surgery

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  • EaglePicher claims "world's smallest" implantable battery

    by 
    Darren Murph
    Darren Murph
    03.18.2007

    We've just about had our fill of "world's smallest" gizmos this week, but when it comes to a new development in the battery realm, we certainly won't complain with delivering power in a less burdensome manner. Vancouver's own EaglePicher Medical Power has recently announced plans to unveil the "industry's smallest implantable-grade medical battery," which comes in at a mere .26-inches long and .09-inches in diameter. Unsurprisingly, the primary application is to handle tasks inside your body, such as deploying it via a "minimally-invasive catheter procedure" rather than implanting it through surgery. The aptly-named Micro Battery is based around a proprietary cell construction designed by the company, and while we're always weary of such lofty claims to a product that hasn't hit commercialization yet, it can purportedly provide power for "more than 15 years." Just make sure you pencil in a changeout date about a decade from now if this thing ends up connected to your future pacemaker, cool? [Warning: PDF read link][Via MedGadget]

  • Georgia Tech researchers design nanowires to monitor blood pressure

    by 
    Darren Murph
    Darren Murph
    03.15.2007

    If you see yourself taking an unwanted trip to the ER anytime in the next decade or so, there's a fairly decent chance you'll end up with at least one or two creepy creatures perusing some aspect of your innards. As if mechanical beings cruising through your intestines wasn't eerie enough, a team of Georgia Tech researchers have proposed a new way to constantly monitor one's blood pressure. The aptly-dubbed nanowires take advantage of the "piezoelectric effect in semiconducting zinc oxide" in order to detect minute forces as tiny "as a few piconewtones," or about the same amount needed to unzip a strand of DNA. The specially designed sensors will purportedly enable robotic nurses to continually monitor your blood pressure to take action before things get too out of hand, and of course, the "biocompatible "system would beam results wirelessly to devices in hospitals or even wrist-mounted readers so you'd know when to pop a proverbial chill pill. This should definitely suffice as a "second opinion," eh?

  • Mini robot treats ailments from the inside out

    by 
    Jeannie Choe
    Jeannie Choe
    02.26.2007

    Researchers from Ritsumeikan University and the Shiga University of Medical Science have developed a miniature robot prototype that is controlled remotely once placed inside the body via an incision (whew! not a suppository) at the affected area. Unlike existing swallowable robots that can only snap pictures and gather info, this minibot is maneuvered by controlling external magnetic fields located close to the patient, and can perform medical treatments that may, in some cases, negate the need for surgery. As of now, the researchers have experimented with 5 different variations of the device to test functions like capturing images, taking tissue samples (see creepy forceps above), and administering medicines. The robot is positioned and guided using an MRI of the patient taken pre-surgery, and an attached mini-cable relays stats and images back to a computer during the procedure. The robot is composed of plastic and measures at 0.8-inches in length and 0.4-inches in diameter, which, by all means, doesn't seem that tiny when you picture it crawling around inside of you. Supposedly, this little guy has tested well with animals, so we humans may be next in line.[Via Pink Tentacle]

  • Gamers make better surgeons, study says

    by 
    Donald Melanson
    Donald Melanson
    02.20.2007

    According to a new study published in the Archives of Surgery, surgeons who put in their downtime playing video games proved to have considerably higher surgical skills than their non-gamer co-workers, in particular when it came to laparoscopic surgery, which involves manipulating instruments while staring at a monitor. While the study is far from authoritative, with only 33 surgeons participating in it, it nonetheless found that those who played video games for at least three hours a week performed 27 percent faster, made 37 percent fewer errors, and scored 42 percent better in surgical tests than those who had not played video games. The correlation between video games and surgical skills was apparently so high that it proved to be an even greater indicator of performance than either the length of an individual's surgical training or their prior experience with laporscopic surgery. No word if those that snuck in some extra practice in Trauma Center on their DS had an even bigger advantage.

  • Researchers craft microscale robotic hand for surgeries

    by 
    Darren Murph
    Darren Murph
    01.27.2007

    It's no surprise that humans are doing less and less of the dirty work while they simply control robotic creatures that are actually doing the internal repairs, but a UCLA researcher has devised a ridiculously tiny "microhand" to handle even the smallest surgery-related tasks. The hand, which is said to be a "feat of microscale mechanical systems (MEMS)," measures just one millimeter across when closed into a fist, features four "fingers" made of six silicon wafers each, and touts four gas-powered balloons acting as the muscles at the wafers' joints. As you may expect, the gas lines that run to the balloons inflate and deflate the joints, causing the fingers to grasp and release as needed. The primary purpose is to eventually use the technology in new forms of "minimally invasive surgery," and although the microhand is likely years away from practical use, they're already in cahoots with robotic firm to develop a "slightly larger" rendition with an onboard camera for live action video feeds.[Via MedGadget]

  • da Vinci robot creators being sued by Caltech

    by 
    Darren Murph
    Darren Murph
    01.11.2007

    It's no secret that doctors ought to have a good bit of insurance on their side due to the flurry of medical malpractice (and similar) lawsuits that hit hospitals and surgeons everyday, but you know things are rough when robotic MDs get taken to court as well. Intuitive Surgical Inc., the creators of the da Vinci system for robotic surgery, has been sued by the California Institute of Technology, which claims that the system "infringes four patents held by the university." Obviously, Intuitive's CEO called the suit "outrageous and without merit," but the Pasadena school is nevertheless "seeking an injunction" and repayment for "damages." What's notable about the case, however, is where it was filed, as Tyler, Texas is quite a long ways from both institutions, but attorney's in the know have called the Lonestar State "a haven for patent pirates." Of course, there are rulings out there that are finally leaning the way of the tech firms at hand, suggesting that "obvious patent laws" should be relaxed somewhat, but it seems that even this probably won't mess with Texas. Nevertheless, let's just hope one of those lawyers doesn't end up under a (disgruntled) da Vinci knife one day.[Via RobotGossip]

  • Surgical snakebots crawl down your throat

    by 
    Darren Murph
    Darren Murph
    12.21.2006

    The Johns Hopkins University must employ some seriously bright folks, as researchers at the school are unveiling yet another marvel to benefit mankind, and this time their creation is headed for the nooks and crannies within your body that surgeons have difficulty reaching unassisted. Sure, the diminutive locales within your guts have been explored by robotic creatures before, but these "snake-like robots" could enable surgeons, operating in the narrow throat region in particular, to make "incisions and tie sutures with greater dexterity and precision." The invention consists of two thin rods tipped with "tentaclelike tools" capable of moving with six degrees of freedom; during surgery, the doctor would utilize a 3D visualization system to watch, control, and dictate the robotic tubes. Moreover, the snakes are crafted from nonferrous metals so it can be used around magnetic imaging equipment, and considering its ability to "make up 100 adjustments per second," nimbleness is in its nature. But if you're not exactly fond of such slithering creatures, you've still got time to escape, as researchers estimate that there's still about "five more years" of lab testing before we see Snakes on a Hospital Bed.[Via Physorg]

  • Japanese hardware sales, 27 November - 3 December: You'll Just Have To Watch And Find Out Edition

    by 
    Jason Wishnov
    Jason Wishnov
    12.08.2006

    There isn't much to be said here. You wanted awesome? You got awesome.- Wii: 350,358 [New Entry!]- DS Lite: 176,901 24,477 (12.15%)- PS3: 31,436 1,226 (3.75%) - PSP: 23,917 6,898 (22.39%) - PS2: 23,115 3,148 (11.99%) - Xbox 360: 4,053 2,954 (42.16%) - GBA SP: 1,572308 (24.37%) - Game Boy Micro: 1,252 17 (1.38%) - Gamecube: 821 245 (42.53%) - DS Phat: 140 72 (33.96%) - GBA: 22 5 (18.52%) - Xbox: 11 11 (N / A)[Source: Media Create]

  • Haptic systems to bring feeling back to robotic instruments

    by 
    Darren Murph
    Darren Murph
    11.29.2006

    We've heard some very intelligent humans suggest that computerized beings just might be a bit more adept at handling complicated tasks, but some things just require a little TLC from the human hand. While even the operating room wasn't safe from robotic takeover, researchers at The Johns Hopkins University are testing new ways to bring real feelings back to human doctors using robotic helpers in order to operate. Straight from a chapter in Trauma Center, the team is developing haptic technologies to provide close-to-real feedback to surgeons while handling robotic tools. One option undergoing testing is the attachment of "force sensors" to instruments, which are capable of conveying details about force, direction, and depth that are critical when performing incisions and other precise tasks. The alternative is to "create mathematical computer models" that represent tool movements, and consequently relay the haptic data back to the person in charge. While kinks continue to be worked out in the primary methods, researchers have developed an "interim" system that uses color-based sensors to inform doctors how much pressure is being applied (i.e. red for intense pressure, green for light), and the team plans on "refining the systems" to produce a more usable result in the near future.[Via MedGadget]

  • SpineAssist robot tours spinal canal with camera in tow

    by 
    Darren Murph
    Darren Murph
    11.20.2006

    While ridiculously small robots crawling around in our bodies seems quite painful (and in some cases, it is), a team headed by Moshe Shoham of Haifa's Technion is developing a smoother riding robot to cruise the friendly passageways of the spinal canal. Dubbed the SpineAssist, this low-powered microbot is being crafted to "aid surgeons in performing delicate spinal procedures" by propelling itself through the water-like cerebral spinal fluid and channeling live video / snapshots back to the doctors in charge. Researchers have already engineered the propulsion system, and describe the device as a "free-swimming endoscope" with two actuators and swimming tails that will lug a camera into the fragile depths. Shoham estimates that a few more years of work will be needed to up its payload capacity and shrink it to an appropriate size, but at least someone's working on taking the back aches out of surgery, eh?[Thanks, William]

  • Sony rolls out HD for the OR

    by 
    Richard Lawler
    Richard Lawler
    10.09.2006

    Lest we forget, Sony does more than just Blu-ray and SXRD. At the American College of Surgeons Clinical Congress in Chicago it's showing off a collection of HD monitors and video equipment to make sure that when students go over your "minor surgery" gone horribly wrong, it is all recorded in crisp 1080i. Sony plans to show off the LMD-2140MD monitor shown here and its first XDCAM HD medical-grade 1080i video recorder, the PDW-70MD, with the IPELA videoconferencing platform to demonstrate high definition video streaming over IP. Some may question the need for high-def in medicine but we see this as an extremely necessary tool for training. Next time you make a trip out of the country for cheap surgery, make sure your fly by night quack surgeon earned his internet degree training in HD.

  • HeartMate II: the pulse-free artificial heart

    by 
    Darren Murph
    Darren Murph
    09.22.2006

    Since the FDA gave the big thumbs up to a fully implantable artificial heart earlier this month, cardiac surgeon "Bud" Frazier and his team at the Texas Heart Institute aren't wasting any time in developing what they hope will be a fully-functioning, pulse-free artificial heart. The "continuous flow pump" channels deoxygenated blood through the entire body on a non-stop basis, and over two years of testing in cattle, has resulted in lengthening the lives of the previously terminal cud chewers. Replacement hearts that are currently available are too large to fit into folks without "large chest cavities" (including most women), and due to the vast quantity of moving parts, aren't guaranteed to function for an extended period of time. Frazier's alternative, however, is about the size of "an adult thumb," consists of a single moving part (the rotor), and has been designed to keep the blood moving for ten or more years. The HeartMate II can even respond dynamically to the needs of the body, so more blood is circulated when busting a move, and less is pumped when kicking back for a soothing game of competitive relaxation. While the long-term consequences of living a pulseless life are still under debate, Frazier's group is hoping to move forward with development -- and apparently challenge medical personnel everywhere to find a new way to monitor those vital signs.

  • Trauma Center: Second Opinion video

    by 
    Nikki Inderlied
    Nikki Inderlied
    09.15.2006

    Forget spending thousands of dollars to go to medical school! Forget dissecting real cadavers! Forget getting a piece of paper that tells people they have to pay you a lot of money for the rest of your life! You have Trauma Center! Trauma Center: Second Opinion will teach you everything you need to know about surgery and the operating room in a fictional environment. In this video, we will learn how to drain blood! Yes! As always, you must put in the work and click the continue link. Trust us, it's worth it.[Via Go Nintendo]

  • Robosurgeon goes to war

    by 
    Ryan Block
    Ryan Block
    08.25.2006

    Robots are already taking bomb squad members and armed forces members out of harm's way, between unmanned aerial vehicles and PackBot like utility droids, but it's about time all the marvelous enhancements of soulless autonomous surgery were felt by the war wounded. Blake Hannaford and his colleagues at the University of Washington have developed a portable robotic surgery system that can be transported into battle, enabling doctors to really do their thing without borders and behind enemy lines; two really freaking scary articulating arms can get down to business on their patients with a doctor operator's signal relayed in via an unmanned aerial vehicle. Apparently there are still lots of issues with the scenario that make things difficult though, like noise, interference, and power, all of which could disrupt communications and the efficacy of Hannaford's robosurgeon -- not ideal, especially considering the fact that if something goes wrong, you don't even get some comforting bedside manner.

  • Trauma Center 2 for Wii launch window

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.11.2006

    Encouraging gamers to slice people open with a scalpel and prod at their various internal organs, Trauma Center: Second Opinion (cool title!) clearly fits in well with Nintendo's all-inclusive family strategy for the Wii. Okay, so it's a sequel to last year's DS doctor sim, Trauma Center: Under the Knife, meaning that you're generally gutting people for their own good. I managed to track down Tomm Hulett of Atlus USA and, after threatening him sufficiently, managed to extract the following information: The game should be released within the Wii's "launch window" (i.e. before the end of the year). Two playable characters will be available, each one following a different path in the story. Unlike Derek (the original game's main character), the new doctor will not possess the "Healing Touch", instead boasting some other, sure to be wacky power. The game was almost called Trauma Center: Relapse. Thanks to the wiimote, Second Opinion will be much more intricate than the DS version and allow you to use more surgical tools. The nunchuck analog stick is used for selecting tools. The game will not be fully voice-acted. Only a couple of voice samples will be matched to on-screen text, much like the Legend of Zelda titles. Tomm hinted that you'd be able to use the wiimote and nunchuck as a defibrilator. Speaking of which, the Atlus meeting rooms just happened to be situated right next to the wall mounted defibrilator pictured to the right. Must be one for the fanboys.

  • Atlus denies Revo Trauma Center...for now

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.06.2006

    Given that the game largely involves slicing open people's pulsating internal organs, we were quite excited to hear about the supposed confirmation that Trauma Center was coming to the Revolution. So excited, in fact, that we hastily contacted someone at Atlus and demanded (or pleaded for, depending on how you look at it) further information. We spoke about a few things, but the official line is the one you may not like.As it stands, Atlus officially denies the IGN "confirmation" of a Revolution-based Trauma Center sequel. Now, we'd be willing to place a substantial bet on the game appearing eventually, possibly as soon as E3--the only point of contention here is that Atlus has not officially said anything about the game. Given how well the original title made use of the DS touch screen, it would seem almost painfully obvious that the franchise is a surgically precise fit for Nintendo's controller. Sometimes a denial is all we need to confirm our suspicions. (Subtle, Ludwig. Real subtle.)[Thanks Tomm!]