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  • Smash Bros. Brawl not working on some Wiis, Nintendo responds

    by 
    Griffin McElroy
    Griffin McElroy
    03.09.2008

    While we're sure most of us would describe Wii fanatics as the most lighthearted of the console enthusiasts, we can only imagine that being forced to wait nearly two years for the most highly anticipated game on your console, only to come home from a midnight launch to discover you cannot extract the frenzied multiplayer mayhem stored on the disc you've purchased might incite one's dander to "get up". Alas, many a brawler-to-be recently found themselves in this lamentable situation, as Super Smash Bros. Brawl has reportedly had performance anxiety in a number of Wii consoles.Nintendo has swiftly replied with a North American repair form, explaining that the double-layer disc can only be read by a squeaky-clean disc drive lens. They implore you not to try to clean said lens on your own, and to send in your crudely adhered Gamecubes to Nintendo HQ for a thorough purging. We're sure they'll get your newly spruced console back to you in a timely manner -- which will likely offer little consolation to a Nintyfan scorned.[Thanks to all the unlucky souls who sent this in. Our thoughts are with you during these trying times.]

  • Nintendo announces North American Smash Bros. Brawl tournaments

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.14.2008

    Impatient to get your Brawl on? Some of you North American gamers could get a chance to play Nintendo's all-star fighter as early as this Saturday, when Nintendo kicks off the first of four regional Smash Bros. Brawl tournaments across the United States.The regional tournaments will take place in Los Angeles, San Francisco, Boston, and New York City, with a maximum of 256 participants at each location. The winners from each tournament will meet in New York for the finals, with the grand prize winner walking away with a crystal-coated Wii, home theatre system, and (of course) a copy of Super Smash Bros. Brawl.The three finalists will win non-crystal-coated Wii consoles, extra Wii remotes, copies of Brawl, and Best Buy gift certificates ranging from $250 to $1,000. Regional tournaments register players on a first-come, first-serve basis, so we'd recommend getting there nice and early to compete. The first tourney is this Saturday, February 16 in Los Angeles. Full regional tournament details after the break.

  • Smash Bros. Brawl sales exceed 1 million in Japan

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.12.2008

    And so the total number of Japanese people that we utterly despise rises to 1 million. Actually, it's 1.08 million, which is the number of Super Smash Bros. Brawl discs that have been sold since the game's launch on January 31st. Reuters reminds us that it took Wii Fit seven weeks to accomplish a similar feet feat, with even Wii Sports (sold separately in Japan) dallying for 11 weeks before crossing the 1 million mark. There aren't many weeks left between us and the game's American debut, but by then it'll be our turn to become targets for an entire continent's hatred and jealousy.

  • Just blow: Smash Bros Brawl disc problems blamed on dust

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.04.2008

    Though many of Japan's Wii owners may now be in possession of Super Smash Bros. Brawl, not all of them can necessarily play it. IGN reports that a number of users are reporting that the Brawl discs will not run properly on their consoles, a problem which actually stems from dirt build-up in the Wii itself.Brawl is uniquely affected by this problem due to the game's size, which makes it the first title on the Wii to be pressed on a dual-layer DVD. The special disc requires a more fine-tuned read from the optical sensor, which is causing problems in systems clogged with dirt and tobacco smoke. Rather than suggesting they "blow," Nintendo has set up a cleaning service for players affected. Japanese owners who send their Wii consoles, copies of Brawl and warranty cards to a service center in Kyoto will have their systems repaired within one week, and Nintendo will cover all cleaning and shipping costs.While we're happy Nintendo is taking responsibility for the problem, we're also personally hoping that those affected kept their consoles in squalid conditions. If even small amounts of dust can affect the playability of the Brawl discs, then we're looking at a lot of impatient, unhappy customers in the States come March 9th.[Via Eurogamer]

  • Rumor: Resident Evil 4 to blame for no Capcom in Brawl

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.04.2008

    Before the deluge of Super Smash Bros. Brawl information following the Japanese release, we were still all hoping to see Mega Man, Leon Kennedy, or maybe even Ryu appear in the game's sizable roster. Now that the dust has cleared, with no Capcom characters in sight, the only question left to ask is: why?Kotaku has reportedly spoken with insider sources at Nintendo, who claim that the lost exclusivity of Resident Evil 4 caused Nintendo to reconsider the inclusion of Capcom characters in Brawl. RE4 was originally meant to be exclusive to the Gamecube, but concerns over sales led Capcom to release the title on PS2, and later on PC, with additional content.While Nintendo has the right to be peeved about the broken exclusivity agreement, the addition of Capcom's franchises to the Brawl lineup could have only benefited Nintendo, and created more hype for the title (if that's even possible). While we're a bit unsure whether to buy into this rumor, if true then we can only hope that Capcom and Nintendo kiss and make up in time to offer some new characters as downloadable content (hey, we can dream, can't we?).Update: Slight factual error corrected; Capcom announced the PS2 version prior to the release of the Gamecube version. [Thanks, 2bit]

  • Nintendo teases PAL regions with Brawl release date

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.01.2008

    While Wii owners in Japan are feverishly playing Super Smash Bros. Brawl, and everyone in the States is biting their fingernails in anticipation of the March release, we forget our friends in the PAL region, who thus far haven't even been given a firm release date for Nintendo's franchise fighter. Wii Fanboy helps us catch up with all the drama.A few days ago, Nintendo updated the Brawl page of their UK site, posting a release date of June 1st for the game. Once word had gotten out of the posted date, Nintendo quietly removed it, replacing it with the super-helpful time frame of "2008."What's even weirder is Nintendo's denial of the slipped release, claiming the update is likely a mistake as June 1st is a Sunday. Keep in mind that the official Brawl release date in the US is March 9th: a Sunday. So either it's a flimsy excuse for an unannounced release date, or the date really doesn't mean anything. Either way, we'll keep you updated on whether Nintendo ever decides to "set a date" with our PAL pals.

  • Smash Bros. Brawl shortages imminent

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.29.2008

    Japan is poised to suffer significant Super Smash Bros. Brawl shortages when the game is officially released on Thursday, reports Game|Life. Nintendo has failed to supply as much as 75% of pre-order units to retailers; likely due to production delays and oversights. Though the shortage would seem to pale in comparison to Wii hardware scarcity, a meager Brawl launch would underscore Nintendo's continued struggle to operate a functional supply chain.Game|Life theorizes that Japan's expected shortages explain Brawl's delay in North America, as it will take until March for Nintendo to manufacture an ample shipment of units for the territory – not to mention, fulfill the rest of Japan's demand. Others speculate that Nintendo is intentionally withholding supply to give its WiFi Connection service a chance to adapt to the inescapable surge of online Brawl players. This isn't the first time Nintendo has been accused of such tactics, and – if someone don't fix that damn supply chain – it won't be the last.

  • Japanese Brawl intro hints at unannounced characters, looks sweet

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.29.2008

    With the Japanese release of Super Smash Bros. Brawl only two days away, the deluge of video content has really only just begun. Today, it's the full introductory cinematic to the Japanese version, showing off a mixture of pre-rendered cut-scenes and gameplay footage designed to make us bite our fingernails with anticipation.Surprisingly, the game's intro sequence even reveals a couple of unannounced old favorites returning to the fray. We won't give away any names here, but suffice it to say that a lot of you will be happy. Check out the full intro after the break.[Thanks to everyone who sent this in]

  • Smash Bros. Brawl footage reveals story mode details

    by 
    Griffin McElroy
    Griffin McElroy
    01.26.2008

    We're (supposedly) nearing the release of what could arguably be considered the Wii's most anticipated title ever, Super Smash Bros. Brawl, and we're all drowning in a deluge of information about the game. However, as much as we hate to add to the noise, you simply must watch the above video, which shows a few short, but sweet, gameplay clips from the Subspace Emissary story mode.It looks like Nintendo has improved the side-scrolling gameplay featured in Melee, and has crafted personalized single-player (or co-op) stages for a number of characters in the game. With videos like this dropping regularly, and with only a month and some change until the game drops, we're going to need to invest in a fairly sizable drool guard to preserve our poor, saliva-covered computer monitors.

  • Video introduces the new Smash Bros. Brawl fighters

    by 
    Justin McElroy
    Justin McElroy
    01.18.2008

    With the slow information leak coming out of Super Smash Bros. Brawl, we fear that the effect may have been something akin to Chinese water torture for the staff. A few of us (who shall remain unnamed) have taken to cosplaying different characters from the game, either by wearing elaborate character costumes, or, in some of the more desperate cases, just shouting their names repeatedly.The worst part is that some of our now mentally unstable staff can't even remember what fighters are in the game anymore. We're sure that we've seen a Wu-Tang Clan costume or two, and at least one of our staff has taken to dressing as Chun Li. Thankfully, GameTrailers has put together this video profiling some of the new fighters from the game to help us keep them straight. It pulled us back from the edge, we hope it does the same for you.

  • It's worth the wait: Smash Bros. Brawl scores 40/40 from Famitsu

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.16.2008

    The good citizens over at NeoGAF have picked up the latest issue of Famitsu, and revealed that Super Smash Bros. Brawl has garnered a perfect score from the Japanese magazine. Well, at least we now know it'll be worth all the delays.Brawl is only the seventh game in Famitsu history to receive a 40/40. The Legend of Zelda: Ocarina of Time was the first back in 1998, followed by Soul Calibur, Vagrant Story, The Legend of Zelda: The Wind Waker, Nintendogs, and Final Fantasy XII. Of course, Famitsu's score just represents the opinions of four reviewers, so we'll have to wait for more reviews to come out before we decide whether or not this is worth the purchase (yeah right).[Via Game|Life]

  • Japanese Smash Bros. commercials tease its nearing release

    by 
    Zack Stern
    Zack Stern
    01.05.2008

    GameTrailers shows three Japanese Super Smash Bros. Brawl commercials made of in-game and animated footage. We know you Smash fans have been shaking since Nintendo pushed back the fighting title; let these clips deliver your Nintendo-fighter fix before the February 10 North America release. (Japan gets it at the end of this month, while other territories have to wait even longer.)Keep your eyes peeled for random Nintendo background characters; that's our favorite game-within-the-game.See the other two videos after the break.

  • Nintendo: no plans for a Kirby Wii title

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.18.2007

    Despite Kirby's prominent appearance in the Wii's megaton title Smash Smash Bros. Brawl, Nintendo has no plans of giving the little pink vacuum cleaner his own game on the console, according to the UK's Official Nintendo Magazine.In the magazine's Q&A section, Nintendo's official response is: "There are no plans right now for a Kirby game on Wii but there are plenty of Kirby fans out there, so in the meantime look out for Kirby in the upcoming Super Smash Bros. Brawl which will be released in 2008."Though Kirby has always been best suited to 2D side-scrolling adventures, we're still a bit disappointed that Nintendo isn't considering any Wii love for the squishy mascot. We can't think of any clever waggle functionality, but wouldn't it just be fun to turn the Wii-mote on its side and let Kirby run free in a 2.5D adventure?[Via Wii Fanboy]

  • Smash Bros. Brawl dated for Europe ... at a 'later date'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.07.2007

    Since 'June 2008 or beyond' didn't exactly resonate with European Wii owners, Nintendo has quickly, albeit indirectly revised its update on the European release of Super Smash Bros. Brawl. In a statement responding to yesterday's concerns about Brawl missing from a tentative Q1/Q2 release list, Nintendo has said: "All Nintendo software titles launching in Q2 2008 have not been finalized or confirmed to date. Nintendo will communicate on all software titles launching in Q2 2008 for Wii and Nintendo DS at a later date" -- oh, except for Mario Kart Wii, that one's definitely coming Q2.Nintendo can dangle Mario Kart in our faces all its wants, but that won't change the fact that its stance on Brawl in Europe remains as vague as ever. Europe's used to waiting, so c'mon Nintendo, either end it with a swift kick to the dome or just lay the bad news on us.

  • Smash Bros. Brawl not expected in Europe until Q3 '08

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.06.2007

    Nintendo hates Europe: Confirmed? It's not the steadfast and ever-lingering sort of hate, but rather that insidious aura which prompts someone to suffocate you with a pillow as soon as you're comfortable enough to share a bed with them. After all, our gaming pals in Europe didn't have to endure entirely ridiculous waits for Metroid Prime 3 or Super Mario Galaxy, and managed to enjoy both excellent titles while they were still fresh in the memories of those on more privileged continents. Even next year's Mario Kart Wii got a spot on Nintendo's latest second quarter release list.Cross-over cartoon violence spectacular, Super Smash Bros. Brawl, was sadly omitted from said list, prompting Videogamer.com to politely ask Nintendo when Europe could expect its arrival. "If the game is not listed on the schedule up until the end of Q2 it is currently not due out until after that time," came the bloodcurdling answer. That places Super Smash Bros. Brawl in June at earliest, roughly four months after the game's American release in February. We hope this is nothing more than a precaution (would another delay surprise anybody?), as we simply cannot comprehend this level of cruelty being inflicted upon Europe intentionally -- and we watch the Royal Variety Performance every year.

  • Betting comes to Brawl with Spectator Mode

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    11.16.2007

    Those with a gambling addiction or who just simply "like to watch" are in for a treat when Super Smash Bros. Brawl finally (hopefully) launches in February 2008. Hot off the official Brawl website is the news that Nintendo's all-star fighter will include a Spectator mode, allowing players to sit back and watch the carnage without lifting a finger.Not content to simply let players observe each battle, Nintendo has also included a betting system, where players can use their hard-earned coins to wager on combatants during each Brawl battle. Winning can pay off big, but Nintendo has sweetened the pot even more by promising copious amounts of stickers to all the spectators, with the potential for "extra prizes."Of course, regular paranoid Wii online limitations still remain: you won't be able to see the names of any of the players you'll be watching, and Spectator Mode matches you with upcoming online battles automatically, so it doesn't seem like you'll be able to follow one fighter over a number of matches. And we don't even really know what those coins will do in the game. Still, everyone likes gambling, right?[Thanks, Brock_UK]

  • Dojo update: Get your taunt on

    by 
    Chris Greenhough
    Chris Greenhough
    11.13.2007

    Taunts may be more or less redundant, but they still littered our Melee sessions, and we expect the same will be true of Brawl. Today's dojo update gave us a first look at how we'll be able to goad our opponents in the game, so we see Link giving his sword a nonchalant twirl, Mario spinning his hat "whimsically," Snake hiding in his box, and Sonic giving us a quick shuffle of his feet.Each character has three different taunts, all of which can be executed by pressing certain directions on either the d-pad, or the Wii Remote's 1 and 2 Button.%Gallery-10206%%Gallery-6869%

  • King Dedede joins the Smash Bros Brawl cast

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    10.25.2007

    Warning! Challenger approaching! Every time we pop onto the Smash Bros Brawl website and see those words, our hearts go all a-flutter. This morning, the new competitor in the ever-growing Brawl cast is King Dedede, Kirby's recurring nemesis going all the way back to the original Kirby's Dream Land on the Game Boy.King Dedede is an addition to the "heavyweight" ranks of Brawl, joining Donkey Kong and Bowser as a slow, but powerful character. He sports a brutal hammer, a big belly, and -- we're crossing our fingers -- hopefully the ability to echo Kirby's most famous move by inhaling and shooting out his enemies, in a manner reminiscent of his boss battles.This brings the number of Kirby characters in Nintendo's fighter up from a meager one in Melee to an impressive three. Could other lonely franchise characters be receiving the same treatment?

  • Nintendo's Perrin Kaplan talks Smash Bros. Brawl delay

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.23.2007

    Though she's on her way out, Nintendo's VP of marketing Perrin Kaplan still finds some time to speak to MTV's Stephen Totilo regarding all things Nintendo. As history has repeatedly shown us, one of those things inevitably turns out to be the dreaded delay -- though perhaps it's not as dreaded when it comes to the holiday months. It seems Nintendo now joins EA and Capcom in seeing the sales sense in slippage. "And I think we're actually starting to look at the annual calendar differently," said Kaplan, justifying the February release of Super Smash Bros. Brawl. "The first two quarters of the year tend to be more quiet. But now we've seen some evidence of sales in that period." Avoiding the jostling of the year-end crowd is but one benefit, with the added development time yielding a game that's "absolutely as perfect as Japan knows it can be." Kaplan, who views the Wii and DS as being a little more integrated into people's (boring) lives, concludes via basketball metaphor that timing isn't necessarily everything. "I think a really good product can be a slam dunk any time of the year." A note of caution to other publishers considering delays: Let's not get carried away now. We don't want February becoming the new November.

  • Smash Bros Brawl's Pictochat level boggles the mind, but could be better

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    10.22.2007

    We're all very much amazed that someone decided to place a level in Super Smash Bros. Brawl based on the Nintendo DS's PictoChat functionality. With its adorable drawings and mishmash of hazards, the PictoChat world is bound to draw (haha) comparisons to Melee's Game & Watch arena: awesome in theory, annoying in practice.As excited as we are, we can't help but feel that Nintendo's missing a golden opportunity here. If the DS can have wireless connectivity to the Wii, why not give players the option of having someone draw the stage? The Wii could beam a tiny PictoChat clone program to the DS, where a fifth player could create and erase the terrain as the Nintendo Defense Force's favorite mascots duke it out. Please, Nintendo? Pretty please?