visualstudio

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  • Chris Velazco/Engadget

    Microsoft opens the door to native ARM apps on Windows 10

    ARM-based Windows 10 devices have improved in performance, but the software is another story -- without official tools to write native 64-bit ARM apps, it's been difficult to help these machines reach their potential. That shouldn't be an issue after this week. Microsoft has released Visual Studio 15.9, which gives developers the tools they need to craft native ARM64 apps. They can submit those apps to the Microsoft Store, too, although they can also release ARM apps elsewhere (or bundle them into releases for other chip architectures) if they'd prefer.

    Jon Fingas
    11.18.2018
  • UCSB/Erik Lucero

    Microsoft’s new coding language is made for quantum computers

    When one of the first personal computers, the Altair 8800 came along in 1976, Microsoft was ready with a programming language, Altair BASIC. It wants to be equally prepared when quantum computers go mainstream, so it has unveiled a new programming language and other tools for the futuristic tech at its Ignite conference. You'll still need to understand Qubits and other weird concepts, but by integrating traditional languages like C# and Python, Microsoft will make it easier to do mainstream computing on the complex machines.

    Steve Dent
    09.26.2017
  • Microsoft

    Microsoft's Template Studio codes your Universal Windows apps for you

    Back in 2015, Microsoft unveiled a visual way to write apps from a web browser without writing a single line of code. While the template-based Windows App Studio wasn't powerful enough to build the most beautiful interface, it did offer a glimpse into Windows development and an introduction to the Windows Store marketplace. Today, Microsoft announced the App Studio's successor, Windows Template Studio, is getting a fresh update to provide the same easy interface for building Universal Windows Platform apps.

    Andrew Dalton
    05.18.2017
  • Microsoft will release Visual Studio for the Mac (update: it's here)

    If you needed any further proof that Microsoft is welcoming cross-platform development with open arms, you just got it. In a prematurely revealed blog post, the company has revealed that it's working on Visual Studio for Mac -- yes, one of the mainstays of the Windows world is headed Apple's way. This isn't really intended for Windows development (you'd need Boot Camp or a virtual machine to run your creations), but you can write Android, iOS and Mac apps (thanks to Xamarin) as well as server software through .NET Core. And importantly, Mac and Windows users can share projects. You won't have to convert your work just to make sure that everyone in your team can use it.

    Jon Fingas
    11.14.2016
  • Thomas Trutschel via Getty Images

    Chrome boosts page load speeds with clever bits of code

    Google's main selling point for Chrome has always been simple: speed. With the browser's latest update, 64-bit Chrome 53 and 32-bit Chrome 54 on Windows, the internet juggernaut is upping performance again. By using Microsoft's Profile Guided Optimization -- a part of Visual Studio, as noted by TechCrunch -- the browser has boosted new tab page loads by 14.8 percent and page loads by 5.9 percent. In terms of firing the browser up for the first time (people actually close it?), that's seen the most improvement of all, with Google claiming 16.8 percent faster startup time.

  • Microsoft invites Android and iOS apps to join Windows 10

    Microsoft's Terry Myerson confirmed onstage at Build what many of us suspected in the hours leading up to the event -- the company's going to make it easier for developers to bring Android apps into the Windows Store. To make this possible, Myers said, Windows phones "will include an Android subsystem" meant to play nice with the Java and C++ code developers have already crafted to run on a rival's operating system. Turns out, that's not the only dev-friendly coup we're seeing today: iOS developers can compile their Objective C code right from Microsoft's Visual Studio, and turn it into a full-fledged Windows 10 app. This, frankly, is huge. With one announcement, drawn out of the course of a few minutes, Microsoft may have just changed its mobile trajectory completely.

    Chris Velazco
    04.29.2015
  • Microsoft announces Visual Studio 2013 preview: now available for download, 5,000 new APIs in Windows 8.1

    Windows 8.1 isn't just good news for users, as the new OS version is also bringing the goodies for developers as well, in the form of 5,000 new APIs for devs to play with. Along with 8.1's arrival is a new version of Visual Studio that'll allow devs to write native apps for Windows 8 and optimize them for the platform. The software comes with all the diagnostic tools any good Win8 developer needs, including a way to see an app's power consumption and network efficiency. The Visual Studio 2013 preview is available for download today, so devs anxious to dig in can do so at the source below.

    Michael Gorman
    06.26.2013
  • Microsoft announces Build 2013 to be held June 26-28 in San Francisco

    Developers, virtually mark your Windows Phone calendars: Microsoft announced that Build 2013, the company's developer conference, will be held from June 26th to 28th at the Moscone Center in San Francisco. Specifically, Microsoft announced that it will be sharing details and future plans for Windows, Azure, Visual Studio "and more," so there'll be plenty of goodies to be had during the event. Registration opens on April 2nd, but in the meantime, head to the official sites below for more information.

    Brad Molen
    03.26.2013
  • NVIDIA Nsight Tegra 1.1 Visual Studio Edition gives developers a path to Android

    One of the biggest roadblocks to Android app development is just coming to grips with the tool set: asking developers weaned on Visual Studio to drop it for the likes of Eclipse is tossing them in the deep end of the pool. NVIDIA is offering a slightly gentler swimming lesson through the launch of Nsight Tegra 1.1 Visual Studio Edition. The kit brings the needed framework for native Android apps into Visual Studio 2010 so that programmers can work with the debugging and other features they've come to know. Although Nsight Tegra isn't the same as building in Google's preferred environment, it's also free for registered Tegra developers -- no doubt in the hopes that there will be more apps built around NVIDIA's chips.

    Jon Fingas
    02.15.2013
  • Netduino Plus 2 offers four times the speed, full round of futureproofing (video)

    The original Netduino Plus was a welcome alternative for Arduino developers that had its limits -- even networking was almost a step too far. Secret Labs doesn't want any of us to bump our heads on the ceiling with its just-launched Netduino Plus 2. The networkable, .NET-friendly developer board runs a four times faster 168MHz processor with double the RAM (over 100KB) and six times as much code space (384KB) as its two-year-old ancestor. Having so much headroom lets the team build common OneWire and Time Server code into the firmware; Secret Labs reckons that there's enough space that the Plus 2 can easily grow over time. The ports are just as ready for the future with four serial ports, software control of any add-on shields (including Rev C Arduino shields) and a new header that lets programmers debug both managed and truly native code at once. If the upgrade is sufficiently tempting, project builders just need to spend $60 today to enjoy some newfound freedom.

    Jon Fingas
    11.08.2012
  • Microsoft posts Build 2012 session videos for eager Windows 8, Windows Phone 8 coders

    Not every developer had the luxury of putting a flight to Redmond on the corporate tab so that they could attend Microsoft's Build 2012 conference in person. Much to their delight, they won't have to. The company has posted streaming video for every session addressing Windows 8, Windows Phone 8 and beyond, ranging from the two keynotes through to nuts-and-bolts framework talks. Be warned: most programmers will want to know Visual Studio and similar tools like the back of their hand before tackling some of these sessions. If they emerge unscathed, though, they'll be well-equipped to live in Microsoft's Windows Store world.

    Jon Fingas
    11.04.2012
  • Microsoft offers free 90-day evaluation of Windows 8 Enterprise edition to devs, releases .NET Framework 4.5 and Visual Studio 2012

    Feeling bummed because you're an aspiring Windows 8 developer, but aren't a TechNet or MSDN subscriber, and so can't download the freshly minted Windows 8 RTM? Worry not, for a 90-day evaluation of Win8's Enterprise edition (both 32 and 64-bit versions in a variety of languages) can be had for free at the Windows Dev Center developer downloads page right now. Before you get cracking on apps for Microsoft's new OS, however, you'll need to grab the newly released Visual Studio 2012 as well. The Express version -- which allows for Metro Windows 8-style apps only -- is free, while the full Visual Studio experience is only currently available to MSDN subs. Additionally, the folks in Redmond have made it easier to write those apps by releasing the new .NET Framework 4.5 RTM. More info and all the software goodies can be found at the source links below. Microsoft devs, your downloads await.

    Michael Gorman
    08.15.2012
  • Microsoft pulling free development tools for Windows 8 desktop apps, only lets you ride the Metro for free (update: confirmed)

    Microsoft has instituted a big change with its free Visual Studio 11 Express suite that's leaving some current- and soon-to-be Windows 8 developers up in arms: it's pulling support for creating anything but Metro-native apps. After 11 becomes the norm, desktop developers will need to either cling to Visual Studio 2010 for dear life or fork over the $500 for Visual Studio 11 Professional. Programmers won't have the option of backdoor coding, either, with both the compiler and toolchain being pulled from Windows' framework. The situation doesn't represent the end of the world for some developers -- more established pros don't balk at a $500 price, and third-party tools will likely live on -- but it sets a much higher price of entry for desktop apps developed through the official route, especially if you want to write games using XNA. We've reached out to Microsoft for a response, but for now we'd suggest setting aside five Benjamins if Start screen tiles and app charms aren't your cups of tea. Update: We've confirmed with a Microsoft spokesperson that it's true you'll need Professional if you want to write desktop apps using Visual Studio. It's equally correct, though, that third-party developer kits will keep building desktop apps as long as they have their own compilers and related tools. Students can get Professional for free if they're in the Dreamspark program.

    Jon Fingas
    05.24.2012
  • Windows Server 8 and Azure platform introduced, Metro-style app building starts today

    Server and Tools Business President Satya Nadella, amongst others, took the stage at Build today in order to showcase something a bit less consumer-facing: Windows Server 8 and the revised Windows Azure platform. Fret not, though -- this all plays a vital role in how you'll be enjoying Windows 8 in the months to come. A Visual Studio 11 Developer Preview will be made available to coders starting today, enabling devs to concoct Metro-style applications with HTML 5, JavaScript, C#, Visual Basic and C++. We're told that the Visual Studio 11 Developer Preview is available today for Microsoft Developer Network (MSDN) subscribers and will be made available to the public on Friday. Microsoft also announced that Server 8 would provide multi-tenant infrastructure for cloud services, while the Azure Marketplace would expand to 25 new nations in early October. Those hoping to dig deeper can head on past the break (and visit the source links below). %Gallery-133730%

    Darren Murph
    09.14.2011
  • Netduino Plus earns you Ethernet and microSD, an approving nod from Microsoft

    The two new Arduinos should spell good things for the Arduino heads out there, but meanwhile, on the other side of the tracks... Secret Labs is launching its .NET-friendly Netduino Plus, which adds Ethernet and microSD to a regular Netduino board (which in itself is a sort of high powered, Visual Studio-compatible Arduino, with a 32-bit 48MHz ARM7 processor, instead of Arduino's 8-bit number, but pin compatible with Arduino "shields"). Unfortunately, the networking code eats of a good majority of the board's already meager code storage and RAM, but you can always flash the original Netduino's firmware on here if you'd like. Right now the board is in a "public beta" while the firmware gets some extra tweaks, but you should be able to drop $60 on the final model by the holidays. %Gallery-103288%

    Paul Miller
    09.25.2010
  • Rumor for developers, developers, developers! Steve Ballmer to present at WWDC?

    Barron's reports, you decide: According to Trip Chowdry, an analyst with Global Equities Research, Microsoft CEO Steve Ballmer will have seven minutes of stage time at WWDC 2010. [Wait, what now? –Ed.] According to Chowdry, Ballmer's topic will be Visual Studio 2010, Microsoft's development suite.The supposed announcement will center on VS10's hypothetical ability to write native apps for iPhone, iPad, and (gasp) Mac OS. Currently, such apps can only be created in Apple's Xcode environment. There are a couple of schools of thought that might discredit or support this rumor. On one hand, the current Xcode-only development regime requires a Mac. As many of us know, once you go Mac, it's difficult to go back; these iPhone and iPad developers may go on to make great Mac apps, too. The flip side of this is that requiring Xcode, and thus a Mac, serves as a large barrier to entry for many developers and the apps that they could potentially make. VisualStudio may attract users who wouldn't switch desktop platforms to develop for the iPhone or iPad. Given the notoriously secretive nature of Steve Jobs's keynotes, it's difficult to imagine that information like this, if true, could slip out. It's also hard to reconcile the full-court press against other IDEs for the iPhone (the notorious 3.3.1 clause) with the idea of letting Microsoft deliver a fully supported development platform for Apple's crown jewel devices. [Translation: Trip Chowdry may have some bad intel here. –Ed.] WWDC will begin on June 7, 2010. [via MacRumors]

    Sang Tang
    05.27.2010
  • Taking the Windows Phone 7 Series emulator for a test drive (video)

    If you've been following the news about Microsoft's reinvention of its mobile presence, Windows Phone 7 Series, chances are you heard about how the company's developer-friendly emulator was... modified slightly by Dan Ardelean to expose a series of applications and hubs that you weren't supposed to see yet. Microsoft was quite gracious about it, indicating it basically expected this would happen and simply reminded everyone that these newly discovered apps are far from complete. With that in mind, let's take a look at the unlocked version of the OS, and we'll spell out for you exactly how you can do the same to see it for yourself.

    Tim Stevens
    03.20.2010
  • Microsoft shows off XNA games running on Windows Phone, full 3D is a go

    Alright, we're going to be straight with you: you're not going to like this. See, Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0, but wouldn't let us nab a single photo or video of the process. What we can tell you is that they exist, they work, and at least Microsoft tossed us some screenshots to wave in your face. The two titles are The Harvest (pictured), a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks, a less impressive one-on-one sword fighting Facebook game by Gravity Bear that's being ported over. We didn't get to see any full motion 3D camera moves, since Battle Punks is just composed of two characters duking it out, and The Harvest has a fixed camera and some pre-rendered elements, but there were indeed some real polygons being crunched before our eyes at a full resolution (no upscaling), alpha-rev, choppy framerate, and we were assured that full screen 3D was possible. We also got to see one of our first glimpses of universal notifications on Windows Phone: Achievement unlock notices (also pictured above) that slide down from the top of the screen in a black bar and then slide back, and can't be interacted with. Follow after the break for some more nerdy details, along with a video of VisualStudio in action, and screenshots of the two games are in the gallery below. %Gallery-87820%

    Paul Miller
    03.09.2010