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  • Todd Howard, Game Director and Executive Producer at Bethesda Game Studios, speaks as he introduces the video game "Fallout 4" during video game publisher Bethesda Softworks media briefing before the opening day of the Electronic Entertainment Expo, or E3, at the Dolby Theater in Los Angeles, California June 14, 2015.   REUTERS/Kevork Djansezian

    Bethesda is making major changes to its engine ahead of ‘The Elder Scrolls 6’

    by 
    Igor Bonifacic
    Igor Bonifacic
    11.03.2020

    The overhaul on our engine is probably the largest we’ve ever had, maybe even larger than Morrowind to Oblivion,” Todd Howard said in a recent interview.

  • video game

    Bethesda says 'Elder Scrolls 6' details are years away

    by 
    Igor Bonifacic
    Igor Bonifacic
    05.11.2020

    Bethesda marketing vice president Pete Hines told fans this weekend the company won't have any details to share about the latest Elder Scrolls game anytime soon.

  • Bethesda

    'Starfield' could be 'Skyrim' in space

    by 
    Mat Smith
    Mat Smith
    06.10.2018

    So it's not all sequels and ports. Bethesda revealed its next big single player project, Starfield. It centers around, er, outer space, has an aesthetically pleasing logo and the company wants us to get really hyped about it. And so it should: This is Bethesda's first new franchise in 25 years. We really want to hear more about it and how the company will bring its reliably deep gameplay and character development systems to space. Stay tuned.

  • TUAW's Daily App: Gravity Wars

    by 
    Mike Schramm
    Mike Schramm
    01.10.2011

    Last week while we were at CES, I asked our editor-in-chief, Victor Agreda, for one of his favorite iPhone games, and he told me one that I'd never heard of: Gravity Wars. It's a very retro affair -- the idea is that you control a pixelated ship and fire, given an angle and speed, at another ship on a starfield. Your lines are drawn out as you fire on the screen, and the goal is to navigate the complicated gravity to hit the opposing ship. It's simple, but very interesting -- you end up calculating some really complicated shots as you try to take the other ship down. There's a free and a paid version of the app, but there's no difference between them -- the idea is that if you like the game, you'll buy it from the author for just 99 cents. Note that the app's settings are unfortunately stored in the Settings app on your iPhone or iPod touch, since this is an old school title. And, of course, there's no Game Center integration or any other bells or whistles. This one's still fun, but it's retro in both graphics and iOS features.