the-road-to-mordor

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  • The Road to Mordor: Ten things to do in East Bree-land before you die

    by 
    Justin Olivetti
    Justin Olivetti
    02.18.2012

    It's been a long, long time since I've been able to work on this series, going through each Lord of the Rings Online zone quest by quest and pulling the top 10 locations, points of interest, or missions for the aspiring adventurer to check out. There are many reasons I've been tardy in continuing it, but no excuses today! Today we dine in the Prancing Pony, for tomorrow we die! I decided to divide Bree-land into two separate articles, with this one covering the eastern portion and Bree proper, and the upcoming one tackling the western and northern areas. This is not just because Bree-land is a pretty dang big zone but because it's pulling double-duty: East Bree-land and Bree serves as the 1-15 leveling area for Men, while the west invites all four races to continue the journey to level 20. While it may seem like a generic fantasy zone on the surface, Bree-land is actually teeming with interesting details, stories, and activities. I've never regretted leveling in the area (it's a darn sight better than Ered Luin), and it was pretty tough to limit myself to just 10 activities for this list. So what should you do in East Bree-land before you die? Let's take a look!

  • The Road to Mordor: Six wonders of the newbie world

    by 
    Justin Olivetti
    Justin Olivetti
    02.11.2012

    As I reported last week, I've recently rerolled as a Hobbit Minstrel in an effort to refresh my attitude toward the game, to get a different perspective, and to continue my series in which I go through all of the single-player quests in the game. It's been, in a word, smashing. Having been away from the tamer lands of Eriador for so long, I had forgotten the charm and serenity that these lowbie areas exude. Plus, it's always fun leveling up a brand-new character, since there are plenty of goals and ways to develop your character that your level-capped toons have long since surpassed. As I've been plugging away at Bree-land quests, I began to make a mental list of exactly what's so special about the low-level game in Lord of the Rings Online. The mental list became an actual one, and after a period of milling and refining, I've baked it into a nice loaf of observations to share with you.

  • The Road to Mordor: A fresh start

    by 
    Justin Olivetti
    Justin Olivetti
    02.04.2012

    I don't know about you, but sometimes I fall into the trap of forcing myself to do something in a game because I feel internally obliged to do it. Somewhere along the line, "setting a goal" became a Bataan Death March that absolutely had to be accomplished before I'd allow myself to do what I truly wanted. In my case, it was the stubborn determination to get through the remainder of Rise of Isengard's content even though I had slowed to slogging through it, feeling burned out on my Lore-master after well over a year of constant play on the character. So I sat back and re-evaluated. My reasoning for finishing Isengard was to make sure I was at the top of the game and could evaluate any new high-level content that came along for you guys, which was a noble reason. But the truth was that in so doing, I was playing something that was leeched of enjoyment for the time being and really needed to be put aside. Once I realized that, the solution was obvious. A fresh start. That's what I wanted: a completely fresh start to the game. Hey, it's still (sort of) a new year, so why not? And once I gave myself permission to do that, my adventures in Lord of the Rings Online brightened up considerably. I might be weird in this, but I absolutely love starting over from scratch in long-term games from time to time, even though it means scrapping (or putting aside) a whole heap of achievements and the effort spent acquiring them. This week I'm going to look at my fresh start with LotRO and why it has me buzzed to log in for the first time this year.

  • The Road to Mordor: Resolutions, Baggins and Took-style

    by 
    Justin Olivetti
    Justin Olivetti
    01.07.2012

    Mmm... smell that? It's the smell of a fresh new year, that is! Rolled right off the factory floor with no dings, the warranty still intact, and a tank full of gas and dreams. Makes one want to abandon the routine and head out onto the open road, does it not? I'm one of those old fuddy-duddys who actually does New Year's resolutions, whether or not I'm actually capable of keeping them. I think it's important to try to better oneself and keep reaching for higher goals and standards, and if a new year is a convenient excuse to get my butt in gear, then I'm not complaining. So right now I'm staring at a field of endless potential for Lord of the Rings Online in 2012. I've actually been giving it a lot of thought -- what do I want out of this year? As LotRO heads toward its fifth anniversary, is there really anything new left that I haven't experienced? And what the heck am I going to write about for 52 more weeks? Never fear because the more I pondered, the more I realized that there's plenty of content yet to plunder (plus, of course, whatever Turbine has up its sleeves for the year). So for today's column, I sat down and drew up a list of resolutions in two parts: "Bagginsish" resolutions that are all about fluff and creature comforts and "Tookish" resolutions that are more concerned with high adventure.

  • The Road to Mordor: My love-hate relationship with Legendary Items

    by 
    Justin Olivetti
    Justin Olivetti
    12.10.2011

    Second to perhaps radiance, Legendary Items have become one of the most controversial, most debated, and most divisive game features in Lord of the Rings Online since their implementation in Mines of Moria. Since their inclusion, players have discussed -- loudly -- how the system could be fixed and improved, and Turbine's made a couple of attempts at refining the feature into something we can all enjoy. And yet Legendary Items remain in that category that I like to call "love-hate," where there's almost as much to love about them as there is to loathe. I've waited a long time to write this article because the timing never felt right; either I was too new to the system to speak with any authority on it or changes were "right around the corner" or I was lazy. Take your pick. Perhaps talking about this today is beating somewhat of a dead horse in the LotRO community, but I wanted to get my thoughts out why LIs haven't quite gotten to where they need to, how they've failed, where they've succeeded, and why I pray every evening for cosmetic weapons so I can get rid of that ugly glow effect.

  • The Road to Mordor: Party planning committee, assemble!

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2011

    Considering that Fellowship of the Ring begins with a huge party -- thrown in honor of Bilbo Baggins' eleventy-first birthday -- I think it's appropriate that Lord of the Rings Online is conducive to parties. I'm not just talking about dev-designed festivals, although those are great; I'm referring to parties that the community whips up from time to time. Part of the appeal of LotRO to me is that it isn't just all about killing and leveling; it's also about exploring and living in this virtual Middle-earth. Life for the Free Peoples means celebrating even in the midst of oppressive evil, and it's in keeping with the spirit of the enterprise to throw a shindig now and then. Turbine's given us quite a few tools and resources to use when assembling a party, and I thought that today we'd take an unusual detour from the Road to Mordor and go through the steps of throwing a memorable and enjoyable soirée. Ready to cut loose? Footloose? Good! Let's tear up the dance floor!

  • The Road to Mordor: Believing in Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    10.22.2011

    I find it's always awkward, to say the least, when someone tells you outright he dislikes something and then asks you to convince him otherwise. "I hate marmalade, it's so sticky! Why should I think it's awesome?" "Uh... you sound like you've made up your mind already." However, if the person in question isn't being an outright marmalade troll, I'll do my best to answer him because usually contained in that bizarre request is a frustrated non-understanding of what he wants to like, what others seem to like, but what he cannot quite grasp. Sometimes a better perspective helps us appreciate something we may have formerly disliked, so there's no reason not to engage such queries. This past week, a Massively forum poster expressed disatisfaction over Rise of Isengard, citing an abundance of kill 10 rats quests and a lackluster storyline. He finished by throwing down a challenge: "If anyone has some good things to say about Lord of the Rings Online that could convince me I am wrong, I would love to hear them." Now, I'm not here to say that he's wrong; that's a matter of opinion and taste. But I'll gladly step up to the plate and share why I don't think this is the worst expansion yet -- far from it, actually. Without presenting a full post-mortem on Rise of Isengard, I can tell you what I do think is worth a player's investment of money or TP in this expansion. Hit the jump and the Road to Mordor will take you there!

  • The Road to Mordor: A week in Dunland

    by 
    Justin Olivetti
    Justin Olivetti
    09.30.2011

    Dunland: savage land of strife, tradition, and body paint. As I stood at its borders, my heel slightly sinking into the soft mud of the river shore, I could hardly believe I was there. The grass blew gently in the breeze, and for a moment it was easy to fool myself into thinking that all was right with Middle-earth, that my journey could be over. The moment passed, and I hefted my staff and walked resolutely toward the first village I saw. It's been almost a year since we first heard that, yes, we were going to take the Hobbits to Isengard (and Dwarves, Men and Elves, for that matter). It's been a long time coming, and now that it's here, it's a lot to absorb. I purposefully didn't spend a lot of time in the beta so as to not be spoiled; I wanted to savor Lord of the Rings Online: Rise of Isengard from start to finish. I wasn't going to be concerned with racing to the new level cap or attempting to devour all of the content in a couple of days. With that mindset in place, I've been vastly enjoying Rise of Isengard these past few days -- more than I thought I would, to be honest -- and I wanted to document this first week in Dunland in today's Road to Mordor.

  • The Road to Mordor: Seven things to do in Ered Luin before you die

    by 
    Justin Olivetti
    Justin Olivetti
    09.16.2011

    As I moved on to my second starter zone in Lord of the Rings Online on my mission to complete every quest in every area of the game, I was in for a rude, if expected, awakening. In comparison to the Shire, LotRO's Ered Luin is lacking across the board. It's hard to imagine that the game's most eastern zone, which houses not one but two racial starting areas, could turn out to be a snoozefest, but I'll let the title of this article do the talking for me. I wanted to have 10 highlights of each zone for this series and could barely get to seven. The problem here is multifold. In trying to cram both the Elves and Dwarves into a relatively small (if tall) zone, Turbine didn't allow for the space to develop either race's culture before throwing them together in the middle for an awkward social dance. The races aren't allowed to really establish their personalities, either, leaving the Elves to start shining in Rivendell and the Dwarves in Moria. Finally, many of the quests are so dull and forgettable as to prompt players to race through the area to escape to more interesting locales. It's not all a loss, of course. Some of the areas are quite scenic, and I do actually approve of the concept of setting up the conflict between Dwarves and Elves. If anything, the taste of ideas here almost begs for the area to be significantly expanded so that these concepts could be played out and the respective Elf and Dwarf habitations could be given more life. In the end, I recommend that visiting travelers, adventurers, and treasure-hunters pack a light lunch and plan to get the following seven activities done in a half-day's span.

  • The Road to Mordor: Not all who wander are lost

    by 
    Justin Olivetti
    Justin Olivetti
    08.19.2011

    These are exciting times for Lord of the Rings Online, for sure. The Fellowship -- and hundreds of thousands of groupies following in its wake -- has moved south, and we are growing ever closer to Mordor and Mt. Doom. In a month, Middle-earth will grow significantly with the addition of Rise of Isengard, and level-capped players will suddenly have a whole new buffet of content to devour. It's also a good era for exposure for the game, as plenty of people will get to see the expansion at Gamescom and PAX, not to mention those already in the beta proper. While we haven't heard anything about the game's finances or player numbers lately, there's no reason to believe that it's not still going strong. That said, I want to take a step back today, as I sometimes do, and look at the larger picture. How is LotRO positioned against the current competition and the heavy-hitters yet to come? What does Turbine need to be working on over the next year or two? Are we just wandering aimlessly, or is the path laid out for journey for a long time to come?

  • The Road to Mordor: What to do with Destiny Points?

    by 
    Justin Olivetti
    Justin Olivetti
    08.05.2011

    To say that Lord of the Rings Online has many types of currencies is like saying that Firefly has a couple fans out there. My characters' homes are like those houses you see on Hoarders, except that instead of collecting used newspapers and bobbleheads, I've stuffed every nook and cranny with tokens, barter chips, gold, and the odd Orc head. Yet there's one type of currency that always seems to fly under the radar in my gaming experience: Destiny Points. I'm forever forgetting they're there and I almost never use them. To be honest, I'm not quite sure why they're in the game in the first place. Destiny Points are a shared currency between your characters that seem to be vitally important to PvMPers (monster play) and vastly less pertinent to your average PvE adventurer. Still, as they exist and offer you an opportunity to get an edge -- however slight -- in the game, I figured it was about time to dive into the subject and see if they're worthwhile or just more junk for the closet.

  • The Road to Mordor: 10 things to do in the Shire before you die

    by 
    Justin Olivetti
    Justin Olivetti
    07.29.2011

    A couple of weeks ago I decided to embark on a long-planned project to play through the entirety of Lord of the Rings Online -- or at least a whole heck of a lot more than I ever have previously. My thought was that in the rush to level and progress, I had been skipping much of the content that makes LotRO so unique, and I wanted to force myself to slow down, take it all in, and get over the desire to hit endgame as quickly as possible. Thus, I created Slyppi, a brand-new level 1 Hobbit Burglar with the intention of experiencing the game in full. My rules with Slyppi are thus: She will clear out every solo quest in a zone (including the epic storyline but excluding tasks) before moving elsewhere. She will go through all three newbie zones and ignore the fact that the quests aren't giving her much XP. She will take detailed notes, package them up, and send them back to me for the purposes of turning them into a guide to the interesting out-of-the-way quests and places in Middle-earth. If you're anything like me, you probably die a lot, usually in very embarrassing ways (hey, that cliff wasn't there a minute ago...). Since we all have a death warrant on our heads, we might as well get the most out of our journeys, which is why I've come up with 10 things that you should do in the Shire before the inevitable occurs. Why 10? Because it's two in computer-speak!

  • The Road to Mordor: Soundtrack bonanza!

    by 
    Justin Olivetti
    Justin Olivetti
    07.08.2011

    One of the probably-not-very-interesting things about me is that I'm somewhat of a video game soundtrack aficionado. Ever since MP3s became all the rage, I've been collecting my favorite tunes from console and computer games, often replacing the in-game score with my own personal soundtrack. MMO soundtracks, as a whole, are hit or miss with me. While there are many incredible pieces out there, a bulk of what you find is low-key atmospheric stuff that isn't meant to be on anyone's Top 40 playlist. Lord of the Rings Online has its up and downs as a soundtrack, but overall it really does evoke the spirit of Middle-earth. It's hard to imagine playing the game, especially the early levels, without hearing these tracks. I've collected both the soundtracks to Shadows of Angmar and Mines of Moria and have been saving them for a special occasion. Today is that special occasion. These were composed by Chance Thomas (who's scored many Lord of the Rings-related games) and Stephen DiGregorio. Ranging from bombastic to sinister to folksy, this score covers the gamut of themes and emotions related to the journey of the Ring. It's cool to listen to it independently of the game, as you can appreciate the score for what it is -- and see how the pieces evoke memories of your times in LotRO. Instead of individually reviewing all 40 or so tracks, I'm simply going to pick my 10 most favorite to share with you!

  • The Road to Mordor: Class graduation

    by 
    Justin Olivetti
    Justin Olivetti
    06.24.2011

    Amid all of the hubbabaloo of E3, Rise of Isengard reveals, and pre-order madness, something equally as significant has been taking place on the Lord of the Rings Online scene: proposed class changes. Turbine's been fairly good giving each of the classes a pass over this last year, but it looks as though something even more significant is in the offering when the expansion hits this fall. As we all know, the level cap is going up to 75, virtues will increase to a new cap of 12, and stats will be expanded in several ways. But there's even more on top of that: Orion and Zombie Columbus have been posting a steady stream of proposed class changes on the forums. These aren't all tiny tuning measures, either. In many cases, weak elements of classes and class builds will be radically revamped, and how you play these classes will change forever. As with any prospect of change, these proposed notes are both exciting and scary to behold. I felt it was high past time we at least chew on the reveals thus far and see how our classes will be graduating to the next level when Isengard arrives. Of course, these are all proposed and highly subject to change between now and whenever they're implemented. As Orion said, "Blogs are coming out before the major changes so that we can get your feedback early, often and when we are still agile enough to respond to the valid reasoning behind concerns or true issues that are found." Read with a grain of salt (if you like, perch the salt on your shoulder so it can view the screen better).

  • The Road to Mordor: Packing for Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    06.17.2011

    Isengard. Isengard. ISENGARD. It's all I can think about since last week's E3 reveal, and I know I'm not the only one. For some reason, having a firm launch date for Lord of the Rings Online's third expansion feels like a starting pistol's gone off, and we're beginning the race to the expansion in earnest. Of course, we're not in that much of a hurry at this point. We still have well over three months to go, the beta has yet to begin, and something tells me that Turbine's got a few more tricks to pull out of its top hat before all is said and done. Still, I'm officially in "Go!" mode, and I bet I'm not the only one. While I can't make September 27th come any sooner, I can think of six ways that we can prepare for our upcoming journey into Dunland and beyond. Seven, if you include putting together the absolute perfect outfit to slay Saruman in, but that's a given. Hit the jump and I'll walk you through everything you should be doing this summer to get ready for Rise of Isengard!

  • The Road to Mordor: Digesting E3

    by 
    Justin Olivetti
    Justin Olivetti
    06.10.2011

    Instead of being hit by one huge Lord of the Rings Online bombshell at E3, as some predicted, we were treated to a series of smaller yet gripping reveals that are sure to have a major impact on our gameplay in the future. We assumed that E3 would be all about Rise of Isengard for LotRO, and sure enough, it was. Weeks like this are what we live for as fans. It's crazy to get a glut of information that we're expected to digest all at once, and it's so much fun too. I think Turbine probably has a few more reveals tucked up its sleeve about the expansion -- we still have four months to go, after all -- but this is a good start to the ramping-up period before Isengard releases. So enough dilly-dallying; let's dig into it! What can we make out of all of these revelations? What does the pre-order mean for you? What were the highlights and what were the disappointments? Hit the jump and we'll take you on a legendary ride all the way to the gates of Orthanc itself!

  • The Road to Mordor: Making your alts work for you

    by 
    Justin Olivetti
    Justin Olivetti
    06.03.2011

    I have a confession to make. My name is Justin, and I'm a Lord of the Rings Online altoholic. I know. I have a problem! I'm weak! DON'T STARE WITH THOSE ACCUSING EYES! I always start out in games with the best of intentions: I'm going to stick with just one character, at least until I hit the level cap. I'll only make new characters to reserve names I like. I won't get class envy and wonder what's on the other side of the fence. I'll stay strong! I'll be an oak! And then I turn out to be a willow tree, blowing about in the winds of whimsy, and suddenly I end up with alts staggered all over the leveling track. It's all right; I've come to embrace my altoholic tendencies because it really is who I am as a gamer. I like to sample everything, to try out different approaches to the game, and if I don't end up with a maxed-out uber-raider, then I can live with it. If you follow this pattern and are prone to rolling up a lot of alts in LotRO, there are several advantages you can gain over the monogamous players out there. Today I want to take a look at how you can make your alts work for you, if only to give you an excuse to keep rolling them!

  • The Road to Mordor: Re-evaluating Moria

    by 
    Justin Olivetti
    Justin Olivetti
    04.08.2011

    When I first left Lord of the Rings Online, it was early in 2008 and we were constrained to Eriador and Eriador alone. Angmar was the most dangerous spot on the map, level 50 was the cap, and getting your legendary traits was an almost inhuman feat. When I returned in 2010, I discovered I had missed out on the release of not one but two expansions and a huge amount of new content in the world. As a previous player, I felt as though everything I had known was completely different, and there was nothing as unknown or intriguing as the Mines of Moria. Expansions have a funny way of making or breaking MMOs, you see. They can exemplify some of the best qualities of the genre: they represent the persistent growing world; they give our characters new challenges to overcome; and they can introduce new features that significantly change how the game is played. Of course, they can damage the game's reputation by creating a worse endgame than before, by screwing up the good aspects of the game, or simply by being unpopular. So how does Mines of Moria fare two-plus years after its release? Today, I want to take a look back at what will probably be the single largest expansion that LotRO will ever see and examine how its purpose has changed from 2008 to 2011. Also, we'll probably make fun of Dwarves.

  • The Road to Mordor: Fashion show! Fashion show! Fashion show at lunch!

    by 
    Justin Olivetti
    Justin Olivetti
    03.25.2011

    Major patch weeks are always a great deal of fun in Lord of the Rings Online as everyone digs into the new content, looks for hidden gems, and goes on grand new adventures. As much as I appreciate most everything in this week's Echoes of the Dead update, I have to say that, hands-down, the additional outfit slots made me the happiest. Yes, I'm weird, but I can't be the only one who had an inner squeal of joy when Turbine announced that it was going to expand (via the store) the number of outfit spots from two to five. I've always, always loved the outfit system in this game as a way to give my characters a unique and aesthetically pleasing look versus having to stare at the mismatched armor they seem to pick up along the way. In celebration of the additional outfit slots, I wanted to finally dig into the outfit system and look at the basics of Middle-earth fashion: where you get these pieces, how colors come into play, and where you might go for inspiration. So let's put on our finest frippery and strut the catwalk, ladies and gentlemen! (I promise, next week I'll be much more manly. Probably.)

  • The Road to Mordor: Just around the bend

    by 
    Justin Olivetti
    Justin Olivetti
    02.11.2011

    It's been a few months since the November Update in Lord of the Rings Online, and the natives are restless -- as usual. Some folks are despairing the long wait until Rise of Isengard while others are itching for more challenges to their currently level-capped characters. Then there are the players who are hopelessly lost in Moria and would give their eye teeth for a flashlight. Happily, a new update is just around the bend, code-named Echoes of the Dead. The actual name is Echoes of the Dead too, so I guess that's not such a great code. Over the past couple of weeks, we've started to get a feel for just how large this update is, and after reading through the Bullroarer test notes on Wednesday, I think we're in for a tsunami of a patch. Of course, these patch notes come in the middle of Turbine's carefully spaced dev diaries dealing with each major change or addition, which means that we're a little in the dark as to the specifics of half of this update. That's not going to stop me -- or any of you -- from analyzing, speculating and gesturing excitedly to no one in particular. So let's dig in to this hearty meal of mushrooms and patch notes to see just how deep LotRO's rabbit hole goes!