world-of-warplanes

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  • World of Warplanes turns off the 'no forums' lights

    by 
    Justin Olivetti
    Justin Olivetti
    10.20.2011

    While you can't yet throw yourself into the cockpit of a World War II-era fighter and take off for the stratosphere, at least now there's nothing stopping you from talking about it with like-minded pilots. World of Warplanes, the upcoming fighter plane MMO from Wargaming.net, has launched its official forums. The categories are quite extensive, ranging from developer feedback to a place to write poems about flying. There are even several sub-forums that cover the history of aviation if you're looking to brush up on your basics. The title is the third in the "World of" series, and is currently in closed alpha testing. By having the forums up, Wargaming.net hopes that it'll be useful for refining the testing process and to balance the title before it's ready for the masses. World of Warplanes covers combat aviation from the 1930s all the way up through the 50s. Potential pilots are encouraged to read our conversation with Wargaming.net about the game from GDC earlier this month.

  • GDC Online 2011: Chatting planes, tanks, and battleships with Wargaming.net

    by 
    Karen Bryan
    Karen Bryan
    10.12.2011

    Just a year ago, Wargaming.net was at GDC Online to promote World of Tanks. At the time, it was still in closed beta, with open beta still a month away. Nevertheless, the team was enthusiastic and excited to share its plans for the game. What a difference a year makes. Today, World of Tanks has weathered a successful launch, surpassing five million registered players in August and setting a Guinness World Record for simultaneous player connections at 91,311. Retail boxes are now arriving in stores, and game updates have come at a steady pace. On top of that, the company is working on World of Warplanes and World of Battleships as it expands on its wartime MMO series. This week at GDC Austin, Massively had a chance to talk to Vice President of Public Relations in North America Bryan Davies and PR Manager Arthur Pratapopau, and they shared some news about all three titles. Read on for highlights from the interview.%Gallery-130862%

  • Wargaming.net releases new World of Warplanes screens

    by 
    Jef Reahard
    Jef Reahard
    09.16.2011

    The latest salvo in the battle between forthcoming free-to-play aviation MMOs has been fired by Wargaming.net. The company has released a fresh batch of screenshots detailing its new World of Warplanes title, which is the second in a trilogy of World War II-based action games that includes World of Tanks and World of Battleships. The screenshots show a small cross section of classic aircraft slipping the surly bonds of earth and engaging in various maneuvers designed to fill enemies full of hot lead. Wargaming.net's press release says that "every plane will feature multiple variations of ammo types, engines, and other crucial modules," and players will be able to guide their pilot avatars through a virtual career that begins in 1930s biplanes and culminates in the cockpit of Korean War-era jets. See the sights in the gallery below, and check out our exclusive interview with project manager Alexander Zezulin for more details on World of Warplanes' features and mechanics. [Source: Wargaming.net press release] %Gallery-130862%

  • Wargaming.net dangling World of Warplanes alpha tester carrots

    by 
    Jef Reahard
    Jef Reahard
    09.09.2011

    Think you've got the right stuff to be a World of Warplanes alpha tester? Well, you may have it, but you'll also need to have a strong stomach when it comes to installing third-party apps on your computer. Wargaming.net has thrown open the application process for its upcoming World War II aviation MMO, and would-be testers will need to install both Overwolf and Xfire on their gaming rigs. A news blurb on the official World of Tanks website spills the beans, and Wargaming.net says that the aim of the test is to "discover how functional and comfortable these programs are for you." In addition to the alpha tester position, the devs are also dangling some sort of "special award" carrot. We're not sure whether it's an in-game title, ability, or other perk, but we do know that simply signing up doesn't guarantee you access to the testing phase. There's also a questionnaire that needs filling out, and "those of you who [...] provide [the] most detailed and descriptive answers will be awarded with the chance to become alpha testers [for] World of Warplanes!"

  • Massively's guide to PAX 2011

    by 
    Larry Everett
    Larry Everett
    08.25.2011

    What can be said about PAX Prime in Seattle, Washington that hasn't been said already? Everyone knows that it is the largest public gaming event in North America. Attendance totaled 67,600 last year, not including press and exhibitors. And this year, even more gamers will descend on the Washington State Convention and Trade Center. The latest and greatest games -- released and unreleased -- will be available for public consumption. Developers will mill around the showroom floor, answering your questions. Not to mention that no one will look at you funny because you play video games! This year, MMORPGs really stand out in the crowd. Seattle native NCsoft has a huge presence at the convention, borrowing a theater just to showcase its games. BioWare comes armed with its heavy-hitter, Star Wars: The Old Republic. And free-to-play titles like Firefall, Lord of the Rings Online, and Wakfu promise to strut their stuff at this year's PAX. Punch past the break as Massively outlines the must-see booths for MMO fans. And don't forget the panels, including a couple of MMO spotlights for PAX Dev, the gathering of fans and developers at Sheraton Seattle Hotel on the 24th and 25th.

  • Massively Exclusive: Wargaming.net answers our World of Warplanes questions

    by 
    Jef Reahard
    Jef Reahard
    08.17.2011

    Flight sim fans are abuzz over Wargaming.net's recent World of Warplanes announcement, and many are casting an expectant eye toward this year's Gamescom in Cologne, Germany. The reason? Wargaming.net is set to officially reveal the action MMO that features a large selection of aircraft from pre-World War II to the jet age. Today we're pleased to bring you an exclusive interview with Wargaming.net project manager Alexander Zezulin, so join us after the cut for loads of details on the game, including the debut trailer from Gamescom. Much like its World of Tanks predecessor, World of Warplanes looks to make squad-based vehicular combat more accessible to a wide audience while maintaining a sense of historical accuracy when it comes to said vehicles. %Gallery-130862%

  • Massively's guide to Gamescom 2011

    by 
    Justin Olivetti
    Justin Olivetti
    08.16.2011

    If you've never been to Gamescom before, let's simply put it this way: It's big. Really, really big. Forget most any convention you've attended; this is likely to be even bigger. Billing itself as the world's largest games event, Gamescom sees well over a quarter-million fans, journalists and exhibitors crowd into the Koelnmesse in Cologne, Germany to check out hundreds of games and companies. Due to its size and worldwide prominence, Gamescom is a significant event for anyone following the MMO genre (and video games in general). There are plenty of MMO studios gearing up to share first looks, exclusive reveals, detailed Q&A sessions, and exciting hands-on demos for attendees. Naturally, Massively will be paying close attention to all of the news coming out of Gamescom this week. For those attending the convention or merely looking to keep abreast of all of the games, studios, and information forthcoming, we've compiled a guide to the hottest tickets at Gamescom as well as a comprehensive exhibitor list of MMO studios after the break.

  • Wargaming.net announces World of Battleships

    by 
    Justin Olivetti
    Justin Olivetti
    08.16.2011

    First it was by land. Then it was by air. And now the third assault comes by sea. Today Wargaming.net announced that it will be rounding out its "World of" trilogy by adding a third MMO to its roster: World of Battleships. This free-to-play title will focus on the iconic battleships of the last century as players duke it out on the high seas. Like World of Tanks and World of Warplanes, World of Battleships will incorporate player-friendly controls and a clean interface to allow the maximum amount of carnage with the minimum amount of confusion. There will be a wide array of battleships available to play on maps with changing weather conditions and challenging obstacles. Wargaming.net CEO Victor Kislyi sees this as the final step for world domination: "Humans always needed to conquer the elements -- earth, water and air. With World of Tanks, World of Warplanes and World of Battleships we will offer players to conquer all, simultaneously." The company plans to allow players to "distribute resources" between all three titles once they're all up and running. You can get a first look at World of Battleships in the gallery below! %Gallery-130714%

  • World of Warplanes classes and website announced, first screenshots glimpsed

    by 
    Jef Reahard
    Jef Reahard
    08.08.2011

    Wargaming.net has taken the wraps off its World of Warplanes web presence, and the accompanying press release reveals a bit more about the upcoming World War II-based MMORPG. The blurb refers to the game as a "flight combat action" MMO, conspicuously avoiding the flight sim phrase and indicating that the aviation title will follow in the footsteps of its ground-based World of Tanks counterpart. The press info also says that World of Warplanes will feature three warplane classes: single-engine light fighters, heavy fighters with "deadly straight attacks," and strafing aircraft for ground assaults. The new site also features the first in-game screenshots, and you can look forward to Massively's exclusive in-depth interview with Wargaming.net later this month as the title is revealed at Gamescom.

  • Wargaming.net to sponsor European Games Awards

    by 
    Jef Reahard
    Jef Reahard
    08.01.2011

    Cologne, Germany is figuring heavily in Wargaming.net's plans this summer. The studio is unveiling its new World of Warplanes MMORPG at the city's Gamescom event on August 17th, and has also signed on to be the primary sponsor of the 2011 European Games Awards (EGA) that will be given out aboard the "event ship" Pure Liner 1 which cruises the Rhine river. The EGA ceremony goes down on August 13th, and is notable for the fact that players nominate games and companies as well as choose the award winners. Wargaming.net released its free-to-play World of Tanks MMO earlier this year, and has been developing strategy warfare titles since 1998.

  • World of Warplanes debuting at Gamescom

    by 
    Jef Reahard
    Jef Reahard
    07.28.2011

    If you're curious about Wargaming.net's upcoming World of Warplanes MMO, Gamescom 2011 is the place to be. The World War II-based flight simulator's gameplay will be shown for the first time at the convention in Cologne, Germany from August 17th to August 21st. World of Warplanes was initially announced during this year's E3, but no media, gameplay footage, or web presence has been forthcoming as of yet. Wargaming.net will also be holding an open World of Tanks tournament at Gamescom, and the company has plans to announce its newest development project, according to a press release issued this morning.

  • Wargaming.net opens European office

    by 
    Jef Reahard
    Jef Reahard
    07.26.2011

    Wargaming.net is expanding, and the company behind World of Tanks and the upcoming World of Warplanes has issued a press release detailing its growth and plans for the future. In short, a new European branch is opening, and the facility will boast "more than 40 professionals" who will handle Wargaming.net's PR, marketing, community, and support logistics. The company, which originally formed in Belarus, has tapped Frederic Menou to oversee its new European office which is located in Paris, France. Menou was formerly the managing director at Blizzard Entertainment Europe. "We are not a small company, we are becoming a global player," Menou says. "There's nothing that can hinder us from becoming the best company in the industry."

  • Wargaming.net's World of Warplanes to share currency with World of Tanks

    by 
    Matt Daniel
    Matt Daniel
    07.15.2011

    Whether you feel more comfortable on the ground or in the skies, Wargaming.net has you covered. The studio announced today some new details on the economic system for its upcoming title World of Warplanes. According to the press release, it will follow the model of its predecessor World of Tanks with gold, credits, and experience as the primary forms of currency. With the addition of World of Warplanes to its stable, however, Wargaming.net plans to allow "global interaction" between the two titles. This means, in case you couldn't guess, that all of those different forms of currency will be shared between the two games. This, in turn, means that any player that has racked up an obscene amount of gold/credits/experience in World of Tanks can put their excess currencies toward their advancement in World of Warplanes. If you want to get a jump on the competition before World of Warplanes' launch, you can sign up for World of Tanks at the official site.

  • Wargaming.net announces new World of Warplanes MMO

    by 
    Jef Reahard
    Jef Reahard
    06.07.2011

    Since 1998, Belarus-based Wargaming.net has developed and shipped 13 games including the Massive Assault series, Order of War, and most recently, World of Tanks. According to a new press release, the dev team is aiming to replicate WoT's success with a new free-to-play title called World of Warplanes. Aviation is the big draw, of course, and Wargaming.net indicates that the title will feature aircraft and scenarios dating from the 1930s through the 1950s (a watershed period in aviation history that saw rapid technological advances spurred on by World War II and the Korean conflict). Details on the game are a bit light at this point, but we're expecting (and hoping for) something similar to World of Tanks in terms of a balance between simulation and traditional MMO gameplay. We'll be bringing you more on World of Warplanes throughout its development process.