war-of-dragons

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  • Free for All: What a Memoria MMO might look like

    by 
    Beau Hindman
    Beau Hindman
    09.18.2013

    There are a few styles of gaming that we just don't see much of anymore, and point-and-click adventure games has been one of those. The good news is that compared to other older styles like text-based or email-gaming, point-and-click adventuring is making a comeback. Thanks to the mobile market and its resurrected titles like Broken Sword and amazing newer games like The Walking Dead, adventure-lovers have much to do. Personally, I find adventure gaming to be a thrilling experience because they generally allow a player to use her brain more than her reflexes, and the experiences are usually quite beautiful too. Memoria is Daedalic Entertainment's latest adventure game set in The Dark Eye universe. It's often described as "the German Dungeons and Dragons." I'm not sure that the description gives either IP full credit, but The Dark Eye is one interesting universe. As usual, though, my mind wondered how the game could be worked into a multiplayer version. A massively multiplayer version. I've asked the same question of other games before, so let's look at how Memoria might make a killer MMO!

  • MMO Blender: Game of Thrones, MUDs, and the perfect quest text

    by 
    Beau Hindman
    Beau Hindman
    04.19.2013

    Nothing seems to suck me into a game more than a good story. The brilliant thing is that the story doesn't have to be complicated or intense as long as it's original and easy to follow. I want characters to meet, locations to discover. I need to immerse myself into a story more than I need to raise a level or obtain powerful loot. In this edition of MMO Blender, I wanted to use three main games as prime examples of systems that, when combined together in some form, would deliver the best story-driven experience I can imagine. There are several factors to consider: story, movement, character, and interaction. I want to use War of Dragons as an example of movement in a mostly text environment, Gemstone IV for character and interaction, and Game of Thrones Ascent for story. Hopefully, when I am done, I'll have convinced someone to give me a few million dollars to create this dream MMO.

  • MMObility: The Chromebook 'All In One' project - Ten standard MMOs

    by 
    Beau Hindman
    Beau Hindman
    01.18.2013

    It's time for another installment of my month-long look at the Samsung Chromebook, the newest in the line of all-in-one devices brought to us by Google. Everything has worked pretty well so far, but the light notebook does have its issues. I'm so used to using my Google Nexus 7 tablet for reading emails and now reading articles and magazines that I am having a hard time without the pinch-to-zoom. I love the instant zooming; it's much easier when I am reading or surfing the net. (Wait, do we still say "surfing the net"?) In fact, the main issue with the Samsung Chromebook is its size. I have to hit ctrl-+ to zoom in pages often. Other than the smaller fonts, few other issues have cropped up -- I've found gaming has been really fun on this little guy. I've noticed that everyone who reads of gaming on the device is sort of perplexed. Why would I want to game on such a non-gaming machine? It's simple, really. As the title says, this is another attempt of mine to find the perfect device for doing all that I do using only the browser: writing, gaming, gaming, writing, watching videos, writing, and playing games. This week, I have 10 "standard" MMOs for you. These are games that act more like a common, client-based MMOs than the MMORTS titles I covered last week, but with some exceptions. The desktop browser can handle amazing, 3-D graphics, but a Chromebook does not allow downloads like Unity or Java. Keep that in mind.

  • Rise and Shiny: Dragon Eternity

    by 
    Beau Hindman
    Beau Hindman
    07.22.2012

    I have a fondness for War of Dragons, a sort of two-dimensional action-based MMO from Mail.Ru. When I looked at the game before, I enjoyed the design elements and artwork more than anything, but the grindy nature of the game basically turned me off. Still, there's something cool about a semi-graphical MMO that runs in a browser. So when I took a second, deeper look at Dragon Eternity, an MMO that resembles War of Dragons in many ways, I expected about the same outcome. I came out of this week with a bit more of an appreciation for both games mainly because I was able to see Dragon Eternity as what it is: a simple game that can become more complex with time. It's not exactly a "fun" game, but it's different.

  • MMObility: The clever design behind War of Dragons

    by 
    Beau Hindman
    Beau Hindman
    11.11.2011

    Ah, the things that rev up the imagination of gamers. Right now I can almost feel the excitement as players all over the world are waiting to jump into games like Skyrim or Star Wars the Old Republic. I'm a bit excited as well, but honestly none of those titles tantalizes me like some of the browser-based goodies I have been playing lately. It could be the model railroad world of RuneScape or the epic scale of Illyriad that is inspiring me, making me spend hours of dog walking or drinking tea while daydreaming of game creation. I've also stumbled across this newish world of semi-graphical, browser-based, MUD-like MMOs. They have shown me that text and description can still be very powerful tools, especially mixed with graphics or even basic animation. Then I stumbled upon War of Dragons, a wonderful browser-based MMO that shows me just how amazing browser-based gaming can be. Click past the cut and I'll explain.

  • MV Guide: November 7-13, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    11.07.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During livestream events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, livestream events are subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's on this week's schedule!