ulduar

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  • The Queue: All your fault

    by 
    Alex Ziebart
    Alex Ziebart
    06.16.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.You know, I was getting bored of that whole musical intro thing, but having it around certainly made these preambles easier to write. What do you write here every day about a daily Q&A column? Guess what, guys! We're A'ing more Qs! Shock! Awe!So you've broken me. Congratulations. I am now a hollow husk of a man that can do nothing but uphold the status quo. I hope you're proud of yourselves. Here it goes again. WootZoot asked... "Any word on if Blizzard is working on a new novel or RPG book?"

  • Ready Check: Flame Leviathan

    by 
    Michael Gray
    Michael Gray
    06.15.2009

    Ready Check is a twice-a-week column focusing on successful raiding for the serious raider. Hardcore or casual, Vault of Archavon or Ulduar, everyone can get in on the action and down some bosses. Today, we step back a little and look at endgame in the context of sports.Ulduar. Land of legend. Realm of confused Titans. Raid of epics. Ulduar is home to some of the finest fights available in Azeroth, not to mention leagues of incredible lore. Over the next few weeks, your intrepid Ready Check columnists will be taking a look at what you should expect from Ulduar, in both 10 man and 25 man versions.We're going to go in a simple format. We'll look at the trash before a boss, the boss, then the next trash. So, let's get started with that beautiful runway before Flame Leviathan. There's a little extra to cover with Leviathan, because of the fight's unique vehicle dynamic. Today's Ready Check will be focused exclusively on this fight. It's not because the fight is so difficult, but because your method for fighting it has absolutely nothing to do with the class you play. You get to learn entirely new stuff for this fight.The three parts of our Flame Leviathan guide are: Part I: Understand your new vehicle Part II: The trash before Flame Leviathan Part III: Fighting Flame Leviathan Or you can jump behind the cut to get started.

  • Phat Loot Phriday: Fang of Oblivion

    by 
    Mike Schramm
    Mike Schramm
    06.12.2009

    We haven't done a dagger in a while, if my memory serves. Plus, this one is made of stars.Name: Fang of Oblivion (Wowhead, Thottbot, WoWDB)Type: Epic Unique One-hand DaggerDamage/Speed: 271-407 / 1.80 (188.3 DPS)Attributes: +47 Agility, +54 Stamina, and a Yellow Socket, which will probably let you add to crit, hit or haste, depending on what you need more of, with a +4 Agility socket bonus. +1869 Feral attack power, so you can do more damage in your new kitty form. %Gallery-33600%

  • Yogg-Saron and Flame Leviathan nerfed tonight

    by 
    Eliah Hecht
    Eliah Hecht
    06.11.2009

    It looks like some pretty big nerfs to the Yogg-Saron fight tonight. Ulduar's big bad (well, one of two) will have a much easier first phase, as the Guardians of Yogg-Saron have ceased mind-controlling players, as well as becoming "more forgiving" in their spawn rate. Additionally, flash-frozen players that touch a cloud will no longer bring forth a Guardian. Flame Leviathan's hard mode was hit as well. The amount of extra health he gets per tower up was reduced and the snare effect of Hodir's tower removed. Additionally, vehicles caught in a flash freeze will be freed with a single shot from a Demolisher or Siege Engine cannon. Players will also not go quite so high when ejected from Flamey following a stun, which should make them a bit easier to pick up. Oh, and XT-002 Deconstructor won't make people into bombs quite so often (and his heart's health was reduced a touch on 25-man). Overall, it seems Yoggy will be significantly easier. My guild isn't there yet, though (next up for us is Mimiron) - people who have done the fight, how big of a deal will these changes be?

  • The Care and Feeding of Warriors: Ulduar Tips Continued

    by 
    Matthew Rossi
    Matthew Rossi
    06.11.2009

    Last week, we started our homage to Chase's rogue tips for raiding Ulduar by discussing what you, as a warrior, can expect from that massive Titan fortress/prison for old gods and their flabby, tentacle faced minions. That's right, Vezax, I'm calling you flabby. This week, we'll discuss the bosses of the Antechamber, Kologarn, Auriaya and the Iron Council, three bosses in one! I was hoping that the warrior class Q&A would be up by the time I sat down to write this so we could discuss that as well, but such does not seem to be the case. Since the Iron Council is the most complicated of these three encounters (and because it has two alternate, or hard modes, we'll discuss it last. Of course, as a warrior you'll either be tanking or DPSing in these fights... there's simply no alternative role for warriors... but there's more to it than that in each case. Let's start with Kologarn.

  • Scattered Shots: What you see is not always what you get

    by 
    Eddie Carrington
    Eddie Carrington
    06.11.2009

    I can't believe it either, WoW.com actually decided to bring me back for another week! I am Eddie "Brigwyn" Carrington from The Hunting Lodge and I'll be your tour guide each Thursday as we explore what makes our Hunters tick and how we can make them better. Last week we talked about the many different resources are available for Hunters. This week I thought to build on that and talk about item level (iLevel) and what makes a good upgrade. Yes, I'm sure you are already thinking, "Boring! How difficult can that be?" Maybe for some that would be true. But the changes that happened with Wrath of the Lich King have forced us to rethink some of the old standards. For example, Agility isn't always the king stat like it was in the past. Sometimes you might need to decide between adding Critical Strike Rating, Armor Penetration, or Attack Power all the while considering how much Hit you might be losing. I do agree that determining your next piece of gear should be relatively simple process. And for the most part, it is. But as with everything, there seem to be exceptions to the rule. Sometimes choosing between two items on the fly or in the heat of the moment just isn't that simple.

  • The opposite of Heroics

    by 
    Mike Schramm
    Mike Schramm
    06.11.2009

    Reader Malos on Nagrand sent me an interesting idea that I thought was worth some discussion. For a long time now, I've been a big fan of the idea of turning the old instances into Heroic versions -- I think it would be really fun to play Deadmines as a level 80, or roll through Scarlet Monastery for badges. But obviously the problem there is that Blizzard already has enough to do -- they're focused on creating new content, not revamping old instances that people have already played.So Malos has a solution: instead of tweaking the instances to us, how about tweaking us to the instances? He suggests a set of gear, much like the Heirloom gear, that matches your character to whatever instance you happen to step into -- if you enter Deadmines, it powers down your level 80 character to an appropriate power and level for the instance. That way, all Blizzard has to do is make one set of gear per class (that could even scale upwards, so they never have to make it again), and boom, every instance could be played at the standard difficulty by any character any time.Will it happen? Probably not. But I really like the idea of tweaking the players, not the instances, and I think there's a lot of possibility there for Blizzard. They've had such a tough time trying to balance out content for all kinds of players (including all of the hard modes and extra gameplay in Ulduar), that it might be interesting to try and measure the difficulty by going the other way -- balancing players out for all kinds of content.

  • More Algalon firsts from around the world

    by 
    Alex Ziebart
    Alex Ziebart
    06.11.2009

    The last couple of days have seen a few more 'firsts' around the world for Algalon, the supposed Destroyer of Raids. Premonition of the Sen'jin server scored the US first, roughly a week after Ensidia's world first. Their kill revealed two brand new drops from the boss, both of which you can see in the little gallery just below. Good work, guys.In another part of the world, the infamous Chinese guild Stars (the one that moved to Taiwan servers to play Wrath of the Lich King) has downed Algalon as well. This is extremely impressive. Why? Well, Taiwan got their hands on patch 3.1 a full week after North American and European realms did. That means Stars killed Algalon in the same amount of time it took Ensidia to do it. If both regions received the patch on the same day, the two kills would have happened at very nearly the same time.Congratulations to both guilds, and we look forward to watching the next raiding race when patch 3.2 rolls around![via MMO-Champion]%Gallery-65692%

  • Encrypted Text: Rogue tips for raiding Ulduar, part 4

    by 
    Chase Christian
    Chase Christian
    06.10.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we talk about the last two bosses in Ulduar, and what role you'll be playing in the encounter.Only two bosses stand between you and victory in Ulduar. General Vezax, leader of the Faceless Ones, guards the entrance to Ulduar's final chamber. Inside that room, we find Yogg-Saron, the Old God, who's powerful influence captured the Titan's minds and ensnared the denizens of Ulduar. With Yogg-Saron out of the picture, perhaps you will be able to clear the corruption from Northrend.While not quite the technical challenge that is Mimiron, these two bosses are the strongest two enemies you'll encounter in Ulduar. More importantly, each fight has very specific roles that a Rogue will need to play in order for the raid to succeed. After the cut, we'll explore exactly what you'll be responsible for as you descend into madness.

  • Guildwatch: He's really, really sorry

    by 
    Mike Schramm
    Mike Schramm
    06.10.2009

    You've got to hear this guy included in our drama section this week -- he accidentally ninja'd a piece of loot, and he was so sorry that he not only apologized on the forums, he actually made some YouTube videos to apologize in virtual person. And they are terrific -- the music is amazing, and he just keeps talking and talking and talking. We could listen to him all day, actually. Definitely check it out.That story and many more in this week's Guildwatch, back up to full strength after a short version last week. If you have drama, downed or recruiting tips to share with us from around the realms, send them right along to guildwatch@wow.com. Click the link below to read on.

  • The Daily Quest: It's always sunny in Dalaran

    by 
    Adam Holisky
    Adam Holisky
    06.09.2009

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. European folks can win a trip to BlizzCon in Blizzard-EU's costume contest. OutDPS takes a look at the Freya encounter. While not strictly WoW related, many of you will like to know that D&D Online is going free to play. Lodur over at WoM looks and Friends and Raiders: Raider Accountability. Holyform writes the Complete Idiot's Guide to Discipline Priest Spells. Our friend Medros of All Things Azeroth has a new podcast out called Group Quest. Check it out! Click here to submit a link to TDQ

  • The Queue: The roof, the roof

    by 
    Alex Ziebart
    Alex Ziebart
    06.09.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. I've received a load of e-mails, tweets, whispers, and whatever else since Eliah posted this past weekend's WRUP. Yes, my garage burned down. No, nobody was hurt. No, the house didn't burn down, the siding just melted a little. No, that wasn't my car, it was my neighbor's car. Yes, my office has smelled like someone barbequeing since it happened and I can't get the smell to go away. I appreciate the concern, guys. You are all awesome. I guess I should pick a relevant Song of the Day, huh? How about Billy Joel's We Didn't Start the Fire?Jack Spicer asked..."With each expansion Blizzard seems to be bringing underused talent specs around and making them highly desirable. In TBC, it seemed to be Feral Druids, Prot Pallies, Shadow Priests and BM Hunters. In Wrath, they really brought up Survival Hunters and Retribution Pallies.But I'm curious. From a PvE perspective, which talent trees are still universally lacking and laughable?"

  • The Lore of Ulduar

    by 
    Matthew Rossi
    Matthew Rossi
    06.07.2009

    One of the things I really love about Ulduar is how interconnected it is to the lore of older Azerothian instances and new Wrath content like the Storm Peaks. (I have no idea who that mermaid is, though.) If you ran Uldaman back in the day, or even as you leveled characters more recently, you got to see a smashed, ruined installation of the Titans with lore characters like Ironaya and Archaedas (both of whom even have nice little shout outs in the Ulduar-10 loot table) and got a nice dose of the backstory for the creation of Azeroth. I think it was my lovely and talented wife who pointed out that Ulduar references lore from Ashenvale (the Master's Glaive), the Badlands (Uldaman itself), even Ahn'Qiraj and all of that lore is not just evident in the massive construction of Ulduar (you could even call it titanic, if you wanted a lot of people to groan at you) but in the sheer scale of bosses available. Only Naxxramas has more, and Ulduar has the edge in that several of its boss encounters have hard modes as well. Ulduar also does a really excellent job of making you part of the lore of the place. If you leveled through the Storm Peaks, you most likely took part in the extended and rewarding quest chains that allowed you to interact with the Sons of Hodir, took part in the Hyldsmeet, and eventually raided the Halls of Lightning themselves to slay the Prime Designate himself. I'm trying really hard not to spoil anything, so suffice it to say that if you played through all of that content, you are directly responsible not only for the presence of one of the watchers within Ulduar itself, but for the potential upcoming end of the world. I find that to be rather motivating for going into the place, and they did a really excellent job of tying it all together.

  • Gentlemens Club achieves Herald of the Titans world first (Edited)

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.06.2009

    Via Guildox, we've just gotten word that Gentlemens Club of Korgath-US, Hordeside, has just become the world-first achievers of Herald of the Titans. This achievement requires that you defeat Algalon on 10-man difficult with no gear above iLevel 226. In other words, they were not wearing a single piece of Hard-mode Ulduar 25-man gear (While we haven't looked closely at their armory, the achievement would allow for normal mode 25-man gear, though even normal mode 25-man weapons would be off limits). [EDIT: iLevel 226 is actually the item level of gear from Normal mode 25-man Ulduar, not Hard mode as previously stated. It is also the item level of gear that drops from Heroic or 25-man Malygos, Kel'thuzad, and Sartharion with at least 2 drakes up. Hard mode 10-man Ulduar also drop iLevel 226 items, which indicates that the Achievement is intended mostly for 10-man progression.]While 10-man and 25-man raids were technically meant to be seperate tiers of progression, it seems like many raiders freely mix the two, and while that's certainly to be expected, and there's nothing wrong with it, it's cool to see at least a few guilds focus on mastering that path of progression and arguably challenging themselves to at least the 10-man Algalon fight as Blizzard meant it to be fought.In short, they've managed to proclaim themselves Kings of the 10-man game in Patch 3.1, even if other guilds technically beat them to 10-man Algalon kill itself. Congratulations to everyone involved in the raid!

  • Phat Loot Phriday: Ironmender

    by 
    Mike Schramm
    Mike Schramm
    06.05.2009

    Here's an offhand, one that works pretty well for Priests.Name: Ironmender (Wowhead, Thottbot, Armory)Type: Epic Off-handDamage/Speed: N/AAbilities: +54 Stamina, +47 Intellect, +45 Spirit Improves haste rating by 36 and spell power by 74. %Gallery-33600%

  • Totem Talk: Ulduar non-set mail part 2

    by 
    Matthew Rossi
    Matthew Rossi
    06.05.2009

    This week, Totem Talk covers the mail options for 25 man Ulduar, and also presents reader screenshots! Since I'm not raiding Horde-side as much right now (Malfurion, I miss you, especially the fine folks in the Consummate Vees, one heck of a good group of people) I've been using my Draenei shammy for the screens, and after many comments demanding the return of horde shamans, I finally threw down the gauntlet and dared the readers to provide them if they missed them so much.Clearly, I had underestimaged your desire to see orcs, taurens and trolls back alongside this column. Well, far be it from me to stand in your way. Readers Chris Bell and Adam Brien both sent me good pictures of their orc shamans (this week we meet Adam's shaman) as did Claire Jones, whose tauren shaman will be featured after the cut just because I have a soft spot for tauren shamans. (Vishypants, you are remembered.) Now, don't take this to mean you'll never see a draenei screenshot here again, cause even if you don't like them I do. But if readers keep sending in those screenshots I guarantee some of them will make it to this column.Heck, it saves me having to remember to take a screenshot, after all.

  • Recent hotfixes: goodbye, BC dungeon chests

    by 
    Eliah Hecht
    Eliah Hecht
    06.05.2009

    Although it's no longer the first week after patch 3.1, when Ulduar nerfs and other hotfixes were coming almost as fast as we could post them, Blizzard is still fixing up the details here and there. Over the past week, a few hotfixes have gone in. Fortunately, as they have been doing recently, Blizzard has posted a nice list of what those changes are. It's nothing too earth-shattering, as far as I can make out. Some creatures associated with the Yogg Saron fight should load faster. A few items have had their stats buffed (Earthshaper, Valorous Siegebreaker Shoulderplates, and Conqueror's Siegebreaker Shoulderplates), while Leviathan's Coil had its armor cut roughly in half. Clever DKs can no longer cut their RP costs with items meant to cut mana costs, and a bug involving Leviathan MK II's Self Repair on Mimiron was fixed. Most recently, along with warrior buff shouts being made free again (as they should be) during preparation in arenas, Blizzard has seen the need to remove all non-boss chests in BC dungeons. They say this is "to resolve an exploit;" I assume it has something to do with people being able to farm chests too easily. It is disappointing when fixes like this happen. On the one hand, it's "only" BC content, and chests aren't going to make or break a dungeon. On the other hand, those dungeons are deserted and useless enough as it is, and Blizzard keeps telling us they think there is still entertainment value in the old zones. Hopefully they get the chests fixed up eventually,

  • Blizzard launches Ulduar Bosstiary

    by 
    Eliah Hecht
    Eliah Hecht
    06.05.2009

    Although this comes a little late for a few players, not everybody is raiding Ulduar yet, and those that are haven't necessarily cleared it. To help appease your curiosity about what creatures lurk within the latest raid, or if you simply want to know a bit about the background of the guys that have been handing you purples recently, check out Blizzard's latest web feature, the Bosstiary. It's an interactive map of Ulduar (same graphics as the in-game map), and if you click on any of the boss icons, it pops up a little paragraph about the boss. For instance, did you know that Auriaya is Ulduar's archivist? Makes sense - librarians love cats. Also, apparently Kologarn was created by Ignis. I guess Iggy must have been a big Monty Python fan. I think this is a neat way to learn a little more about the story behind the bosses. I hope they continue doing this for raids to come.

  • The Care and Feeding of Warriors: Patch 3.1.3 and Ulduar Tips

    by 
    Matthew Rossi
    Matthew Rossi
    06.04.2009

    This week has been a heady one for me: I got my four piece Conqueror's Siegebreaker Battlegear on patch day, which was pretty sweet, and then in our second night of raiding this week we finally killed the big brain slug squid monster himself. Combine that with patch 3.1.3 dropping (which meant we had fun times like an announced server shutdown just as we were about to pull Thorim, leading to the fastest Thorim kill I've ever been on) and all in all, it's been quite a week. Heck, I even got to go prot and get some prot goodies like pants and a belt.It was a small patch all in all, so I wasn't expecting huge improvement and I didn't see it. I saw a marginal DPS increase as fury (2 to 300 DPS unbuffed, not too much more fully buffed) and I made sure to compare notes with the arms warrior in our raids, and his DPS was very close to my own. We're still below the other hybrids, but not by as great a margin, so that's nice at least. As for the PvP change to Juggernaut, well, it's painful. Before respeccing prot for my secondary spec for good this week I went out on a Wintergrasp jaunt, and I'll probably never do that again.At least with Heroic Fury I can make a choice about how long I will allow someone to kite me to death. To be fair the Juggernaut change isn't really all that bad, but over the years I've played warriors I've moved from prefering arms as my DPS/PvP spec to being a fury warrior so I'm easier to discourage from arms than I used to be.

  • WoW Moviewatch: slashdance vs. Ulduar

    by 
    Michael Gray
    Michael Gray
    06.04.2009

    When I saw slashdance vs. Ulduar for the first time, I wasn't sure whether I should laugh or cry. This is slashdance's version of a raid-patch trailer, something to help get its members riled up and ready to go raid. Of course, it's obviously more of a parody about those kinds of similar movies. But this piece is much more tailored to the "rest of us." You know, those of us who struggle a bit more with the content.I can't really discuss too much about the movie without spoiling the plot. But it's slashdance, who's very well known for the Redshift movies. The author's eye for quality is definitely apparant here, and I like the wry sense of wit. I also have to admit, I've been the guy to say "You are not prepared!"[Via WarcraftMovies.com]If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.Previously on Moviewatch