slingplayer

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  • App review: SlingPlayer Mobile for Android

    by 
    Richard Lai
    Richard Lai
    07.12.2010

    The World Cup may have just ended, but whether you're into football or not, there must have been a point over the last five weeks where you or someone you know moaned about missing a live goal. This is where SlingBox comes in -- in case you didn't know already, it's a little networked box that piggybacks on your set-top box's AV and IR ports, thus stuffing your TV experience into your computer or cellphone via WiFi or even 3G. Windows Mobile, Palm OS, Symbian, BlackBerry and iOS have been mingling with the SlingPlayer Mobile app for some time now, and for the same $29.99 tag, Android users can now also join the party. But is the app worth the money? Does it get on with our green bot? Read on to find out.%Gallery-97329%

  • SlingPlayer Mobile for Android ready to entertain you for $30 starting tomorrow

    by 
    Chris Ziegler
    Chris Ziegler
    06.21.2010

    After a public beta spanning a couple months, Sling is rolling out the latest piece of its expanding SlingPlayer Mobile portfolio this week -- this time for Android, plugging the biggest coverage gap it currently has. This is the same app we recently had an opportunity to check out, but since that preview, we're happy to report that it's been massaged into a more stable, more usable setup -- gone are the disconnect crashes we'd had before. Furthermore, Sling claims they've specifically worked to improve load and response times with this version, and we have to say that the effort is noticeable -- this definitely feels like the fastest SlingPlayer Mobile we've used to date. It's officially available starting tomorrow from the Market in Australia, Austria, Canada, France, Germany, Italy, Netherlands, Spain, Switzerland, the UK, and the US for $29.99. Follow the break for the full press release.

  • SlingPlayer Mobile for Android beta preview

    by 
    Chris Ziegler
    Chris Ziegler
    05.28.2010

    We can practically hear the collective sigh of relief among Slingbox owners now that Sling's finally just about ready to push out a version of SlingPlayer Mobile for Android -- by far the biggest hole in the company's lineup of mobile players ever since the iPhone version went live. This is no mere port, though; the company is boasting that it worked hard here to reduce load times, meaning the total wait you've got from app load to the time you're actually seeing General Hospital should be less than you're accustomed to, and that's a big win in our book. Check out our quick impressions (and video) after the break!

  • SlingPlayer Mobile for Android teased on an EVO 4G

    by 
    Chris Ziegler
    Chris Ziegler
    05.27.2010

    It looks like those private beta rumors earlier this month were legit, seeing how Sling Media is now officially showing off its latest SlingPlayer Mobile incarnation on HTC's lovely EVO 4G for Sprint. The company is boasting that the app has the fastest load time of any version of SlingPlayer Mobile to date -- and we can't imagine that WiMAX hurts, either -- so this should be the perfect accessory to your EVO 4G purchase when the phone launches early next month. It's not clear yet what other Android devices will be compatible with the software, but we imagine Sling will be saying more soon, so stay tuned.

  • SlingPlayer Mobile for Android goes to private beta?

    by 
    Chris Ziegler
    Chris Ziegler
    05.06.2010

    Android's quickly becoming the elephant in the room for Sling Media, so we're delighted to hear today that the promised Android client of SlingPlayer Mobile is apparently entering a private beta period as we speak -- according to a tipster over at Phandroid, anyhow. It seems that some members that signed up to Sling's beta program have been contacted recently with a link to the download and a request that they not discuss the app or the beta program (so much for that), so if everything goes really, really well, we might see a release before too long. The thought of this thing running on the EVO 4G just blows minds, doesn't it?

  • SlingPlayer for Android coming this summer, demoed on video

    by 
    Donald Melanson
    Donald Melanson
    03.18.2010

    Good news, Android fans. It looks like you'll soon have a SlingPlayer to call your own. While complete details are still pretty light, the company was showing off the app at the recent gdgt Live event in Austin, and confirmed that it will be available sometime this summer, and support streaming over both 3G and WiFi -- yes, even Friends streaming. Head on past the break for a quick demo video. [Thanks, Kevin]

  • SlingPlayer Mobile v1.2 enables 3G streaming on the iPhone, now ready for download

    by 
    Vlad Savov
    Vlad Savov
    02.15.2010

    We knew this was coming, and sure enough, Sling hasn't kept us waiting for long. Our beloved readers have inundated our tip jar with the news that the 3G-enabled flavor of SlingPlayer Mobile is now live on the App Store, and from what we're hearing works very well. The placeshifting app will set you back just under $30, but will allow you to finally take your cable, satellite or PVR content on the move with you. We say finally, 3G streaming has been available on other phones for a while now, but good to see AT&T and company see sense and enable the goodness for the iPhone. Get downloading and commenting -- how does it compare to sliced bread? [Thanks to everyone who sent this in]

  • Sling says it didn't change iPhone SlingPlayer for AT&T (Updated)

    by 
    Nilay Patel
    Nilay Patel
    02.05.2010

    AT&T certainly made a few of us happy yesterday when it announced that the iPhone SlingPlayer app would now be allowed to run over its 3G network, but the carrier apparently embellished the facts a little when it said Sling had optimized the app to be "more bandwidth sensitive" -- Sling's John Santoro told Ars Technica that it "didn't change anything," and that "AT&T never discussed specific requirements with us." So much for that happy narrative -- we thought AT&T's line sounded odd, given that SlingPlayer has always run just fine on AT&T Windows Mobile, BlackBerry, and S60 devices. It's cool, though, Sling isn't sweating it: "Whatever the reason, we're just glad AT&T has approved it." Now it's just up to Apple to let it through the App Store -- any day now, guys. Update: Sling just called us to clarify the above statements -- while it didn't make any specific changes to iPhone SlingPlayer, its engineers did work with AT&T to make sure the app didn't interfere with other customers and clog up the network. Sling says that once AT&T was involved in the testing process and "saw how the app worked," things went smoothly, and that the app was "refined" to meet AT&T network requirements -- refinements we were told would come to other platforms over time. Sounds good to us, although we're still wondering why this wasn't the party line in the first place.

  • AT&T letting SlingPlayer stream over 3G on the iPhone at long last

    by 
    Paul Miller
    Paul Miller
    02.04.2010

    After all the hubbub and controversy caused by the release of SingPlayer for iPhone back in May, we knew it would take a serious change of heart for AT&T to reverse course on the issue of 3G streaming. The app's super-conspicuous lack of 3G was one of the clearest statements around that the iPhone represented a level of data consumption that AT&T was fairly unprepared for, and that certain uses like VoIP over 3G and live video streams were just not going to fly. Well, we've just now gotten over that VoIP hump, and now AT&T has given in to SlingPlayer demand at last. AT&T says it has been testing an "optimized" version of the app on its 3G network since December, and Sling says the dynamic bandwidth adjustment should keep the app from bringing the network to grinding halt -- in not so many words. The 3G-friendly version will be a free upgrade to the $30 application, and should be available as soon as the revised software makes its way through the App Store approval process.

  • SlingPlayer Mobile 2.0 for WinMo gets finger-friendly

    by 
    Chris Ziegler
    Chris Ziegler
    01.29.2010

    Sling has given the Windows Mobile community a little love this week with the release of SlingPlayer Mobile 2.0, blessing it with a totally redesigned "sleek and intuitive" interface and a handful of new features that bring it to parity with its counterparts on other platforms. First off, the UI's been reworked to make styli a thing of the past -- everything should now be usable with a finger -- and they've added multiple viewing modes for widescreen and zoomed content. You've also got support for Sling Accounts, an improved guide and DVR control, and fully-blessed streaming over both 3G and WiFi on any network. Anything running WinMo 6 or up with a touchscreen should theoretically work and it's a free upgrade from 1.6 -- only catch is that you need a Slingbox Solo, Pro, or Pro HD to use it (older models are being blocked, an annoying habit that we've seen with other recent SlingPlayer releases). It's available for download now.

  • Sling offers app update for Windows phones that includes 3G streaming on AT&T

    by 
    Mel Martin
    Mel Martin
    01.27.2010

    Well, thanks AT&T. In the past I've vented my frustration that the much awaited SlingPlayer Mobile app for the iPhone was crippled by a new AT&T rule that didn't allow place shifting of TV signals on their network. The rule appeared to be specifically written to ban the SlingPlayer. As a result, the best Sling could offer to iPhone users was a version that only worked on Wi-Fi so the fragile AT&T network didn't get dinged. Now, Sling has announced a new version of the SlingPlayer Mobile version 2 for Windows phones that supports both Wi-Fi and the AT&T 3G network, and runs on the HTC Pure, Tilt II, as well as on some HTC phones on T-Mobile and Sprint. Now this is not something the folks at Sling did, but AT&T is mighty selective about which phones can stream over its 3G network. Mind you, AT&T has no problem allowing multi-hour baseball games to be streamed using the MLB app, and Orb also allows streaming on the iPhone, even from a remote TV Tuner. Even Ustream and Qik got into the streaming video act. If Apple ever dumps AT&T (and rumors say that at least AT&T will have competition soon) it won't be soon enough for me. For many customers, they've made a mess of the iPhone experience. I talked to a representative from Sling and he expressed frustration at the situation and added "we're working on it."

  • Distinctions without differences: Apple's inconsistent app store rejection policies

    by 
    Sang Tang
    Sang Tang
    08.22.2009

    I admit, I was one of those to pile on ol' Ma Bell as the culprit for keeping the Google Voice app (don't I wish that was a real iTunes link) off the App Store. Restrictions on Skype and the SlingPlayer app on the iPhone had conditioned me to believe that the "game changing" iPhone had, well, a completely different set of rules applied to it by AT&T. While many in the tech community continued to jump atop the dog pile, in which AT&T was at the very bottom, Apple ran the ball back the other way without anybody noticing. Apple's response to the FCC's questions covers several areas -- including the fact that it acted alone without AT&T's consultation -- in rejecting not yet allowing the Google Voice app. Almost as striking as Apple's admitted culpability, however, is its rationale for it, which smacks of odd logic and damages the spirit of the App Store. In short, Apple states that it rejected "continues to study" Google Voice because, in its current form, the app "replaces the iPhone's core mobile telephone functionality and Apple user interface for telephone calls, text messages and voicemail." While the iPhone is more than the sum of its parts, the phone portion of it is arguably the least compelling when compared to other features. Out of the box, the iPhone comes with several apps pre-installed. And, based on their placement at the foot of the home screen (as well as Steve Jobs' Macworld proclamation), Apple views the iPhone as "an iPod, a phone, and an Internet communicator (Safari and Mail)." But the advent of the App Store and the third party apps that arrived with it further reinvented a device that had already reinvented the entire tech market. If the iPhone wasn't already viewed as a computer-first, phone-a-distant-second device, it certainly took this form after the App Store. Taken at face value, Apple's rationale for rejecting Google Voice also means that YouMail [iTunes link], TextFree [iTunes link], and Skype [iTunes link] should be rejected as well. As Mike noted yesterday, YouMail could serve as a replacement for Visual Voicemail, TextFree could supplant the iPhone's SMS client, and Skype could do both, albeit in a different and slightly limited capacity.

  • SlingPlayer Mobile 1.1 for iPhone picks up App Store approval

    by 
    Chris Ziegler
    Chris Ziegler
    08.20.2009

    That sweet little update to SlingPlayer Mobile for iPhone that Sling submitted for Apple's perusal about a week and a half ago is now approved and available -- version 1.1, as it were -- bringing native DISH Network navigation, improved widescreen support, and improved response times throughout the app. Separately, Sling has updated us on the 3G-compatible flavor of the app that they've submitted for consideration outside of the US, but so far, no dice -- the company hasn't heard back from Apple, which means it's all WiFi-only for the moment. Wouldn't want to saturate those pricey little 3G cells, now, would we? [Thanks, James C.]

  • SlingPlayer Mobile 1.1 to have 16:9 support, 3G streaming in non-U.S. markets

    by 
    Casey Johnston
    Casey Johnston
    08.10.2009

    The iTunes App Store has been more than a little embattled in the last couple of months, but at least one app developer is soldiering on: according to Engadget, the maker of Slingbox, Sling Media, has recently submitted SlingPlayer Mobile 1.1 to Apple for approval. The most significant changes involve true 16:9 widescreen support that utilizes all 3.5 glorious inches of the iPhone or iPod touch screen, and a new browser for Dish Network users that has touch support and is native to iPhone OS, as opposed to pushing through the standard browsing screen used on TVs. There is no mention of other cable providers, so presumably they are not in on the scheme for now. The browser announcement primarily concerns only U.S. customers, and is dwarfed by one concerning carriers that are not AT&T: the non-U.S. version of SlingPlayer Mobile 1.1 will support streaming video over a 3G connection (the current version requires a Wi-Fi connection). Again, this is only what Slingbox has put out for approval, and the mighty mercurial temperament of Apple's app approvers still stands in the way. These are changes that Sling Media needs to happen: as of this writing, SlingPlayer Mobile 1.0 (priced at $29.99 and requiring the purchase of a Slingbox unit) is struggling a bit with customer satisfaction, and has an equal number of five star and one star reviews. Ideally, the native browser and 3G support will cross borders in both directions, which will make the application very desirable. Here's hoping Apple lets SlingPlayer take these steps.

  • SlingPlayer 1.1 for iPhone promises DISH integration for US, 3G streaming elsewhere (maybe)

    by 
    Ross Miller
    Ross Miller
    08.10.2009

    As history tells us time and time again, iPhone apps / updates submitted to Apple aren't a sure deal for approval. Still, we can't help but like where SlingPlayer Mobile is going with the recently-submitted version 1.1. In addition to providing true 16:9 widescreen support that stretches across the whole screen, Slingbox owners with DISH Network can now navigate using a touch-supported native browser, instead of pushing through the TV-standard browsing screen being streamed in. That last bit's great for US customers, but it's what the rest of the world might get that has our interests very piqued. The company's submitted a version for use outside of AT&T's homeland that would finally allow for streaming over a 3G connection -- again, not a certainty for approval, but we'll be most interested to see if that one makes its way through the system.

  • More red meat for the FCC to chew on with AT&T and Apple

    by 
    Mel Martin
    Mel Martin
    08.03.2009

    Reflecting on my last post -- and how unbelievable the AT&T statement was that they have nothing to do with what gets approved in Apple's App Store -- convinced me I needed to refresh my dimming memory banks.Remember all the flames about whether Skype would come out for the iPhone last year? Then, at the 2008 conference last year, none other than Steve Jobs told the assembled multitudes that he would love to see a VoIP application for the iPhone as long as it used Wi-Fi and not the cellular data network. That, of course, was designed to protect AT&T, and while AT&T might not have insisted, Jobs knew he couldn't allow a full version of Skype or any other similar voice client.That caused the internet advocacy group Free Press to complain to the FCC, but nothing really happened. Now there is a new president, with a different view of net neutrality than that held by the Bush Administration. There's a new FCC Commissioner as well, Julius Genachowski.I would expect this whole area of restricting freedom of access to be a big issue in the coming weeks and months. We may not hear what answers Google, AT&T and Apple give to the FCC queries right away, but they'll likely leak out eventually.We may yet see some changes in some of these restrictive policies and more competition among cell phone providers and carriers. That benefits just about everyone. Perhaps the fight over crippled or banned apps like Skype, Google Voice and the SlingPlayer for iPhone has ignited a debate that could finally change things.

  • SlingPlayer for Mac HD browser plugin beta launched

    by 
    Richard Lawler
    Richard Lawler
    06.05.2009

    OS X Slingbox users can finally enjoy HD streams, now that the web based SlingPlayer for Mac HD originally planned to launch in Q1 has been released. It's still carrying the beta tag, and SlingCommunity users have noticed some issues with audio and picture quality at this time. Another downer? A lack of access to older SlingPlayers, you'll need a PRO, PRO HD or SOLO and Intel based Mac to come to this h.264 encoded party, but if the requirements meet your setup, fire up Safari or Firefox and head on over.Read - Sling.com Enables OS X Slingbox StreamingRead - Sling.com HD access for Macs (finally!)

  • SlingPlayer coming to Pre "at or near launch"?

    by 
    Chris Ziegler
    Chris Ziegler
    05.22.2009

    webOS' web technology-based app architecture seems to become less and less of an issue by the day; most of our fears were allayed the moment we saw Classic break cover, and this is another strong sign that the Pre's going to be able to handle just about any multimedia-rich stuff we throw at it. A Sprint-sourced page out of a Pre slide deck entitled "The Pre Application Story" lists a series of "showcase apps" that the carrier thinks (or, at the very least, optimistically hopes) will be available around the time of the phone's launch, and the most interesting thing on here has to be a listing for Sling Media -- you know, those cats making Slingboxes and SlingPlayer builds. Beyond that, we don't have anything -- it could be 3G or WiFi-only (though the fact that this is on a Sprint slide gives us hope that they'll leave EV-DO enabled), it could launch next month or next year, and for all we know, it only works with boxes that aren't even out yet. It'll be kind of cool to see this app running as a card on the Pre's interface, won't it?[Thanks, sdafdsfasdf]

  • Engadget Podcast 146 - 05.15.2009

    by 
    Trent Wolbe
    Trent Wolbe
    05.15.2009

    Josh Topolsky and Paul Miller walk into a bar, but the bar is a recording studio. The bartender, who is the recording engineer, asks, "Why the long faces?" "Sigh," Paul says, and looks down at his feet. "Nothing but a buncha crummy phone rumors and probably fake slim PS3 pictures this week." "It's hard to podcast when there's no exciting news to podcast about," says Josh, staring off into the distance. The door slams open: it's Nilay Patel. "I know what'll cheer you guys up!" he says as he slams three stiff drinks down on the table. "Trashing AT&T about the Slingplayer app!" Smiles creep over Josh and Paul's faces. They nod, the engineer hits the record button, and history is made: The Engadget Podcast, volume 146. Update: We added a video feed of your charming hosts from the recording studio after the break. It's definitely an experiment at this stage, so let us know what you think! Hosts: Joshua Topolsky, Nilay Patel, Paul Miller Producer: Trent Wolbe Song: Around the World 00:01:42 - Wild and slim PS3 redesign caught on camera? 00:17:20 - AT&T issues official statement on SlingPlayer's 3G blackout for iPhone 00:28:49 - Microsoft's latest ad: iTunes and the iPod are crazy expensive 00:37:26 - Microsoft "Pink" specs leak out: Tegra, Snapdragon, OMAP 3, oh my? 00:50:57 - Fuzzy math: Palm Pre to run about $470 full retail? 01:01:29 - Hold the phone: T-Mobile G1 v2 to really be the Samsung Bigfoot? 01:06:13 - Motorola's first Android phone to be the T-Mobile G1 v2? Subscribe to the podcast [iTunes] Subscribe to the Podcast directly in iTunes (enhanced AAC). [RSS MP3] Add the Engadget Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically. [RSS AAC] Add the Engadget Podcast feed (in enhanced AAC) to your RSS aggregator. [Zune] Subscribe to the Podcast directly in the Zune Marketplace Download the podcast LISTEN (MP3) LISTEN (AAC) LISTEN (OGG) Contact the podcast 1-888-ENGADGET or podcast (at) engadget (dot) com. Twitter: @joshuatopolsky @futurepaul @reckless @engadget

  • AT&T issues official statement on SlingPlayer's 3G blackout for iPhone

    by 
    Chris Ziegler
    Chris Ziegler
    05.12.2009

    Sweating bullets over network saturation, are we? AT&T's obviously taking a good helping of heat today over Sling's rock-and-a-hard-place decision to remove 3G streaming capability from its SlingPlayer Mobile build for the iPhone -- a decision that gets at the very heart of several hot-button issues plaguing AT&T and Apple alike -- and the carrier understandably felt the need to release an official statement to address the situation. Unfortunately, it prompts as many questions as it offers answers. It starts off simply enough, stating that apps like SlingPlayer could create congestion on the network that denies services to others -- and while a truly trivial number of users own Slingboxes, we understand what they're getting at; no amount of tweaking or fudging of a modern HSPA network can withstand the traffic onslaught generated by wildly popular streaming video services.Here's where we start to lose our way, though. AT&T cites a portion of its wireless terms and conditions -- "Applications like this, which redirect a TV signal to a personal computer, are specifically prohibited under our terms of service" -- and says that it considers "smartphones like the iPhone to be personal computers in that they have the same hardware and software attributes as PCs." Sure, guys, but a RAZR shares 85 percent of its DNA with a PC and an iPhone shares 87 percent, so we're splitting hairs here -- never mind the fact that you've inexplicably labeled the S60-powered Nokia 6650 (which can run SlingPlayer, by the by) a dumbphone simply because it lacks a QWERTY keyboard. Furthermore, AT&T specifically points out that it doesn't restrict users from downloading streaming videos, which is the very problem SlingPlayer generates -- the upload from the user's TV on the far end is the ISP's concern, not AT&T's, and we figure that the network pressure generated by the download is roughly equivalent to watching a whole bunch of YouTube videos. It doesn't add up.Next, the carrier uses the opportunity to pimp its extensive WiFi network and says that you're welcome to use SlingPlayer there; that's all well and good, and yes, it's cool that AT&T gives iPhone users free access to the hotspots, but it's no substitute for the mobility of streaming Sling over the WWAN, which works really freaking well -- just ask countless BlackBerry, S60, WinMo, and Palm users who are using SlingPlayer as you read this. The only material difference is that they can't be touched -- not as easily, at least, as iPhone users who are bound to the whim of Apple's singular, all-powerful clearinghouse.Look, AT&T, just tell it like it is: you're saying your 3G network would fold like a cheap suit if these apps took off. Thing is, it already has in some places -- trust us, we've experienced it firsthand -- so let's make sure the blame gets distributed appropriately here.Follow the break for AT&T's full statement.