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  • Hyperspace Beacon: Holocron Files - Twi'leks

    by 
    Larry Everett
    Larry Everett
    11.08.2011

    It's going to be extremely difficult for me to not approach the topic of Twi'leks without gushing, so please, forgive the drool. Twi'leks have graced the Star Wars universe since Return of the Jedi. In the movies, the women have always been beautiful and athletic, whereas the male Twi'leks have been ugly, and frankly, disgusting. Oola, the green-skinned dancer for Jabba the Hutt, showed us a tragic side of the species when she was sacrificed to the rancor at the whim of the gangster. Bib Fortuna, Jabba's majordomo, exemplified the slimy underbelly of the Twi'lek culture. In Star Wars: The Old Republic, besides being prominent NPCs, Twi'leks are a possible player species for several classes. Smugglers, Consulars, Jedi Knights, and Sith Inquisitors can all be played as Twi'leks. With this wide variety of players running around as these humanoids, it may be a good idea to know where they came from and why they are important to Star Wars lore. Dance past the break to find out more.

  • Hyperspace Beacon: There is no try

    by 
    Larry Everett
    Larry Everett
    04.26.2011

    Before getting to the meat of this article, I want to give a shout out to Sam, Musco, Kimi, Fo, and even Brandon of TOROcast. This week marked their 100th week of recording a podcast dedicated to Star Wars: The Old Republic. I am extremely excited for them; I know they put a lot of work into their show each week. The team there has created a community of gamers you will find no where else. Congratulations, guys -- I cannot wait for your 200th episode. Hopefully the game will be released by then. (Crap, I forgot I'm supposed to hate these guys. Nevermind what I just said!) As we get closer to the launch of Star Wars: The Old Republic, I am suddenly hit with the fact that I will have to nail down exactly what I want to do when the game launches. I mean, I spend so much time talking about it that you'd think I'd have it narrowed down, right? Unfortunately, that's not the case. The more I talk about the game, the more I find that there are some really incredible things I can do when the game actually launches. What I figured I would do in this article is talk about some of the more off-the-wall ideas I'd like to try (I mean, do. Do or do not; there is no try.) Let me know if you think any of them are any good. Maybe you'd like to try them out yourself or even join me when the game launches. Follow me after the break and we'll talk about them.

  • Choose my Adventure: A wretched hive of scum and villainy... and quests

    by 
    Krystalle Voecks
    Krystalle Voecks
    07.21.2010

    Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of posts and galleries here on the site. Then, as our two months are up, we'll do it all over again in a new game! It's been two weeks since I stepped foot in the lands of Star Wars Galaxies, and as surprising as it may be to many to hear this: not only have I managed to avoid lag, but I've also been having quite a lot of fun. Yes, believe it or not, one actually can have fun in Star Wars Galaxies! That's not to say the game is entirely without problems. Let's face it, the core of the game is seven years old, and I don't know any games that old that don't have some issues. However, the age doesn't stop the game as it is now from being fun. Whether or not it's your particular flavor of fun, well, that's for you to decide. I'm certainly not going to convince anyone by essentially going "woohoo! fun!" at you over the internets. With that out of the way, if you're curious as to what the last week held, and what this week's request for help is, then join me after the break. I can definitely use some sage advice from the active Star Wars Galaxies vets on this week's question! %Gallery-97914%

  • Choose my Adventure: The force is strong in this one

    by 
    Krystalle Voecks
    Krystalle Voecks
    07.14.2010

    Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of posts and galleries here on the site. Then, as our two months are up, we'll do it all over again in a new game! Last week, our readers voted on various different things that would shape the course of my adventure in Star Wars Galaxies. At the close of the polls, the winning combination turned out to be a male Twi'lek on Starsider. In terms of profession, we had a tie between Jedi and bounty hunter at the close of the poll with 310 votes each, which made it a bit of a toss-up. (Note: there's a bug, thus the additional votes.) Dutifully, I rolled one of each and played them for a few levels, but in the end, decided on Jedi between the two as I'm much more used to melee-based characters when it comes to my previous MMO experience and tastes. Mind you, I also realize that in the time period that Star Wars Galaxies is set in, there's really only supposed to be one Jedi running around (depending on whether or not Yoda and Obi-Wan have shuffled off their mortal coils as yet) and a handful of force-latent folks scattered out. But let's face it -- who hasn't watched the movies and wanted to be a lightsaber-wielding Jedi or Sith? I freely admit I was that dorky kid waving around a wrapping paper tube and making lightsaber noises. I still do it on occasion: only I have an iPhone lightsaber now. Anyway, enough with my reminiscing on where I was when Episodes 4, 5, and 6 came out, let's get on with the advenure!

  • E3 2010: Hands on with The Old Republic's smuggler class

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.18.2010

    What's the oldest profession? If you answered smuggling, then you're wrong, but you're totally on track for what we're going to cover in today's hands-on! At this year's E3, I had the pleasure of smuggling for fun and profit as I found my ship stolen out from underneath me in Star Wars: The Old Republic. I spent a decent amount of time learning about the game's world, the game's combat and quest system, and how cover works for the smuggler. I also got to witness a bit of multiplayer combat, to get a feel for how the game works in a party. Was it revolutionary? Was it solid? Was it a piece of junk that could do the Kessel Run in an odd measure of distance instead of time? Follow after the break for all of this and more!

  • The Game Archaeologist and the Star of the Galaxies: The players (part 2)

    by 
    Justin Olivetti
    Justin Olivetti
    06.15.2010

    Did you hear this wildly overplayed news story about Darth Vader lately? According to a group of French psychiatrists and psychologists who have way too much time on their hands and not enough free press coverage, they broke down Vader's personality and "discovered" that he had borderline personality disorder. Pardon my meme, but O RLY? Sure, the guy killed kids, committed domestic abuse, went on an extreme power trip, betrayed his mentor, tortured one of his kids and tried to kill the other, choked any underling who failed him and struggled with sexual repression -- but thank goodness that we have professionals around to tell us the obvious. Now, if those psychiatrists can turn their attention to George Lucas and his making of Howard the Duck, we'd be making progress. Anyway, continuing from my history retrospective of Star Wars Galaxies and last week's interview with the first batch of SWG vets, the Game Archaeologist now ventures into a subculture long believed to be extinct: post-NGE players who love the game. Join me in welcoming our newest expedition members: Bill "Flynne Cordova" Van Malsen, Alex "Danick Jett" Wiberg, Stephanie "Jao" Koehler and Earth Eternal's Andrew "Titas Lightdust" Sipotz. Never tell them the odds and they'll get you there safe every time.

  • Hyperspace Beacon: E3 -- extravagant extraterrestrial exhibition

    by 
    Larry Everett
    Larry Everett
    06.14.2010

    The Hyperspace Beacon is a weekly guide and discussion by Larry Everett about the yet-to-be-released game Star Wars: The Old Republic. We have been teased, taunted, and tantalized this week before the Electronic Entertainment Expo, so much so SWTOR fans don't know topsy from turvy. In this Hyperspace Beacon, released just hours before Electronic Arts' press conference at the Expo, I will hopefully give you the lowdown on the latest news and perhaps help you appreciate the magnitude of the startling reveals. On the surface they may seem like hyped-up teases with very little to latch on to, but I believe they have exposed quite a bit. As Massively reporters packed their bags to head to Los Angeles, Bioware did not stop tossing tidbits at its diligent disciples. First, we were treated with a hands-on walkthrough from Gamespot detailing the beginning quest for most of the starting classes. Twi'leks and chiss were cited as playable species in this revealing report. Also, Gametrailers.com probed the path behind producing an exciting E3 trailer. Besides touring Blur studios, the interview taunted us with a brief look into this year's animated short story. Continue on after the break to find more insight into the extravagant extraterrestrial exhibition that is this year's E3.

  • The Game Archaeologist and the Star of the Galaxies: The players (part 1)

    by 
    Justin Olivetti
    Justin Olivetti
    06.08.2010

    I think we can put to bed the rumor that Star Wars Galaxies is dead on its feet, considering the avalanche of emails sent my way asking to be interviewed. Last week's history retrospective sparked a desire in many players to share their experiences and personal epics, and it was not uncommon to read emails longer than this column from players excited to reminisce. There's a lot of love for SWG, both out among MMO players and here in the Massively office (we have at least three confirmed SWG addicts on the team). When I began this series, I thought that it would be dominated by NGE and nothing else, yet the responses I've read tend to focus on the positives of the title instead of that one ugly month. It might not have been the Star Wars experience everyone wanted, but if one looks hard enough, apparently there's something for everyone in SWG. Sam Schneider encapsulated many opinions perfectly with this: "Despite its problems, and what I believe people mostly remember it for (and I certainly do), the game did allow you do truly create your own Star Wars experience. You weren't Han Solo, you weren't Luke Skywalker, you weren't Leia -- you were YOU." Unfortunately, I could only interview a small fraction of the people who wrote in, so I randomly chose a handful of players to represent the (mostly) pre-NGE crowd for this week, and a handful of (mostly) post-NGE gamers for next week's column. This week we're talking with Adam "Vayde" Mostel, Jaume "Tsotha Lanti" Sabater, Kate "Syena Runningrider" and Paris "Iweos" Wright.

  • The Digital Continuum: Let the Star Wars races begin

    by 
    Kyle Horner
    Kyle Horner
    08.17.2009

    I've been holding off on this for a little while, but it's the kind of subject that is impossible for me to avoid indefinitely. Classes were the last topic I touched upon, and there was quite a lot of conversation. In fact, there was a whole bunch of it to follow. So let's discuss the potential races for Star Wars: The Old Republic and, as usual, feel free to toss in your thoughts and picks in the comments. It wouldn't be the same without them.

  • Threat of Peace issue 8 could be dropping hints

    by 
    Kyle Horner
    Kyle Horner
    06.07.2009

    Star Wars: The Old Republic's free online comic, Threat of Peace, has reached issue number eight and finally introduced one of those lovable droids. It's safe to say that so far throughout this storyline, many of the prominent characters and their prospective races featured in this comic have the potential to be in-game racial options. Humans, Twi'leks and Wookiees have all been popular thus far, and now it looks like droids may in fact be a possibility. It's positively delightful!Of course, races that have seen the limelight in Threat of Peace aren't the only signs of things to come. Bounty Hunters and Troopers both received notable attention. Whether or not this sets any kind of reasonable precedent is something we'll leave up to you, however.