supermariobros

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  • Today's stop-motionest game video: Lego SMB

    by 
    Zack Stern
    Zack Stern
    03.28.2007

    For tonight's video, we chose the Super Mario Bros. Lego video that's been floating around recently. This stop-motion animation shows Mario as a regular-shaped Lego man; instead of making a video as close to SMB as possible, Mario, mushrooms, enemies, and other items are warped through the Lego lens. There's a place for literal Lego game tributes, but we still like this short. Love those sound effects!See the video after the break.

  • Featured Friday Video: Line Rider does Super Mario Bros.

    by 
    David Hinkle
    David Hinkle
    03.23.2007

    Ever since the announcement of Line Rider for the Wii and DS, we haven't heard much else on the title. As such, our eager fanboy minds turn to speculation, as we imagine how big the lines will be and how awesome the riding action will look. Since we're only left to imagine how this title is to be, we turn to the internet for more videos on the game. The included mash-up of Line Rider and Super Mario Bros. past the post break does a good job of calming us down and putting a smile on our face.

  • A very special Mega64 event

    by 
    JC Fletcher
    JC Fletcher
    03.12.2007

    Those lovable scamps from Mega64 are at it again! There's never a dull moment when these friends go on a wild, madcap adventure that you'll never forget. Join them, as they discover... the true meaning of friendship.... what? Oh, we were thinking about a different movie. This one's just, you know, some dudes jumping around in Mario Bros. suits and stuff. But it's the patented brand of Mega64 funny-- video game characters accosting random (and not so random) people on the street-- that makes their work worth our few seconds of download time.Please, click on the limited-edition post break, and watch the movie that your whole family is sure to love!

  • Nintendo nerd beats Super Mario Bros. with his feet

    by 
    Paul Miller
    Paul Miller
    02.14.2007

    Alright nerds, you alls just got showed up by this here Mark Peterson guy, who can play all the way through the original Super Mario Bros. using only his feet. Sure, he's using the arcade joystick controller and warping liberally, but face it, your best time just looks that much lamer now. Plus isn't it totally badass when he's busting up on those Koopas while sipping a refreshing beverage? Mark can be our Valentine any time. The video is after the break.[Via Wii Fanboy]

  • Guy destroys Super Mario Bros. with his feet

    by 
    David Hinkle
    David Hinkle
    02.14.2007

    Now, a couple of things should be noted before you head on past the post break and check the video out. For one, the individual in question does not use the original NES controller, opting out for the arcade joystick controller instead. Also, he does use a warp to zip past a few worlds. Still though, it's an impressive display of skill.[Via The Last Boss]

  • 1UP's Retronauts go to Japan for NES classics and profit

    by 
    Jared Rea
    Jared Rea
    02.13.2007

    We used to import games from Japan through shady specialty shops and mailing lists; creepy retail ads from the backs of magazines pleading for your American dollars. With the rise of the internet, it became a more legitimate form of shopping. And now that we're all old and bitter we just skip all that rubbish and go directly to Japan for our ancient video games.Or at least that's what 1UP's Jeremy Parrish and Game|Life's Chris Kohler do. For a rare glimpse of a weeaboo in its natural environment, 1UP's on-going video series of Retronauts takes us to Tokyo's Akihabara district for some vintage video game shopping. The duo try to land some choice picks to feed to the eBay masses while musing over just why a copy of the original Super Mario Bros costs so much over there. Special guest appearances by Hot Slots and the Dragon Warrior III original soundtrack ... on vinyl.

  • Three dimensional 2D Mario homebrew

    by 
    Andrew Yoon
    Andrew Yoon
    02.12.2007

    This is certainly a bizarre homebrew project. SANiK has created a small demo of a 3D remake of the original NES Super Mario Bros., which only took 7 days to create. The programmer was tired of the lazy games being developed by the homebrew community, and took it upon himself to show off what a little effort can do: "I'm mother effiing tired of seeing 'OMG, 2D Halo' orrr [sic] '2D Mario' orr [sic] '2D Mario texture edit to make it look like 2D Sonic' ... My little Mario Demo is just a taste of what could be done if one actually tries."I have to admit that this psychedelic demo is quite impressive. Unfortunately, to the disappointment of many (including Nintendo's lawyers), this simple demonstration will stay as such: it won't evolve into a full game any time soon.[Via DCEmu]

  • Virtual Console vigilantes gain ground in Super Mario World

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.05.2007

    If you're the sort of person who leaps out of bed on a Monday morning, filled with the burning desire to rescue something from a perilous situation, you'll likely find today's Virtual Console offerings most satisfying. As of 9AM Pacific Time, you should be able to make your way into the Wii shop and start proving that chivalry is far from dead (but possibly overpriced in some cases).Princess Toadstool will be requiring your services in Super Mario Land State Continent World (SNES, $8), having been kidnapped during her trip to Dinosaur Land -- it sounded so inviting! If you haven't played it before, it's well worth witnessing Mario's career shift to Dino-Rider and his expertise in straddling a vicious green beast that devours enemies whole. If that doesn't hold appeal, a different career of sorts lies in Vigilante (Turbo-Grafx 16, $6), which sees players beating up thugs in New York City in an effort to rescue "the beloved Madonna." Finally, there's Gain Ground (Genesis, $8), a dramatic tale of supercomputers gone rampant and civilians being unjustly imprisoned within war simulations (obviously). It's just as well that you have an AK-toting guy called "Professor" on your side. Presumably, it's expected of us to find and rescue the fourth and still missing Virtual Console game for this week.

  • Super Mario Bros. goes virtual reality

    by 
    David Hinkle
    David Hinkle
    01.24.2007

    In one of the coolest school projects we've seen to date, some kids got together and came up with the following project for the Carnegie Mellon University Entertainment Technology Center's Building Virtual Worlds Show. That's a mouthful, yes, and the demonstration shown in the video, available past the post break as per usual, took place on December 6th. Punching blocks and smashing Goombas with our own two hands? Sign us up!

  • VC glitch gets documented

    by 
    David Hinkle
    David Hinkle
    12.27.2006

    var digg_url = 'http://digg.com/videos/gaming/VC_glitch_gets_documented'; How would you feel if you were playing some Super Mario Bros. and all of a sudden Luigi got himself stuck in the air? Probably as upset as we'd be having to reload the game, but would you be quick-witted enough to grab a camera and document it for all the internet to see? We're just thankful this fine chap had the mind to.As always, video is available past the jump.

  • Mario runs in the family

    by 
    Nikki Inderlied
    Nikki Inderlied
    12.11.2006

    It is no surprise when gamer kids get their gaming love from their parents. We are happy to see this happen and in fact encourage it. Especially when it stems from Mario Bros. What started as a love for games back in the late 70's spanned to a family love for a certain plumber and his brother. This pair dress up as Mario and Luigi for Halloween each year and the kids room is nothing short of impressive. His mother and grandmother even helped out by supplying him Mario curtains and a comforter set. His walls show images of each game and painted as a border is Mario and a few items from his games. There are a ton of pics to view of "Mario" in his room and a few of the family when they aren't displaying their fandom. [Via QJ Net]

  • Father's Mario obsession becomes toddler's reality

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.03.2006

    A 30-year old man is molding his two year old into Mario, transforming his son's sleeping quarters into the Mushroom Kingdom and getting the boy started on Super Mario Bros. -- "He usually just jumps up and down and presses pause a lot," observes dad. Determined to see the toddler succeed, the father recently completed a series of Photoshopped screen shots, imagining the Mario-boy in some "stellar Mario scenes." Next on the agenda: getting the kid on an all-mushroom diet.Sure it's seemingly harmless, but should a man let his Mario fixation define a young child's impressionable mind? What happens when the boy discovers there is no Princess Peach?[Thanks Jason! Keep us updated.]

  • Japanese sales charts, May 29-June 4: Mario on top again

    by 
    Jennie Lees
    Jennie Lees
    06.09.2006

    New Super Mario Bros is still going strong at the top of the Japanese sales charts this week. With over 330,000 sales -- well over a million, cumulatively -- the title's dominance has well and truly whipped the rest of the charts into submission, with only a small amount of reshuffling since last week:1. New Super Mario Bros. [DS] 2. Brain Age 2 (Kahashima Ryuuta Kyouju Kanshuu: Motto Nouo Kitaeru Otona DS) [DS]3. Brain Age: Train your Brain in Minutes a Day (Kahashima Ryuuta Kyouju no Nouo Kitaeru Otona DS Training) [DS]4. Metroid Prime Hunters [DS]5. World Soccer Winning Eleven 10 [PS2]6. Tetris DS [DS]7. Animal Crossing: Wild World [DS]8. Eigo ga Nigate na Otona no DS Training: Eigo Duke [DS]9. Jikkyou Powerful Major League [PS2]10. Dragon Quest & Final Fantasy in Itadaki Street Portable [PSP]

  • Nintendo Amusement Park open for beta

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.30.2006

    Last week, the developers of the Nintendo Amusement Park held test trials in New York City for their real life obstacle course, which is inspired by Super Mario Bros. The current prototype utilizes a simple bungee cord, which when attached to a 'player,' allows for an exaggerated, albeit somewhat uncontrolled, jumping ability. Smoosh blow-up goombas, grab coins (i.e. pop yellow balloons), punch power-up boxes, and munch on magic mushrooms; all in what's being called: 'Physically Augmented Reality.'The Nintendo Amusement Park team hopes to have a polished version on display at E3 2007 and is actively seeking collaborators, sponsors, and investors, as well as partnerships with Nintendo and Disney. Good luck with that.[Thanks, Tom; via Wired News]

  • Wii impressions: Virtual Console

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.11.2006

    The classic controller is a good fit, albeit unfamiliar, for a gamepad that supports NES, SNES, N64, Sega Genesis, and TurboGrafx 16. Part of the sacrifice though, is that the classic controller can't offer an authentic retro experience and, of course, leaves us wondering, why bother? It's no secret that all of these platforms and their games are readily available in emulated formats for computers and other devices. And it's easy enough to invest in a gamepad that's as generic as Nintendo's classic controller. For Virtual Console to succeed, it's got to be clean, easy, and cheap. That said, the E3 Virtual Console demo featured an elegant interface (the downloading process was not shown) and superb emulation software. The demo featured a sampling of beloved launch titles, including Super Mario Bros. (NES), Super Mario World (SNES), Super Mario 64 (N64), Sonic the Hedgehog (Genesis), and Bonk's Adventure (TurboGrafx 16).

  • My talent? Dressing up as Mario!

    by 
    Christopher Grant
    Christopher Grant
    04.28.2006

    We're not entirely sure that dressing up as Mario and reenacting the entire first level (World 1-1) of NES classic (and frat boy retro-favorite) Super Mario Bros. constitutes a "talent" in the traditional sense. Perhaps the singular artistic vision of one of these Gordon College students makes up the talent portion. Either that or the part where Mario pulls off his red overalls--male-stripper style--to reveal his white flower-power overalls underneath is the real talent. Check out the embedded video after the break.[Thanks, Gareth]

  • Ohio town spits fire over Mario question cube "attack"

    by 
    Ryan Block
    Ryan Block
    04.02.2006

    Though you may be in a heap of trouble with your home town rag and residents, oh five teenage girls from Portage County, Ohio, we salute you and your April Fool's prank: dropping or suspending seventeen Mario Bros. question cubes around town. Now, granted, if we saw something like that on April first in our fair city of New York, it might seem a lot more commonplace than Ravenna, Ohio, but the point still stands -- if you think Al Qaeda ever played SMB, you've probably forgotten that those games inspire the good in people, remember? The controller smashing huffy puffy video game addicted 11 year old good in people, in fact. Unfortunately that didn't stop the HAZMAT and Fire Department crews from stepping in to defuse the situation, so to speak, and for it the five girls could face serious criminal charges. Too bad, because if those guys would have just jumped up and hit them from beneath they might instead have walked away with a sweet power-up (or an extra man).[Via Joystiq]

  • Jamming on the Super Mario soundboard

    by 
    Christopher Grant
    Christopher Grant
    02.04.2006

    Get your groove on, Electroplankton's BeatNES style, with this Flash-based Super Mario Bros. soundboard, appropriately dubbed "The Super Mario Bros. Audiosound Super-Synthesizer." It's simple: "pick music from the column on the left" and "play sound effects from the window on the right" to make your own Mario masterpiece. Even better, try playing through World 1-1 in your head, timing the sound effects from memory just so.[Via digg][Update: The soundboard is originally from the always superlative 4cr. Thanks, guys!]

  • Sights and sounds of retro Famicom keychains

    by 
    Christopher Grant
    Christopher Grant
    01.31.2006

    For the price of $13.50 you can get a keychain featuring cool, retro blocky graphic coupled with a miniature Famicom controller that makes character-relevant sound effects, like this especially obnoxious one from Ice Climber (wav).I couldn't imagine having one of these in my pocket, repeating that sound effect ad nauseum every time something hit the "A" button; the pixelated portion is aces though.[Via GameBrink]