super meat boy

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  • Super Meat Boy coming to XBLA before WiiWare, aiming for summer release

    by 
    Ben Gilbert
    Ben Gilbert
    02.22.2010

    In this week's meat-related game news, Super Meat Boy devs "Team Meat" (a.k.a. Edmund McMillen and a few others) has confirmed the game's release for XBLA with the above screen via its Twitter account. The studio further confirmed the news to IGN, who also found out that the team is hoping for a summer release. According to the report, SMB will find his way into thousands of inglorious deaths on the Xbox 360 first, with WiiWare and PC/Mac support coming afterward. No PSN release was announced, but the team would say that it has the little meaty platformer up and running on a PlayStation 3 dev kit. The reason for the move is said to be at least in part due to the space restrictions enforced by Nintendo and Microsoft, with the latter offering more space and thus more options for extra content. Super Meat Boy is claimed to be "about half finished," with the game's developers hoping for a summer release, just in time for grill season. Talk about synergy! Source 1 - Super Meat Boy Twitter account Source 2 - IGN

  • Independent Games Festival 2010 finalists announced

    by 
    Griffin McElroy
    Griffin McElroy
    01.04.2010

    The contenders for the 12th Annual Independent Games Festival awards have been announced today -- you can find the full list of finalists after the jump. In addition to the Seamus McNally Grand Prize (nominees for which include Joe Danger and Super Meat Boy), there are specialized categories recognizing excellence in art, design, audio, and technical achievement. There's also the Nuovo Award, which honors "abstract, shortform, and unconventional game development." Previous winners of the Nuovo include N+ co-creator Mare Sheppard and Passage developer Jason Rohrer. We find ourselves particularly invested in this year's awards show, as -- deep breath now -- AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard For Gravity was nominated for Excellence in Design. We've got, like, a million jokes we still want to make about that game title, but we're running out of opportunities to do so.

  • Nintendo dates Endless Ocean 2, Pokemon HeartGold, more

    by 
    JC Fletcher
    JC Fletcher
    12.14.2009

    Nintendo's Q1 release schedule is as packed with new information as all Nintendo release schedules are. In addition to the announcements we've already covered, Nintendo confirmed the March 14 date for Pokémon HeartGold and SoulSilver. Endless Ocean 2, another game Nintendo has been silent about since E3, is now called Endless Ocean: Blue World, and e-divers will be able to start exploring it on February 22. Some big WiiWare indies are on the way in Q1, including And Yet It Moves and Super Meat Boy. See the full list of releases, including a series of unannounced, Nintendo-published DSiWare games, after the break.

  • Exclusive: The new Super Meat Boy comic

    by 
    Justin McElroy
    Justin McElroy
    09.28.2009

    Trailers are fine, but we're true renaissance men at Joystiq with an appreciation for all forms of artistic expression. That means that in addition to the crass populism of video game trailers, we can also appreciate the refined non-motion of comics about video games. In that vein, we're proud to be the first to bring you this comic about the upcoming WiiWare release, Super Meat Boy. Just in case they're not up for the cerebral challenge, we've also put up a new trailer for the game. You know ... for the common people. %Gallery-74107%

  • The Joystiq Free Game Club: Time Fukc

    by 
    Justin McElroy
    Justin McElroy
    09.18.2009

    Yes, the Free Game Club is back -- only for one man would we resurrect this classic feature. While we wait not-so-patiently for Super Meat Boy, creator Edmund McMillen has given us Time Fkuc (yes, all orders of the second word's letters are acceptable) to gnaw on. As with most of McMillen's Flash platformers, explaining its gameplay is almost as difficult as understanding its meaning (if there even is one). Suffice to say the game's mechanics play with time, dimensional shifting and forms part of, according to the release, "an allegorical game about stuff you've never experienced." McMillen continues to have an incredibly fresh perspective that hasn't disappointed yet: Time Fkuc is no exception. It's lovely, with better animations than the art would suggest, and a really cool soundtrack. Plus, it's free! If you're still not convinced, there's a trailer after the break, placed there because it contains a bad word and is ... well, it's kind of unsettling.

  • Super Meat Boy character select screen reveals playable Alien Hominid [update]

    by 
    Ben Gilbert
    Ben Gilbert
    07.05.2009

    Things are on the up and up for Super Meat Boy developer Edmund McMillen. After releasing This is a Cry for Help last year and subsequently announcing SMB for WiiWare, he put his indie cred on display for the world in adding Braid's Tim to his upcoming game. And now, during a live video interview with Bytejacker, McMillen revealed The Behemoth's Alien Hominid as another playable character! Quickly panning to his computer screen during the interview and teasing it, one of our wonderful readers snagged a screen grab so we could share it with the world. Now the real question: Castle Crashers characters playable as well? Hmmmm, McMillen? Hmmm? (We love you. Please?) Update: It was pointed out by a few astute Game Informer readers in the comments section that Alien Hominid was actually revealed as a playable character in a recent issue. Sorry, folks! (Thanks, Zack!)

  • Nintendo celebrates one year of WiiWare

    by 
    JC Fletcher
    JC Fletcher
    05.12.2009

    On May 12 of last year, Nintendo of America launched the WiiWare download service with Final Fantasy Crystal Chronicles: My Life as a King, LostWinds, Defend Your Castle, Pop, VIP Casino: Blackjack, and TV Show King. Today, on the one-year anniversary of that launch, Nintendo sent out a video featuring the highlights of the service's 81-game lineup.For all the complaining Nintendo fans do about WiiWare, and Nintendo system releases in general, all the games presented in this video make for a pretty strong year of releases. In the press release about the anniversary, Nintendo gave us reasons to be excited about the next year of WiiWare, including Cave Story, Icarian: Kindred Spirits, Super Meat Boy, Cave Story, Bit.Trip: CORE, Cave Story, Final Fantasy IV: The After Years and CAVE STORY.

  • Braid's Tim makes time for Super Meat Boy

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.29.2009

    Meat Boy isn't the only fleshbag to make an appearance in Super Meat Boy for WiiWare. Turns out that Braid's Tim will also be an unlockable character. How did these two indie darlings collide and not produce so much heat as to create an insta medium-rare hamburger? Turns out that Super Meat Boy's Edmund McMillen also did the character design for Tim -- so, you know, it's only natural he'd make an appearance in this game ...Much like Tim, Super Meat Boy still has plenty of time to release details and potentially offensive ads before its launch later this year.[Via ThatVideogameBlog]

  • This Week on the Nintendo Channel: GDC Returns

    by 
    David Hinkle
    David Hinkle
    04.27.2009

    You all know how it goes for the Nintendo Channel. Each week, we get a bunch of videos, and then some demos that were available for the last month. This week it's all about GDC, apparently, with a pair of interesting videos for Super Meat Boy and Swords & Soldiers. So, boot up your Wii to check those out, or just hop past the break for a less entertaining list of what's there.

  • Super Meat Boy ad may be super offensive

    by 
    JC Fletcher
    JC Fletcher
    04.27.2009

    Uh, wow. This ad for Super Meat Boy, posted by Edmund McMillen on his blog, attempts to market the WiiWare platformer by offending a) vegetarians, and b) everyone else. "Hitler was a vegetarian ..." the ad reads. "Don't be like Hitler." We understand that it can be difficult to make money on WiiWare, but we wonder if Godwinning your own game is really going to help.It's kind of too bad. We think the Meat Boy-in-butcher's-diagram design of the ad is cute, but the text makes it all but impossible to pay any attention to the picture.[Via Destructoid]

  • WiiWare's Super Meat Boy compared to Flash version, demo promised for E3

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.07.2009

    Edmund McMillen has posted the first side-by-side comparison of Super Meat Boy's new WiiWare incarnation (left) and its original Flash version. He explains that the background in the WiiWare slide is a mock-up and that the final product will be "crap your pants awesome," with more depth and lighting.The plan is to have a playable demo ready by June 1 for E3. That's a good sign that the game will be ready for a release "by the end of the year." Although we have all the faith in the world in Meat Boy's success on Wii, we've learned that Q4 is not kind to downloadable titles. Hopefully, the adorable Meat Boy will release in late summer.

  • Super Meat Boy sliced up for WiiWare

    by 
    Justin McElroy
    Justin McElroy
    01.22.2009

    God, we love being right. Remember back in November of 2008 when we told you it was time to get on the Edmund McMillen bus? Well, a teaser site has just been launched for Super Meat Boy (which McMillen co-created), and it's sporting a big, fat WiiWare label. See!? Blowing up! Looks like you'll be able to get your hands on it in the fourth quarter of this year.If you're unfamiliar with the original Flash game, which plays sort of like a meatier (literally) N+, you can get a sample of what to expect right here. We'd love to be playing it ourselves, but we've got a full day of looking smug and satisfied planned.[Via IGN]

  • Gish creator's Super Meat Boy splattering onto WiiWare

    by 
    JC Fletcher
    JC Fletcher
    01.21.2009

    Edmund McMillen, creator of indie hits like Gish and Independent Games Festival award nominee Coil, has announced an updated remake of one of his deep cuts, co-created with Jon McEntee: the Newgrounds Flash game Meat Boy, a platformer similar to Metanet's N series, but with more persistent blood dripping. McMillen announced the game on his blog as a release for Mac, PC, and a "secret" platform. And then the official website opened, featuring a prominent WiiWare logo. According to the blog entry, the game should be out "by the end of the year".World of Goo sent a clear message: if you are a known indie developer who likes it when people give you money and then download and play your games, perhaps you should consider WiiWare.[Via Offworld]