wide array of devices designed to help the deaf communicate and experience life more fully, and IBM is hoping to make yet another advancement in the field with its SiSi (Say It Sign It) system. Developed at an IBM research center in Hursley, England, the technology works "by using speech recognition to convert a conversation into text," after which SiSi "translates the text into the gestures used in sign language and animates a customizable avatar that carries them out." Currently, the system is still labeled a prototype and only works with British sign language, but there's already plans to commercialize the invention in due time. For a better look at exactly what SiSi can do, take a peek at the video demonstration waiting after the jump.