wrath-beta

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  • Tips for new Death Knights from a fellow melee, part 1

    by 
    Allison Robert
    Allison Robert
    10.01.2008

    Dear reanimated angst-puppy hero corpses,Love what you've done with the smell, really. The little air freshener attached to the runeblade is a nice touch. Now that I'm in the beta, I've had the opportunity group with -- conservatively -- billions of you. I've healed a lot of Death Knight tanks, and tanked for a lot of Death Knight DPS. Most of you seem like cool people, so I say this with sincere love in my little Druid heart and a touch of worry over what will happen in November:Most of you are awful.I don't wish to be needlessly cruel here, mind you, or to overlook that the class is still new. Blizzard endlessly tinkers with you, so it's not like your rotations haven't changed, or your talents and skills are stable. And I know you're not coming to Northrend with a bank full of awesome gear from Burning Crusade. This isn't about your wearing greens or using the wrong attack or tanking rotation; I'm not even going to bother with the theorycraft surrounding the ideal DPS rotation until Wrath actually ships. But I'm seeing an awful lot of you running around playing as if...almost as if...you haven't played a tank or a melee class before. It's uncanny. But when I switched from playing a balance to a feral druid more than a year ago and knew nothing about playing a melee DPS/tank, I made all the mistakes you're making right now. Help me help you!

  • Ask a Beta Tester: Soundtracks, trinkets, and travel

    by 
    Alex Ziebart
    Alex Ziebart
    10.01.2008

    Welcome back to Ask a Beta Tester! We'll jump right into things today with Graham's question... What is the music like in Dalaran? Is there a web site where I can hear some/all of it?Dalaran's music is some kind of weird cross between Draenei-style and Human-style music. It's like they picked up Stormwind City and dropped it on Azuremyst Isle. I don't think there's anywhere that you can download the entire Wrath of the Lich King soundtrack yet, but for sample you can stream just about anything on Songza if it's somewhere on the intertubes. And really, nowadays, what isn't?

  • Raids rebalanced for Patch 3.0.2

    by 
    Alex Ziebart
    Alex Ziebart
    10.01.2008

    As of last night's beta (and PTR) patch, players have been reporting that mob health throughout all of the Burning Crusade raid zones have been reduced by up to 30%. That struck me as really, really odd, so I decided to pop into Sunwell Plateau and Black Temple to take a look. It is, in fact, completely true. Every mob and boss that I could see in both zones (and I could see a lot- Mind Vision hopping through raids for the win) had their HP drastically reduced.My gut instinct was, "Ugh, why are they nerfing everything so badly? That's ridiculous. Just because it's the end of the expansion doesn't mean they need to make it easy mode for us." Then I actually thought (gasp!) about it for a little bit. Looking at the changes coming in Patch 3.0.2, this was a change they needed to make to let us still raid until Wrath. A lot of encounters probably became impossible to beat as they were with those changes, Sunwell Plateau especially. Sunwell was designed with all of the insanely OP stuff players were doing to win in mind. Stacking Shadow Priests for mana regen, stacking Shaman to chain-cast Heroism/Bloodlust, half the raid going Leatherworking for Drums, yadda yadda.

  • Model changes for Varimathras and Alexstrasza

    by 
    Allison Robert
    Allison Robert
    10.01.2008

    We certainly enjoyed the model changes to Varian Wrynn and Sylvanas Windrunner, and now Blizzard's finished the unique models for Alexstrasza (human form, that is; you can see her dragon model update here) and Varimathras, as befits their key roles in the storyline for Wrath. I'm a tiny bit disappointed with Alexstrasza's model; her armor is mostly a red copy of Sylvanas' new threads, which are admittedly all sorts of awesome but makes me wonder if there's some kind of Armor Barn in Azeroth for hipster bosses. Alexstrasza does, however, show even more skin than Sylvanas does, so from some peoples' perspectives this might be a feature rather than a bug.Varimathras is a nice update although he retains his old animations and emotes (you can't really see it from the perspective of the screenshot above, but I think his legs and hooves are a significant improvement on the shaky anatomy of the current dreadlord model). Both he and Alexstrasza's changes are somewhat less shocking than the complete overhaul to Wrynn and Sylvanas, but we're still pleased to see Blizzard taking an interest in the visual badassery of major faction leaders and NPC's. I would tend to agree with Zach Yonzon's contention that it would be amazing to see an update to all the faction leaders if Blizzard could swing it at some point, although I have the sneaking suspicion, judging from what CM's have said about the difficulty of programming in new Druid forms, that this is a fairly lengthy process. However, after seeing the model changes in the beta, I don't think anyone's going to argue it's not worth it, and a number of people have argued for player model changes as well. The extraordinary design work in Northrend will probably add fuel to that fire.%Gallery-33165%

  • Priest changes and glyphs in Wrath beta patch 9014

    by 
    Alex Ziebart
    Alex Ziebart
    10.01.2008

    Last night's Wrath beta patch wasn't a very large one, but it did bring a few changes for just about everyone. Priests had some of the more boring changes, but let's take a look regardless. Holy Nova's mana cost is now 25% of base mana, originally 33% of base mana. Decent enough change. Holy Nova's mana cost has always been a bit absurd considering how small the numbers it puts out are. Improved Inner Fire has been moved from Tier 3 to Tier 2. Improved Power Word: Fortitude has been moved from Tier 2 to Tier 3. This is another good change, meant to make Imp Inner Fire more accesible to Shadow Priests. Originally, Improved Inner Fire was pitched to swap with Improved Power Word: Shield, but that would cause talent allocation issues for PvP Shadow Priests while fixing it for PvE Shadow Priests. Losing Improved Fortitude in PvE is pretty lame, but probably the better swap in the end.

  • Mage class not being removed at this time

    by 
    Allison Robert
    Allison Robert
    09.30.2008

    In a startling announcement, European CM Vaneras has confirmed that Blizzard has no plans to remove the Mage class from the game. "Current plans," the CM later clarified. "Please remember that the expansion is still in the middle of extensive beta testing, and many aspects of the game are being balanced. If we find that a crappy talent or class is not working, we will remove it."The statement was met with mixed reactions among the playerbase, as many have agitated for an existing class to be cannibalized and its sweet innards redistributed in order to preserve raid balance in Wrath of the Lich King. Other, less pointless ranged DPS classes saw much debate concerning the issue. While Hunters could regrettably not be reached for comment as it was dinnertime and Mom was calling, the Warlock community, found at their collective den of iniquity, replied, "Nerfing us is not the answer. Buff other classes." When asked about Mages, they thought for a moment and said, "Classes worth buffing."WoW Insider has thus far been unable to confirm with a developer that Mages will indeed remain in the game through patch 3.02. Reached at his office late Tuesday afternoon, Jeff "Tigole" Kaplan responded, "The what class?"Disclaimer: the author of this post may possibly be bored and prone to making things up about expansion hysteria.

  • Ask a Beta Tester: Shaman, Engineers, and Feral Druids

    by 
    Alex Ziebart
    Alex Ziebart
    09.30.2008

    Welcome back to Ask a Beta Tester, where for one glorious day, we don't have any passenger mount questions! But I know, deep down, there are a thousand more on the horizon.Elmo asked...How are Enhancement Shamans shaping up? I heard silly things like Elemental gear is great for them or 2x fast weapons with Flametongue. Are we really gonna make that much of a turn around? In other words, is my hard earned gear all worthless? Not just the epic gems and Strength enchants.Enhancement Shaman did hit a weird point where that was true, but I don't think it was ever intended that the 'final product' would look that way. There were some Windfury bugs and wonky unfinished tuning that caused that, but as another reader mentioned, the devs are working on getting everything fixed and proper. Things will be a little different from Burning Crusade, but not so much so that Enhancement Shaman are wearing Elemental gear to melee.

  • Ghostcrawler reveals warrior DPS changes

    by 
    Matthew Rossi
    Matthew Rossi
    09.30.2008

    You remember a few days ago when Ghostcrawler revealed unto us changes for tanking warriors? Well, now she's back with the opening salvo of changes for DPS warriors. Many a tipster mentioned, as does Ghostcrawler, that this is but the first in a series of changes to the DPS warrior in Wrath. So what does this first post reveal? Well, while we'll once again post the complete text behind the jump for those of us who have a hard time seeing the forums, one change goes right into woah, really territory for me. Sudden Death now grants 10 rage, so that following the Execute you have 10 rage left over. In the course of testing this, we also decided Execute by itself wasn't doing enough damage, so it got a buff too (could be around +15%), which will also help the talent. Now this is very, very interesting to me. First off, not only does this make Sudden Death a lot easier to use, but the idea of Execute getting a 15% damage boost, and it's not clear to me if that is part of the talent, or just part of Execute now... I'm very interested indeed to see what happens here.The rest of Ghost's post is behind the curtain. Think about it, won't you?

  • Ask a Beta Tester: Protection Warriors, Death Knight DPS, and more

    by 
    Alex Ziebart
    Alex Ziebart
    09.29.2008

    Welcome back to Ask a Beta Tester, with even more passenger mount questions! Don't worry, though. It didn't devour our entire column today. We have plenty more for you! For example, Sorano's question...What I'd like to know his exactly how much protection warrior dps as changed. All the talents seem too good to be true.Protection Warriors seems like one of the class/spec combos that have changed the most in Wrath. Their tanking is incredible and a lot more versatile now (all tanks are, actually) but you're asking about DPS and not tanking! Their DPS is good. It's not as high as DPS classes/specs, but it's not abysmal like it used to be. You might actually be DPSing with your shield equipped for the huge Shield Slam crits rather than dual wielding, even when you're not the one being beat on.I don't have any concrete numbers or DPS charts for you, but I can say that what I've seen is really, really impressive. In yesterday's Ask a Beta Tester, reader Friday Knight gave you some more in depth information about the rotations of each spec, so I recommend reading that if you missed it. His information and what I've seen myself makes me want to gear up a Prot Warrior alongside my Prot Paladin instead of having just one tanking character.

  • Around Azeroth: Stop dragon my heart around

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    09.29.2008

    Image-related spoiler warning, by popular demand! Around Azeroth continues below.

  • Spoilers: Wrath of the Lich King's peek into Druid lore

    by 
    Alex Ziebart
    Alex Ziebart
    09.29.2008

    Recently in both Ask a Beta Tester and Ask a Lore Nerd, Druids have been asking a lot about their class. Not class mechanics and things like that, but their quests, story, and background. Will the old quests go away? (They won't.) Will we see more of Druid lore in Wrath?Yes, yes we will. And there's video! If you don't want to be spoiled about upcoming Wrath of the Lich King quests and storylines, I would advise against reading the rest of this post and the video within. Like that cinematic-that-shall-not-be-named from last week, watching it could really spoil an awesome game moment, so consider that your final warning. Oh, and it's long, so free up some time for yourself.

  • Ask a Beta Tester: More mounts, raid gear, and emotes

    by 
    Alex Ziebart
    Alex Ziebart
    09.28.2008

    We have a few more questions about the passenger mounts today, but a lot of Mammoth-related questions are repeats of ones we've answered previously. So if you still have a question about them after today, I recommend checking the last few editions of Ask a Beta Tester to see if it's been answered already. Now, let's get started with Iceman's question...Are the flying passenger mounts? Ground mounts are lovely and all, but once everyone takes to the skies will they become useless to everyone with cold weather flying?I haven't seen any flying passenger mounts yet. Whether the passenger ground mounts are 'useless' or not with Cold Weather Flying is really up to the individual. You can still use it in the old world, you can still use the Mammoth's vendors. There are also places like Lake Wintergrasp where flying is turned off permanently so you don't 'cheat' and skip over all of the fighting to get from Point A to Point B. You and a bunch of your friends charging people down in a huge Mammoth is sweet.If you don't care about any of that stuff though, yeah it could be seen as useless. It's an optional purchase, though. You don't need to spend the money if you don't want to do so.

  • The return of incoming warrior changes

    by 
    Matthew Rossi
    Matthew Rossi
    09.28.2008

    Once again Ghostcrawler strikes with the fury of her scuttling avatar, depositing a myriad of changes for warriors.What, may you ask, are these changes? Well, while I'll replicate the entirety of her post after the jump for those of us who have trouble accessing the forums for whatever reason, here's a big change to tide you over.Remember Thunder Clap? Sure, we all do. It has no target limit anymore. Wrap your heads around this, the single most requested change to warrior tanking since paladins began consecrate spamming their way through dungeons. Combined with a threat increase and our new Damage Shield talent, warriors will finally be viable AoE tanks.For the entirely of Ghost's post, we adjourn to after the jump. Leap with me!

  • Arcane Brilliance: The state of the Mage

    by 
    Christian Belt
    Christian Belt
    09.27.2008

    This week, Arcane Brilliance would like to address all Mages everywhere, from level 1 to level 80, in a spirit of optimism and brotherhood. We only have a little over six weeks left before the release of Wrath, and we need to come together as one Mage...one freakish, mutant Mage with a million arms and legs and wands sticking out all over the place...one giant, horrific ball of flesh, cloth, and silly hats that could hurl a Pyroblast roughly the size of a planet. Let's do it! I'm pretty sure if we all stand facing each other like so...and then blink at the same time...oh sweet mother of all that is good and pure...that's awful...just...just nevermind. We'll clean that up later.My fellow Azerothians...We've been through a lot these past four years and change. There was the great respeccing crisis of Molten Core. A string of Blink mishaps. The table-ninjaing scandal of '07. We've Fireballed our way through the scourge invasion, the rise of the silithid, the opening of the Dark Portal. We've killed Ragnaros, Kel-Thuzad, Nefarian, Onyxia, Illidan, and on like 14 separate occasions, Kael'thas Sunstrider. We've emerged unscathed from the bloody, neverending Southshore/Tarren Mill conflict (though countless questgivers and flight masters were lost), and moved on to more organized, focused wars in the various battlegrounds. These were battles with a clear purpose, an attainable goal, and with the notable exception of Warsong Gulch, a firm timetable for troop removal.Fortunately, throughout all of these conflicts, the economy has remained strong. Seriously, have you seen the price of Runecloth lately?So now, my fellow Mages, it is time for us to look closely at the state of our glorious class. We know where we've been, and where we are now. We're fully aware of our past, and we know where we want to be as the future rushes toward us. Let's take a constructive look at our unresolved concerns, and try to foretell our place in the coming expansion. Follow me through the break, won't you?

  • Jepetto Joybuzz and the Dalaran toy store

    by 
    Alex Ziebart
    Alex Ziebart
    09.27.2008

    Dalaran's local toymaker, Jepetto Joybuzz, has added some new items to his stock in the last few beta patches. Each one just as overpriced as the last! His items have no real use as far as combat and stats and that sort of thing, they're just for fun. They're toys! What did you expect? Let's take a look at what he has to offer. Grindgear Toy Gorilla - This one-use summoned pet will cost you 45 silver. It emulates Egbert from Children's Week, running all over the place like his butt is aflame. He only lasts 20 seconds, then disappears. It almost feels like that's a bug, that the item should disappear because you learned it like other pets, but it doesn't seem like that's the case. The item specifically lists a cooldown, and you can buy multiples. They stack. Trusty Copper Racer - For 30 silver, you can buy this race car that looks like the goblin podracer in the Shimmering Flats. It travels 20 yards, then... disappears. With the item. Hm. This one is kind of lame.

  • Skill Mastery: Improved Fire Nova Totem

    by 
    Natalie Mootz
    Natalie Mootz
    09.26.2008

    I'm having a lot of fun playing an Elemental Shaman in the Wrath beta. As Mike described in Skill Mastery: Thunderstorm, we have some fun new talents to play with and I hope we get to keep most of them. The new talent I'm highlighting today is Improved Fire Nova Totem.To the right you can see the stats for the Fire Nova Totem at level 71 without taking the Improvement talent. However, 20 points into the Elemental talent tree, you can spec Improved Fire Nova Totem. If you take both talent points, you'll slash the time it takes for the totem to activate and you'll add some handy bonuses to the spell.First, the timing. The unimproved Fire Nova Totem takes 3 seconds to fire, but for each talent point you put into Improved Fire Nova Totem, it procs one second faster. So, if you spec both points, it will only take one second for the Fire Nova to explode after you drop it. With only a 15 second cooldown on the spell, that means you can use this bad-boy several times during a PvE fight.

  • Typhoon bug dominates the Wrath beta

    by 
    Alex Ziebart
    Alex Ziebart
    09.26.2008

    Remember a few content patches ago, the PTR had a fun little bug where Warlocks had the spell effect of Seed of Corruption castable rather than the spell itself? So Warlocks had an infinite range, no cooldown, no global cooldown, mana free, instant Seed of Corruption? Remember the chaos that caused? Well, guess what? It happened again!No, no, it wasn't Seed of Corruption this time. It happened with the new Druid spell Typhoon. Specifically Typhoon Rank 5. It's already been hotfixed, so don't bother trying it now- you missed out. If you want to see exactly what people were doing with this spell, just check out the video above.I had a chance to experience a little of this firsthand, and it was impressive, to say the least. A Moonkin rolling up to an enemy faction's town and laying waste is just hilarious to see, though not so much after the tenth time. Remember, this thing didn't even trigger the Global Cooldown. Druids were running around with macros that cast this spell ten or twenty times simultaneously. Nothing could even hope to survive, especially when you got a bunch of them together. Five or six Moonkin in Naxx-25 was just absurd.If you want to see more of the bug, the tipster that supplied the above video has a whole bunch of them. Balance Druids, I hope as many of you got in on this as possible. Everyone gets a turn to be horribly, hideously overpowered. That was yours.[ Thanks, Bular! ]

  • The Care and Feeding of Warriors: Itemization in Wrath part one

    by 
    Matthew Rossi
    Matthew Rossi
    09.26.2008

    When I said I'd talk about itemization for warriors in Wrath, I did so fully knowing that it is at present incomplete. New gear comes in with every beta patch, so even if you take every single item currently present into account it doesn't necessarily provide you with an accurate picture of the way it will all shake out once you actually set foot in Northrend.So keeping in mind that not only can this all change tomorrow but that we're talking about gearing the most gear dependent class in the entire game, let's start looking at what gear we're going to require at 80. The defense cap at level 80, for instance, is going to be 540 defense requiring 689 defense rating. For a fury TG build, you're looking to overcome 15% hit penalty on specials, meaning that you'll be stacking roughly 500 hit rating at level 80 (based on this forum post which seems like a pretty good test bed to me) not to mention all the crit and AP you'll need to be effective. Frankly, I think the defense gear will be easier to assemble than the hit gear. For arms, of course, you won't need nearly as much hit, making an Arms DPS build substantially easier to gear for. (To be fair, a fury DPS build designed around Impale, Rampage and Incite would also be easier to gear for.)Of course, the real issue isn't "Does the gear exist" but rather "How easy is it for me to assemble a reasonably effective set for what I want to do?" Does a newly 80 prot warrior have a chance to tank the instances and heroics? What about a DPS warrior, will he be effective? So far, it seems that the gear exists, but can be somewhat difficult to assemble: the introduction of faction vendors in the most recent beta builds actually goes to help in these situations. This week we're going to look at the faction rewards and see what warriors would be interested in. There's also instance drops, crafted items and PvP rewards to consider before all's said and done, but we have to start somewhere.

  • Skill Mastery: Mind Sear

    by 
    Alex Ziebart
    Alex Ziebart
    09.26.2008

    Mind Sear, one of the new baseline abilities for Priests in Wrath of the Lich King, is an unusual beast. It's a Shadow-based AOE spell, which is fantastic, but it's a little trickier to use than we might like. It looks super cool, so that makes up for some of its issues. Let's ignore the issues for a moment though. Let's take a look at the tooltip, and then I'll explain how the spell works.Mind Sear Rank 2 - 30 yard rangeCosts 28% of base mana - ChanneledCauses an explosion of shadow magic around the enemy target, causing 212 to 228 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.

  • Breakfast Topic: So you're in the Beta now too

    by 
    Amanda Miller
    Amanda Miller
    09.26.2008

    If you've hopped onto the Beta realms recently, you may have noticed the heavy lag that's been going on ever since the last wave or two of testers were accepted. If you are one of those testers who entered so late in the process, then you, like myself, might be finding that despite your best efforts, the lag does tend to color your opinions and feedback about the various quests. Personally, I try to add into the comments section that I might have rated the quest as more fun had I not died twice, failed to pick up the items faster than the characters with whom I was competing, or spent what felt like forty minutes trying to kill X number of mobs. Nonetheless, while certain experiences seem so novel and interesting, others can drive players right back to the live realms because they get sick of investing so much time and effort into something that simply does not work with so much lag, or listening to the complaining and counter-insulting that goes on in the chat channels. Are you stuck wishing you'd been able to enter the Beta when the population was more stable? Are you forging on, or have you mostly forgotten about your key and chosen to wait until release on November 13th? Were you an early tester who is now annoyed with the increase in lag and annoying behavior?