space travel

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  • Spaceship "force field" could protect astronauts on trip to Mars

    by 
    Donald Melanson
    Donald Melanson
    11.04.2008

    While there's certainly no shortage of folks working on sending robots to Mars, there's also thankfully a few researchers focusing on making the trip a bit more bearable (and survivable) for us humans, and a group from a consortium of different institutions now say they've made some real progress on that front. Their idea is to use a portable "mini-magnetosphere," which would protect a spacecraft from harmful solar storms and cosmic rays in much the same way the Earth's magnetosphere naturally protects the planet. That is actually an idea that has been around for decades, and was shown last year to be at least theoretically possible, but it has only now been taken beyond the realm of computer simulations. That was apparently possible thanks to the use of an unspecified "apparatus originally built to work on fusion," which allowed researchers to recreate "a tiny piece of the Solar Wind" and confirm that a small "hole" in the wind would indeed be all that would d be necessary to keep astronauts safe. Of course, the leap from the lab to an actual spacecraft is another matter entirely, but the researchers seem to think that there's quite a bit of promise in the idea.[Via PhysOrg, image courtesy of NASA]

  • Watch a video of Richard Garriott's geeky but enviable space voyage

    by 
    Samuel Axon
    Samuel Axon
    10.16.2008

    By now a lot of you know that Richard Garriott, creator of Ultima Online and Tabula Rasa, is in space. Sadly, since we didn't watch the live broadcast of his liftoff, we only know this through second-hand reports. But it's all going to be okay -- the NASA TV broadcast has been uploaded to YouTube, so if you missed it as we did then you too can watch an eccentric and wealthy nerd experience his lifelong dream. We've embedded it after the jump. Enjoy!Garriott lifted off on October 12th, carrying with him the DNA of Operation Immortality participants, including some Tabula Rasa players. Shortly after liftoff he displayed to the camera a Logos message to the camera on the spacecraft -- simultaneously an inspiring quote about space travel from a Russian scientist ("Earth is the cradle of humanity but mankind will not be in the cradle forever.") and a hint at upcoming additions to Tabula Rasa.[Via Joystiq]

  • WhiteKnightTwo to be unveiled on Monday, space to seem less far away

    by 
    Darren Murph
    Darren Murph
    07.26.2008

    Hold onto your dollar bills, y'all -- the WhiteKnightTwo is set to be unveiled (and swooned over) on Monday. We knew the fabled space tourism vehicle was set to be unwrapped this month, but knowing that said event is merely hours away just gets our juices flowin'. Richard Branson and "other dignitaries" are preparing to officially launch the ship at the Mojave Air and Space Port in California (a short drive from Zzyzx, we hear), and we're still being led to believe that test flights should begin as early as this fall. Hey, at least you know what you're doing next year if your ship comes in.[Via The Register]

  • Got space on the brain?

    by 
    Tateru Nino
    Tateru Nino
    06.12.2008

    Make a space in your life as well, to come and visit Spaceport Alpha and Spaceport Bravo in Second Life on June 14, the anniversary for these two fantastic sims. The International Spaceflight Museum (ISM), which resides on Alpha and Bravo, is a solely Second Life build, which provides exhibits and hosts events about real-world spacecraft and space exploration. A real-life organization has been created to support the museum; the ISM Corporation, a Kansas non-profit corporation.

  • XCOR's Lynx aims to enter space tourism business in 2010

    by 
    Darren Murph
    Darren Murph
    03.26.2008

    Crazy though it may be, XCOR's looming Lynx isn't the first rocket ship built to take Earthlings to outer space, but it's definitely taking a different approach than that of the SpaceShipTwo. Unveiled as the "sports car of commercial spaceflight," the smallish craft is only designed to carry two individuals (or a driver and cargo), meaning that you and your SO will have to take turns shooting up to some 61-kilometers above the ground. Reportedly, Lynx would be fueled by a kerosene / liquid oxygen mixture and could take off and land from traditional airstrips, and while it could manage several flights per day, each one is only slated to last 25 minutes. Sadly, the $64,000 (likely more, actually) question of how much this joyride will cost has yet to be answered, but optimistic minds are hoping to see test flights commence in 2010.[Via NewScientist]

  • SpaceShipTwo, White Knight Two designs unveiled: aren't they cute?

    by 
    Evan Blass
    Evan Blass
    01.23.2008

    As expected, Sir Richard Branson has just unveiled the final designs of SpaceShipTwo and White Knight Two, Virgin Galactic's planned commercial "spaceliner" and its corresponding carrier plane. At today's American Museum of Natural History launch event, Branson once again reiterated his lofty expectations for space tech in general and the six-passenger vehicle in particular, promising to promote privatization and more widespread research by offering outside organizations access to its launch system schematics. So far, Virgin has reportedly signed up 200 committed passengers willing to pay $200,000 for a 2010-or-later suborbital flight, but for now, all they can do is look at the pretty pictures in the gallery below.%Gallery-14508%

  • NASA to launch MMO?

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.17.2008

    With six (that I can think of off the top of my head) MMOs releasing this year (and probably twice that number in development), why not another? MMORPG.com is reporting on a press release from the National Aeronautics and Space Administration that the space agency is investigating the idea of creating their own heavenly MMO.The Learning Technologies (LT) arm of NASA was created to support education in science, technology, engineering and mathematics (something they call "STEM") through innovative technologies. MMOs definitely fall into that "innovative technologies" category, and NASA know it. Not wanting to get left behind, LT is looking at developing an educational MMO that lets players accurately simulate science experiments, practice repairing high-end NASA equipment, experience microgravity... basically live the life of an astronaut. Most kids list "astronaut" as one of the things they want to be when they grow up, so being able to virtually live out that dream is nothing short of amazing.While this may not appeal to every gamer, some of the comments made in the press release regarding MMOs might, primarily: "The power of games as educational tools is rapidly gaining recognition." About time someone recognizes that! What's more, they go on to say that MMOs (or "synthetic environments" as NASA calls them) are the perfect "hands-on" tools to teach complex subjects, and help develop strategic thinking, interpretative analysis, problem solving, plan formulation and execution, team-building and cooperation, and adaptation to rapid change. In short, they can edumacate people. Perhaps the understanding that NASA (a federally funded entity mind you) has about MMOs will help change how the rest of our government views gaming. And maybe the space explorers will finally take us where no gamer has gone before... true legitimacy.

  • Astronauts repair torn solar panel in seven hour spacewalk

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    11.04.2007

    Astronaut Scott Parazynski pulled the short straw (probably on purpose: you know what these astronaut types are like) and had the task of repairing the ripped solar array on the International Space Station. Mission complete, as Parazynski managed to move the guide wires that caused the damage out of the way and "stitched" together the two and half feet rip, the whole time managing to avoid touching the panels and their 100 volt charge. It's the furthest any astronaut on the ISS had been outside the cabin, and as such it took an hour to get there on a 90 foot robot arm. What would we do without duct tape?[Via Crave]

  • Goodbye dollar, hello QUID: intergalactic currency proposed

    by 
    Evan Blass
    Evan Blass
    10.08.2007

    Does it say something about our priorities as a species that before space tourism has even been proven safe for and desirable to the masses, people are already coming up with ways to spend money in zero gravity? Well according to a group of researchers from the University of Leicester and the UK's National Space Centre, the payment methods we use here on Earth would not make for viable space currency -- due to sharp edges or radiation-prone magnetic strips -- and would need to be replaced with something more suited to the environment. Enter the Quasi Universal Intergalactic Denomination (or QUID -- clever Brits), a stackable, molded chip made of the same material used in non-stick pans, and lacking the chemicals or sharpness inherent to paper, plastic, and coins. The inventors peg the current exchange rate for the QUID at £6.25 to 1Q, which seems not only completely arbitrary, but fairly unnecessary, considering that we'll have already spent all our Earth money (and probably re-financed the house) to pay Sir Richard for the damn flight. Keep reading to peep all five colorful denominations...[Via BBC]

  • NASA develops inflatable lunar habitat

    by 
    Jeannie Choe
    Jeannie Choe
    03.02.2007

    As much as we wish this was some type of anti-gravity bouncy castle, NASA's current experiments with inflatable structures are intended for slightly less entertaining implementation on the moon, where crews will use them as outposts for research, testing, storage, and living. NASA's contractor, ILC Dover, has presented a capsule-like prototype that's 12 feet in diameter and made of multilayer fabric. It's currently being evaluated for emerging technologies such as flexible structural health monitoring systems, self-healing materials, and radiation-protective materials. In addition, they showed a connecting smaller inflatable structure that served as a demonstration airlock. To justify these solutions, the team's next step is to perform studies comparing inflatable and rigid structures for crew habitats.The modular airtight inflatables are favored for being lightweight and adaptable, and if all goes well, the first extended-stay lunar missions could start as early as 2020. [Via Primidi]