University of Virginia

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  • TriStar Pictures

    Why putting googly eyes on robots makes them inherently less threatening

    by 
    Andrew Tarantola
    Andrew Tarantola
    05.22.2019

    At the start of 2019, supermarket chain Giant Food Stores announced it would begin operating customer-assisting robots -- collectively dubbed Marty -- in 172 East Coast locations. These autonomous machines may navigate their respective store using a laser-based detection system, but they're also outfitted with a pair of oversize googly eyes. This is to, "[make] it a bit more fun," Giant President Nick Bertram told Adweek in January, and "celebrate the fact that there's a robot."

  • Alt-week 9.8.12: Moon farming, self powered health monitors and bringing a 50,000 year-old girl to life

    by 
    James Trew
    James Trew
    09.08.2012

    Alt-week peels back the covers on some of the more curious sci-tech stories from the last seven days. Some weeks things get a little science heavy, sometimes it's a little on their weird side, and there's usually a bit of space travel involved, but these week's trend seems to be "mind-blowing." Want to grow carrots on the Moon? We got you covered. How about bringing a 50,000 year-old ancient human back to life? Sure, no biggie. Oh but what about a solar eruption that reaches some half a million miles in height. We've got the video. No, really we have. Mind blown? This is alt-week.

  • Alt-week 8.4.12: buckyballs, bosons and bodily fluids

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.04.2012

    Alt-week peels back the covers on some of the more curious sci-tech stories from the last seven days. Remember when we told you last week that we live in a strange world? Well, we had no idea what we were talking about. Seriously, things are about to get a whole lot weirder. High school is certainly a head-scratcher, no matter how old you are, but the mathematics of social hierarchies can't hold a candle to the mysteries of the buckyball. And, if the strange behavior of the familiar carbon molecule isn't enough for you, we've got an entirely new molecule to contend with, while the once-elusive Higgs Boson is getting us closer to unlocking the secrets of the universe. It's all pretty heady stuff, which is why we're also gonna take a quick detour to the world of human waste. This is alt-week.

  • The Game Archaeologist discovers the Island of Kesmai

    by 
    Justin Olivetti
    Justin Olivetti
    03.06.2012

    It was the mid-'80s, and I was just a kid in love with his family's IBM PC. Not having a wealth of capital at the time, I relied on hand-me-down copies of software that rolled in from friends and family and probably the Cyber-Mafia. Practically none of the disks came with instructions (or even labels, sometimes), and as such I felt like an explorer uncovering hidden gems as I shoved in 5 1/4" floppy after 5 1/4" floppy. Some titles were great fun, some were so obtuse I couldn't get into them, and some were obviously meant for those older and wiser than I. One game that fell into the latter category was a brutally difficult RPG that smelt of Dungeons & Dragons -- a forbidden experience for me at the time. It was just a field of ASCII characters, jumbled statistics, and instant death awaiting me around every corner. I gave it a few tries but could never progress past the first level, especially when I'd keep running out of arrows, so I gave up. Unbeknownst to me, I had my first brush with Rogue, an enormously popular dungeon crawler that straddled the line between the description-heavy RPGs and arcade titles like Gauntlet. Rogue defined the genre when it came out in 1980, spawning dozens of "Roguelikes" that sought to cash in on the craze. Not five years after its release, Rogue got a worthy successor that decided it could bring this addicting style of gameplay to the larva form of the Internet. It was called Island of Kesmai, but you may call it "Sir, yes sir!"

  • Mac usage surges amongst University of Virginia freshmen since 2004

    by 
    Sang Tang
    Sang Tang
    08.05.2010

    According to the University of Virginia's Information Technology and Communication (ITC), which services the IT needs for most of the campus, 43 percent of first-year students at its residence halls during 2009 were using a Mac. The figure represents a continuation of a five-year trend that's seeing increased Mac penetration on the campus amongst first year students. Prior to 2004, Mac usage amongst freshmen hovered between three and four percent (with the exception of 1997). 2004, however, served as a watershed year: share increased by four percentage points. A host of theories can help explain this jump. I'd probably point to the release of iTunes on Windows in 2003. While the iPod and the "halo effect" surrounding it had existed for three years, up until 2003 only Mac users were able to fully experience the benefits of hardware and software integration. Or, perhaps it was partly due to the fact that OS X-only Macs began making their way into the market during 2003. Other significant events that occurred throughout the years include the release of the iPod nano (2005), Intel-based Macs (2006), and the iPhone (2007). But perhaps as influential as anything else during this time frame is the "Get a Mac" campaign. The "I'm a Mac" and "I'm a PC" ads highlighted the benefits of a Mac and contrasted them with the downsides of owning a PC -- i.e., security issues, performance and lifestyle apps. Data for the University of Virginia ITC is collected by the group's student employees, known as Computing Advisors (CAs), a group of first-year students hired to advise and assist their peers with computing. The data is based on a census of first-year residence halls each fall conducted by the CAs, and can be found here. Hat tip to Glenn Fleishman.

  • Kindle DX trial at Darden concludes it's academically woeful, personally enjoyable

    by 
    Vlad Savov
    Vlad Savov
    05.13.2010

    Amazon's experiment of replacing textbooks with Kindle DXs in classrooms already took a pretty hefty blow from Princeton's feedback -- which described the jumbo e-reader as "a poor excuse" for an academic tool -- but here comes some more punishment courtesy of the trialists at Darden. The Business School describes the DX as clunky and too slow to keep up with the pace of teaching, with up to 80 percent of users saying they wouldn't recommend it for academic use. There is a silver lining to this cloud of hate however, as up to 95 percent of all project participants would be happy to recommend the Kindle DX as a personal reading device. That meshes rather well with the high satisfaction and sales figures e-readers are enjoying, but it does show that the hardware has a long way to go before it convinces us to ditch our paperbacks. [Thanks, Miles B]

  • Kindle DX college plans revealed: only 300 students total

    by 
    Nilay Patel
    Nilay Patel
    05.06.2009

    We knew the Kindle DX pilot programs at Arizona State, Case Western Reserve, Princeton, Pace, Reed, and Darden School of Business at the University of Virginia would be limited in number, but it sounds like students at those schools will have be extremely lucky or well-connected to get their hands on Amazon's latest -- according to Pace reps at today's launch event, each school will only receive around 50 Kindle DXs for the trial. That's just about 300 total Kindles, and it makes Amazon's crowing about revolutionizing education seem a little hasty. Not only that, but it's not like the program is particularly ready to go, either: the schools still haven't figured out which classes they'll try and switch over to the Kindle, instructors have yet to be brought on board, and it's still not clear whether Amazon or the schools themselves will pay for the Kindles, although students will definitely have to shell out for the books. That's a lot of dealmaking to get done -- looks like Amazon just gave itself some summer homework.

  • University of Virginia students give thumbs up to iPods

    by 
    Erica Sadun
    Erica Sadun
    03.01.2007

    Matt Deegan at the Daily Progress reports that 67% of UVa's 3000-plus first year students surveyed said they owned an iPod. Students apparently preferred their iPods to MTV and to working out according to that survey, which of course means that someone has to come forward and explain why this is very very bad and will lead to the collapse of western civilization. UVa sociology professor Allison Pugh obligingly worried that the iPod would take the place of pickup basketball games and freshman Cara Magoon went on record as preferring to listen to songs in her head because it's harder for iPod users to "think clearly when they are constantly plugged in." The remaining 67% were too busy having fun and enjoying their music to comment.