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  • Virtually Overlooked: Ninja Spirit

    by 
    JC Fletcher
    JC Fletcher
    03.15.2007

    Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.This is the second time we've ended up following a theme from week to week in these features-- in this case, we wanted to talk about Ninja Spirit for the Turbografx-16, and didn't remember until we started researching that, like last week's Photograph Boy, Ninja Spirit was developed by IREM.The best way to describe Ninja Spirit for people familiar with Virtual Console games is "The Legend of Kage, but good." And we say that as fans of Kage.

  • VC Monday Madness: post-game wrap-up 3/5/07

    by 
    David Hinkle
    David Hinkle
    03.05.2007

    This week's games have been downloaded and we've given each of them a lengthy play, ready to make a verdict on which games are worth your money and which ones aren't. This week saw us receiving one well-known title, along with two less-known games. For you Turbografx16 fans out there, no luck as the Virtual Console didn't get any games for that system. So, without further ado, read on and see what we thought!

  • SNK president talks about Neo-Geo and online games [Update 1]

    by 
    JC Fletcher
    JC Fletcher
    03.03.2007

    var digg_url = 'http://digg.com/gaming_news/Nintendo_not_letting_publishers_add_online_functionality_to_games'; Ben Herman, who runs SNK Playmore USA, is almost as excited about Neo-Geo games on the Virtual Console as we are. In a recent interview, he discussed SNK's VC plans and Nintendo's operation of the system in general.According to Herman, who, of course, can't give details, SNK expects to release "a certain limited number of titles per month," which is enough to have us cheering, because that's a lot more than the N64 is getting. It's also a much brisker release schedule than the Neo-Geo ever had. The best news, in our opinion? Herman is interested in the Virtual Console as a means of releasing lesser-known and niche games. SNK isn't sure yet whether the Neo-Geo games on the VC will be the AES home versions or the MVS arcade cartridges. We had no idea there was a difference! Of course, there has to be bad news, and it's kind of big: Herman says that Nintendo is not letting publishers add online functionality to games, VC or retail, and probably will continue this restriction throughout 2007.Herman goes on to talk about Nintendo's console library, saying that Nintendo has all of the code for third-party NES and SNES games and needs only permission to release them. Which means Konami officially has no excuse for the fact that we haven't played Castlevania III: Dracula's Curse on the Wii yet. Konami, you're on notice![Update: added the sad, sad news about online games.]

  • VirtueDesktops update brings lots of changes, bug fixes

    by 
    David Chartier
    David Chartier
    02.27.2007

    VirtueDesktops, the virtual desktop manager of choice, recently updated to version 0.54 beta 2 with a major set of changes and bug fixes. This forum post at cocoaforge rounds up all the changes of a few recent builds, including this latest beta. To summarize: the main gist is a lot of focus on UI tweaks and improvements. Rearranging desktops, desktop inspector improvements, crash fixes and plugs for memory leaks are all on the table. If you want to download the new version and are interested in the details, hit the forum post for everything you need to know. Otherwise the VirtueDesktops downloads page should do you just fine, but don't forget to donate to show your appreciation.

  • Splatterhouse does the Monster Mash onto US/EU Virtual Console

    by 
    JC Fletcher
    JC Fletcher
    02.25.2007

    The Virtual Console is really starting to heat up! We can't believe it, but it looks like American and European fanboys are going to get a great game before Japan does: Namco's gory Turbografx-16 brawler Splatterhouse. This is definitely one of the three best games ever about a masked parapsychology major trapped in a haunted mansion and forced to destroy lots of disgusting monsters with a board, and it's coming sometime in March!We're also getting Double Dungeons-- but as Turbografx-16 lovers, we're trying to put a positive spin on this news article, and would prefer to talk more about Splatterhouse.What Turbografx-16 games are you waiting for? We're dying for Blazing Lazers and China Warrior ourselves.[Via Siliconera]

  • Europe: WELCOME TO WARP ZONE!

    by 
    JC Fletcher
    JC Fletcher
    02.24.2007

    European Wii Shop users got a pleasant surprise: a secret area inside the Virtual Console section! To access it, follow these simple steps: Be European (depending on your circumstances, this is either the easiest or hardest step). Download the latest update. Click on the little smiley emoticon. So far, there's not much other than a blurb about Kirby (a "blurby"), but it's going to be a trivia channel about Nintendo characters! An encyclopedia of gaming! Between this and the Virtual Console, the Wii is on the way to becoming the premiere console for librarians.Jump over the post break to enter GERMAN YOUTUBE DEMONSTRATION ZONE![Via GayGamer]

  • For the authentic Virtual Console experience: old Sears catalogs

    by 
    JC Fletcher
    JC Fletcher
    02.22.2007

    Now for a reminder of what gaming looked like when the Virtual Console was a collection of actual consoles: these scans of old Sears Roebuck catalogs almost have us printing them out, circling the TurboDuo, and sending the page to our parents just in case they still need any Christmas shopping ideas for Christmas 1992.These catalogs looked cheesy to us back then too, but there's really a magic about them that is lost in game retail materials these days. Maybe it's just because the early 16-bit "system wars" were one of the most amazing periods in gaming history. Which side did you take in Genesis vs. Turbografx-16?[Via NeoGAF]

  • Virtually Overlooked: Snatcher [update 1]

    by 
    JC Fletcher
    JC Fletcher
    02.22.2007

    Update: screens!Welcome to our new weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.This week, we'd like to talk about Snatcher, a Sega CD game from Konami released in the US in 1994. The game was also released in Japan for the MSX2, PC8801, PC Engine CD-Rom, Playstation, and Saturn.Why the game hasn't been announced for Virtual Console yet: Not too long ago, the obvious answer to this question would have been "because it is a graphical text adventure." Luckily, however, the DS has changed that, bringing an era where graphical text adventures are the subjects of rabid fandom. What hasn't changed is that Snatcher is a Sega CD game, and Nintendo has made no announcements regarding support for CD systems. The size of the files may be prohibitive, although it would be possible to save space by compressing the sound and music.

  • ABC News wants your Virtual Console questions

    by 
    JC Fletcher
    JC Fletcher
    02.21.2007

    ABC News' "Be Seen Be Heard" is preparing a segment about the Wii, in which they'll be interviewing Amber McCollum, a product tester at Nintendo. In a very lazy Web 2.0 move, they're asking viewers to send in videos containing questions for Ms. McCollum. So if you have any questions about the Virtual Console, please send them in! And if you happen to accidentally, you know, say the name of the site, we wouldn't object.We personally want to know about the development process: are the games basically dumped ROMS or do they have to be reprogrammed for the Wii? If so, why? These are the best questions we can think of, because repeating "RONDO OF BLOOD" over and over again while staring intensely into a camera isn't a question.What kind of questions do you have about the VC?[Via Game|Life]

  • Import VC games possible: Europe edition [update 1]

    by 
    JC Fletcher
    JC Fletcher
    02.20.2007

    We recently brought you the news that Nintendo was still open to the possibility of bringing import Virtual Console games to the American Wii. In an interview with Eurogamer, a Nintendo UK spokesperson indicated that they're open to the possibility in PAL-land, as well. This possibility has added significance for European gamers, because it opens the door not only to Japanese and US games previously unreleased in Europe, but superior, faster NTSC versions of previously released games (PAL versions of which suffer from slowdown even now on the VC).So, European Fanboys, what would you like to see on the Virtual Console? Rondo of Blood? How about Dracula X? Or maybe that Castlevania game that only got released in Japan on the PC Engine Super CD Rom? The possibilities are endless.[Update 1: added a link to previous VC story.][Via Game|Life]

  • Hudson interviews the real-life Master Higgins

    by 
    JC Fletcher
    JC Fletcher
    02.20.2007

    Takahashi Meijin ("Master Takahashi") is the nickname of a longtime Hudson employee named Toshiyuki Takahashi, who became famous in Japan for his ability to tap buttons really, really quickly -- up to 16 times a second. This amazing power lent itself to videogames, naturally.After making a few TV appearances, and becoming a Hudson mascot of sorts (along with that adorable bee), he lent his appearance to videogames, too. Specifically, the Adventure Island games, which were called Takahashi Meijin no Boukenjima ("Takahashi Meijin's Adventure Island") in Japan. When you play New Adventure Island on the Virtual Console-- which you should do, as soon as possible-- you're playing as a grass-skirted Takahashi Meijin.Hudson's US branch has posted an interview with this legendary figure, which is not only interesting for the novelty of being an interview with a videogame character, but because he really knows his stuff about Hudson and their history. We can't wait until they post an interview with Air Zonk.

  • Wii Warm Up: Vintage Nintendo Power content coming to the VC?

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.18.2007

    In our fit of righteous anger over the idea of delaying Metroid Prime 3 again, we missed an interesting aside Reggie dropped at the recent DICE conference -- the idea that old Nintendo Power content may turn up on the Virtual Console. While the idea of reliving some of our greatest memories of gaming journalism is intriguing, we're as yet undecided on how we feel about this one. We could go either way, depending on how it's offered. We are, after all, largely concerned with hoarding our money like the misers we are for games ... but if the price is right, we could throw down with some retro mags. How about you?[Thanks, Robert!]

  • Wii Warm Up: All new for the Virtual Console

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.17.2007

    The idea of original content on the Virtual Console is pretty exciting, and we've noticed that you guys bring it up a lot. That makes us wonder ... what would you like to see? Old franchises revived? An endless sea of puzzle games? Games that were never released in the US now translated into English? The possibilities are endless, but we're sure you guys have spent some time cooking up a few wishlists for both revived and wholly original content. What do you dream of when you think about the potential of the Virtual Console?

  • Japanese VC games in the US: Not entirely dismissed!

    by 
    JC Fletcher
    JC Fletcher
    02.16.2007

    Game|Life's Chris Kohler conducted a short telephone interview with George Harrison, Nintendo of America's vice president of marketing, and he pulled out a small, offhand item that may be of some interest if it turns out to be anything: Nintendo is not totally against the idea of translating Japanese Virtual Console games for US release. This is by no means a confirmation, so don't convert your Famicom Mother cartridges into candy molds just yet. But we must admit that even a casual admission of the remote possibility of Japanese VC games has us dreaming of a future where imported and domestic Virtual Console games can live together in harmony, on our SD cards.Our ultimate dream of getting a translated (or not) US release of the PC Engine Super CD Rom version of Dracula X: Rondo of Blood is still amazingly unlikely, since we haven't seen any kind of support for old CD based games. But this note from Harrison just made it a tiny bit more likely, and that's enough to keep us going for another day. Plus, there's always the fact that if the poor little PSP can get it, anyone can.[Thanks, BPM!]

  • MindArk claims $179,668 spent on trio of Entropia virtual properties

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.04.2007

    MindArk has revealed the winning bids for three of Entropia Universe's virtual mall properties that were auctioned off late last month. One bidder, identified as 'Onkel RobRoy Bob,' purchased two of the malls, Twin Peaks and Emerald Lakes, for a total of $109,601. The third mall was picked up by 'Epsilon Eps Vaz,' an alleged 19-year-old from the UK, for $70,067. The real-world identities of the supposed buyers were not fully revealed in the official press release.MindArk's press releases, this latest included, are often met with skepticism. Entropia has long been accused of being an alluring scam, despite reports (often published by MindArk) of players' economic successes. Whatever the case, there are many of us spending money on the game, and very few of us making any back. But ain't that always the case...See also: Prof debunks MindArk hype; causes CEO tantrum

  • Comedian Jimmy Carr takes act into Second Life

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.03.2007

    Irish funnyman Jimmy Carr is set to become the first major comedian to perform stand-up in Second Life. On February 3, as Carr takes the stage in London, his routine will be simultaneously broadcast to a select audience in the virtual world. Will his signature deadpan survive the translation?Carr is giving away tickets to the event through a competition on his MySpace page.[Thanks Joe](Note: the BBC story grossly exaggerates the size of Second Life's user base. See: Analyzing the press' Second Life obsession)

  • VC Monday 12/18/06

    by 
    David Hinkle
    David Hinkle
    12.18.2006

    Ah yes, another Monday and another update to the Virtual Console. Today's update provides us three tasty morsels of retro-gaming goodness in Tennis (NES), Space Harrier II (Genesis) and Military Madness (TG-16). All of our socks were collectively rocked at the sight of new games here at the Fanboy offices, however our duties keep us from downloading and enjoying them. How about you fine readers? Any of you out there on the intertron give these games a download and try them out? Or are you usually a late participant in Virtual Console Mondays?

  • Upcoming VC releases

    by 
    Jason Wishnov
    Jason Wishnov
    12.14.2006

    Thus far, Nintendo has decided to keep the exact releases of Virtual Console Mondays a secret until the day-of, leaving us gamers biting our nails in mind-numbing suspense. Sega's official website and a major in cryptology have given us three gleaming glimpses in the future.First, from Sega's camp, the classic space-shooter Space Harrier II (1989) will see the light of day next Monday, the 18th of December. Furthermore, on Christmas Day, they'll drop cult-favorite and this blogger's most anticipated VC title, Toe Jam & Earl. Awesome.From Hudson, their website left the internet-at-large with this little clue:WHICH GAME COMES NEXT? This one is a doosy. Truly a classic. Here's your first clue:VGCE0590PG46Yes, I know. that's freakin cryptic. If no one can figure it out, I may drop another clue tomorrow.Good luck!Brilliant minds came together, formulas were solved, chemicals were mixed, and lo, the secret was revealed. VGCE0590PG46 stands for Video Game and Computer Entertainment, May 1990, Page 46. Dig up a couple of old magazine scans, and voilà! The game is Military Madness, a turn-based strategy game with a fairly large following.Couldn't they have just told us right out?

  • Street Fighter II headed to Virtual Console?

    by 
    David Hinkle
    David Hinkle
    12.13.2006

    1UP is stating that Street Fighter II: The World Warrior will soon be available via the Wii's Virtual Console service, allowing players to toss hadoukens and smash grills with flash kicks on the new system. 1UP believes this based on a recent ESRB rating approval, which you can view here, causing us to believe that it could be possible for us to get our hands on the game as early as this coming Monday.If this turns out to be true, the game would more-than-likely cost 800 Wii Points ($8 USD) and offer no online play, widescreen support or new game modes. Obviously, this causes one to compare and contrast the Street Fighter offering on Microsoft's Xbox Live service, but at least we can say playing it on the Wii won't be as tough as it is to use that d-pad on the Xbox 360.[Via Joystiq]

  • 2 more TG-16 VC games revealed

    by 
    David Hinkle
    David Hinkle
    12.08.2006

    The folks over at Bits Bytes Pixels Sprites have discovered that two new Virtual Console games, as of now unannounced, will be headed to the Wii sometime in the near future. See, in poking around Hudson Entertainment's website, they found pages for both Alien Crush and Dungeon Explorer, mentioning their inclusion into Nintendo's Virtual Console line of games. For the unaware, Alien Crush is a pinball title with an extra-terrestrial theme, where Dungeon Explorer has playing as Detective John Gutter, a tough-as-nails cop with a dark past. As witness to a rather disgusting murder with no evidence left on the scene beside your testimony, you have 48 hours to find the one responsible before your fellow police officers toss you into the slammer.OK, we're kidding. You do, in fact, explore dungeons. [Via Joystiq]