World of Warcraft

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  • World of Warcraft proposes tradable subscription currency

    by 
    Justin Olivetti
    Justin Olivetti
    12.18.2014

    Six-point-one. That's all you World of Warcraft players need to hear to get psyched for the new year. The dev team took a brief pause in rolling in all of the money from Warlords of Draenor sales to talk about what's coming up with Patch 6.1 as well as a proposed new subscription currency. The patch, which will go into testing soon, will contain improvements to garrisons, a legendary follower, the ability to send tweets from the game, the new Blood Elf models, shorter flight master routes, incentives for visiting friends' garrisons, and the new heirloom collection tab. Even bigger than this news is word that Blizzard is "exploring" adding a subscription currency that sounds like EVE Online's PLEX. The proposed idea would allow players to buy and sell game-time tokens for in-game gold: "Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system."

  • Choose My Adventure: World of Warcraft and the shadowy priest

    by 
    Mike Foster
    Mike Foster
    12.17.2014

    It's been one week since Choose My Adventure's voters sent me on the path of darkness in World of Warcraft, daring me to cast off my healing roots and adventure forward as a Priest who deals only in shadow. I've gained a couple of levels, tinkered with my garrison, and killed hundreds and hundreds of orcs. I've even managed to work out some of last week's confusion, finding a spell rotation that works for me and laying waste to any PvE enemies that cross my path. I've also completed about a million quests, Warlords of Draenor-style.

  • WoW and FFXIV see boosted playtime on Raptr; ArcheAge playtime 'cratered'

    by 
    Bree Royce
    Bree Royce
    12.17.2014

    Another month, another Raptr report. Yesterday Raptr.com posted its most played PC games list for November, and MMOs did rather well. Unsurprisingly, World of Warcraft surged up the list to #2 thanks to the Warlords of Draenor expansion. "The MMO's monthly play time was up 71.3% versus October," Raptr's press release says. And though WoW "likely" drew from League of Legends' numbers, it couldn't quite usurp the MOBA's #1 seat. Among other MMOs, ArcheAge playtime "cratered by 39.97%," but World of Tanks and Final Fantasy XIV both saw rises in theirs. Guild Wars 2 rose in rank, Raptr says, but lost playtime in November vs. October. SWTOR fell two places since October. As always, Raptr roundups come with the caveat that they represent Raptr users on PC, not all gamers; some MMO studios are also known to boost their Raptr numbers with in-game incentives. But since some of these games refuse to release population data, you might call this the next best snapshot of popularity outside of touring the servers yourself.

  • One Shots: It came from the comments section!

    by 
    Justin Olivetti
    Justin Olivetti
    12.14.2014

    In addition to sending in your favorite MMO screenshots to oneshots@massively.com, some of you have taken to the comments section in these columns to share your pictures and stories as well. That's totally fine with me, by the way, as long as the email submissions continue as well! However, today I'd like to call attention to a few of these comments section shots and give them a little more attention up above the line. Our first entry is from commenter Ausj3w3l, and I have to admit that it made me laugh. I think it's something about the way that this character is standing. Fat and proud, just like Mother Nature intended! "Most of the armours in TERA are completely over the top but fabulous, but eh... nothing beats the fuzzball in swim pants," she posted. The fun doesn't stop here! We've still got three more smashing pics to go!

  • Perfect Ten: Looking back at the biggest MMO news of 2014

    by 
    Justin Olivetti
    Justin Olivetti
    12.13.2014

    Well, my chums, here we are at the tail-end of 2014, having achieved all of our goals and new year's resolutions. Even better, we've survived what's turned out to be one of the wildest, rockiest, and most exciting years of MMO news in recent memory. This was the year of high-profile game launches, even more popular expansions, layoffs, and some epic-level studio face-palming decisions. It's easy to sit here and say that we predicted everything that was going to happen this year, but c'mon, you have to admit that you were surprised by at least one or two events in this industry. It's incredibly difficult to sum up the biggest news of the year without coming to grips with the fact that many stories aren't one-and-done; a lot of what I'm going to be talking about in this list happened over the course of weeks or months and still may not be fully over. That's how news stories are sometimes!

  • The Daily Grind: Would you play on a WoW progression server?

    by 
    Justin Olivetti
    Justin Olivetti
    12.13.2014

    Recently I resubscribed to World of Warcraft, spent about two hours back in the game, and then uninstalled it once again. Call it $15 spent on a nostalgia trip of curiosity. The overwhelming feeling that I got coming back after being mostly gone for four years is that everything had moved on and I wasn't there to move on with it. Sure, I could catch up in time, but I lacked the will to do so. But you know what would get me back and in a big way? If WoW took a page from EverQuest and instituted a progression server. Maybe the devs can't recreate the game as it once was, but I'd play a WoW that started out only with the core content and then slowly unlocked the expansions over a series of months so that the server's playerbase could go through it together. It's a pipe dream, I know. But would you play on a WoW progression server? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Choose My Adventure: I am so confused in World of Warcraft

    by 
    Mike Foster
    Mike Foster
    12.10.2014

    Last week's Choose My Adventure polls for World of Warcraft set me on a very unexpected path. Male Blood Elf? Really? If you had asked me to predict the result of the class/race/gender/faction polls, I would have been extremely super-wrong. I thought for sure Massively's readership was full of carebear Alliance sympathizers who spend their WoW hours hosting hug parties in Darnassus. Anyway. This week saw me creating our new character, using the included-with-Warlords of Draenor instant level 90 character boost, and diving through the Dark Portal to experience the starting moments of Blizzard Entertainment's latest bundle of WoW content. It was... something.

  • Enter at Your Own Rift: Five advantages RIFT has over WoW

    by 
    Justin Olivetti
    Justin Olivetti
    12.09.2014

    From its inception, RIFT has taken the position of being both a World of Warcraft clone and a direct competitor for its playerbase. It's not as if Trion Worlds has been subtle about it: The early campaign slogan of "You're not in Azeroth anymore" all but reached over and tweaked Blizzard's nose. While some didn't like the direct comparison, I thought it was a wise move for RIFT to acknowledge its obvious ancestry and its position as a cocky upstart. While I've never been of the opinion that only one MMO can "win" or that we should always disparage games other than the ones we play, I won't deny that comparisons get made. Listen, World of Warcraft is a fun, slick game, one I spent many years playing. But just because it's one of the most popular MMOs in the world and stuffed full of 10 years of content doesn't mean it holds all of the cards (nor is it the MMO that currently grabs most of my gaming time). In fact, RIFT has several distinct advantages that it's used and continues to use against Big Blizz, and it's those advantages that I want to praise today.

  • WoW Archivist: Upper Blackrock Spire

    by 
    Bree Royce
    Bree Royce
    12.07.2014

    WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on December 4th and is included here by permission. You may have taken Upper Blackrock Spire, Warlord Zaela, but the classic version lives in our hearts, where your orc friends can't get to it. In 2005, UBRS was the dungeon everyone desperately aspired to run. We begged to run it. We paid to run it. We sat in capital cities for hours just hoping, dreaming, that someone, somehow, would put together an UBRS group. The dungeon was the pinnacle of content for classic WoW's "nonraiders" and the gateway to raiding for raiders. Quests here attuned you for Onyxia's Lair and Blackwing Lair. (And who doesn't love a good lair?) Another quest allowed your Molten Core raid to summon Majordomo Executus. No endgame PvE'er could avoid UBRS, even if he or she wanted to. We didn't avoid it, though, because the original "Ubers" (ooo-berz), as players affectionately called it, was awesome. What made it so special? Why was it so revered, and why are some players sad that it has been removed from WoW forever? Let's turn back the Empowered Hourglass to 2005 to find out.

  • Grommash Hellscream statue now available for pre-order

    by 
    Anne Stickney
    Anne Stickney
    12.06.2014

    If you've seen any of the photos or footage from BlizzCon this year, you have doubtless seen at least a few shots of a larger than life Grommash Hellscream statue, proudly poised atop Mannoroth's decapitated head. Although the full-scale piece is off limits, Blizzard has opened preorders for a slightly smaller version of the statue on the official Blizzard Gear Store. The statue, measuring a full foot and a half in height, was sculpted in house by Senior Sculptor Brian Fay, art directed by Nick Carpenter, and features paint work by none other than Senior Illustrator Lauren Austin -- that would be the woman also responsible for the gorgeous art in Blizzard's Lords of War animated series. If you're looking to pre-order, you can head to Blizzard's official site -- but be warned, for something this detailed and large, it's going to cost you. The Grommash Hellscream statue is $350, and is expected to be shipped by the end of August, 2015. Check out more images of this impressive piece and preorder one for yourself if you're so inclined at the Blizzard Gear Store.

  • The Daily Grind: Who's your favorite child NPC?

    by 
    Justin Olivetti
    Justin Olivetti
    12.06.2014

    This might be a difficult topic because in truth we have not seen an over-abundance of children NPCs in MMOs, nevermind ones that speak or are part of missions. I'm mostly reminded of the tag-along I had in World of Warcraft's Children Week when I think of young characters. However, I'm most impressed with the handling of Taimi in Guild Wars 2's storyline. She's easily the best character of the group, and somewhat unique in being very young and also partially disabled. I love that those two characteristics don't define who she is, but instead her vivacious and sometimes reckless genius does. So who is your favorite child NPC in an MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • WoW's garrisons aren't a guarantee in future expansions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.05.2014

    It was open season for World of Warcraft fans yesterday as the development team opened up with an AMA session on Reddit. The eight-person team taking on player questions included director Tom Chilton and lead designers Ion Hazzikostas and Cory Stockton, meaning that fans got plenty of in-depth answers to almost everything. Whether or not you liked all of the answers is another story altogether, but there's a handy-dandy summary of answered questions and links to the full answers that should save a great deal of scrolling through comments. Chilton confirmed that there are currently no plans for queued scenarios in Warlords of Draenor, although they're not off the table for future expansions. He also stated that there may or may not be Garrison-like elements in future expansions and that there will be "a surprise" regarding the last boss of the expansion. Check out the full summary for more quick links; there's a lot of information in there.

  • Choose My Adventure: Can't stop the World of Warcraft

    by 
    Mike Foster
    Mike Foster
    12.03.2014

    It's been 10 years since Blizzard Entertainment launched World of Warcraft and ignited the great MMO gold rush of the aughts. In that time, World of Warcraft has grown into something more than a game; it's a cultural icon, an immensely valuable piece of intellectual property, and a brooding presence any new MMO has to consider before launch. WoW has gravity. Just when World of Warcraft's numbers start to slide and the naysayers start planning their "WoW is dead" parties, Blizzard finds a way to make WoW resurgent. Warlords of Draenor, WoW's fifth expansion, launched late last month, bringing three million subscribers back into the game's warm embrace. For those keeping score: That's more subscribers than most MMOs ever see at their peaks. Warlords of Draenor reworks some core World of Warcraft systems, changes up character models, implements a version of housing, and more. And with so many people returning to check it out, there's no better time for Choose My Adventure to join the fray.

  • World of Warcraft opens the doors of Highmaul

    by 
    Justin Olivetti
    Justin Olivetti
    12.02.2014

    The raid cycle of World of Warcraft's endgame begins anew today with the advent of Highmaul. While this raid did not go live with Warlords of Draenor's release, Blizzard is now opening the doors a crack to let in players for their first taste of epic combat. Highmaul is a seven-boss raid, although only two of those bosses are mandatory for players to down (but c'mon, only cowards tiptoe by the big baddies). Even though the raid is open for business today, it will feature only normal and heroic difficulties and will not be listed on the raid finder. In the coming weeks, mythic difficulty and raid finder functionality will be added to the instance.

  • One Shots: Female fashion show

    by 
    Justin Olivetti
    Justin Olivetti
    11.30.2014

    Every once in a while I issue a screenshot challenge that lights a fire under the community here, and my call to show off female armor that wasn't chainmail bikinis did exactly that. So today we're going to have a fashion show, starting with Ralph the Wonder Llama! "If battleframes were cars, I think recon battleframes would be the hot little sports coupes of the Firefall universe," Mr. Llama writes. "Here my ARES pilot shows off the sleek, bold lines of the Raptor battleframe as she gazes down upon Sunken Harbor. It gets good gas mileage too: sporty, fun to drive, and economical!"

  • Perfect Ten: Mobile apps to enhance your MMO lifestyle

    by 
    Justin Olivetti
    Justin Olivetti
    11.29.2014

    We're living in the age of smart phones, when there are more cell phones than there are people on this planet. I can't go anywhere without seeing people constantly whipping out their little rectangular companions for the constant stream of information, social connection, and Candy Crush interludes. While MMOs aren't making great headway on these devices, in part due to the limited input scheme, several wise studios have made good use of the mobile market to give players a way to keep in touch with their games even while AFK. Today we're going to count down, count up, and count sideways 10 official mobile apps that will enhance your MMO lifestyle.

  • Massively's Black Friday MMO sales and deals roundup

    by 
    Bree Royce
    Bree Royce
    11.28.2014

    Happy Black Friday, everyone! We've been keeping an eye on MMO-related sales and promotional events just for you. Here are a few of the bigguns that might be worth taking advantage of today and through the weekend: Guild Wars 2's digital versions are 50% off through the official website until December 7th. World of Warcraft -- well, the bundle with everything but Warlords of Draenor -- is 75% off through December 2nd. WildStar is on sale for 50% off, so $19.99, for a "limited time" on the official site and at other retailers. ArcheAge has a bunch of marketplace items on sale, along with two new mounts. Today only, SOE is offering double Station Cash, spendable in most of its MMOs. Star Wars: The Old Republic has hinted that a large (possibly hourly) Cartel Market sale is on the way today. All of Perfect World's MMOs have sales running over the next few days; of note to us are sales in Neverwinter, Champions Online, Swordsman, and Star Trek Online, the last of which is offering not just a cash shop sale but a sale on lifetime subs. Lord of the Rings Online is offering double bonus points in its cash shop and bonus XP in-game. Wargaming has festivities and sales planned for World of Tanks and World of Warplanes. Dungeons and Dragons Online is offering +20% XP through Sunday. RIFT is not only selling the classic collector's editions, character slots, and bag slots at 50% off but making the newest expansion available to buy via credits for the first time. TERA has a slew of cash shop item goodies on sale, including bundles with mounts and character slots. Marvel Heroes' multiple sales extend to Cyber Monday. (Update: MJ tells us that logging in Saturday will grant you a free remote-controlled Blackbird jet pet!) And don't forget all the MMOs and MMO bundles/DLC on sale on Steam for the fall sale, as well. Elder Scrolls Online and The Secret World are among them! If you know of others -- and we're sure there are several -- sound off in the comments!

  • Take a look at World of Warcraft's updated Blood Elf models

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    Blood Elves kind of got the short end of the World of Warcraft stick when Warlords of Draenor launched. All the classic races got an updated model, the Draenei got an updated model, and the Blood Elves didn't. The result is that the race is notably older than its contemporaries. That's going to change soon; the updated models for the race are swiftly moving through development, bringing the Horde's magical addicts up to par with the rest of the faction. As with the other updated models, the differences are subtle but notable. Blood Elf women have slightly wider torsos and a more defined neck, while the men have better anatomy and a more natural stance. There's no precise ETA, but the team is hoping to have these updated models into the game soon, as rigging and animating are currently underway. You can get some idea of what the finished product will look like by checking the preview.

  • The Soapbox: Six reasons MMOs should abandon raiding, part 2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    In yesterday's Soapbox, I had some things to say about why it's time to dump raiding. I'm writing this before I've seen the comment responses, but I'm willing to bet that a fair amount of angry shouting was involved in the comments because that's what I usually expect. But I wasn't done, as suggested by the whole "part 1" thing in the title header. For those don't feel like reading the whole thing, the short version is that raiding is too expensive to develop for too small a portion of the players. This is a solid argument, but it's standard: You hear it every time this debate comes up. In some ways, it's the foundation of the argument against raiding beyond the reality that most people say they just don't like raiding. There's more to be said, though, and there are more serious issues up for discussion. Raiding isn't just expensive in terms of development. It's expensive in lots of ways.

  • Here are the tier 17 armor sets non-PUG WoW raiders can loot in Highmaul

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    With the first raid of World of Warcraft: Warlords of Draenor right around the corner, Blizzard has released a preview of the Tier 17 armor sets in all their glory. There are three variants of each set: the Mythic version (which has a unique skin compared to the others), the Heroic version, and the Normal version. Raid Finder raids no longer drop tier sets, thus reducing the overall number of available sets by one from the end of Mists of Pandaria. Player opinion seems to be somewhat split on whether or not the sets are good matches for the aesthetic of the expansion and the individual classes, as well as the split between the Mythic versions and the other versions of each set. The raid that drops these pieces, Highmaul, will be available starting on December 2nd for Normal and Heroic, with Mythic launching a week later on December 9th.