space-mmo

Latest

  • Ascent: The Space Game's Kickstarter will fund updated graphics

    by 
    Bree Royce
    Bree Royce
    10.06.2014

    When we last checked in on Ascent: The Space Game, the indie sci-fi sandbox MMORPG was already eminently playable, having launched on Desura and angling for a Steam greenlight. Now Fluffy Kitten Studios has posted a Kickstarter intended to fund specific upgrades for the game -- specifically, improved graphics and UI. In fact, the complete budget breakdown is provided on the Kickstarter page. Backer rewards include premium access time, credits, Steam keys, and ships. You could even get a planet named after you. The Ascent sandbox emphasizes freedom, colonization, exploration, trade, combat, farming, mining, ship customization, starbases, and co-op play with fully consensual PvP. The Kickstarter boasts of the game's 270 billion star systems. Massively spoke to James Hicks, founder and CEO of Fluffy Kitten Studios, back in April, when he explained to us his business model, his target audience, and how he's come so far by himself. As he put it then, "Have a look at what we've done, with one developer, in one year, on a shoestring budget for art, music, and sound. Do you want to see what we can do in another year, with more?" The Kickstarter seeks $35,000 and is already at 51% of its goal with 25 days to go as of the time of this writing.

  • The Game Archaeologist: Wing Commander Online

    by 
    Justin Olivetti
    Justin Olivetti
    07.06.2013

    Like many gamers who grew up playing the popular titles in the 1990s, Massively's Jef is understandably excited that Chris Roberts, creator of Wing Commander, is working on an original space sim MMO called Star Citizen. Jef is so thrilled, in fact, that he started a column anticipating the title. Jef's not alone; it seemed as though half of the internet went bananas when Roberts came out of the woodwork to announce his title and ask for a few coppers for funding. He got more than just a few, as gaming nostalgia is one of the most powerful forces known to mankind. Even if it can't be Wing Commander in name, gamers reasoned as they plunked down their money, it could be the Wing Commander MMO in spirit. Interestingly enough, there was an actual effort made to bring the well-known franchise to the MMO table back in the late '90s. A pair of projects, Wing Commander Online and Privateer Online, promised the thrills of the hit space saga with the expanse of the online gaming world. What happened and why aren't we playing one of these games today? Find out on this exciting episode of The Game Archaeologist!

  • Traveller AR trailer promises the galaxy

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2012

    Based on the long-running space-themed RPG, Traveller AR is coming soon to the iOS platform. The "AR" there stands for "augmented reality," as the title will use the much-ballyhooed AR feature to allow you to mingle the real and virtual world into one. Just as in EVE Online, players in Traveller AR will hop in a ship and fly out into the cosmos looking to make their fame and fortune. There will be three races and three classes (Scout, Spacer, Trader) to choose from at the start and well over 40,000 unique solar systems to explore and plunder. According to the game's trailer, Traveller AR space cadets can choose their own path to glory, including trading, missions, combat, and exploration. It looks like a crossbreed of a board game with a rudimentary space combat simulator, and the trailer gives a good overview of the UI and functionality in store for us. Hop past the break to see the future... today!

  • Astronaut: Moon, Mars, and Beyond developer talks educational mission

    by 
    Jef Reahard
    Jef Reahard
    09.01.2011

    Astronaut: Moon, Mars, and Beyond has been in the news a lot lately, but just who are the folks behind the educational MMO from NASA and Project Whitecard? A new piece at Gamasutra sheds a bit of light on that as well as a few more details about the project as a whole. "I'm originally a developer," says Project Whitecard CEO Khal Shariff. "I thought, 'oh, I could be a developer for the rest of my life, or I could start my own company.'" That company has some pretty lofty goals for its first MMO, including reaching out to millions of kids worldwide and getting them interested in STEM education (science, technology, engineering, and mathematics). "We are dedicated to using game technology to do things that, when somebody interacts with the game, it maybe leaves the world better or leaves somebody smarter," Shariff says.

  • GDC 2011: Bungie's MMO won't be WoW in space

    by 
    Jef Reahard
    Jef Reahard
    03.04.2011

    The top secret MMO project from Bungie continues to raise fan and industry eyebrows despite the absence of any real information about the title. The game, rumored to carry the code name Destiny, will be massively multiplayer, and it will be set against a space/sci-fi backdrop. Beyond that, it's anyone's guess as to what will actually emerge from the Halo-maker's secret laboratory. Joystiq has unearthed a blurb about the project from this week's GDC, wherein Bungie lead network engineer David Aldridge was overheard referring to the game as "massively multiplayer" as well as the fact that it won't be "WoW in space."

  • Moonbase Alpha takes one small step, goes live

    by 
    Jef Reahard
    Jef Reahard
    07.06.2010

    Ready for the federal government's first MMORPG? We're not either, but we're getting a taste of one possible future with today's release of Moonbase Alpha, a multiplayer simulation co-developed by the National Aeronautics and Space Administration (NASA) and Virtual Heroes. While the game is not technically an MMO as of yet, it will eventually feature a massively multiplayer version, in much the same way that the forthcoming Torchlight MMO started life as a smaller dungeon-crawler. Moonbase Alpha looks to immerse players in a "futuristic 3D lunar settlement. Their mission is to restore critical systems and oxygen flow after a nearby meteor strike cripples a solar array and life support equipment. Available resources include an interactive command center, a lunar rover, mobile robotic repair units and a fully stocked equipment shed," according to the game's website. The title currently features both single-player and two-, four-, or six-slot multiplayer gameplay. You can download it free of charge at the NASA website or on Steam. Don't forget to check out the gameplay trailer after the cut.