the-road-to-mordor

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  • The Road to Mordor: Hacked!

    by 
    Justin Olivetti
    Justin Olivetti
    01.21.2011

    "My kinship had just finished an instance run about a week-and-a-half ago and was in the process of reloading back into the world when I got the message that I was being disconnected because I had just logged into the Brandywine server. Huh? Suspecting the worst, I immediately hit up the Turbine Account page and changed my password then re-logged back into the game, which would boot the hacker offline just like I had been booted minutes earlier. "I was lucky and did that before the hacker had time to switch servers to where my active characters are. Other kinmates have not been so lucky." So goes the frightening tale of Pumping Irony's Scott, who shares this in the hopes that others may avoid a similar scare. Unfortunately, it seems as though stories such as these are becoming more and more common in Lord of the Rings Online, where the worst threat to your quest may not be the eye of Sauron but the malicious intent of hackers gutting your account while you're offline. Today we're going to step off the path for a temporary side trail into the gloomy undergrowth of account security and an MMO under siege.

  • The Road to Mordor: My wish list for 2011

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2011

    January is always a month of denial for me because it usually takes a full 30 days for the reality of a new year to settle into my skull. It can't be a new year! I just, just got used to the old one! I'm going to forget the real year when I sign my checks and then I'll be denounced as a fraud! What horrible teenage fad will be inflicted on us this year? Seriously, Ke$ha was the final straw for me. She's like all four horsemen of the apocalypse melted down and recast as a talentless banshee with an ironic dollar sign smack in the middle of her name. But that's my problem. A new year also means a virgin slate for all of our MMOs. What happened last year was so last year -- now we turn our eyes to the future. We know a little of what's upcoming for Lord of the Rings Online, but that doesn't mean we can't have wishes. You know what they say: If wishes were horses, I'd have the Steed of Night. So in honor of '11, I've come up with an 11-point wish list of what I'd love to see in LotRO this year. I fully expect Turbine to drop everything -- everything -- to get on it!

  • The Road to Mordor: A year in Middle-earth

    by 
    Justin Olivetti
    Justin Olivetti
    12.31.2010

    What a difference a year makes, eh? One year ago, and you didn't have to put up with me yammering at you every Friday like a hyperactive badger with a personality disorder. One year ago, and we weren't free-to-play-anything, Turbine was its own company, the festivals were nowhere near as cool as they are today, and shrews freely roamed the land without fear of reprisal. So in my last Road to Mordor (of the year, stop rejoicing over there!), I thought it'd be great to look back at the wild rollercoaster that was 2010 in Lord of the Rings Online. I also thought I'd get an easy column out of all this, but that was before I had to read through 1,337 posts and my eyeballs began to lose pressure. January Stuff happened. Let's move on.

  • The Road to Mordor: Luck be a lady tonight

    by 
    Justin Olivetti
    Justin Olivetti
    12.24.2010

    During this past week in the wild world of Lord of the Rings Online, we were treated to a snippet of exceptionally good news: The LotRO lotteries are back. Some of you might be indifferent to this news, some might be overjoyed, and some -- I'm guessing -- are totally puzzled about what this all means. Considering how many new players have immigrated to LotRO this year and how long the lottos have been out of commission (several months now), it wouldn't surprise me if a player hadn't even heard of these at all. Simply put, the lotteries are a "for fun" bonus that Turbine implemented to give all players a chance to win some nifty in-game items. These winnings can include anything from beer to gold to housing items to mounts. It really depends on your luck and how generous the devs are feeling any given week. Some of the lottos have huge payouts, while others deliver prizes as silly and paltry as a single lump of coal. So if you're new to the LotRO lotteries -- or just need a refresher course -- hit the jump and let's suss this thing out!

  • The Road to Mordor: Rise of Isengard is coming!

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2010

    Tweet [Update: Made a clarification that there is no indication of "open-world" PvMP in the expansion.] Times are tough in Middle-earth, even after the inexplicable appearance of several hundred thousand new adventurers this fall. The Fellowship of the Ring is broken, Sauron is rising in power, and the White Hand of Saruman is marching across the lands. Even the bravest and hardiest soldier of the Free Peoples cannot be blamed for feeling disheartened, especially in the face of the monumental struggle to come. Welcome to the beginning of The Two Towers in Lord of the Rings Online. Welcome to Isengard. The rumors are true: Next year we will be venturing into LotRO's third expansion, titled Rise of Isengard, to confront evil in its own backyard. While this may not be the Rohan or Gondor expansion that we've anticipated, Turbine is fairly confident that it will be well-received by players and will represent an ambitious step forward on (wait for it) the road to Mordor. Turbine's Adam Mersky and Aaron Campbell were on hand to outline for us the company's near- and far-future plans with Massively, starting with the imminent November update and cruising all the way through 2011. Hit the jump as we look at interactive theater, busy bees, Monster Play improvements and, of course, Isengard.

  • The Road to Mordor: Frugal free-to-play

    by 
    Justin Olivetti
    Justin Olivetti
    08.27.2010

    Two weeks! Two weeks, people! Why are you just sitting there, all calm-before-the-storm-like, instead of following my lead and running around like a chicken with its head... well, you know. Two weeks until Volume III Book 2 launches (and a little earlier for current subscribers), and I am psyched. There certainly is something for everyone here: a F2P version, store options, a new zone, instance scaling, more dungeons, DX11, the wardrobe, a revamped beginner experience, three new servers, the next chapter in the epic story, class tweaks, a haunted cellar, and, of course, demonic goats. Did I miss something? I probably did, but it's kind of crazy around here. One of the highlights I'm anticipating is all of the new (and returning) players giving LotRO their time due to the multiple payment options, including F2P bliss. I'm always a huge fan of options in my games, and I truly feel that the implementation of this free-to-play model will benefit a wider range of players than the current subscription core. Mmm, that Kool-Aid tastes great! If you're thinking about heading into LotRO in two weeks but are unsure how much "free" will come with your F2P, when you'll be hit with the big catch, or whether you'll be forced to subscribe at some point, I have some great news for you. There are a variety of routes you can take to experience a good chunk of Lord of the Rings Online without denting your bank account. Read on for five valuable strategies to save a buck while saving Middle-earth!

  • The Road to Mordor: Near-Death Adventures (NDA) lifted!

    by 
    Justin Olivetti
    Justin Olivetti
    08.06.2010

    var digg_url = 'http://digg.com/pc_games/Lord_of_the_Rings_Online_F2P_player_beta_impressions'; In case you were wondering, I'm part of the crowd that doesn't really believe in non-disclosure agreements (NDAs). Oh, if I agree to one I'll stick to it and keep my word, don't get me wrong. What I mean is that I don't believe in the usefulness of NDAs, particularly in a day and age when all the information is available anyway -- this is, after all, the omniscient internet. Not to mention that by trying to keep a lid on testers and prevent them from sharing their experiences, companies tend to suppress the positive accolades (those are the people who want to keep playing, after all) while letting the badmouthers escape to tell their tale (they don't care if they break the NDA, because they're not going to play anyway). But my personal feelings aside, the brief NDA lockdown on the upcoming LotRO F2P edition (hey Turbine, can we get a name for this yet? LotRO Unlimited? Free-Range LotRO?) has lifted and testers have swarmed out from under its veil to share their stories and thoughts. I'd be remiss if we didn't spend some time this week looking at what people have to say about all of the changes, additions and updates to the game -- not to mention the looming specter of the LotRO store. Let us see what is to be seen as we scout the forums and blogosphere: LotRO exposed, uncovered, dissected and digested for the good of all. I've pulled salient quotes to help give you an idea how the beta is progressing thus far -- and remember, it is still in beta. Everything here is quite subject to change by the time LotRO II: Hobbit Boogaloo launches.

  • The Road to Mordor: Gated communities

    by 
    Justin Olivetti
    Justin Olivetti
    07.30.2010

    This past week, many of us were shaken out of our self-absorption with LotRO's F2P switch as we were suddenly joined by -- of all things -- the good folks at EverQuest II. I don't think anyone could've predicted two such high-profile MMORPGs moving to a subscription/free-to-play hybrid model this year, which makes LotRO and EQII comrades-in-arms for the time being. Both titles are currently in testing, with their F2P release coming this fall. Other than the mutual surprise of two game communities that were taken off guard (except for that one guy who, y'know, totally called it and won't stop crowing about it), there are a number of similarities as both SOE and Turbine look to replicate DDO's F2P success and bolster both the number of players and number of dollars coming in to both games. However, there's certainly a major difference in how the freebie players will be handled: LotRO is integrating them with subscribers on normal servers, whereas EverQuest II Expanded will segregate the free players on their own unique servers. So I thought that this would be an excellent time to talk about one of the crucial factors of F2P switches, which is the potential growth and/or fracturing of the game's community. Which MMO has the better idea, LotRO or EQII? Hit the jump for my thoughts.

  • The Road to Mordor: A look back at Volume 1

    by 
    Justin Olivetti
    Justin Olivetti
    07.23.2010

    This past week I finally finished Volume 1 of the epic storyline for the very first time in my LotRO career. Yeah, I know, welcome to 2008, right? My inner survey department says that 60% of this column's readers finished Volume 1 a long time ago (and perhaps many times since), and are currently sitting there with a bemused expression as if to say, "Oh, isn't that quaint as a duck's burp?" The other 40% probably gave up on the epic storyline somewhere around North Downs -- AKA The Zone That Saps Your Will To Live. While it may be old news, Volume 1 is still quite relevant in the LotRO landscape for many reasons. One, it's what I've spent the past month of my life playing through, and I always assume that everyone is experiencing the same thing I am due to being a raging egomaniac. Two, ever since it recently received a makeover that allows any and everyone to solo all the way through it, there's been a newfound appreciation for the quest line, even from veterans who gave up on it long ago. And three, with all of the new people coming into the game this year, it'll be the very first thing they experience. So as I sit on my high (grey) horse and look back over all fifteen books that comprise this massive Volume, I'm struck by a number of thoughts: some good, some bad, some itchy. Let's reminisce, shall we?

  • The Road to Mordor: Frolicking in Forochel

    by 
    Justin Olivetti
    Justin Olivetti
    07.16.2010

    Call me weird, but I am an absolute sucker for winter zones in MMORPGs. For me, the season of winter always evokes a lot of powerful feelings as the landscape is transformed, homes are a sanctuaries for warmth, and hardiness becomes a desirable trait. A zone filled with ice and snow screams to me desolation and death -- more so than a fire or volcano one -- but in a beautiful way. It's no wonder, then, that I've become entranced with Forochel in Lord of the Rings Online. Added to the game in April of 2008, Forochel became a bit of an anomaly in the LotRO experience. It was a (then) max-level area that was off the beaten path, created to cater to solo players seeking adventure. In fact, if the epic story hadn't taken us to Forochel in Volume 1 Book 13, I doubt many players would have sought it out on their own. It's a shame if that's the case, because Forochel offers both breathtaking vistas and a unique questing experience that should be encountered at least once in your LotRO career.

  • The Road to Mordor: Old school hobbits

    by 
    Justin Olivetti
    Justin Olivetti
    06.25.2010

    (Screenshot courtesy of Lord of the Rhymes) Over the past couple weeks Lord of the Rings Online players' eyes have turned to the future, and this column with it. After all, with the beta for LotRO F2P edition in full swing and the recent news from E3 about this fall's offerings, it's kind of hard not to be focused on what's ahead. However, I was tickled by a LotRO forum thread this week that looked back, not forward. It's one of those nostalgia threads that tend to pop up in a forum of any game more than a few years old, a place for veterans to reminisce about the olden days (whether good or bad). It's also an excellent chance for newbies to learn a bit more about the history of the game -- and perhaps thank their lucky stars they didn't have to walk uphill through three-foot snow with a Balrog on their tail just to log in to the servers every day. The thread certainly makes for good readin', but I wanted to comment on a few specific examples of how the game's changed, and how it was back when we were in school. Old school, that is. Hit the jump, and we'll travel to the past in our hobbit tub time machine!

  • The Road to Mordor: Free Frodo for life!

    by 
    Justin Olivetti
    Justin Olivetti
    06.11.2010

    Turbine? We need to talk. When you're going to drop one of the biggest game-changing announcements since launch, doing so an hour before I'm posting an article talking about how LotRO's been so quiet -- when I have no time to rewrite it -- is a good way to see if you can get my head to explode. Do you know what it's like to have to wait an entire week to talk about something this huge? I literally crawled up a wall, that's what it's like. Whew! Has there ever been a week this crazy in Lord of the Rings Online's history? If there has been, I wasn't there to see it. I've been reading and digesting a mountain's worth of forum posts on the subject, not to mention all of the chatter in the blogosphere: Sneaky Hobbits, LOTRO Weekly, The Green Dragon Inn, Harperella, Overly Positive, Screaming Monkeys, FlexYourGeek, Game By Night, Simple-n-Complex, Multiplaying, Stargrace, Casual is as Casual Does, Spouse Aggro, The Stone Kingdom, Doc Holiday, Mordor or Bust, Player Versus Developer, Nomnom.info, A Ding World, LOTRO Reporter, A Casual Stroll to Mordor, Spinksville, Kill Ten Rats, Tobold, No Prisoners No Mercy, Mordiceius, Yeebo Fernbottom, Ardwulf, Tish Tosh Tesh, Of Course I'll Play It!, Broken Toys, The Ancient Gaming Noob, NecroRogIcon, Psychochild, Keen, Blue Kae, MMO Gamer Chick, LevelCapped, Bio Break, Games and Geekery, Rainbow MMO and The Pix'led Life all had an opinion, for and against, and weren't shy about sharing.

  • The Road to Mordor: Rune-keepers under siege

    by 
    Justin Olivetti
    Justin Olivetti
    05.28.2010

    Let's start today's column with a couple presuppositions, shall we? Number one: There is no set standard for being a "true" Tolkien fan. There's always someone out there who knows more than you, thinks that he is more faithful to the source material, and considers himself better than you in this regard. Like any fans, Tolkien-ites (Tolkkies?) are diverse. They may share the same passion, but they come to it from different backgrounds and with different standards. Number two: Turbine is not out to molest the corpse of good ol' J.R.R. by turning Lord of the Rings into a farce. Yes, it's all well and good to say as such when you want to be melodramatic on the forums, but the truth of the matter is that Turbine's done an excellent job sticking to both the lore and the spirit of Middle-earth as much as possible while still fashioning a game within those boundaries. It's not in their best interests to make a mockery of this franchise. These presuppositions converge on one of the most fiercely debated additions to LotRO, the Rune-keeper. Following the launch of the Mines of Moria expansion, fans responded with everything ranging from "Hey, it's a pretty cool class to play" to "IT'S THE END OF THE MIDDLE-EARTH!" hysteria. Seeing how passionate people are on this subject, I thought it would be worth looking into today, to answer the following questions: does the Rune-keeper have a place in LotRO, and does it break the lore and rules that Tolkien established?

  • The Road to Mordor: Kicking back with Ales & Tales

    by 
    Justin Olivetti
    Justin Olivetti
    05.14.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Massively's legal department has asked me to make a standard disclaimer here: I am not a role-player. Believe you me, I have tried. It's kind of like me with the guitar -- in theory, I want to play it and I like the idea of it, but in practice, I just have no innate talent for it. I like the idea of role-playing, I appreciate those who do, and I'm in full support of it -- but I really, really suck at it. Maybe it would be different if I grew up playing pen-and-paper RPGs, where the friends and rules were more defined. But for some reason, in MMOs, I never quite know the "rules" to role-playing, and subsequently always end up ticking people off and never fit in. I have tried, though... oh how I have tried. And I continue to try. So my latest endeavor in expanding my RP sensibilities came this past Monday evening, when I finally devoted an evening to doing something I've wanted to do ever since rerolling on Landroval (the unofficial NA RP server): I was going to go to Ales & Tales.

  • The Road to Mordor: The highs and lows of Middle-earth

    by 
    Justin Olivetti
    Justin Olivetti
    05.07.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. It was the best of times, it was the worst of times. It was also the most trite way to open an article, especially if you were to be submitting it to your English teacher. Still, I've never encountered a week in LotRO that's given me such a bipolar experience, and I'm going to need your help to work it out. You with me? Good, then grab a cup of red tea and let us spin such a yarn that cats all over the world will be attracted to it. The week began with a switch back to my Captain -- I like to juggle characters, but my cappy (Captain Crunch, thank you very much) is the flagship character of my account, the one in which I've poured the most time and interest. Crunch had just hit level 45, which meant she was eligible to start Volume II, Book I. This is generally recommended at level 45, because the book nets you your first legendary item (and your second, by the end of it). I figured, might as well get cracking on that infamous LI grind I hear so much about, so away I went!

  • The Road to Mordor: A class made just for you

    by 
    Justin Olivetti
    Justin Olivetti
    04.30.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. In some MMORPGs, picking a class to suit your taste and playstyle is as uncomplicated as buying your favorite beverage. Do you want something fizzy? Then get a soft drink. Something to make you think you're way more witty than you actually are? Beer will do. Something to fill your bladder in under 0.2 minutes? Ice tea, baby. So it is in many MMOs, where players find that game's version of their favorite class and hit the "play" button without thinking. It's a sad commentary on the tired and bland class design that's come from the Holy Trinity of game design, but that's a discussion for another day (or column). Instead, I want to devote today's Road to Mordor to sorting out the nine playable classes of LotRO, because they are very often not what you'd expect from MMORPG class stereotypes. I've met a lot of players who end up playing -- and falling in love with -- a class that they would never touch in another game, due to that unique Turbine Twist™ that's put into each class. So whether you're rolling your very first character in LotRO or thinking about taking a walk in another class' shoes, hit the jump for a handy guide to these nine classes.

  • The Road to Mordor: Happy 3rd anniversary LotRO!

    by 
    Justin Olivetti
    Justin Olivetti
    04.23.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Three years ago, I was leafing through a computer gaming magazine and found myself intrigued at a multi-page spread for a new MMORPG called Lord of the Rings Online. The very thing that pulled at me was that LotRO, as they described, was blissfully low magic in a way that World of Warcraft's glitzy shinies was not. Instead, here was a world that was a little more realistic in scope, a lot more beautiful, and connected to a killer IP to boot. I was hooked. As we celebrate LotRO's third anniversary this week -- don't forget to log on to get your Writ of Virtue -- it's amazing to reflect on just how far this game has come. It may not be the multi-million subscriber hit that some had hoped for, but it's more than respectable in player numbers, community growth and general respect in the field of MMOs. Two expansions and several content patches later, we've walked with the Fellowship of the Ring from Bag End to Weathertop, down the long road to Rivendell, through the dangerous Mines of Moria, and out into the beauty of Lothlórien. We've experienced two new classes, housing, fishing, the skirmish system, crafting dungeons, a new player experience overhaul, the Lone-lands revamp, several major holidays, and the successful reestablishment of the Shire's postal service.

  • The Road to Mordor: Homeless in Middle-earth

    by 
    Justin Olivetti
    Justin Olivetti
    04.16.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. It's always amusing to me when the Turbine team gets decked out in leather, waves around their riding crops and starts abducting members of the public for their innocuous "surveys." Okay, maybe that's just how I mentally envision them going about the task – and I'm sure that says a lot about the state of my mental health these days. However it happens in reality, Turbine's pretty good at soliciting player opinion on improving the game, and last week we saw them post a thread in the forums entitled "Tell the Community Team - New and Revamped Systems" to do just that. They basically asked players to comment on what game systems they'd like to see improved, what new systems should be implemented, and what regular systems they never use due to time or other factors. PvMP, Radiance gear and Legendary Items were off the table for discussion, but all else was fair game. I started to tally all these up, but that was an insane task, which I realized only after filling up an entire sheet of paper while I was only on page 5 out of 39 of the thread. Besides, the overwhelming theme of the thread quickly made itself known: players want housing fixed, and in a bad, bad way. So, hey, let's look at the Middle-earth housing crisis this week, and see how we can make it better.

  • The Road to Mordor: Becoming a true Tolkien lore-master

    by 
    Justin Olivetti
    Justin Olivetti
    04.09.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Every MMORPG comes bundled in with what we call "lore" – that is, the background story of the entire world, the framework which holds the game together. Although some people claim to ignore the lore of the game to "just play it," everyone's aware of the lore at least to a certain point. Without it, we'd be generic heroes fighting generic mobs in generic settings. Lore provides the Who, the What, the Where and the Why of the virtual world around us. Who are those guys I'm fighting against? Why is it important that I beat them? Where did they come from? What history do they have? By providing context, lore enriches the game experience, and as such, it's a vital part of constructing a good MMO. Don't believe me? Think back to some of the blander MMOs that you've played or seen – chances are, they're pretty weak in the lore department.

  • The Road to Mordor: Walking the virtuous path

    by 
    Justin Olivetti
    Justin Olivetti
    04.02.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. LotRO's character building system is at once both flexible and a little intimidating to the new player. It combines several systems from other games -- including an achievement system (the Deed Log), collectible traits, skills that improve on use, easy reslotting – into a funky new beast. Frankly, I love being able to constantly tweak my build without having to scrap the whole thing and start all over with a maximum of fuss and funds. However, what always confused me when I was new to LotRO were the Virtue traits – honestly, I had no idea what they were or that they were even there until my third month of playing. The game doesn't give you a huge tutorial on Virtues, and when you do give them a solid glance, they're somewhat underwhelming: seemingly minor stat boosts in a variety of packages. So why bother getting them? Are they too much trouble for what they're worth? What's the best way to accumulating Virtues if not? That's what we're here to help you with. Speak, friend, and enter.