superhot

Latest

  • Never leave bullet time in SUPERHOT, a unique take on first person shooters

    by 
    Frank Spinillo
    Frank Spinillo
    05.14.2014

    Unlike your typical first-person shooter, in SUPERHOT, time only moves when you move. This gives you the ability to strategically plan out your approach. If you've played Braid before, the mechanics will feel familiar, as elements of the game speed up and slow down with each step forward or back. After completing the 7 Day First Person Shooter challenge, an event where teams from all over come together to build a new FPS in just a week, the team moved onto Steam's Greenlight program, where it made it through in just a weekend. Now they're turning to Kickstarter to help move the game further along. After just a few hours, they're on their way to reaching their funding goal of $100,000. If you're on the fence about helping out, you can try your hand at slowing enemies and bullets to a crawl with a browser-based demo. SUPERHOT isn't the first game to use bullet time (remember Max Payne?), but the game offers a fresh spin on an otherwise repetitive genre. Who knows, maybe the game can even teach Zack Snyder a thing or two about slow-motion action scenes.

  • Time moves when you move in innovative FPS, Superhot

    by 
    Jessica Conditt
    Jessica Conditt
    05.14.2014

    This game is really hot, folks. How hot is it? Superhot, obviously. In Superhot, players control an assassin and time itself, simply by walking – when you move, time moves. When you stand still, time halts, giving you time to plot out strategies for dodging flying bullets, picking up guns from the bodies of fallen foes, and shooting enemies in the face. Basically, you are The One, Neo. If one of those time-controlled bullets hits you, you're dead, but The Superhot Team promises no reload screens; you're thrown right back into the action. Superhot has been on the scene since August 2013, when the team created it for the 7-Day First-Person Shooter challenge. It was Greenlit on Steam that September, and it received an Honorable Mention for the Nuovo Award in IGF 2014. The original prototype is playable on Superhot's Kickstarter page – the Superhot Team is looking for $100,000 by June 14. So far it's raised more than $30,000. The current plan is to launch a beta version of the game for PC, Mac and Linux within one year.