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  • It's-a Mario World: Mario's Many Professions, Part 2 of 2

    by 
    kenneth caldwell
    kenneth caldwell
    07.10.2008

    We're back this week with the riveting conclusion of our two-part feature on Mario's professions. Last week, we uncovered some startling truths about Mario's early career, how he hit the scene as a kind-of carpenter with plumbing skills who was also licensed to prescribe medication and scale the throne of a tennis god. Then there was that whole dressing up like an Indian thing, which pretty obviously pointed to prurient debauchery.Anyway, the weird keeps on trucking. We've yet to reveal (or remind you of) Mario's part-time endeavors after 1991, back when he dropped a POW on a Pawn Shop, faced eviction from the kingdom's sewer-ghetto and struggled through 'shroom addiction. Yeah, this hero has been a long time in the making, but for the purposes of this feature let's focus on his game appearances and the types of jobs he had in them. Onward to the gallery! It's-a Mario World is a weekly feature in which the ubiquity of Nintendo's flagship character is celebrated: We'll incessantly ruminate about mustache wax, debate the curious whereabouts of the princess and covet the luminous power stars strewn about the galaxy. Check back here every Thursday to find out what strange and wonderful thing has got us tipping our caps.

  • It's-a Mario World: Mario's Many Professions, Part 1 of 2

    by 
    kenneth caldwell
    kenneth caldwell
    07.03.2008

    Welcome to another edition of It's-a Mario World, where we seemingly spend more time blathering about Mario games than we do playing them. In last week's feature debut, we presented a gallery detailing some of the elusive pickups of Mushroom Kingdom history. This week, we begin a two-part catalogue of our hero's job experience, analyzing the many professions Mario has belonged to in his 27-year career, and in what capacity. Attempting chronology and comprehensiveness, this is indeed Mario's Super Résumé.Not content with the popular belief that Mario is simply a plumber by trade, we've scoured the known Nintendo universe to find out exactly what else he has been. Considered altogether, the results are pretty impressive. More than a mere adventurer, Mario has championed everything from the assembly line to the tennis courts. Refer yourself to our gallery where you'll be shocked and amazed at the varying talents of our red-capped protagonist. It's-a Mario World is a weekly feature in which the ubiquity of Nintendo's flagship character is celebrated: We'll incessantly ruminate about mustache wax, debate the curious whereabouts of the princess and covet the luminous power stars strewn about the galaxy. Check back here every Thursday to find out what strange and wonderful thing has got us tipping our caps.

  • It's-a Mario World: Rare Power-ups

    by 
    kenneth caldwell
    kenneth caldwell
    06.26.2008

    var digg_url = 'http://digg.com/nintendo/It_s_a_Mario_World_Rare_power_ups'; Welcome to the inaugural edition of It's-a Mario World, Nintendo Wii Fanboy's newest feature about one of Nintendo's oldest characters. Every Thursday, we'll bring you a fresh perspective on Mario games and culture, emphasizing his lesser-discussed titles and memorable game content for your nostalgic enjoyment. In this first issue, join us as we reminisce about Mario's hard-to-find power-ups.You know the common fare: Mushrooms, flowers and stars comprise the mainstay arsenal in any Mario game, and other traditional items like golden coins and 1-ups are found in sequels and off-shoots everywhere. But what about the obscured items of Mushroom Kingdom history, the rare perishables you rationed and strange pick-ups you briefly adored? Why didn't they catch on? Were they too uncouth for mainstream appeal? Let our gallery shed some light on these shadowy items of utmost rarity. It's-a Mario World is a weekly feature in which the ubiquity of Nintendo's flagship character is celebrated: We'll incessantly ruminate about mustache wax, debate the curious whereabouts of Princess Peach and covet the luminous power stars strewn about the galaxy. Check back here every Thursday to find out what strange and wonderful thing has got us tipping our caps.

  • Send in the cosplayers

    by 
    philip larsen
    philip larsen
    06.03.2008

    Cosplayers are perpetual purveyors of entertainment. Die-hard fans never miss a chance to dress up, while some fans would rather die. Some do it so well that everyone becomes a fan, if only for a moment. Anyone grossly offended by the glory of cosplay should look away now (we're kidding, keep reading), as we present the new Guiness World Record for "Most Video Game Costumes in One Place."It is estimated over 600 fans showed up to A-Kon 2008 dressed in video game attire, easily besting the previous "record" of 80 Marios. Characters from all walks of Nintendo life were found at A-Kon, and we've gathered a few of the best to check out after the break. Cosplay done right looks rad.

  • Friday Video: Mario has finally had enough

    by 
    David Hinkle
    David Hinkle
    04.18.2008

    Frankly, we're amazed it has taken the plumber this long to blow a gasket. For how many times that princess gets kidnapped and how much of a scared punk his brother is, if we were Mario, we would've cut the cord ages ago. But hey, that's just us.For all of you who think seeing pixelated violence and blood, consider this NSFW. The rest of you unconcerned with this, hit the play button above and peep the video.[Note: Of course we love Luigi, but face it, folks: the guy couldn't beat his way out of a wet paper bag.]

  • Rock Band Mushroom Drum Pads: nearly too awesome to hit

    by 
    Darren Murph
    Darren Murph
    04.09.2008

    Until very recently, Rock Band on the Wii was little more than a pipe dream. Still, that didn't stop Jennifer and Vance from whipping up what's likely the hottest Rock Band drum kit mod we've seen to date -- one Mario and friends would unquestionably appreciate. We doubt the shrooms will help those fragile pads resist breakage if you're heavy-handed by nature, but it's entirely likely to make rocking out that much more fun when banging on these guys. Leap on past the break for a video demonstration, and check the read link for lots more pics.

  • Playable Paper Super Mario... no really, he's made of paper

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.07.2008

    Taking Paper Mario to its logical -- albeit extreme -- conclusion, an artist / DIY'er named Keith Lam has created the first physical, playable implementation of Super Mario Brothers. By emphasizing Mario's movement on the background, and turning the "TV" into the object which moves, the character appears to traverse the familiar landscape of SMB, complete with collision detection, brick movement, and mechanized jumping. The "system" is built using a chain-driven platform, which is shakily directed with an actual NES (well, Famicom) controller, thus allowing for some game play -- though with response times like this, you're better off just watching. Speaking of, check the video after the break and see the system in action.[Via Wired]

  • E307: SMG developer walkthrough - Stardust Galaxy

    by 
    Eric Caoili
    Eric Caoili
    07.16.2007

    This latest Super Mario Galaxy video doesn't introduce any new outfits like the last developer walkthrough, but it does demonstrate star-hopping, gravity tricks, and other essential skills for traveling in this 3D platformer. The latter half of this two-minute movie even features that curious portion of the E3 trailer in which the level builds itself as Mario moves around.How will we make it to November 12th without our heads exploding from all this exciting media? Collect five star shards and fly past the post break for the embedded video.%Gallery-4735%

  • E307: SMG developer walkthrough - Honey Bee Galaxy

    by 
    Eric Caoili
    Eric Caoili
    07.12.2007

    Of all the scenes we spotted in yesterday's Super Mario Galaxy trailer, the ones that excited us most were the moments we saw our mustachioed protagonist bedecked in his bee and Boo outfits. Tears of joy came to our eyes, salty with the nostalgia of Super Mario Bros. 3's frog suit, raccoon leaf, and other fondly-remembered power-ups.GameTrailers has a six-minute developer walkthrough of Honey Bee Galaxy, explaining the game's two-player mechanics and Mario's bee apparel along the way. Buzz past the post break for the video honeypot and an awkward clip in which Mario gropes a distressed queen bee.See also: Hands-on with Super Mario Galaxy

  • E307: Super Mario Galaxy screenshots and trailer

    by 
    Eric Caoili
    Eric Caoili
    07.11.2007

    var digg_url = 'http://digg.com/nintendo_wii/New_Super_Mario_Galaxy_E3_Trailer'; Mario in a bee outfit! Flying around as a ghost! Hanging onto a Thwomp! If you missed the Super Mario Galaxy trailer that premiered at Nintendo's E3 press conference this afternoon, we've got the video embedded for you past the post break. Our image gallery has also been updated with new treats for you to tweak your mustache to. November 12th couldn't come sooner!%Gallery-4735%

  • Mario tote for toting whatever people tote

    by 
    JC Fletcher
    JC Fletcher
    06.26.2007

    First, a confession: we have no idea what people use tote bags for. Toting things, obviously. But what? They're too big to be purses and too small to be overnight bags. However, we like totes because they're called "totes" and give us a reason to say the word "totes." This one's got a Mario pocket on it, and some appliqued Super Mario Bros. 2 items. It's great work, available from Etsy seller TheFennec for a scant $10. The Sub-Space version looks just like this one, but black, and full of coins. Also, like all of Sub-Con, it's just a dream.[Via Wonderland]

  • Weekly Webcomic Wrapup: afterlife edition

    by 
    Ross Miller
    Ross Miller
    06.09.2007

    Joystiq patron Mobat555 sent us the above image answering the question of where do all those Mario's go once the fall into that seemingly bottomless void. We don't know who made this fine work of art (if you do, please tell us), but we love it. Update: The above image was created by Bill Mudron that he reportedly drew for Life Meter Comics back in late March. Check out more of his work at Excelsior Studios.Here are our picks for the best game-related webcomics this week. Be sure to vote for your favorite! (And definitely tell us about some gaming comics we might have missed -- we're always looking for more.) Your future says ... From the makers of Beam Kings Can't touch this Super freak Dance Dance Domination Overlord of the year Remembering, old school Retreat to the citadel Extra baggage

  • Super Smash Bros. Brawl still on for 2007

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.23.2007

    It's tough going to the party without a date. Earlier this week, Nintendo laid out its release plans up until September 2007, notably leaving a still dateless Super Smash Bros. Brawl out of the whole affair, forcing it to watch as Metroid Prime 3 marched to the ball with an alluring 20th of August on its cannon arm. With no solid release window in sight, the Wii's frantic fighter must have considered going on a lonely drinking binge and slipping into a coma until 2008. That is, until Reggie Fils-Aime administered an unforgiving slap to the face and instilled hope once more. Speaking at the recent Nintendo Summit in Seattle, the Nintendo of America president confirmed that the musically rich Super Smash Bros. Brawl and Super Mario Galaxy would both be out before your Official Iwata Swimsuit 2007 calendar becomes worthless. The Legend of Zelda: Phantom Hourglass for DS was given similar assurances and will likely join the anticipated Wii duo in this holiday season's battle for shoppers. You'd best start stocking up on that financial ammunition.

  • The real Mario Party

    by 
    James Konik
    James Konik
    05.11.2007

    There's a party going on tomorrow and the Tanooki got a sneak preview of the decor. It's a full-on Super Mario themed bash, complete with all the stuff you'd expect to find in a Mario game. This fantastic Chain Chomp piñata is just waiting to be smashed, hopefully by a jumping kid in a Mario costume. Seriously, if there's an invite going free, we'd love it.Head past the break for the giant Pirahna Plants and chocolate coins!

  • The galaxy awaits Mario's big return

    by 
    James Konik
    James Konik
    05.07.2007

    With only a few months to go before the release of Super Mario Galaxy, expectations couldn't be higher for Nintendo's flagship hero. The title was recently confirmed for release this year, leaving our Nunchuk thumbs quivering in anticipation.Mario is carrying a lot of weight on his shoulders, however. The groundbreaking titles, from the original Super Mario Brothers through to Super Mario 64 (sorry, Mario Sunshine), were more than great games; they also defined their platforms, setting new standards both technically and in terms of design.It's no surprise then, that bloggers are starting to make demands for what they want to see in the new release. Check the link to see what people want this time around, and let us know what you want included.

  • Mario Strikers Charged - dribbling ever closer

    by 
    James Konik
    James Konik
    05.05.2007

    There's a new microsite for Mario Strikers Charged. There is little more than a promo video and some boxart at present, but more is apparently on the way. We got a quick look at the game last month, and thought it seemed pretty fun, particularly in multiplayer. The game will feature online play, the first to do so in Europe and Australia, with ranked matches limited to players in the same region. You'll also be able to swap friend codes for unranked matches - friend codes will be assigned to your Mii rather than your console, so if you happen to share a console with someone whose friends you hate, you won't have to play them.We're also looking forward to trying the Mega Strikes: where the ball splits into five shots, which your opponent has to block with the Wiimote. Taking multiple shots at the keeper always used to get us in trouble at school, but here it's positively encouraged - you'll get a goal for each one that hits the back of the net.Mario Strikers Charged kicks and screams its way into Europe on May 25th, with other regions to follow.

  • Miyamoto more influential than Nelson Mandela: Confirmed

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.03.2007

    It seems you're not just Time Magazine's overall person of the year, you're also the most influential. At least when it comes to influencing a poll on the 100 most influential people of the year. After being nominated for Time's own top 100, it comes as little surprise to see Nintendo's legendary designer, Shigeru Miyamoto, place highly in the list constructed by internet users. With an average rating of 75 (out of 100) and 129,573 votes, the Mario maestro places 9th and effortlessly defeats the likes of Oprah Winfrey (43rd), George W. Bush (97th), George Clooney (26th) and Nelson Mandela (24th). Sure, the anti-apartheid, pro-democracy Nobel Peace prize winner wasn't involved in the creation of a new video game system this year, but we'd be remiss not to point out the amusing and somewhat bizarre priorities of voters.And what of the list above Miyamoto? There you'll find Kiefer Sutherland (8th), J.K. Rowling (6th), Dane Cook and, nestled snugly in first position, Rain (who?). Time Magazine's own list wisely does away with rankings and lumps the designer on page 92, but not before suffering a critical lapse in sanity and asking Johnathan "Fatal1ty" Wendel to extend his fingers beyond the WASD keys. Noting that Miyamoto "opened the world" to a host of "people who never even wanted to visit it before" is about all Wendel's article can manage before losing the plot and discussing his 12 championship wins, ultra-performance PCs and how he'll spend the rest of his life "championing video gaming as an equal to pro football or basketball." Good thing he didn't write the Mandela bit, then.

  • Today's "looks good on paper" video: Super Paper Mario commercial

    by 
    Kevin Kelly
    Kevin Kelly
    04.08.2007

    You've already been able to see some of our impressions of Super Paper Mario from GDC and watch the first 30 minutes of the gameplay, but watch the first TV commercial? Not until now.The "Wii would like to play" campaign is slightly creepy, just because we don't want shadowy Nintendo agents watching us while we get our game on ... but if they come bearing Wiis and games, we wont complain too loudly.You can also watch the introduction of the game after the jump. It's a lot shorter than the 30 minute gameplay video, and much easier on the patience. With all of the videos available, where's the game already? Looks like fun.

  • A few more Itadaki Street screens

    by 
    JC Fletcher
    JC Fletcher
    04.06.2007

    Any time mascot characters from different game companies converge, it's a big deal. As mascot-converging deals go, it doesn't get much bigger than Itadaki Street DS, which forcefully jams the worlds of Dragon Quest and Mario together onto a game board. There's also the fact that another long-time Square Enix franchise heading to the DS is likely to cause a sales supernova. We enjoy keeping tabs on this game in anticipation of that upcoming cosmic event.While you wait for that June 21st release date, and ponder learning how to read "slime" in Japanese (????????????), why not take a look at some new screenshots?

  • Time to reinvent Sonic the Hedgehog, says Sega

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.29.2007

    So, we agree then. In speaking to Newsweek's N'Gai Croal about the Olympic pairing of Sonic and Mario, Sega of America president, Simon Jeffery, echoes a widespread sentiment that it's time to give Sonic a bit of a reboot. "We are actually undergoing a fairly considerable refresh of Sonic as an intellectual property, as a character," says Jeffery. "Sonic on the Wii is probably the first product that's come to market that reflects that. We're not going to be bringing another game out on the other platforms for quite some time, because we feel that it is time to reinvent Sonic, to make Sonic contemporary again." If Sonic and the Secret Rings was the first step in revitalizing a franchise gone astray, it certainly wasn't a very good one. In fact, it turned out to be more like a drunken waddle out of bed before careening down a flight of stairs. Still, it's reassuring to see that Sega is, at the very least, attempting to reestablish their fallen mascot as a character that could convince you to buy his game. Unless, of course, that's still happening... "At the same time, even the recent 360 and Playstation 3 games have sold extremely well," continues Jeffery. "Sonic is still an extremely endearing character; there's still a lot of love for Sonic out there in consumerland." If gamers are trying to send Sega a message, it's getting garbled in consumerland's confusing postal network. If we truly want a Sonic reboot, we'll have to stay away from the hedgehog until he gets his 3D act together. Perhaps a little help from Mario and Miyamoto will set him back on track by the time the 2008 Olympics arrive.