web apps

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  • Web apps found to be lacking Safari's speed bump in iOS 4.3

    by 
    Donald Melanson
    Donald Melanson
    03.16.2011

    Well, it looks like you weren't imagining things if you thought in-app browsers or web apps saved to your iPhone's home screen seemed slower than Safari itself. Ars Technica has now confirmed that pages or web apps loaded using those methods aren't receiving the JavaScript boost added to Safari in iOS 4.3, which the site found to be about 2.5 times faster than Safari in iOS 4.2. The problem is that those apps don't have the necessary permissions to execute dynamically generated native code stored in writeable memory (as Safari does), which basically leaves them running at the same speed they did in iOS 4.2. Not surprisingly, that has prompted some to speculate that it's all part of a grand plan on Apple's part to force developers to use full-fledged apps instead of mobile apps, but Ars Technica points out that it could just as easily be due to some technical problems. Hit up the source link below for all the technical details.

  • Katamari Hack rolls across your favorite websites, leaving swath of HTML5 destruction in its wake

    by 
    Sean Hollister
    Sean Hollister
    03.13.2011

    Google Chrome may have come out of Pwn2Own unscathed, but you can rip through any website it (or another HTML5-compliant browser) displays -- just pull out your handy Katamari Damacy ball and wreak havok on the page. Na NAaaa, na na na na na na na, na na na na na naaaa... Alternatively, paste the following Javascript into a bookmark, and then click it when you're tiring of a page. javascript:var i,s,ss=['http://kathack.com/js/kh.js','http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js']; for(i=0;i!=ss.length;i++){s=document.createElement('script');s.src=ss[i];document.body.appendChild(s);}void(0);

  • AT&T CEO says App Store is bad for consumers

    by 
    Steve Sande
    Steve Sande
    02.16.2011

    AT&T CEO Randall Stephenson must be eating some sour grapes since his company lost its exclusive hold on the US iPhone market. During a keynote speech at Mobile World Congress in Barcelona, Stephenson said that platform-specific app stores like the ones run by Apple and Google are "bad for consumers," as they require a customer to purchase an app multiple times if they want to run it on different platforms. In the words of Stephenson, "That's not how our customers expect to experience this environment." Oh really, Randall? I'd say that the more than 10 billion apps downloaded on the iOS platform alone would say that your customers are more than happy with the current app purchasing model. What Stephenson would rather see are HTML5 and Web apps that are not platform-specific. Developers, in Stephenson's perfect world, would write these apps instead of using native code for a single platform and then sell the apps through the newly-announced Wholesale Applications Community -- which just happens to be an app store that will be run by carriers. AT&T, T-Mobile, Verizon and Sprint are all partners in the WAC, and the CEOs of these companies are most likely losing sleep over the fact that they're not getting a cut of the billions to be had in the app sales arena. Non-native apps won't be able to take advantage of device-specific hardware features, and most certainly will not be optimized for a platform. Instead, they'll most likely be cookie-cutter apps that are targeted to the lowest common denominator in terms of hardware. [via The Mac Observer]

  • Average iPhone owner has 108 apps, spends 84 minutes a day using them

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    01.28.2011

    A survey of the 1,000 iOS devices that synchronize with Appsfire's mobile app discovery and sharing platform reveal some interesting statistics about app usage by its iOS owners. Summarized in an infographic, the compiled statistics show that most of its iOS users prefer native apps to web apps. The average user spends 84 minutes a day using on-device applications and a mere ten minutes on the web using web-based applications. Each iOS owner has, on average, 108 applications installed on their device. Of these applications, 20 are shipped with the operating system and 88 are installed from the App Store. Breaking it down even further, Appsfire suggests that 58% of installed applications are free, 23% are paid and 19% are the default apps on the handset. Of these apps, the average Appsfire user spends 10% of their time on telephony and 47% of their time using other apps like Angry Birds, Instagram and more. While the results are compelling, they represent a subset of users who are focused on finding and using applications. Take a look at the infographic after the break and let us know in the comments if you fit into this profile.

  • Sierra On-Line games hit iPad via web app, those old enough to remember them rejoice

    by 
    Laura June Dziuban
    Laura June Dziuban
    01.14.2011

    You may or may not be old enough to remember Sierra On-Line, makers of such fine games as Leisure Suit Larry, the King's Quest, and Police Quest, but none of that matters anymore. Thanks to the folks over at Sarien, you now have access to these glorious titles via your iPad's web browser. The entire catalog has been ported over, and the games which were previously available via the web only are now there on your Apple tablet! The whole shebang is now hosted on Amazon's content distribution network, and the games have been extensively tweaked for that multitouch interface. Sarien hasn't apparently been issued a cease and desist from Activision -- owners of the catalog -- yet, so get these free gems of yesteryear while you can.

  • Chrome Web Store, HTML5 and the iPad: symbiosis at its best

    by 
    Paul Miller
    Paul Miller
    12.10.2010

    It's all coming together, folks. It doesn't take much of a gander at the Chrome Web Store to notice a trend: some of the flashiest, most mature "apps" are actually just in-browser versions of iPad apps. And you know what else? Most of these "apps" actually run fine in Safari on the iPad. We're not sure how long Google gave developers to port their experiences over, but it seems like most of the best work had already been done in the form of HTML5 apps that were merely wrapped in app form for App Store delivery. Google's just taking things to the next logical step. Continue after the break as we expand this thesis paragraph into a number of supporting blocks of text, a few jazzy pictorial examples, and a stunning closer.

  • Tim Berners-Lee entreats us to keep the net neutral, standards open, and speech free

    by 
    Vlad Savov
    Vlad Savov
    11.22.2010

    We've always thought pretty highly of this Tim Berners-Lee fella, and now we've got a whole essay penned by him to show you why that is. In a six-page treatise on the current state of the web, Tim discusses why universality of access is so important to our freedom of speech and other democratic liberties, why open standards will always prevail over closed ecosystems (with a special critique of Apple's iTunes and concordant appification of the web), and also why it's necessary to distinguish between the web and the internet. Oh, and he also manages to squeeze in one of the most succinct explanations of net neutrality and its growing importance in our massively interconnected world. Hit the source for the full shot of enlightenment. [Image courtesy of Paul Clarke]

  • RIM's Jim Balsillie says 'you don't need an app for the web,' rejects Apple's appification of the internet

    by 
    Paul Miller
    Paul Miller
    11.19.2010

    It's no secret that RIM doesn't exactly agree with Steve Jobs' characterization of the company's prospects, and Jim Balsillie has some more to say on the Apple vs. RIM front, particularly where it comes to apps. It's hard to imagine RIM catching up with Apple's 300,000+ apps, but Jim doesn't think that's the point: "We believe that you can bring the mobile to the Web but you don't need to go through some kind of control point of an SDK, and that's the core part of our message." The statement was made at the Web 2.0 Summit a couple days ago, and on further prompting Jim made it clear he rejects Apple's "appification" of the web. RIM's strategy is obviously riding on highly portable Adobe AIR apps and Flash support in the browser (much like Microsoft's Silverlight app strategy for Windows Phone 7), and we look forward to seeing just how well that playbook plays out in the PlayBook. Of course, "there's not an app for that, but our browser is fully capable of performing that functionality" isn't quite so catchy...

  • Old Sierra games coming to iPad as unofficial web apps

    by 
    Keith M
    Keith M
    10.19.2010

    Sierra's old-school adventure games of the '80s bring back many memories of days where finding cheats and walk-throughs were hard to come by, and a binder of scribbled clues sat by my tiny monitor. Many of those same games have been ported to the web, and we're likely to see them made especially for the iPad soon. Martin Kool of sarien.net has made a hobby of porting many of Sierra's older adventure games to the web, and now he wants to make those same games work especially well on the iPad. Kool plans to make each title on its own landing page, where visitors can create web app icons on their iOS devices to each page, essentially giving them access to a full-blown, free Sierra game. Another cool aspect to these ported games is that Kool has added a multiplayer aspect to them. You could be walking around the Kingdom of Daventry and see another player completing the quests along with you! So far Sierra's parent company, Activision, has not submitted a cease and desist letter, but he won't fight them if it comes to that. Kool does not plan to make any money off his ports, and they will remain ad-free. [via Touch Arcade]

  • GooTasks syncs tasks from Google

    by 
    Matt Tinsley
    Matt Tinsley
    09.23.2010

    We all know that trying to sync up tasks from your Google account to your iPhone / iPad can be a laborious, if not impossible, task! And if you didn't know that, ... now you do. The only way to access Google tasks is through mobile Safari or another Web browser. Even Google Mobile App will direct you to the Web-based version of Google tasks, via Safari. And, as it stands, there is no way to access Google tasks on the iOS Mail.app either, only notes can be synced through that. No one's saying the Web-based version of Google tasks is such a bad thing, but if you're desperate to deal with your Google tasks through an app, with that app feel, shine and shimmer, then check out GooTasks. GooTasks is a straight forward and very simple app. It allows you to manage, create, edit, and delete Google tasks from various Google accounts and lists so that you can have all of your tasks in just one place. And it's free. I must admit, it's not all that different from Google's own mobile, Web-based version. The only difference that I could find is an offline mode, for use when you're off the grid. Naturally, your tasks will only sync once you're back online. GooTasks is made by French developer Runware. You can check out the GooTasks website in English here, but be warned, the iTunes App Store description is in French only. Another word of caution, GooTasks has an in-app purchase to upgrade to GooTasks Pro at £2.99. For the life of me, I can't figure out what added features you get from this, and I can't glean any further details from their website. So, play it safe, kids! If you're in the market for something similar to GooTasks, check out CalenGoo or GeeTasks, but these are paid apps. Or, why not make a little Web shortcut on your home screen? That way, with one touch, your tasks will appear before you -- just remember to save your log in details!

  • PlayOn now available for iPad with Wi-Fi and 3G

    by 
    Matt Tinsley
    Matt Tinsley
    09.17.2010

    Good news for all PlayOn users who own an iPad. Engadget is reporting that as of this week, joining the iPhone and iPod touch, PlayOn has released a much anticipated software update allowing you to stream content to your iPad, too. With the power of Safari and HTML5, you can now watch streaming content from such providers as Hulu, Netflix, Comedy Central, ABC, CBS, MTV and ESPN3 (and many more) over Wi-Fi and 3G by visiting PlayOn's web based app. To harness the streaming power of PlayOn you need a running version of Windows (to get it setup) as well as a subscription to PlayOn's Premium service. If you haven't used PlayOn before, or you're not sure it's what you're looking for, PlayOn offers a free 14 day trial so you can try before you buy. [Via Engadget]

  • Mail access being considered for mobile app

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.28.2010

    In a recent forums thread, European CM Vaneras confirmed that in-game mail access is being considered for the armory mobile app. It is of course far from being confirmed -- but still, in theory, if it were implemented, it could be handy, allowing people on the go to transfer items between bank alts, manage consumable distribution between characters and more. Vaneras also said that Blizzard is always researching new potential additions to their web and mobile services as well, which actually piques my interest even more. I'd personally love to see guild chat and in-game chat channels added to the mobile and web services. If I could use a messenger program to stay hooked in to my guild and my friends list even when I'm not playing, I'd be willing to throw a few extra bucks a month Blizzard's way.

  • Google Cloud Print service aims for unified, universal web printing method

    by 
    Vlad Savov
    Vlad Savov
    04.16.2010

    So you've seen how Apple intends to handle printing on its web-centric mobile device, now how about Google? The Mountain View crew has decided to solve one of Chrome OS' significant shortcomings -- namely the lack of a printer stack or drivers -- by interposing itself between apps and the printing hardware. Essentially, when you want to print you'll be sending your request over to a Googlestation up in the clouds, which in turn will translate those instructions and forward them along to the nearest paper tarnisher. We say nearest, presuming that's what you'd want, but the big deal here is that you'll be able to use any device to print on any printer anywhere in the (internet-connected) world. It's quite the brute force approach, but at least it assures you that whether you're using a mobile, desktop or web app, you'll be able to print without fear of compatibility issues. This project is still at a very early stage, but code and dev documentation are available now. Hit the source link to learn more.

  • AdLib: Apple's secret web app weapon

    by 
    Mike Schramm
    Mike Schramm
    04.09.2010

    MobileCrunch noticed something interesting about the iPad User Guide hidden in the iPad Safari's bookmarks. It's a web app, but it doesn't feel like a web app -- the views scroll independently and smoothly, "clicking" is exact, and the whole thing runs much more like a native iPad app than anything web app developers have been able to put together yet. Why? Apple's got a secret -- Done21 is calling it "AdLib," after a file found somewhere in the source code, and apparently it's a library that connects UIKit to HTML, CSS, and Javascript. It's a go-between framework that has no documentation in the code at all, and uses practically unlabeled variables. In other words, Apple is putting their own magic into web apps, and while the code is there to see, they aren't interested in sharing. At this point, it's not much more than a novelty -- Apple obviously is depending on Xcode and the iPhone OS SDK for developing iPad and iPhone applications, and there's no need for them to share the code magic that's making this happen. But it's interesting when you think of the original emphasis that Apple placed on web apps way back in the early iPhone days. If all of those web apps we had were as well-coded and responsive as this -- in other words, if they'd actually had ties into the UI -- then maybe web apps would have been just enough.

  • Google Apps Marketplace opens for business, for business

    by 
    Nilay Patel
    Nilay Patel
    03.10.2010

    Google's certainly made some enterprise inroads with Google Apps, and now it's opened the door for other cloud-based service providers to build on that success: it's launching Google Apps Marketplace to sell third-party web apps that integrate with the Apps suite. The apps are sold as a subscription, with both monthly and annual pricing, and the billing is all handled by Google. Since it's all targeted at the enterprise, the apps themselves are pretty dry -- we're talking notables like Intuit Online Payroll, eFax, and TripIt -- but it's pretty easy to see how Google could build a similar consumer-level marketplace into Gmail and Google Calendar sometime in the future. And then? Skynet. Video after the break.

  • Sikuli can automate any UI by taking screenshots

    by 
    Mike Schramm
    Mike Schramm
    02.01.2010

    This is pretty impressive --of course there are already lots of ways to automate actions on your Mac, and odds are that you may have messed around with scripting or Automator more than once before. But Sikuli is a new app that makes automating as simple as taking screenshots. Instead of programming actions, all you have to do is put screenshots of the particular UI items that you want to automate in a list, and then the app will use visual cues to do whatever you want it to do. Not only does it make things much easier when actually writing scripts, but it also gives you countless options in terms of automation -- the app can automate any app that has a graphical user interface, because all it has to do is recognize that GUI on your screen. That includes web apps, too -- like I said, the possibilities are endless. And since it's developed with Jython, you Python experts can insert any Python code that you like in the scripts as well. The whole thing is an MIT project, so it's available for free across all platforms, including OS X, Windows, and Linux. If you've been looking for an automator that'll do any rote task for you, give Sikuli a try. [via LifeHacker]

  • Pie Guy: A web game for the iPhone

    by 
    Mike Schramm
    Mike Schramm
    11.26.2009

    Back when the iPhone was first announced, there was no SDK, you'll remember. Jobs said that developers could just make web apps, and that they would be good enough. Of course, he was wrong -- given what you can do with your iPhone now compared to what you could do with your iPhone then, even Steve would be happy to say that yes, there is a native app for that. But let's not toss the projects out with the development platform, so to speak. Neven Mrgan, one of the devs over at Panic, has released Pie Guy, a free and surprisingly full-featured game for the iPhone that exists only as a Javascript web app. To play it, just point your iPhone 3GS (the page says you need one of those, and while I was able to play it on my 1G, it was too clunky to enjoy) to mrgan.com/pieguy, add that page to your homescreen, and there you go. In case you haven't guessed from the pic above (or the name), the game itself is a straightforward Pac-Man clone. But what's most interesting here is the example this game sets. Think about it: a full featured, automatically updated game release, delivered straight to the iPhone without any approval required by Apple. The revenue model might need some work, but maybe we dismissed this whole "web app" idea a little too quickly. For devs looking to go around the App Store's process, maybe there's a solution here. Boy, Flash sure would help with that, wouldn't it?

  • Fonera 2.0n web applications router now available in the US

    by 
    Donald Melanson
    Donald Melanson
    09.24.2009

    It can get a bit confusing at times amid all the announcements about announcements, but the folks at FON have now finally confirmed that their Fonera 2.0n "web applications" router is indeed available in the US, and for the bargain price of just $99. As its name suggests, in addition to functioning just fine as a regular 802.11n router, this one will also let you manage a whole host of web applications like Twitter, Facebook or Flickr even when your computer is turned off -- finally giving you the ability to, for instance, tweet when an upload or download has completed (a surefire way to hang onto those followers you've amassed). Still not up to speed on all this Fonera business? Don't worry, there's a helpful video after the break.[Via Wi-Fi Planet]

  • Navigate PAX with this mobile web app

    by 
    JC Fletcher
    JC Fletcher
    09.04.2009

    Are you lost at PAX? Or maybe you're at PAX and not used to being around so many people, and desperately looking for an excuse to stare at your iPhone for a while? Our social skills and sense of direction are poor enough that we've been in both predicaments. ExpoJunkie just sent over a link to an iPhone/Android/Pre webapp designed just for the conference, with maps, and event listings by day and location. Best of all, ExpoJunkie PAX 09 edition is downloadable, so you can load it once and not be beholden to the whims of AT&T's crowded network or convention wi-fi. Dear ESA -- dear everybody -- this is what we need for E3 and all other events where there are places to go and people to avoid.

  • New iPhone ads. It's all about the apps isn't it?

    by 
    Mel Martin
    Mel Martin
    04.08.2009

    As my colleague Aron Trimble has pointed out today, Apple has launched a new series of iPhone ads. As they have done recently, these 3 new commercials talk about all the added functionality the iPhone gets from having many thousands of apps available.There are some ironies that cross my mind as I look at and enjoy the usual creativity from Apple.One of the apps highlighted is a point of sale system that runs on an iPhone. Most ironic, since if you go the the Apple Stores the POS system they use is running on Windows CE. They're the little portable credit card units the sales people carry. These ads emphasizing the variety of apps also makes me chuckle, as I think back to how Steve Jobs insisted in June of 2007 that web apps would be enough for iPhone users. Not only was that not true, but by changing his mind, Apple has generated millions of dollars in revenues it would never have made. It could be argued that the addition of apps has revitalized the iPhone and iPod Touch and given life to a device that was showing some weakness before the SDK was allowed. As the many reviews we've done here show, there truly is something for every taste, or lack of taste at the App Store. Like other good ideas, they're hard to protect. Microsoft, RIM, and the Google Android all have app stores either running or on the way. Let's drink a toast to Steve giving in.