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  • Know Your Lore: Why I love rambling on about Warcraft Lore

    by 
    Matthew Rossi
    Matthew Rossi
    07.10.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Yesterday, on the podcast, we were asked a question about WoW lore and why we seem to know a lot about it. Well, it is my job as the writer of this column (and Anne's, too) to talk about these things, but the fact remains, we enjoy the Warcraft setting and its lore. Finding out that the Watcher Tyr lost his hand fighting Galakrond or speculating that N'Zoth has a sunken city somewhere underneath Vashj'ir are fun. Thinking about the setting and its quirks - like the Dungeon Journal's stating that the Twin Consorts are rumored to be the only two female mogu in existence, for example - is kind of like playing a vast game of K'Nex with the story. The Warcraft setting started off with Warcraft: Orcs & Humans and has grown with games, novels, comics, and of course World of Warcraft and its many expansions. The MMO has greatly expanded the game's lore as it has produced new content - we've seen Outland, Northrend, and Pandaria, journeyed to elemental planes of air, fire and earth, discovered the threat of the old gods and seen the Burning Legion in action (going so far as to directly confront Kil'jaeden himself) and a great many of the setting's most iconic characters - Ragnaros, C'thun, Nefarian, Garrosh Hellscream, Saurfang, Bolvar Fordragon - these were all first seen in World of Warcraft. As the game has continued, the lore has only gotten deeper. For that matter, the game has taken characters I didn't care for at all, like Vereesa Windrunner, and elevated them in my eyes to being interesting, even fascinating.

  • Know Your Lore: The point of Pandaria

    by 
    Anne Stickney
    Anne Stickney
    07.07.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. "It's just possible that the curious race we're going to meet in this mystic land, may just teach us a thing or two about who we are, and why we fight." -- Chris Metzen, BlizzCon 2011 When Mists of Pandaria was introduced, there were plenty of people that were skeptical about the expansion -- many questioned the introduction of the pandaren as a playable race, questioning whether or not an expansion featuring fuzzy talking pandas could ever be taken seriously. Yet although the pandaren can be quite friendly and agreeable, the overall theme of Mists has been remarkably dark. I'd almost consider it darker than any prior, if only for one reason: the message in this expansion hits far closer to home than any other. While Burning Crusade, Wrath, and Cataclysm all highlighted major enemies that sought to end the world, each through their own means, Mists took a step back from the grand bellowing villains and their evil schemes. And instead, it chose to shift the focus to us -- Alliance and Horde, players and NPCs alike. Yet on the brink of patch 5.4, presumably the last raid of this expansion, what lessons can we take away from Pandaria? What has it taught us, that couldn't be taught by fighting another world-threatening NPC? What was the point of Pandaria? Please note that today's Know Your Lore contains some spoilers for patch 5.4 content. If you're avoiding spoilers, turning away now would be advised!

  • Know Your Lore: The Contradictions of the Mogu

    by 
    Matthew Rossi
    Matthew Rossi
    07.03.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. If Lei Shen was born, how was he born? Even among the mighty mogu of ancient Pandaria, Lei Shen was known as a military prodigy. The son of a warlord, Lei Shen aimed not simply to conquer weaker races, as his forebears had done, but to build a true empire. We're told that Lei Shen was born the son of a warlord during the Age of a Hundred Kings when the mogu, bereft of leadership following the silence of Master Ra (Ra-Den in the mogu language) and their being left to their own devices. If this is so... if Lei Shen was someone's son, how was he born? The mogu of today have no females save two, the Twin Consorts, but Monara's anguished spirit indicates that they once did. Considering that Lei Shen discovered the Engine of Nalak'sha and the Forge of the Endless, perhaps the Thunder King simply decided to stop letting his people reproduce via the Curse of Flesh. It's often argued that the mogu reverse engineered the Curse, but it's possible that they also decided to return to using the technology of the creation forges for their reproduction and as such, no longer needed to allow women of their race to exist.

  • Chronological novel, short story and comic guide updates

    by 
    Anne Stickney
    Anne Stickney
    07.02.2013

    If you've wanted to get caught up on the Warcraft print material, but didn't know where to start, we have a guide for you -- and it's been caught up to date. WoW Insider's Chronological Guide covers all novels, comics, manga and short stories, but presents them not in publication order, but in the order they appear in the Warcraft timeline -- which means you can start from the beginning of Azeroth's history and read your way through the years. For reference purposes, the print material has been grouped with the game and expansion in which it takes place, making it even easier to get caught up. All works that take place over multiple points in the timeline have been listed with multiple entries and notated with mention of where they appear. At the moment, we're all caught up through Vol'jin: Shadows of the Horde and the latest WoW short story, The Blank Scroll. Whether you're wondering when that book you just read actually took place, or you're just wanting to get a start on Azeroth's lore, the chronological guide will help you out.

  • Know Your Lore: Taran Zhu and the Shado-Pan

    by 
    Anne Stickney
    Anne Stickney
    06.30.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. They are the Watchers on the Wall, the Sword in the Shadows. They are the Shado-Pan, Pandaria's fiercest warriors and arguably its darkest residents. Charged with restraining and controlling the sha -- vile creatures born of negative emotion -- the Shado-Pan have protected Pandaria from destruction for centuries. And although their numbers may be small in comparison to the rest of Pandaria's population, the Shado-Pan have succeeded in that mission ... until now. Taran Zhu, leader of the Shado-Pan, holds the distinction of having what is likely the most tumultuous run as leader of the Shado-Pan -- and a great deal of the troubles he has had to deal with directly involve us. Oddly, Taran Zhu is one of the more contentious of Pandaria's new lore figures -- yet his actions are no different than one would expect, from his place in pandaren society.

  • Know Your Lore: What the Siege of Orgrimmar reveals

    by 
    Matthew Rossi
    Matthew Rossi
    06.26.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. The terrifying thing about the upcoming Siege of Orgrimmar isn't that we'll be fighting Kor'kron and other Horde loyalists in what Garrosh Hellscream deems 'The True Horde', but rather, how in an exceedingly short period of time (less than a year) the Warchief of the Horde has managed to harvest a host of terrifying power based on the seizure of ancient secrets from Pandaria itself. A lot of this comes from the fact that Garrosh Hellscream, as a war leader, hates conventional tactics and strategies - he's fond of the grand, sweeping gesture, the overwhelming assault, the bait and switch. His assault on Theramore is a textbook example of how he likes to engage his enemies. The entire assault was a feint, a gambit to get all of his primary foes in one place and wipe them out, and if not for the interference of Rhonin, it would have worked. And if it had, Kalimdor would be in Horde hands now, and all the people currently rebelling against Hellscream would be building homes atop elf corpses in Darnassus and massacring draenei in the Exodar with no one to stop them. This is the truth both of Hellscream himself and of the Horde - the Warchief's relentless drive for power and success is rooted in an assumption of Horde weakness.

  • Know Your Lore: The rise of the Dark Shaman

    by 
    Anne Stickney
    Anne Stickney
    06.23.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. We had warning that this was coming. When Ragefire Chasm was given an overhaul in Mists of Pandaria, the changes didn't escape the notice of players -- but nobody really knew the extent of what was going on. Remnants of the Twilight Cult from Cataclysm could be found in the depths of Ragefire, carrying insignias that noted they were part of a new order -- not Twilight Cult, but something quite possibly far darker, called the Dark Shaman. These shaman were highlighted briefly in the novel Tides of War, as part of Garrosh's assault forces on Northwatch Hold. While the question of how they came to be seems to be fairly self-explanatory, there's a little more to the story than previously thought. It stretches all the way back to the days of Wrath of the Lich King, and the discovery of a different, new, hardy race of warriors and shaman that were far more used to doing what was necessary to survive, than what may or may not have been right.

  • Know Your Lore: Patch 5.4 and the legacy of Y'Shaarj

    by 
    Matthew Rossi
    Matthew Rossi
    06.19.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. So I was going to write about Med'an again this week, but with patch 5.4 on the horizon it felt like now was the time to talk about Y'Shaarj, the single most active dead god we've ever seen. In case it needs to be said, yes, there's going to be spoilers and lots of spoilers too. We will be talking about the patch 5.4 storyline, and pretty much everything other patch since Mists of Pandaria debuted. It has been a presence in Pandaria since before it was Pandaria. The mantid served it - indeed, they still revere its memory. The Sha are a result of it. The Titans destroyed it, yet it will not be destroyed. Ancient and terrible, its seven heads proved immortal, its dread essence exhaled out across the very land, bringing the darkest emotions of the mortal heart into stark existence. It is Y'Shaarj. It is dead. And being dead has proved no hindrance. One of the Old Gods, Y'Shaarj has shaped the land in death, and even now, it threatens to return to life.

  • Know Your Lore: The lore leading into patch 5.4

    by 
    Anne Stickney
    Anne Stickney
    06.17.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Patch 5.4 is now live on the PTR servers for testing, and it has several ... dramatic changes, both to the world and to the characters in it. While patch 5.3 may seem small on story, there's actually plenty going on -- more than enough to serve as a catalyst heading into the new patch. In fact, plenty of the events in 5.3 directly effect what's going on in patch 5.4. Although we don't know the whole story just yet, considering the PTR is a test realm that may undergo changes as time goes on, we do have enough to tie 5.3 and 5.4 together in a significant way. If you've been following the lore, you may have seen the signs already and know what to expect. But if you haven't been paying much attention to the story, or you're wondering what's going on with those images people have been posting from the patch 5.4 PTR, we'll do our best to get you all caught up. Mists of Pandaria has been an expansion chock full of new story, and patch 5.3 has certainly been no exception to this -- but 5.4 is shaping up to be the biggest hit we've seen so far in Mists. Please note that today's Know Your Lore contains some spoilers for patch 5.4 content. If you're avoiding spoilers, turning away now would be advised!

  • Know Your Lore: A discussion of Med'an

    by 
    Matthew Rossi
    Matthew Rossi
    06.12.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Med'an is a controversial character. Well, maybe not. If Med'an were controversial, that would mean that some people like him and some people hate him, but so far, if Med'an has fans they're being awfully quiet about it. Now, that doesn't mean they don't exist, but until I see evidence for them existing I'm going to assume that they don't. So Med'an isn't controversial because there's no controversy. People either hate him, or they don't care about him at all. But there's the rub. By nature, I tend to dislike just going along with the common opinion without examining it for myself. So now, I find myself forced to ask: is Med'an that bad? Med'an is as far as I know the only character to get dismissed from existence by the Ask CDev responses. There's a vague response at the end of Ask CDev 3 that implies that he left Azeroth entirely, and that's the last word we've gotten on the character. And I kind of understand why - taking a look at Med'an's backstory, it kind of sounds like something you'd see in someone's FlagRP profile that got out of hand.

  • Know Your Lore: The legacy of the Mag'har

    by 
    Anne Stickney
    Anne Stickney
    06.09.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Garrosh Hellscream's actions thus far in World of Warcraft have been, by and large, downright villainous and despicable. He's responsible for the murders of countless Alliance soldiers and civilians at both Northwatch Hold and Theramore -- and countless others over the course of his reign as Warchief. He's also responsible for the deaths of countless Horde -- some honorable, some not, all distinctly under the impression that being a member of the Horde brought certain advantages. Advantages like not having the Warchief order your execution over perceived slights. Yet Garrosh's roots, oddly enough, are with a clan of orcs that pride themselves in the noble preservation of orcish society as it stood before the Burning Legion's influence. Small, yes, remote and isolated, yes, but they stood and continue to stand with pride in the face of corruption. Based in a remote corner of Outland, they are the Mag'har. Where did they come from, and how did they affect how Warchief Hellscream views the world today?

  • Vol'jin: Shadows of the Horde release date announced

    by 
    Sarah Pine
    Sarah Pine
    06.06.2013

    Many lore fans have been anticipating the latest World of Warcraft tie-in novel Vol'jin: Shadows of the Horde for months now, and that wait will soon be over. In a news post today, Blizzard announced that the long-awaited novel will go on sale July 2, 2013, less than a month from now. The article also includes an excerpt from the book wherein Vol'jin experiences an intriguing vision about the Zandalari, their history, and that of his own his people, the Darkspear trolls. It's not much to go on, but the preview points toward a certain fundamental conflict in Vol'jin between his role as protector and leader of his people, and what his history and even religion may demand of him. This latest book is authored by Michael Stackpole, a familiar name in the worlds of both gaming and sci-fi/fantasy writing. It's exciting to see a new author being added to the ranks of Blizzard licensed fiction writing, and I look forward to reading Vol'jin: Shadows of the Horde.

  • Know Your Lore: Lost Lore Legends

    by 
    Matthew Rossi
    Matthew Rossi
    06.05.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. This week, while I was doing the WoW Insider podcast, we got a question about Rexxar. Now, if you know me, you know I love Rexxar. The question was, essentially, where is Rexxar and while there's a simple answer to it (he's in Blade's Edge) it's a bigger question than that. With Vol'jin getting the band back together, so to speak, with Chen and even Thrall and Baine taking part in the Darkspear Rebellion, why didn't he call in Rexxar? This is, in fact, the perfect time for Rexxar to show up and save the day in that gigantic brooding Mok'Nathal way he has of doing that. Heck, Rexxar would be the perfect choice for a field commander of the rebellion, because as I pointed out before, Rexxar is the one guy who always believed in Thrall and Thrall's vision for the Horde even when Thrall didn't. The orcs changed because one person said so. That person stands before you now as Warchief. Do you doubt him? So where is Rexxar? Why is he still in Blade's Edge? If he could return to Orgrimmar to protect it from the Elemental Invasion, why isn't he in Razor Hill now, saving the Horde from bad leadership and bad intentions? Am I the only one who wants to see Garrosh throw down with Rexxar? And the Champion of the Horde isn't the only lore figure who has been conspicuously absent as the Alliance/Horde conflict heats up.

  • Know Your Lore: The Alliance and Horde

    by 
    Anne Stickney
    Anne Stickney
    06.02.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. To ask why we fight, is to ask why the leaves fall -- it is in their nature. The Alliance and Horde have been notoriously at each other's throats since the two factions began in the days of the First and Second Wars. And although I have come up with some crazy theories regarding the innate reasons behind that latent aggression between the two factions, they're simply theories. They may make sense, in a bizarre and meta fashion, but they are in no way true. So here we are, left with a simple question: What makes the Alliance and Horde so prone to aggression? Why do they continue to battle, and turn their noses at the thought of making peace? While I do enjoy coming up with fanciful reasons for all of this, there is one blatant, simple reason that stands on its own: Misunderstanding. Sheer, unadulterated ignorance and a stubborn unwillingness to try and understand. Both sides possess a single-minded obsession with violence and retribution that has never faded, nearly thirty years after the events of the First War. And when you step back and take a look at the conflict between the two factions with a neutral eye, the whole of the aggression turns into a delightful, tragic, almost laughable comedy of errors and escalation. Let's take a look at where some of the common misconceptions surrounding both Horde and Alliance have gotten us.

  • Know Your Lore, Tinfoil Hat Edition: The Durotarian Candidate

    by 
    Matthew Rossi
    Matthew Rossi
    05.29.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. This one's all speculation, guys, and what's more, it's arrant speculation, too. This one takes the Tinfoil Hat and welds it on: not only is nothing in this essay established canon, even I don't think it's remotely likely. But when has that ever stopped us? With the arrival of patch 5.3, Alliance players have noticed a bit of a disconnect. Why are we in the barrerns, they ask, instead of attacking the Horde elsewhere and reclaiming some lost territory while it's distracted with the rebellion? Others wonder why we're working with Vol'jin at all, instead of just letting the Horde fight amongst each other until there's an exhausted winner at the top and attacking him... or perhaps her, depending on how it all shakes out. Still others find King Varian's sudden (to them, anyway) gear switch from raging, barely in control ball of rage to this singleminded, purposeful character who is uniting the Alliance behind him strange and unusual. Why is Varian suddenly counseling caution to Tyrande and refusing to make use of an obviously powerful weapon like the Sha? Why is Varian content to let Jaina take the lead against the Thunder King, and why did he acquiesce to the player and SI:7's plan to support Vol'jin's rebellion? For a completely made up answer to these questions, let's look at Lo'Gosh, the gladiator. But first, let's look at Croc-Bait.

  • Know Your Lore: The Alliance and the Darkspear Rebellion

    by 
    Anne Stickney
    Anne Stickney
    05.26.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Sometimes, the storytelling in World of Warcraft sets people on edge -- which may very well be the understatement of the year. So far, nothing in Mists of Pandaria has been quite as contentious as the idea of Alliance vs. Horde story development. We've delved into the seemingly lopsided nature of Alliance development in WoW before, and taken some guesses and speculation on what the Alliance seems to be missing from a development standpoint. But patch 5.3 has introduced a new element -- the Darkspear Rebellion -- and with that element comes a new wave of discontent. Having played through both sides of the event, I can definitely see where the Alliance are coming from. While the Horde has a really great triumphant moment of smacking down Garrosh's forces, the Alliance doesn't really have an equivalent. Which leads people to ask, once again, when the Alliance are going to get a moment of glory? It's a good question, and the answer to that question warrants a look into the story behind the expansion, as well as a look at the nuts and bolts of story development.

  • Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde

    by 
    Matthew Rossi
    Matthew Rossi
    05.21.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Garrosh Hellscream is many things. He's brash, headstrong, arrogant, concerned for his people, determined to deliver the whole of Azeroth into their dominion no matter what anyone thinks about it, but one thing is clear. He's not Gul'dan. For all the grief I like to give Horde players (mainly because it's easy to rile Horde players up, I know, I raided as Horde for all of Cataclysm and a good chunk of Mists) It's true that on the surface, the Horde of today has changed greatly from the Horde Gul'dan created. The Horde as it exists today is the spiritual successor of the Horde that Orgrim Doomhammer created when he seized power. Was Doomhammer a kindly, soft spoken orc who loved kittens and rainbows? No. No he was not. He was an orc who had come to power as the right hand of Blackhand the Destroyer, a hunter and a warrior who had spent his entire life in combat. He was strong, devoted to his people, and absolutely committed to an orc victory no matter the odds. In a way, minus Garrosh's bluster and bravado, the orc he most resembles from the history of the old Horde is Orgrim Doomhammer.

  • Know Your Lore, Tinfoil Hat Edition: Celestials, Ancients and Aspects

    by 
    Anne Stickney
    Anne Stickney
    05.19.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Last week, we took a tinfoil-hat look at the Curse of Flesh and why, exactly, that strange curse came to be. We also took a look at theories behind why the Titans didn't simply wipe the Old Gods out of existence -- and in what order Azeroth's creation took place. If you haven't read last week's offering, I'd suggest doing so now, because the theories I'm going to present today tie into that material. While the Old Gods have been pointed out time and again as being on Azeroth since the dawn of time, there are other creatures with just as lengthy a history. The Ancients are, as their name suggests, ancient -- and the Celestials of Pandaria seem to be just as ancient and wise. These creatures are all there to supposedly help the mortals of Azeroth and protect the world from harm. In the War of the Ancients, many of these odd demigods helped the kaldorei fight off the Burning Legion, and with a great deal of success. In Pandaria, the Celestials have their own curious methods of helping out the world -- after all, it was the Jade Serpent who told Emperor Shaohao of the sha, albeit indirectly. So who are the Celestials? Who are the Ancients? And how do they tie into that weird mystery that is Azeroth? Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

  • Dawn of the Aspects Part IV preview

    by 
    Sarah Pine
    Sarah Pine
    05.15.2013

    For all you lore fans out there, Dawn of the Aspects Part IV will be available in five days, on May 20th. To tide us over, community manager Bashiok has posted a preview on the story forum, featuring our fearless dragon quintet facing an undead menace. I don't want to spoil too much for those who are waiting to read the whole thing once it's all finished, but as the penultimate addition to the story, there's some name dropping that might come as a surprise if you haven't been following along. The excerpt hints at some tense situations for the soon-to-be Aspects, and Ysera, in particular, plays an important part in this scene. There are even a few hints that she might have some kind of hidden, unexpected power, but we all know that's because Ysera is the best Aspect anyway. The position of my druid as my perpetual main has in no way influenced my opinion on this matter. Make sure to check out WoW Insiders' reviews of the previous parts of Dawn of the Aspects. The full part four preview is the break, and keep your eyes peeled for Dawn of the Aspects Part IV.

  • Know Your Lore: Of Wolves and Mages

    by 
    Matthew Rossi
    Matthew Rossi
    05.15.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. You probably don't know who Ur was, and even if you do, you don't know much about him because there's not much to know. We know the following - Ur was a mage who lived in Dalaran before the coming of the Scourge to the Eastern Kingdoms, who apparently died during the invasion Arthas led to retrieve the Book of Medivh so that Kel'Thuzad could use it to summon Archimonde the Defiler. It's possible that Ur, being a remarkably skilled and knowledgeable wizard, was one of the three archmages slain by Arthas while maintaining auras that protected Dalaran from the undead. What's interesting about Ur isn't what he himself actually did, however, but what was done with the work he left behind. Ur was the author of two tomes (that we know of), The Book of Ur and Ur's Treatise on Shadow Magic. Ur's knowledge of other planes of existence was significant, if faulty - while in practical terms his understanding was great enough that it was possible for Archmage Arugal of Silverpine to use the Book of Ur to summon worgen forth from their prison in the Emerald Dream, it's notable that Ur didn't actually understand what the worgen really were, or what druid magic was - he simply saw the worgen as monsters from another world. Still, without Ur, it is unlikely that Arugal would have been able to bring forth the worgen he did. Amazingly, despite knowing nothing of druidism and only having a hazy understanding of the worgen origin Ur's research allowed Arugal to pull Alpha Prime and other ancient members of the Druids of the Scythe to Azeroth. Considering it was Archdruid Malfurion Stormrage who placed Ralaar Fangfire and the other druids who'd helped create the Scythe of Elune under Daral'nir (the great tree in the Emerald Dream for which Tal'Doren is a mirror) in the first place, the fact that Arugal managed to draw them forth is astonishing. Yet manage it he did, with Ur's book.