Tatsunoko-vs-Capcom

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  • Tatsunoko vs. Capcom available to importers early

    by 
    JC Fletcher
    JC Fletcher
    12.09.2008

    Here's the animated introduction sequence to Tatsunoko vs. Capcom: Cross Generation of Heroes, found on the official website. Right now, people are watching this mindblowing intro on their Wiis -- and not just in crummy YouTube windows. Importers are receiving their copies of Tatsunoko vs. Capcom before the ship date! In fact, it's available at Play-Asia right now!The good news for the rest of us is that the early buyers are taking videos of the game. And after the break, you'll find several, including the training mode (with adorably narrated menus) -- in which you can hear Roll's Rockman Battle & Chase theme song "Kaze yo Tsutaete" as her background music. Also available after the break, playthrough's of Chun-Li, Check out Dengeki for new screens of minigames, including: Rock Volnutt's "How Many Servbots?", Hakushon Daimao's math game, Batsu's "Batsu Style Street Dance," and Polymar's drilling game.%Gallery-32421%

  • Two Rocking Tatsunoko vs. Capcom videos

    by 
    JC Fletcher
    JC Fletcher
    12.08.2008

    We don't have to wait until Wednesday for this week's Tatsunoko vs. Capcom video update, thanks to the intrepid fan who found the file on the Japanese website and uploaded it to YouTube. We'd say this fight, featuring Rock Volnutt and Rival Schools' Batsu vs. Hakushon Daimao and Hurricane Polymar is exceptionally wacky, but pretty much every battle is exceptionally wacky, thanks to the hyperspeed gameplay and the cartoon cast. We'll just have to wait until Wednesday for new minigame screens.A 4Gamer interview linked in the same NeoGAF thread as the Rock video brings slightly bad news: there aren't any unlockable characters. So the roster we've seen is it -- no Dante, Gene, Captain Commando, Strider, Trojan, or Chip 'n Dale to be found.As for the one still-secret character -- the final boss. If you don't want to be spoiled by seeing new, higher-quality footage of this character in action, do not click past the break. If you already have, don't scroll down past the gallery. But if you do decide to check out the footage, how awesome is that footage? %Gallery-32421%

  • Tatsunoko vs. Capcom: Lost Planet's mech finds trouble

    by 
    JC Fletcher
    JC Fletcher
    12.03.2008

    Capcom released two new Tatsunoko vs. Capcom gameplay videos today instead of the usual one per week, and around here, that's cause for celebration! Let's celebrate by watching the videos. The first, above, features Tatsunoko heroes Yatterman no. 1 and Casshern vs. the giant PTX-40A from Lost Planet. That mech is surprisingly agile! And Yatter-Wan the dog is surprisingly huge! After the break, look at some footage of the same Tatsunoko pair facing off against last week's stars, Chun Li and Morrigan.The characters' minigames include: Yatter-Wan Chicken Race, in which you propel the jet-powered robodog towards, but not across, a line; Raging Wind Friender Intensive Training, in which button presses translate to increased speed for Casshern's own dog, Friender; and Akrid Destroy Mission, a Lost Planet-themed vertical-scrolling shooter.We couldn't be more thrilled about the impending Japanese release of this game. Well, we could be a bit more thrilled if we didn't have to import it and use homebrew to run it.%Gallery-32421%

  • Tatsunoko vs. Capcom: Huge, awesome spoiler

    by 
    Chris Greenhough
    Chris Greenhough
    12.02.2008

    "Huge." "Awesome." Hugesome. That's how we'd define the Tatsunoko vs. Capcom SPOILER that just hit the 'net, so we're taking appropriate action and filing this one after the break.If you do intend to import the 2D fighter, you're best off NOT clicking the blue text below. If you couldn't care less about spoiling not one but potentially two games for yourself, go forth and click, young warrior, and prepare to go slightly weak at the knees as we unveil Tatsunoko vs. Capcom's final boss ...%Gallery-32421%

  • Tatsunoko vs. Capcom: Girls vs. huge robots

    by 
    JC Fletcher
    JC Fletcher
    11.26.2008

    The latest gameplay footage from Tatsunoko vs. Capcom: Cross Generation of Heroes features a ridiculous-looking bout between a Morrigan/Chun Li team and the enormous Gold Lightan. The outsized robot seems to have little difficulty with the pair, as he grabs Morrigan out of the air and spikes her, performs deadly belly-flops, and even reflects one of Chun Li's projectiles with his hand. We suspect, of course, that the game's balance actually keeps the giant character from having any unfair advantages -- but he sure is intimidating.As usual, the update includes a look at each character's minigame. Keeping Gold Lightan looking his best, and most intimidating, is the focus of his minigame, in which you polish his golden exterior. Morrigan's game involves grabbing a hero (Ryu in the screenshots), lifting him miles into the air, and then piledriving him into the ground. Chun-Li, in her minigame, chisels a statue from stone with her Lightning Kicks.%Gallery-32421%

  • Tatsunoko vs. Calendar: Store Promotion of Heroes

    by 
    JC Fletcher
    JC Fletcher
    11.21.2008

    To promote the release of Tatsunoko vs. Capcom: Cross Generation of Heroes, Capcom is offering an exclusive Tatsunoko vs. Capcom 2009 calendar to retailers. The calendar will feature original artwork on each two-month page, as well as a Shinkiro cover that varies by store. The limited-edition calendars will be handed out with purchased copies of the game starting on the December 11 release date.The Bic Camera/Sofmap version of the calendar features a group portrait, the Geo version features Ryu and Ken the Eagle, and the Imagine version's cover features Doronjo and Morrigan. And the exclusive "JC" edition features these preview images printed out and stapled together with some calendar pages from Word.%Gallery-32421%[Via Famitsu]

  • Roll does her thing in latest Tatsunoko vs. Capcom video

    by 
    David Hinkle
    David Hinkle
    11.19.2008

    We're not going to lie: Tatsunoko vs. Capcom looks like the greatest thing since sliced bread. We're seriously in love with the game, even if we can't understand any of the weird Japanese squiggles that permeate the entire title. That won't stop us from importing the game, however. Because if there's one thing we've learned, it's that the movement for a dragon punch breaks all language barriers. That and we want more Joe in our life. Also, Roll takes out the trash.Head past the break to check out the video of her doing just that.%Gallery-32421%

  • Tatsunoko vs. Capcom vs. eight of your minutes

    by 
    JC Fletcher
    JC Fletcher
    11.13.2008

    This promotional video for Tatsunoko vs. Capcom has a little of everything. There are introductions of many of the characters, with voice clips and brief gameplay footage; demonstrations of the gameplay, including the various kinds of combos that can be executed, like the Hyper Combo special attacks; and even footage of many of the minigames, including Ryu's fireball game, Ken the Eagle's shooting gallery, and Hakushon Daimao's math quizzes!We'd expect a nice overview from an eight-minute-long promo, and this footage does not disappoint. We were especially glad to see the two giant robot characters, Gold Lightan and PTX-40A, singled out, because hey, that's a pretty weird thing to have in a fighting game.%Gallery-32421%[Via NeoGAF]

  • New Viewtiful Joe (mini) game (in Tatsunoko vs. Capcom)

    by 
    JC Fletcher
    JC Fletcher
    11.12.2008

    First off, there is a new video of Tatsunoko vs. Capcom: Cross Generation of Heroes at Famitsu, featuring Saki from Quiz Nanairo DREAMS and Viewtiful Joe vs. Ippatsuman and Doronjo. Joe's Mach Speed super combo is expected, but delightful.In addition, screens reveal another set of character-specific minigames. For free extras included in our cool fighting game, they all look pretty excellent -- and there are now more minigames in Tatsunoko than in many dedicated minigame collections. Saki has an enjoyable-looking asteroid shooting gallery game, Ippatsuman has a baseball pitching game, and Doronjo has some kind of bomb-throwing platformer in which her and her goons Boyacky and Tonzler ride through a valley on unicycles. Viewtiful Joe's minigame is the standout of the group: a sort of "shooting" game in which you attempt to snap photographs of a running Joe, with the ability to take three photos in rapid succession.%Gallery-32421%

  • The Exar arcade stick in exquisite detail

    by 
    JC Fletcher
    JC Fletcher
    11.12.2008

    Dengeki has posted hands-on impressions of the EXARSTICK, the non-Tatsunoko themed version of the Tatsunoko vs. Capcom arcade stick. Overall, the tester is pleased with the stick's movement in both buttons and joystick (which uses an arcade-standard square gate). Possible problems included a relatively light weight, which has an adverse effect on stability, and buttons that have limited tactile feedback (they don't push down very far). Oh, and by the way, the article features lots of pictures, up close and from different angles. It turns out that the Virtual Console-style EXARSTICK and the Tatsunoko stick are different after all! The EXARSTICK has the Minus and Plus buttons mapped to the two oval-shaped buttons on the top row, to match the Select and Start buttons of the Super Nintendo controller (both sticks have Super Nintendo-friendly face button layouts), with the three circular buttons on the right corresponding to ZL, ZR, and Home. The Tatsunoko vs. Capcom stick uses those two oval buttons for ZL and ZR, with Minus, Plus, and Home on the circular buttons.

  • Wii Warm Up: Vs. Capcom

    by 
    JC Fletcher
    JC Fletcher
    11.08.2008

    For a long time, we mostly saw the Tatsunoko Productions characters in Tatsunoko vs. Capcom as a necessity: there because Vs. fighting games needed to be vs. somebody. Basically, they were there to give the Capcom characters some new people to fight, and it didn't really matter who. But as we've followed the game, we've started to pay attention to the Tatsunoko characters and realize that they seem like they're going to be fun to play. They look cool and/or hilarious, and all those superheroes seem perfectly suited for high-speed aerial combat. How about you? Were you already a fan of any Tatsunoko properties? Have you even noticed any of the Tatsunoko characters?%Gallery-32421%

  • Two wonderful Tatsunoko vs. Capcom videos

    by 
    JC Fletcher
    JC Fletcher
    11.07.2008

    These two clips suffer a bit from their conversion to embeddable Web formats, but that seems inevitable for something so quick and dynamic as Tatsunoko vs. Capcom footage. First, we have the commercial for the Japanese Wii release, narrated by Yatterman villains Boyacky and Tonzler.After the break, we have extended gameplay footage, featuring a tag-team fight between Ryu and Street Fighter III's Alex vs. Ken the Eagle and Jun the Swan from Gatchaman. This amazing clip can be seen in higher quality at Famitsu. The super high speed and air combos help cement this game as a Vs. series game!%Gallery-32421%

  • Tatsunoko vs. Capcom boxart will look fantastic on no American store shelves

    by 
    JC Fletcher
    JC Fletcher
    11.04.2008

    Capcom has released new character art by Shinkiro for the newly-announced characters in Tatsunoko Vs. Capcom: Cross Generation of Heroes. Despite Shinkiro's history, Viewtiful Joe, Ippatsuman, and Saki bear little facial resemblance to George Clooney at all.They also released the above image, which will be used as the boxart for the Wii release of the 2.5D fighter. It's totally classic Shinkiro, semi-realistic, detailed, and -- yes, vaguely reminiscent of the star of Ocean's Eleven. We like how it's cleverly laid out to fit the Wii box: Viewtiful Joe, standing atop the PTX-40A, fills the narrower part of the white "Wii" band that will go at the top of the box.%Gallery-32421%

  • Henshin a-go-go, Tatsunoko vs. Capcom!

    by 
    JC Fletcher
    JC Fletcher
    11.03.2008

    Capcom held a special event today to show off upcoming titles, and here's part of what made it so special: the unveiling of three new characters for their blazing hot, currently-Japan-only fighting game Tatsunoko vs. Capcom. One of whom is Viewtiful Joe, seen here punching the kid from Onimusha in the junk. Joe happens to be the perfect Capcom character for this game. He's a parody of exactly the kind of superhero characters that make up most of the Tatsunoko lineup! Also, he's really awesome. The other new Capcom character is Saki from Quiz Nanairo DREAMS, who previously appeared as a "partner" in Marvel vs. Capcom, and now makes her debut as a playable character. On the Tatsunoko side, Ippatsuman has been added to the roster. %Gallery-32421%

  • Wii Warm Up: A personal decision

    by 
    JC Fletcher
    JC Fletcher
    10.27.2008

    Have a look at these two arcade sticks by Exar. As far as anyone knows, they are completely identical except for color scheme and artwork. Ignoring external factors like price, which one is the stick for you? The one with monochrome buttons and artwork that ties it in with Tatsunoko Vs. Capcom, or the plain stick with Super Famicom-colored buttons that identifies it as a Virtual Console controller? Consider it a personality test, except that what it reveals about your personality is limited mostly to arcade stick color scheme preference.%Gallery-32421%

  • Tatsunoko vs. Capcom arcade stick on the way, but not from Hori

    by 
    JC Fletcher
    JC Fletcher
    10.24.2008

    We fully expected Japanese accessory company Hori to release a version of their Fighting Stick Wii with Tatsunoko vs. Capcom art. They frequently release branded versions of their less expensive (as in, not Real Arcade Pro) sticks to coincide with new fighting games. But another company somehow got the deal with Capcom, and plans to release Classic Controller-compatible sticks both with and without Tatsunoko artwork this year. Exar, the company responsible for the Wii Neo Geo Stick 2, will release the EXARSTICK on November 27 for 5229 yen ($54) and the TATSUNOKO VS. CAPCOM STICK on December 11 for 6279 yen ($65). The only differences between the two seem to be cosmetic: in addition to the obvious artwork differences, the buttons and outer casing on the Tatsunoko stick are different colors than those in the plain stick, which is Wii white and blue with Super Famicom-color buttons.We don't know how this compares to the Fighting Stick in terms of quality -- at these prices, we don't expect either to use genuine arcade parts -- but at least it looks like something that needs to be sitting on our coffee table right now.%Gallery-32421%

  • Tatsunoko vs. Controllers

    by 
    JC Fletcher
    JC Fletcher
    10.22.2008

    Thanks to a Siliconera writeup of the TGS demo of Tatsunoko vs. Capcom: Cross Generation of Heroes, we have a better idea what to expect from the fighter's controls, both with the Classic Controller and the Wiimote. The Wiimote was designed as sort of an all-purpose controller, but fighting games are not something it can handle without modifications. According to Spencer, one button is mapped to combos, and the other to special moves. Holding the D-pad in any direction will change the command mapped to the button. For example, Ryu's special attack button throws a fireball, but up+ special or down+ special will release other moves like the Dragon Punch and Hurricane Kick. It's a pretty admirable attempt at making a fighter playable with the Wiimote.The "real" control scheme on the Classic Controller is simplified, as well, compared to other Capcom fighters. Attacks are mapped to three buttons, weak, medium, and strong, with no distinction between punches and kicks. In both control schemes, the B button calls the assist character.%Gallery-32421%

  • Tatsunoko vs. Capcom minigames: Round 2

    by 
    JC Fletcher
    JC Fletcher
    10.20.2008

    Famitsu has posted more screens and detailed descriptions of four of the character-centered minigames found in the crossover fighter Tatsunoko Vs. Capcom. No Servbots this time, but we'll go ahead and report on them anyway.In Ryu's game, you throw Hadokens at oncoming obstacles by shaking the remote as a gauge moves up and down. If you time it precisely, you can destroy the item in one shot. Lost Planet's PTX-40A's minigame is a vertically scrolling shooter in which you blow up Akrids. On the Tatsunoko side, Ken the Eagle's game is a four-player shooting gallery in which players compete to knock down all but the Yatterman and Chun-Li targets. And Tekkaman's game involves shaking the Wiimote rapidly to build up power for the launch of his SPACE LANCE!%Gallery-32421%

  • We're definitely importing Tatsunoko vs. Capcom

    by 
    David Hinkle
    David Hinkle
    10.17.2008

    There's just no way around it now. We have to have Tatsunoki vs. Capcom. Why? Just watch the trailer above! The game looks amazing in motion. With the volume of awesome characters in the game, as well as all of those minigames, this game is looking to be the ultimate fighter. We're kind of curious to see about those controls, too.But, yeah, thankfully there's homebrew that will allow us to play this when we import it. And we're definitely importing it. How about you?%Gallery-32421%[Via Go Nintendo]

  • Tatsunoko vs. Capcom vs. anti-minigame prejudice

    by 
    JC Fletcher
    JC Fletcher
    10.15.2008

    Everyone who dislikes or has disliked minigames in the past is now officially wrong. The latest issue of Famitsu shows off some more minigames found in the Wii version of Tatsunoko vs. Capcom: Cross Generation of Heroes, including this one, "How Many Servbots," about ... counting Servbots. Nothing about Servbots can ever be bad. Thus minigames are redeemed forever.Other notable minigames include one about Alex throwing a car, Chun Li carving a Ryu statue out of rock by kicking it, and our favorite of the Tatsunoko characters' minigames, the one about polishing Gold Lightan.We might be less inclined to think all these minigames were awesome and fun if a) there weren't so many and b) they weren't attached as bonuses to a Capcom fighter.%Gallery-32421%