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  • Breakfast Topic: We need a title for our titles

    by 
    Michael Sacco
    Michael Sacco
    03.31.2011

    This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. Face it, we all love our titles. Some of us have a specific favorite that we just love to show off, a title that boldly displays our personality and our achievements at a glance. If you have Chef before your name, people will know you're a great cook. If you have Loremaster before your name, people will know you are passionate about lore (or quests). And then there are the few of us who are passionate about titles themselves. Just like avid collectors try and collect as many pets as they can (and get a nice pet once they reach a certain number, a pet that tells everyone that you enjoy collecting pets) and mount collectors acquire as many mounts as they can, there are a few of us who collect titles. For us, displaying one title -- no matter how prestigious it is (Death's Demise, anyone?) -- simply isn't enough. How are we title collectors suppose to display our love of titles? There in fact used to be a mod that would automatically cycle through whatever titles you told it to, but Blizzard killed it for some reason. I was hoping it was because they were adding the title collector titles, but alas ... You can probably tell where I'm going with this: I think Blizzard should put in a title for having X number of titles. Maybe something like "Lord / Lady [Name]." How about adding a new tier to certain titles? The Seeker title requries completion of 3,000 quests -- but with Cataclysm, there are far more quests than that. So maybe add another tier of it, say ... 5,000 quests. Make the title "Knowledge-Seeker [Name]." If you could create a title, what would it be, and how would one go about acquiring it?

  • Embark Beach and Mercenary Heroes coming to Guild Wars

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.03.2011

    Do you play Guild Wars with nothing to lose and nothing to prove? Then you might wind up dancing with yourself in the newest update to the game, which will add a new system of Mercenary Heroes -- turning other characters on your account into special heroes just for your use. And since this update also gives players the option to have a full party of seven heroes, there's plenty of reason to improve alts and play with them even on other characters. Of course, that's the least of the features packed into the new update, and you may not even need the new heroes with the introduction of the group-focused Embark Beach. Allowing players transport to a multitude of locations and missions, the outpost serves as a waypoint for players to find groups and get right into the action of a mission without any trouble. It's also a hub for services, making it an ideal place for players to congregate and look for any needed assistance. That's not even touching upon the new daily quests in Pre-Searing Ascalon, the changes to the Survivor title track to make it earnable on an existing character even after that character has died, and a new Minion UI feature. In short, Guild Wars players have plenty to dance about in the new update, whether by themselves or with others. %Gallery-9135%

  • The Road to Mordor: Fishing frenzy

    by 
    Justin Olivetti
    Justin Olivetti
    02.18.2011

    Way back in the olden times of yore, henceforth referred to as "2008," Lord of the Rings Online released its first -- and to date, only -- hobby in the game: fishing. While we wait for a second hobby to make its way into the game (the popular rumor is golf), I thought it'd be interesting to take a look at this interesting side activity in LotRO. I'll admit that fishing bores me, both in real life and in virtual games. In both, it's a lot of waiting, a ton of non-interaction, and the occasional flashes of activity. The end result is edible and odd but nevertheless compelling to some folks. MMOs have a long history of incorporating fishing as a minigame or side activity, usually given to players as something to do when they're waiting on something else. I've noticed that roleplayers are big fans of the rod-and-reel, probably because it's defiantly against the grain. In a world of power-levelers, danger-seekers, and quest-undergoers, taking large chunks of time to stand in one spot and watch for a couple of pixels to bob shows that you walk a path less traveled. I get the impression that there are many people in the game who don't even know that fishing exists or perhaps who dabbled once and never gave it another thought. Even if fishing isn't typically your bag, Turbine's dangled a few tempting rewards from the hooks of fishermen's labors -- enough that it prompted me to take a closer look this week.

  • Macworld Expo 2011: Trouble Brothers' Sword of Fargoal 2 and other titles

    by 
    Mike Schramm
    Mike Schramm
    02.02.2011

    Jeff McCord and Steve Shippert head up a Seattle-based company called Trouble Brothers, and while I visited their booth at Macworld to talk about iOS games, the two have quite a gaming history. They met while playing trivia games in Seattle, and they have worked on real-life board games in the past. They've also done some educational game titles and even a city-wide treasure hunt in their hometown. So these guys know gaming, and the games they've produced for iOS make that very clear. First up, I got to see Sword of Fargoal 2. Sword of Fargoal is one of the most popular RPG titles on the App Store -- it's a retro title that is based on an old roguelike game that's actually run by another company -- Fargoal, LLC -- of which McCord is a part. With his partners Elias Pshernig and Lead Designer Paul Pridham, McCord was showing the game at the same booth, even though it's not technically a Trouble Brothers title. Sword of Fargoal 2 keeps that basic idea, but updates the aesthetic quite a bit. In addition to new music and new dungeon types, there will also be new classes to play via in-app purchase (Thief, Magic user, Ranger and Fighter) as well as male and female versions of each. I also got to see some new animated openings for the game, and they look terrific.

  • Breakfast Topic: Which achievement are you most proud of?

    by 
    Alex Ziebart
    Alex Ziebart
    01.24.2011

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. I've always been something of an achievement junkie, but there are a few that I am exceptionally proud of. It seems silly, but the reputation achievements are often my favorites. The Diplomat was particularly frustrating, seeing as how I was experiencing constant lag throughout the entire grind with the Timbermaw and the Kurenai. The frustration, however, simply made that achievement something I am proud to brag about to this day -- and my warlock loves showing her title off to anyone who deigns to pay attention. Of course, she does have ways of making people pay attention ... ah, but I digress! Whether you tirelessly slaved away, grinding reputation for an obscure faction (or several of them); collected pet after pet in the hopes of obtaining Lil' Game Hunter; or worked endlessly to down the Lich King for the coveted Bane of the Fallen King, I want to hear about it your proudest achievement moment in WoW. It can be anything, from the random or trivial to something you actually had to put a lot of effort into to obtain. So, fellow WoW friends -- which achievement are you most proud of?

  • Archlord reveals 2011 update plans

    by 
    Jef Reahard
    Jef Reahard
    01.17.2011

    2011 is shaping up to be a busy year for Archlord, the free-to-play PvP-centric MMO from Webzen. In a press release earlier today, the company announced plans for various updates over the course of the year including a level cap increase, new battlefields, and tweaks to the game's racial balancing. A new title system is also on the way, as well as a new map for high-level characters (both in the first half of the year). For the second half, Webzen is aiming for new boss monsters and a new Battle Square called the 3rd Challenge where players are pitted against one another with a chance to obtain rare items. Archlord launched in 2006 in Europe and North America and features a unique crafting system as well as the ability for players to become the Archlord, a singular (and incredibly powerful) ruler who reigns over the server in four-week intervals. Learn more at the official site and check out our new gallery below. %Gallery-114527%

  • Lost Pages of Taborea: Snowflake Festival

    by 
    Jeremy Stratton
    Jeremy Stratton
    12.20.2010

    Jingle brother's time is here. Time for slaying. Time for cheer. Presents abound every Christmas in the Snowflake Festival, and I've been hoarding them like a squirrel. This is one of my favorite holidays, probably my favorite one in Runes of Magic. Not only are there lots of treats to get, but the quests are fun. I reminisced last week about the events held in RoM year-round, but I wanted to run through some of the things I've been doing in this year's festival. Despite some recent patching trouble, the holiday is up and running. There are new mounts, furniture, Christmas graphics and prizes galore to enjoy this year. If you've never played RoM during the Snowflake Festival -- or never took part in the quests -- this will serve as a fun guide and idea engine for what's in store for you. Get your space bar primed and ready for lots of jumping and read on past the break.

  • 2.8 million downloads for Gun Bros, 7.3 million for Zombie Farm

    by 
    Mike Schramm
    Mike Schramm
    12.16.2010

    I am anxiously awaiting some stats on this past week's releases in the App Store -- over the past two weeks, we've seen some gigantic games released for iOS, and yet familiar names like Cut the Rope, Angry Birds, and Fruit Ninja are still topping the charts (along with some big EA titles benefiting from that price drop). But even if it takes a while for all of those releases to find their place on the App Store, here's news of a few more recent titles that have done well. First up, freemium shooter Gun Bros (featured as our Daily App choice a while back) has picked up 2.8 million downloads so far, and claims 175,000 daily active users so far. That's not huge, but it's a nice sizable audience for a freemium title, especially one that tends a little more towards the hardcore gamer. Glu is also supporting the app with updates, including a new planet to play on, special Christmas-themed gear, and some extra in-game currency rewards for users who update the app. Zombie Farm is doing even better than that -- the wacky cross between zombies and Farmville has earned 7.3 million downloads since launch, and is still growing at about 25% a month. Currently, the app's reviews section is full of complaints about some bugs, but nevertheless, Playforge has claimed 2.76 billion minutes of playtime, and while it hasn't shared actual revenue numbers, there's no question that players have probably spent plenty of money on the game's in-app purchases. I would call both of those solid hits for sure. We'll have to see what other big games rise to the top after this raucous holiday season on the App Store continues.

  • Lost Pages of Taborea: Guide to Pumpkin Festival

    by 
    Jeremy Stratton
    Jeremy Stratton
    10.25.2010

    Runes of Magic has been around long enough now that holiday events are making a second round. In the wake of the Juice Festival's first appearance, the Pumpkin Festival is one of the events getting a second go. Legend tells us that before humans rediscovered the continent of Candara, the land of Kolydia was ruled by tyranny. On a cold winter's night, unknown assassins wearing masks succeeded in eliminating the unsavory rulers and the hoi polloi rejoiced. The people started celebrating that day by wearing masks which became rumored to bring good luck. Unknown years and another continent later, humans made do the best they could on the underdeveloped land. The tale is said that a farmer carved out a pumpkin and put a candle in it. After seeing this, the Eye of Wisdom thought it would be a great idea to mark the day for rest and celebration before Winter. The mask wearing was added to this, kids added costumes and trick-or-treating, thus the Pumpkin Festival was born. I don't have a photographic memory nor did I painstakingly write down all event-minutea from last year, but this year's festivities look to offer more activities. On top of that, there are plenty of costumes, holiday furniture and even holiday mounts to obtain or buy. The only problem is the absence of any source to help you traverse the ins and outs of what you can do and what you can win. Until now. Click past the break for help making your way through this year's Pumpkin Festival.

  • Breakfast Topic: Ambassador Jenkins, Bane of The Fallen King

    by 
    Alex Ziebart
    Alex Ziebart
    10.19.2010

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Though just a word or phrase tacked on to your name, titles hold great weight. They announce your accomplishments to the world: You are a gladiator, slayer of kings, and master of the kitchen. They can mark you as a member of an exclusive (sometimes extremely so) club. As you wander around Dalaran, others stare in awe at your insanity, your sheer dedication to your chosen path. For some, titles represent an achieved goal -- you are a seeker, loremaster, explorer, spending days trekking across continents, slaying mighty monsters and harmless critters for assorted organs. Others are incessant partiers, traveling from lunar festivals to winter celebrations always dressed for the season, fireworks in one hand, booze in the other. Personally, I've always stuck to short titles. There is something about "Ambassador" and "The Seeker" that have always appealed to me. These titles lend a bit of mystery to my toons; am I actually seeking something, or am I just a huge The Who fan? Why is an ambassador standing naked outside of ICC? Am I really that salty? How do you present yourself to Azeroth? Have you achieved that one goal, earned the only title you ever need? Or are you in constant flux, a new identity every week? What's your favorite title?

  • The Road to 50: A guide to filling your Guild Wars Hall of Monuments (III)

    by 
    Rubi Bayer
    Rubi Bayer
    10.13.2010

    Today's Road to 50 is all about the Monument to Honor. The biggest of them all, the one with the cool statue behind it, and the one that you need 15 points rather than eight to max. You've got more freedom here, though: there are a total of 53 available titles and you need 40 for maximum points. This gives you some flexibility to pick and choose according to your playstyle, but it can still seem pretty overwhelming. There are some pretty efficient ways to do this, and once you start you'll be surprised at how quickly the bars start filling. Follow along after the jump and let's take a look.

  • Sonic the Hedgehog 4 Episode 1 now out on iPhone

    by 
    Mike Schramm
    Mike Schramm
    10.08.2010

    I've been away at GDC Online this week, so I almost missed it, but a brand new Sonic the Hedgehog game (that Sega is calling part 4, Episode 1) is out now for the iPhone. This is a pretty big deal -- not only is this a brand new title in the Sonic series, but it's also not coming out for other consoles until next week, so Sega has actually premiered this game on Apple's iOS platform. Early reviews on the game are terrific. It's a 3D title that plays from a 2D angle, so this is old-school Sonic platforming with brand new levels, graphics, sounds, and music. Plus, there are two exclusive levels on the iPhone and iPod touch, so Apple is really getting some love from Sega here. Of course, this is being labeled as a premium title, so the price of US$9.99 on the iPhone-only version might provide a little sticker shock for players used to cheaper games. Still, the title is selling for five dollars more on other platforms, so when you consider that you're getting this game early, as a native title, with exclusive content, the $10 price is about as justified as it's going to get. But even if you don't go for the purchase, this will definitely be one to watch. The app's currently number 3 on top grossing and number 11 on the top paid apps list, but a huge success here will mean a lot for both Sega's and other large publishers' strategies on the App Store going forward.

  • The Road to Mordor: Entitled

    by 
    Justin Olivetti
    Justin Olivetti
    10.01.2010

    A few days ago I asked the Massively community members what in-game titles they loved the most. Titles have been on my brain for the past week, as I've started to realize just how many -- how bogglingly, terrifyingly many -- exist in Lord of the Rings Online. I hadn't really given them a lot of thought before, because who really stops to read every small paragraph that magically floats above people's heads? "Frodo, Ring-bearer of the One Ring of Power, Fellowship of the Ring, Formerly of Bag End, The Shire." Yeah, we get it. You're Mr. Fancy Pants. But really, titles are kind of neat, if only for the player who puts one on like a fine three-piece suit before an evening on the town. A title tells the world not only of your great (or not-so-great) accomplishments, but also a little about your personality -- after all, you chose that particular title to wear above all the others. A title can tell me if a player is really proud of his crafting achievements, or if he's a raider, or if he has a decent sense of humor. While I'd say that -- like LotRO's hats -- a good bulk of the titles in the game are cosmetically useless, there exists quite a few that are worth procuring if you're into titular collection. Today we're going to look at some of my favorite titles in the game, as well as how to nab them. Please don't pee your pants in excitement.

  • Cataclysm Beta: New titles in build 13066

    by 
    Michael Sacco
    Michael Sacco
    09.25.2010

    There's a new patch headed to the beta servers, and MMO-Champion has datamined the following title rewards for raid achievements in Cataclysm: Heroic: Nefarian -- Defeat Nefarian in Blackwing Descent on heroic difficulty. Title: Blackwing's Bane Heroic: Sinestra -- Defeat Sinestra in the Bastion of Twilight on heroic difficulty. Title: Dragonslayer Heroic: Al'Akir -- Defeat Al'Akir in the Throne of the Four Winds on heroic difficulty. Title: Of the Four Winds Defender of a Shattered World -- Complete the raids and heroic dungeons listed below. Title: Defender of a Shattered World Who else is pretty pumped to be a Dragonslayer? World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

  • The Daily Grind: What's your favorite title?

    by 
    Justin Olivetti
    Justin Olivetti
    09.23.2010

    In real life, many of us lack a distinguished title. Oh sure, sometimes we get called "Sport" when someone forgets our name, or "Stupid Lady!" when we drive over a dog, but the "Reverends" and "Doctors" and "Honorables" and "Flag Admirals" tend to escape our grasp. What do you have to do to get one of these? Pay a hundred bucks at the DMV? Happily, MMOs are more than willing to dispense titles -- AKA "Name Bling" -- to any and all who show up and perhaps slaughter a town's worth of critters. Warhammer Online, Star Trek Online, Lord of the Rings Online and many of the new MMOs boast a title system. And why not? After all, it's one of the easiest reward systems to throw into the game from the devs' side, and players just go nuts over them. So what title is your absolute favorite, and what did you have to do to earn it? I was always partial to WAR's "AHHHHHHH" title, which was earned by falling to your death 25 times. Because if you're that accident-prone, you might as well get compensated for it. What about you?

  • Lost Pages of Taborea: Low-level PvP alt

    by 
    Jeremy Stratton
    Jeremy Stratton
    09.13.2010

    I've been spending some time making a home for myself on Artemis. Yes, I've moved away from the PvP server, and I haven't regretted it. I've never really participated in open PvP, so it's not really a surprise. I've said before that I only started on a PvP server to have that extra option available to me and to have an added dose of excitement. Well, your unofficial ambassador to Taborea may be changing his tune. After I made the switch to PvE, I wasn't sure what to do. I already had a high-level character. I didn't feel ready to put my main to rest. It's been my dedicated character for over a year, and it does give me the advantage of accessing high-level content. With the limited time I have for Runes of Magic right now, let alone other MMOs, I was tentative about making an alt. I took the plunge, made an alt, and haven't looked back. Oddly enough -- or maybe not -- I'm enjoying PvP more on a PvE server. I've found that I like alt life, and it has me thinking creatively about what to do with each character. I've spoken about PvP culture; I've mentioned my idea for improving battlefields; and last week I spoke about siege badges that can help you in battlefields. This week, I want to cover building a low-level PvP alt. There's a lot to be done in prepping a low-level PvP alt, so let's get busy.

  • Madden 2011 out for iPad and iPhone

    by 
    Mike Schramm
    Mike Schramm
    08.10.2010

    This year has just flown by -- it's almost that time again, when the leaves start to change color, the kids head back to school, and footballs fill the air. That also means the new Madden is now out, and for the first time, EA has brought the game to the iPad. By all accounts, it's pretty good -- the graphics are not quite comparable to the console versions, but they look nice, and you also get the ability to draw out hot routes and use an adapted version of the GameFlow feature from the console versions. Plus, the iPad version is also getting multiplayer soon, as well as a "Vintage Voltage Football" mode, a Madden-style homage to the old electric football games. The only drawback is that the game's not cheap -- EA is going all out with a price for the iPad of $12.99. The game's also available for the iPhone for $7.99, which ain't real cheap, either. But this is EA's most premium game on the iOS to date, as well as their perpetual moneymaker every year around this time, so if they're going to try inching up the prices on their iOS titles, this would be the one to do it on. That said, EA's also been learning the value of the sale recently, so I'll bet that if you give this one a month or two, you'll be able to pick it up for much cheaper. Too bad there's no lite version yet -- the football fans who've taken the leap seem to really enjoy the game so far.

  • Breakfast Topic: Earning your stripes

    by 
    Lisa Poisso
    Lisa Poisso
    08.09.2010

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. A friend of mine and I were once playing Rock Band (don't worry, I will relate this to WoW soon), and he complained that he wasn't doing so well. Granted, he's much better than most players, but he was struggling to play a moderately difficult song on the expert difficulty (the hardest difficulty in the game). He later revealed to me that the reason he was lamenting his "lack" of skill was that he used to be much better -- so much better, in fact, that he once beat the infamous "Through the Fire and Flames" on expert in Guitar Hero III. For those who don't know, "Through the Fire and Flames" is generally agreed to be the hardest song in any guitar-based rhythm game, demanding complex techniques that no other song in the series requires. In response to this revelation on his part, I said to him, "No matter how bad you may think you are now, beating 'Through the Fire and Flames' gives you the life-long right to retire from the game without losing any of your former glory in the process." And I believe that. No matter how much his skill may atrophy, beating "Through the Fire and Flames" on expert means he will always be worthy of respect in the Guitar Hero/Rock Band community, or at least always worthy of my respect. This conversation made me wonder; are there any achievements in WoW that bestow similar prestige? In my own mind, anyone who got Grand Marshal/High Warlord under the old PvP system is deserving of this kind of respect. I would also like to think that What a Long, Strange Trip It's Been would carry similar meaning, but that may just be me trying to think that my Violet Proto-Drake is more impressive than it really is. As for Insane in the Membrane, though I've never met anyone who has done it, I imagine that rather than respecting him, I might just think him very worthy of the title.

  • Gear up for EverQuest II'sTinkerfest 2010

    by 
    Jef Reahard
    Jef Reahard
    07.20.2010

    If you've been itching to brand your EverQuest II avatar with a catchy new title like "the Explosive" or "the Deliverator," hold on to your cogs and mark your calendar for July 23rd. The second annual Tinkerfest looks to provide your inner gnome with a bevy of time-limited quests, vendor offerings, and crafted goodies designed to spruce up your home and wardrobe. To get started, make sure you've learned the gnomish language and make your way to Gnomeland Security in the Steamfont Mountains. There you'll find repeatable quests as well as a vendor who trades Tinkerfest cog shinies (available nearby on a fast respawn timer) for various loot items. Head over to EQ2 Traders Corner for a lengthy posting that details all of the available rewards along with a selection of images. Tinkerfest 2010 runs through August 6th, and the quests, items, and recipes will not be available after the event conclusion.

  • Breakfast Topic: Titles

    by 
    Alex Ziebart
    Alex Ziebart
    04.03.2010

    This Breakfast Topic is brought to you by WoW.com's guest blogger program. Want to participate in a future call for guest posts? Read up on how to contribute, and keep an eye on the site for program announcements. I'm a man who enjoys a good title reward. At 24 titles and counting, I have been forced to find creative ways to get the most out of them. Since I refuse to use a title rotator add-on, I've instead merged a few /settitle commands into some of my usual macros. Now when I lay down a Basic Campfire, I also become Chef Cutaia. When I'm forced to perform emergency first aid and bandage myself? Cutaia the Patient (you see what I did there). Each time I switch out my gearset, it comes with a new title, too. Crusader for ret, Loremaster for prot ... you get the idea. Now, I've heard the argument that all titles should be difficult to get so that they can retain a sense of distinction. However, I place myself firmly on the opposite side of that debate. Personally, I wish titles could be a bit more like the game's other collectables. Think of all the ways in which pets are obtained, for example. Some require a rare drop, while some come as achievement rewards. Some require hours of brain-melting bookshelf camping in Dalaran, and some are sold by vendors around Azeroth.