Team Ninja

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  • Ninja Gaiden Sigma Plus added to North America's Vita launch lineup

    by 
    JC Fletcher
    JC Fletcher
    01.06.2012

    When the PlayStation Vita launches in North America on February 22, it'll be accompanied by a familiar face, obscured by a familiar facemask. Ninja Gaiden Sigma Plus, the Vita revamp of the PS3 revamp of the Xbox reboot of the NES/arcade series, will be available at launch. This version adds the simplified "Hero Mode," and promises additional difficulty settings for hardcore players beyond Normal and Hard. There are also some new Vita-specific control options: players will be able to target enemies for projectiles using the gyro sensor, and launch Ninpo magic with the rear touch pad. The Mission Mode has been expanded with new "Ninja Trials," forcing specific conditions like exclusive use of projectiles.%Gallery-143077%

  • Becoming a ninja in Ninja Gaiden 3

    by 
    David Hinkle
    David Hinkle
    12.12.2011

    The idea of multiplayer in Ninja Gaiden 3 is not something I was all too excited about. I'm a big fan of the Ninja Gaiden series, but multiplayer? It just didn't seem like a good idea. Imagine my surprise, then, when I actually had fun sampling Ninja Gaiden 3's additional mode. %Gallery-141286%

  • Dead or Alive 5 screens aren't afraid to bust a gut or two

    by 
    Ben Gilbert
    Ben Gilbert
    12.08.2011

    There's nothing quite like watching a teenage girl gut punch a hardcore-looking ninja lady. And Team Ninja clearly knows that, showcasing as much in the latest volley of screens from Dead or Alive 5.

  • Here's what Ninja Gaiden 3's multiplayer looks like

    by 
    Ben Gilbert
    Ben Gilbert
    12.07.2011

    We know, we know -- the gallery below isn't quite a trailer showing off Ninja Gaiden 3's new multiplayer mode, but it is the first we've seen of the four vs four competitive slicer. Head past the break -- carefully -- to take a peek.

  • Ninja Gaiden 3 leaps to retail in March 2012

    by 
    Ben Gilbert
    Ben Gilbert
    12.07.2011

    We've got good news and we've got bad news, folks. Let's start with the good: Ninja Gaiden 3 will arrive on Xbox 360 and PlayStation 3 next March, with a Wii U version to follow at some point after that. Team Ninja head Yosuke Hayashi told as much to a crowd of journalists in San Francisco this afternoon, according to our reporter on the ground. Now, friends, the bad news: despite a new easy mode, and the notorious absence of a known masochist at the helm, we're still quite confident that Ninja Gaiden 3 is gonna be super duper hard. Like, way hard. Maybe you haven't played the other two? 'Cause they're both pretty hard games, guys.

  • Ninja Gaiden Sigma comes to Vita in Japan this February

    by 
    JC Fletcher
    JC Fletcher
    11.29.2011

    Team Ninja's PlayStation Vita update of Ninja Gaiden Sigma will arrive in Japan this February, according to the latest issue of Famitsu. Ninja Gaiden Sigma Plus is augmented with Ninja Gaiden 3's "Hero Mode," which assists players in experiencing the story by giving Ryu auto-block and auto-dodge. Understanding the story remains a challenge left to the player. If the port is ready for release in Japan by February, there's a good chance it'll end up as a launch or launch window title in the rest of the world. The localization was completed years ago, after all. According to Famitsu, Sigma Plus will be priced at a challenging ¥6,090 ($79) in Japan. Yes, Japanese game prices are nuts.%Gallery-140482%

  • Ninja Gaiden 3 screens leave quite the mess

    by 
    David Hinkle
    David Hinkle
    11.17.2011

    Ryu is pretty great at slashing and stabbing, this much we can all agree on. But who cleans up the mess afterward? Magical demon blood-scrubbing fairies? Would it kill you to pick up a mop every now and then, Hayabusa?

  • Ninja Gaiden 3: Razor's Edge to launch alongside Wii U

    by 
    Richard Mitchell
    Richard Mitchell
    11.11.2011

    As part of its financial results, Tecmo shared plans for its upcoming titles. As discovered by Andriasang, of particular interest is the company's launch plan for Ninja Gaiden 3: Razor's Edge for Wii U, which is based on the Xbox 360/PS3 release. According to the presentation materials, Ryu Hayabusa's tablet-powered adventure will arrive alongside the Wii U launch, which is slated for sometime after April next year. We can't be certain but – dismemberment or no – we're fairly confident that it will be the most violent title ever to launch with a Nintendo console.

  • Team Ninja dragon out new Ninja Gaiden 3 screens

    by 
    JC Fletcher
    JC Fletcher
    11.02.2011

    Team Ninja didn't offer any information when it silently deployed these new Ninja Gaiden 3 screens, aside from some background about Ryu's curse, so we can't say for certain what's going on. Is that fire dragon a Ninpo attack? A transformation? A boss? Whatever it is, it's pretty. What's not so pretty is Ryu's arm. It turns out that, when not surrounded by an aura of blood, Ryu's newly cursed arm is just covered with gross veins or something. Good thing Ryu doesn't ever stand still long enough for us to get a good look at him while playing.%Gallery-138191%

  • Dead or Alive 5 dishes out another round between Ryu and Hayate

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.06.2011

    Team Ninja has released the second round of its pre-alpha Dead of Alive 5 showcase. The construction site becomes a destruction fight, with Ryu knocking poor Hayate right into an ongoing car crash. A vehicle hasn't been this useful since the Daytona car made it into Fighters Megamix.

  • Ninja Gaiden 3's 'Hero Mode' allows more players to experience the story

    by 
    JC Fletcher
    JC Fletcher
    09.20.2011

    Ninja Gaiden 3 is Team Ninja's first full Gaiden game post-Itagaki, and it looks like things are progressing a little differently. For one thing, it's got a sort of easy mode called "Hero Mode," which adds automatic dodging and blocking of most normal attacks, to which I can imagine Itagaki's head shaking, making waves in a cloud of cigarette smoke. I asked director Fumihiko Yasuda (who also did design work on Sigma 2) about why such a ... friendly mode would appear in such a typically unfriendly series. "We really wanted to flesh out the story this time around," Yasuda said, "so we wanted people to enjoy that story and get used to the game as it is. In the past the games were really hardcore and we couldn't get players to stay with us and complete the game." Team Ninja is "redefining" Hayabusa's image, and wants people to experience that whole story without dying over and over again or throwing the game into the disposal in frustration.

  • Hayashi: Ninja Gaiden 3's dismemberment-free gameplay adds meaning to the violence

    by 
    JC Fletcher
    JC Fletcher
    09.18.2011

    Ninja Gaiden 3 won't feature the frequent decapitations and other freeform dismemberment of its predecessors. You may think of this as softening the impact of the violence in Team Ninja's famously brutal series, but it's intended to be quite the opposite. In fact, if anything, Team Ninja lead Yosuke Hayashi made it sound even more sadistic. "For Ninja Gaiden 3," Hayashi told me, "we wanted to focus on the act of cutting someone down, and what it's like to actually kill someone with a sword. Once you start lopping off limbs, your enemy goes from being a living thing that you're killing to just a thing." And to hammer the point home (or katana the point home, if you prefer) that these are real human beings you're flipping out and killing, he continued. "When you're actually cutting into a person, and you feel them getting scared, and the blood is spraying right on you, you hear their dying breaths in your ear -- that's the kind of visceral violence we're going for in Ninja Gaiden 3." In the demo level I played, by the way, the enemy soldiers start pleading for their lives as soon as you begin attacking them. At this point you might think, as I did, that you're going to start feeling guilty about cutting into all these bodies. That's ... kind of the idea. "Ryu Hayabusa is a dark hero," Hayashi explained. "If people want to take the easy way out or a cleaner way out -- not killing people -- that's not what the story is about and what Ryu Hayabusa is about. To be a dark hero, you have to do bad things in order to do good."%Gallery-133725%

  • New Ninja Gaiden 3 trailer, details on 'world of ninjas' multiplayer

    by 
    JC Fletcher
    JC Fletcher
    09.14.2011

    During its pre-TGS event, Team Ninja lifted the veil (or mask) over Ninja Gaiden 3's competitive multiplayer mode. The mode will connect up to eight players in a sort of ninja tournament, in which the goal is to beat all the other ninjas, rank up and ultimately surpass Ryu Hayabusa. It's a "world of ninjas," as online engineer Ueda put it. At the event, producer Yosuke Hayashi also introduced the new "play style system." In addition to the normal and hard difficulty levels, Ninja Gaiden 3 offers a choice of two "play styles," Ninja and Hero. Ninja is the familiar style of gameplay, but Hero adds things like auto-block and auto-dodge, to let new players just "enjoy the story." That is, the story of a blood-crazed, cursed ninja putting swords into people. This system is also being added to the Vita release of Ninja Gaiden Sigma. After the break: the latest, anguished trailer for Ninja Gaiden 3.%Gallery-133725%

  • Dead or Alive 5 in development, heading to PlayStation 3 and Xbox 360 in 2012

    by 
    Ben Gilbert
    Ben Gilbert
    09.14.2011

    There's a brand new Dead or Alive game in development, and it's heading to Xbox 360 and PlayStation 3. Team Ninja head Yosuke Hayashi offered "a glimpse in the future" of the DOA franchise during tonight's TGS 2011 Tecmo event, during which he asked that we shut off all recording equipment (thus the lack of a thrilling image above). In a teaser trailer of a pre-Alpha (read: very early) build of Dead or Alive 5, Ninja Gaiden's Ryu Hayabusa faces off against rival Hayate on top of a brightly lit urban area -- perhaps the Shibuya digs we're currently writing this from? Hayashi teased dramatic new levels, and even went as far as to call the game "fighting entertainment," rather than "just a fighting game." (Note: It's a fighting game.) Update: We've added the first teaser trailer above and a ... tantalizing image just after the break. Keep it cool, big guy!

  • New Ninja Gaiden 3 screens will cut you in half

    by 
    Jordan Mallory
    Jordan Mallory
    09.04.2011

    The Japanese website for Ninja Gaiden 3 has emerged from the inky blackness of the internet, brandishing a finely honed blade and silently moving through the night, all the while tossing shurikens and newly forged screenshots into our cerebral cortexes.

  • Team Ninja will consider Vita game following Ninja Gaiden 3

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.27.2011

    A Ninja Gaiden game for PlayStation Vita remains an immaterial idea while Team Ninja gets Ninja Gaiden 3 ready for its 2012 launch. The developer has received a PlayStation Vita system to test and eventually chop in half mid-air, in an incredibly expensive variant of Fruit Ninja, but hasn't progressed beyond the consideration phase. "We've received a PlayStation Vita system and are thinking about it," said team lead Yosuke Hayashi in a recent PlayStation Q&A. "Having said that, right now we're focused on Ninja Gaiden 3 for PS3, and after that's complete we'll start to look at ideas such as bringing out Ninja Gaiden on PS Vita because of course we'd like to expand the series." Alright, let's toss in another concept tinged with "of course." Beyond the Wii U port (and planned 3DS game), Team Ninja will need some way to sell at least one more iteration of its latest Ninja Gaiden game. A Vita port mashed up with a Greek letter seems like a solid alpha bet.

  • Ninja Gaiden 3 will be compatible with PlayStation Move

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.17.2011

    Ninja Gaiden 3's obsession with conveying the feel of a katana -- while it slices the flesh off a man's bones -- is now supplemented with another vicarious attack. What does it feel like when a glowing, squishy ball bounces off a skull? Team Ninja has announced PlayStation Move support for the PS3 version of Ninja Gaiden 3, presumably enabling spirited swings and forceful bops in your offensive arsenal. Studio lead Yosuke Hayashi claims that it will "bring players even closer to the game's protagonist Ryu Hayabusa," which is a particularly unfortunate occurrence if you also happen to be a generic soldier, a demon, an evil ninja or ... anything that's alive, really. Ninja Gaiden 3 is set to slice up PlayStation 3 and Xbox 360 owners in early 2012. A Wii U version is also in the works.

  • Ninja Gaiden 3 preview: The evolution of mammals

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.20.2011

    When I asked Ninja Gaiden 3 lead Fumihiko Yasuda how the protagonist was able to glide through the air with nothing more than a black, skin-tight suit, I committed the sin of dragging logic into a discussion that was utterly incompatible with it. Ryu Hayabusa can fly because he's a ninja, and that's an axiom you'll just have to accept. The legitimate mystery is why an army of hapless (and soon-to-be-headless) soldiers would stomp all the way through the brutally extracted entrails of their comrades, and still insist on fighting an enraged man who literally just flew in. The gushing violence signals a welcome change from Ninja Gaiden Sigma 2's purple energy nonsense and comes across as silly and satisfying, rather than OH GROSS. Hayabusa's sword never seems to clip through enemy bodies so much as it slides and scrapes through them.%Gallery-125744%

  • Wii U's Ninja Gaiden 3 based on 360/PS3 version

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.08.2011

    Though still presented under a working title, Ninja Gaiden 3: Razor's Edge is one of the first third-party games to be announced for Nintendo's upcoming Wii U console. Fumihiko Yasuda, lead on Ninja Gaiden 3, told Joystiq that Razor's Edge would be based on next year's Xbox 360 and PlayStation 3 versions, but would offer some changes beyond the addition of a subtitle. "Ninja Gaiden 3 for PS3 and 360 is the base of the Wii U version," Yasuda said during an E3 meeting. "Of course, we understood that we would need to implement a particular gameplay experience with Wii U, so we are studying what we can do with that console. We're thinking of different modes and different combat action -- something different." While Team Ninja attempts to figure out the best, ultra-violent uses for Nintendo's controller-screen hybrid, it remains in the planning stages for a 3DS Ninja Gaiden game (announced at E3 2010). As it's so early in development, Yasuda could only suggest that it "may not be a sequel to Dragon Sword."

  • Ninja Gaiden 3 gameplay trailer has Ryu Hayabusa back at his old tricks

    by 
    Ben Gilbert
    Ben Gilbert
    06.07.2011

    For some folks, "old tricks" might mean smooth dancing moves, or a suave ability to hit on the ladies. For Ninja Gaiden 3's Ryu Hayabusa, it means flipping out and murdering people with a katana. Take a peek for yourself -- carefully! -- after the break.