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  • EVE Evolved: Top five tips for new EVE players

    by 
    Brendan Drain
    Brendan Drain
    02.23.2014

    I often hear people say that EVE Online is a lot more fun to read about than actually play, and I've even caught myself saying it jokingly to friends and writing it in articles. But the truth is that amazing stories like the recent world record-breaking Bloodbath of B-R5RB are a hell of a lot better when you're a part of the action or have the first-hand experience to put the event into a wider context. All of EVE was impacted by that battle, with its effects rippling through the in-game markets and reshaping the political landscape of New Eden. But to read about it, you'd think the carnage in B-R5RB ended when $310,000 US worth of titans went up in smoke. EVE has seen a huge influx of fresh faces since that colossal battle at the end of January, with thousands of new characters being created and the Rookie Help channel bursting at the seams. Whether you've always been a closet fan of EVE who has finally been convinced to take the plunge or you just want to join the ranks of the warring alliances you've read so much about, starting out can be a daunting experience. The sheer amount of information there is out there to absorb and sort through is overwhelming, and not all of it is up to date. CCP released a great new player guide recently to help newcomers assimilate, but I've still received several emails asking for advice on getting started. In this week's EVE Evolved, I delve into the new-player experience with a 14-day free trial and reveal my top tips for starting out on the road to creating your own sandbox story.

  • EVE Evolved: The top five most dangerous solar systems

    by 
    Brendan Drain
    Brendan Drain
    02.09.2014

    EVE Online is a PvP game at its core, with conflict built in at a fundamental level. Pirates lurk around key trade routes and stand ready to pounce on unsuspecting victims, while vast nullsec alliances protect their territories with watchful vigilance and never-ending bloodlust. Wander into the wrong solar system as a new player and your precious ship and cargo will be turned into molten slag and a few points on a killboard quicker than you can say, "Hello, new friend, and what does that red square on your ship mean?" The original map of EVE was generated one evening by an Icelandic developer who could scarcely have known he was deciding the fates of thousands of gamers for years to come. New systems have been added to the game over the years, and a few manual changes have been made to the stargate network, but most of the universe has remained the same for over a decade. In all that time, a few solar systems have stood out as brazen bastions of bastardly behaviour and made their marks on EVE's history. In this week's EVE Evolved, I run down a list of the top five most dangerous solar systems in EVE's long history and delve into why each has earned its reputation as a no-fly-zone for newbies.

  • Five top tips for your first few days of Diablo III

    by 
    Brendan Drain
    Brendan Drain
    05.15.2012

    Diablo III officially launched at midnight last night, opening the floodgates on what is possibly the most pre-ordered PC game in history. It's been almost 12 years since the previous game in the series launched, and it's still going to this day. Whether you've played previous games, have taken part in the Diablo III beta or are taking your first steps into Sanctuary today, everyone starts with a clean slate. In this article, I give my top five tips for spending your first few days wisely in Diablo III. #5 - Spend most of your time on one character It seems like a bit of a no-brainer to initially focus on one character, but in Diablo III's case, there's a special reason to do it. You'll likely finish normal mode around level 20-30, and until then, you'll get a new skill almost every level. It's only when you've completed normal mode and moved on to nightmare that the challenge really starts and you will have picked out an effective set of skills. Your last active skill unlocks at level 30, and from then on you'll gain a combination of two to three runes or passive skills every level until you hit the level cap at 60. Read on for four more tips you should keep in mind as you start playing Diablo III.

  • IDC: Nokia, LG see significant Q2 shipping decline, Apple continues to grow

    by 
    Christopher Trout
    Christopher Trout
    07.29.2011

    Well, the numbers are in and Q2's proved to be a mixed bag for the mobile market. According to IDC, cellphone makers shipped a total of 365.4 million units last quarter, a year-over-year increase of 11.3 percent. Nokia, while still the world's largest handset maker, suffered a significant blow, with shipments dropping from 111.1 million in Q2 2010 to 88.5 million; the company's market share was similarly down, hitting 24.2 percent, compared to last year's 33.8 percent. LG Electronics was the only other manufacturer to see a loss, with shipments dropping to 24.8 million from 30.6 million in 2010. Apple managed to maintain its recently acquired number four spot, with iPhone shipments hitting 20.3 million, up year-over-year from 8.4 million. RIM was conspicuously missing from the top five lineup, while ZTE landed the number five position. In news that shouldn't surprise anyone with a pulse, the feature phone market saw a decline this year, surprisingly its first since Q3 2009. If you're jonesing for more market share and shipping stats, hop on past the break for the full PR.

  • Massively's top five MMO trailers of 2010

    by 
    Brendan Drain
    Brendan Drain
    12.29.2010

    The year 2010 has been a big year for MMOs, with a lot of new releases and news on upcoming titles. Nothing gets us more worked up about an upcoming MMO release than a good trailer, and this year we've been absolutely spoiled with some incredible examples. Some have been epic cinematic trailers, designed to explain the storyline behind a game, and get people excited about its release. Others MMO studios have opted for a more hands-on approach, showing off in-game footage to excite people about a game's art direction or content. Recently, we've even seen studios mixing developer talks into their trailers, giving a glimpse into the gameplay, what makes it stand apart from competition, and how development is going. It was hard to pick just five trailers out of all the excellent examples released this year, and even harder to put them in some kind of order. We discussed, debated and outright argued about which videos should make the cut, but in the end we settled on our top five MMO trailers of 2010. Skip past the cut for a run-down of Massively's top five MMO trailers of the year, all embedded in HD.

  • Massively's top 5 original features for 2009

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.31.2009

    Not only are we here at Massively passionate about covering the news, but we also deliver on unique and original content. We're out in the trenches interviewing developers, talking about our favorite games, getting inside our games and meeting the community, and giving you our perspectives on the MMO industry. Sometimes you agree with us, sometimes you don't, but we'll keep writing as long as you guys lend us your support and keep reading. This year was a real breakout year for our original content as we had a bunch of our features rock the traffic charts higher than our news. So, in the spirit of a banner year, it's time to run down the list and name our top five features for 2009. Once again, we're presenting the article in gallery-vision (TM), so be sure to jump on in by clicking the link below or clicking the first image in the gallery below that. If you wish to comment, drop back by this post (not the gallery) and leave your comment in the white comment box below. Massively's top news stories of 2009>> %Gallery-81266%

  • Five reasons to play Aion (continued)

    by 
    Brooke Pilley
    Brooke Pilley
    09.19.2009

    Aion's third faction, the Balaur, may be NPCs but they will generally attack the more dominant side, hoping to bring relative balance to PvP. The best explanation we've heard is that Aion's PvP is roughly in the middle between the RvR you'll find in Warhammer Online (relatively low impact with a positive sum) and Darkfall (relatively high impact with risk and loss). Character customization reveals itself in numerous ways in Aion.

  • Five reasons to play Aion

    by 
    Brooke Pilley
    Brooke Pilley
    09.19.2009

    We hope this article will shed some light on Aion and help you decide whether or not it pleases your taste buds. Aion is undoubtedly a unique game but it also offers enough familiarity to make things feel homey. It all comes down to player preference really, but based on the anticipation leading up to release, we are sure the game will have a successful launch.Here are five reasons we think you should play Aion:1) Polish and performanceIt's really difficult to predict what will happen on launch day, but Aion is probably going to be a candidate for one of the smoothest MMO launches ever based on their track record of polish and performance throughout all the beta phases. It really comes down to two things: the graphics engine and launching in Korea nearly a year ago. We should also mention the recent removal of GameGuard from the launch client will assist things greatly.

  • Top 5: Where Do They Go Now?

    by 
    Kaes Delgrego
    Kaes Delgrego
    09.08.2008

    As someone who's been following Nintendo for quite awhile, they've almost never failed to surprise me. Though their origins are classic, Nintendo-developed games are continuously refined, retooled, and revitalized. Some may buy into that old standard line used mostly for musical artists that makes you sound cool: "their older stuff is better." Such broad generalizations are silly: to ignore Super Mario Galaxy because of a fetish for Super Mario Bros. would be dogmatic.But for those of us growing long in the gaming tooth, we're led to wonder where all of these classic IPs are headed. It's hard to imagine a gaming world without Nintendo's current A-listers, but does anyone have a solid idea of what future iterations of our favorite franchises will be like? Now that just about every gangbuster franchise has been successfully embedded in 3D, we're at a loss as to the next big step for gaming. Some of us have really good ideas, but I'm positively stumped as to where these franchises are going. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Top 5: Games for your Day Off

    by 
    Kaes Delgrego
    Kaes Delgrego
    09.01.2008

    Gaming is a hobby, but sometimes it can feel like a job. As developers try to boost replayability, your gaming commitments can become anxiety-inducing. Just ask anyone who dared to attempt achieving 100% of Grand Theft Auto: San Andreas. At first, it's a fun and wonderful romp through a vivid world that's just oozing with life and character. By the end, you wish you'd never left Vice City. Did anyone here complete all of Super Smash Bros Brawl? I'm talking Classic Mode with every character, all of the Event matches, the target smashes, and every trophy and sticker available. At a certain point, some games can become an obligation rather than a means to entertainment. Today being Labor Day in the US, let's take a break from completing every mission, collecting every star, and unlocking all bonus content. Sometime between your 11 AM rise from bed and your evening consumption of copious amounts of hot dogs at your family barbeque, take some time to truly enjoy gaming. Here's our Top 5 recommendations. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Top 5: Upcoming Original IPs from Third Parties

    by 
    Kaes Delgrego
    Kaes Delgrego
    08.11.2008

    var digg_url = 'http://www.joystiq.com/2008/08/11/top-5-upcoming-original-ips-from-third-parties/'; Man, there are those who really love to complain. After viewing Zero Punctuation's latest video, I've decided that the old phrase distributed liberally by parents and teachers is indeed very true: "you can't please everyone." Nintendo themselves must have felt this pretty hard after their E3 showing was widely perceived as sub-par. On the gamers' side, even those who were most disappointed usually turned to any of the numerous third party efforts for hope. Understanding that Zero Punctuation is mostly intended as farce, it's difficult to call them out. Yet one glaring assertion must be rebutted: E3 2008 was most definitely not the year of the sequel. In fact, on the Nintendo side, the exact opposite was true. For the first time in a long while, I'm much more excited about upcoming third party releases than Nintendo titles as a whole (save for Wario Land: Shake It!). As those of us who braved the GameCube generation quickly learned, a console cannot survive on first party titles alone -- even those of the highest quality. Here are the top five original third party games that we are excited about. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, check out What Are You Playing?, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Top 5: Anticipated WiiWare Games

    by 
    Kaes Delgrego
    Kaes Delgrego
    07.07.2008

    Every Monday, Wii Fanboy brings you the Top 5. Inspired by sages such as David Letterman and John Cusack, the Top 5 will give us a chance to share our opinions on the numerous facets of a vast video game culture. And after all, who doesn't like reading these kinds of lists (and then bitching about them afterwards)? So jump right in, agree or disagree, and maybe leave a comment with your own personal Top 5. The first batch of WiiWare was released awhile ago, and there have been high-profile releases, as well as a few future cult-classics. Despite the plentiful start, there are still many more titles on the horizon. Here's a look at what we are anticipating the most. 5. Bomberman - Since 1983, not much has changed in the Bomberman universe. This has its pros and cons. It's good because the basic Bomberman formula is not one that needs tinkering with. It's bad because, well, it's a little ridiculous to shell out full retail price for the same game generation after generation. Then along comes Bomberman for WiiWare. Nintendo's downloadable service is the perfect platform for a game such as this. With online multiplayer for 2 - 8 players, this release should be everything we need out of Bomberman: simple, classic gameplay for a reasonable price. The reduced cost should be wonderful news for wallets that were unfortunate enough to weather Bomberman, Super Bomberman, Bomberman 64, and Bomberman Generation.

  • MMOs in the top five PC game sales worldwide this week

    by 
    Michael Zenke
    Michael Zenke
    05.23.2008

    Gamasutra's weekly analysis of top game sales offers a great temperature reading on the hottest new gaming properties. It's interesting to note, then, that MMOs are in the top five across all three major gaming markets in the PC category. Age of Conan, of course, is a major contributor to this distinction. The regular box for Conan takes the top spot in American PC sales, while the elusive Collector's edition clocks in an #3.Over in Europe, MMOs dominate the chart. Conan is in the top spot, while World of Warcraft grabs #2 and the Burning Crusade expansion has a lock on slot #3. Though Age of Conan doesn't appear on Japan's top five chart, the newest Final Fantasy XI collection does. Spot number 3 in the Asian country goes to the venerable massive game. These numbers come from Amazon.com, so take that bias into account when judging these results. Still, the EU sales are particularly interesting; perhaps a spike in WoW sales prompted by the recent Lich King news drop?

  • The top five subscription MMOs in the US

    by 
    Michael Zenke
    Michael Zenke
    05.09.2008

    The NPD group is well known for being the scorekeeper in this round of the console wars. Their monthly releases of sales figures for the Xbox 360, PlayStation 3, and Wii fill forums and blog posts with endless fodder for discussion. This week they released the results of units tracking for massively multiplayer games, and the results are a bit surprising. Here are the top five subscription-based titles in the United States: World of Warcraft RuneScape Lord of the Rings Online Final Fantasy XI City of Heroes Comments from the NPD on these numbers are somewhat humorous, and reflect their contentious relationship with PC gamers. "Now that NPD can estimate the value of the subscription market, it's clear that there is a sizable chunk of revenue being generated by PC gaming beyond what is reflected in retail sales." Veteran designer Raph Koster reflects on the numbers at his personal site, noting the huge leap between the US percentage of WoW subscribers and the 136,000 users playing City of Heroes. This hit-driven curve is another challenge for the genre, and should be kept in mind as we move into the launch windows of new AAA titles.