xboxone

Latest

  • Microsoft details how Xbox One cloud servers will tackle processor-intensive gaming chores

    by 
    Steve Dent
    Steve Dent
    05.24.2013

    One of the Xbox launch's big reveals was that Microsoft added 300,000 servers to Xbox Live, and now GM Matt Booty has detailed to Ars Technica how that'll improve game play. He said the improved cloud architecture will speed up GPU- or CPU-heavy chores that aren't dependent on latency -- like lighting or cloth dynamics -- by pre-calculating them before applying them to a scene. To make that happen, the Xbox One server cloud will provide three virtual devices for "every Xbox one available in your living room." It'll be up to game developers to manage transitions between console-only and cloud assisted graphics, though, since the first few seconds of lighting in a new scene will need to be handled by the console before servers can take over. Of course, that means many titles may look better when you're online, but he added that you'll still be able to play if the internet is cut and "the game is going to have to intelligently handle that."

  • Turtle Beach gets Microsoft stamp of approval to build Xbox One headsets

    by 
    Michael Gorman
    Michael Gorman
    05.23.2013

    Microsoft's new Xbox comes with a console, controller and Kinect, but even if you pre-order One for yourself, you may choose to go elsewhere to pick up a matching headset. And, Turtle Beach will be one of the first next-gen headset providers, as it's just signed a license with Microsoft to build them for the One. Turtle Beach isn't sharing any more info on the forthcoming headsets, but we'll be telling you all about them when they're revealed at E3 in a few weeks. Oh, and before you go thinking that you can save yourself some cash by using your trusty Xbox 360 cans, remember that the One's controllers have a new proprietary port on them that's incompatible with your old gear. You were looking for an excuse to upgrade your over-ear gaming audio anyway, right?

  • The Engadget Podcast is live at 3:30PM ET!

    by 
    Brian Heater
    Brian Heater
    05.23.2013

    Xbox, Xbox, Xbox. There can be only one. The Xbox One, of course. Not the first Xbox, but the oneist, certainly. Join us remotely, won't you, as we discuss the one Xbox One to rule them all (and some other stuff, probably). All one of them.

  • Darkmatter flaunts its Xbox 360 laptop Kickstarter project at Maker Faire

    by 
    Steve Dent
    Steve Dent
    05.23.2013

    Darkmatter's portable open source Xbox 360 project may have hit Kickstarter with bad timing, but it looks to be drawing crowds all the same. The laptop-like console is available in fully finished or kit form for the Xbox 360, thanks to a 3D-printed, laser-cut casing, 15.6-inch 720P widescreen LED display, capacitive Arduino-based touch interface, a headphone jack and support for all native features, like WiFi, 4GB storage and DVD compatibility. Addressing concerns about the lame duck console it's working with, the group said in an update that it should be able to adapt the Xbox One's motherboard as well, though it's obviously never laid a hand on it yet. Any future-proofing concerns didn't dismay those who saw the device at Maker Faire, however, as most seemed enthusiastic about the project, including Ben Heck, who's been known to mod a device or two 75. You can pledge $499 for a full DIY kit (without the required Xbox 360 Slim 4GB), while a fully assembled and tested Darkmatter Xbox Laptop will run $999. Check the video after the jump or hit the Kickstarter page at the source link to ante up.

  • Microsoft's Don Mattrick talks Xbox One, calls backwards compatibility backwards

    by 
    Melissa Grey
    Melissa Grey
    05.22.2013

    One of the more controversial bits of news to come out of yesterday's Xbox One reveal was the discovery that the newly christened console would not be able to play Xbox 360 games. Backwards compatibility has been a sore subject for some gamers but Microsoft's Don Mattrick says the company is looking forward, not back. "If you're backwards compatible," he told The Wall Street Journal, "you're really backwards." While the news was met with some chagrin, it's not terribly surprising. The Xbox One's architecture -- equipped with a new x86 CPU -- prevents it from being able to run games designed for the 360's eight year old Xenon processor. Additionally, Mattrick claims that players making use of backwards compatibility were a negligible percentage of their consumer base. While Mattrick's words are sure to stick in more than one craw, they reflect the reality of the market. With Nintendo struggling to juggle Wii games on the Wii U and Sony's Playstation 4 abandoning current gen PSN games, it looks like backwards compatibility is a thing of the past.

  • The Daily Roundup for 05.22.2013

    by 
    David Fishman
    David Fishman
    05.22.2013

    You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

  • Multiple accounts can use a single Xbox Live subscription on the One

    by 
    Jamie Rigg
    Jamie Rigg
    05.22.2013

    If you joined us for the Xbox One reveal yesterday, you'll probably know that amidst all the excitement, we learned that a single Xbox Live Gold membership will cover both the 360 and the next-gen console. Good stuff -- no extra expenditure, subscription sign-ups or other irritations. But, it gets even better, as a couple of Microsoft bigwigs told Polygon that Live memberships can also used by multiple profiles. That means several accounts can be created on one console, for discrete friends lists, personal Home screens and the like, but they'll all be able to feed off the same subscription. We're not sure how this'll work exactly, but it already sounds better than the Gamertag-specific membership model on the 360, which is responsible for far too many amazing kill stats being lost to the dreaded "Guest" account.

  • Xbox One event roundup: Microsoft reveals its next-gen gaming console

    by 
    Joe Pollicino
    Joe Pollicino
    05.21.2013

    Will Microsoft's Xbox One be the one gaming console to purchase over the Wii U and PS4? That's a question we'll have to wait until later this year to answer, so let's stick to the present. Redmond made a huge showing across both the software and hardware fronts today, ensuring gamers will have lots to look forward to. Whether you missed parts of the keynote or are looking for specific stories from the event, we've got you covered right here. Click past the break to find a full directory of today's news, from our exclusive look at how engineers built the Xbox One to details about fresh titles like Call of Duty: Ghosts and Forza Motorsport 5.

  • Editorial: Engadget on the Xbox One

    by 
    Engadget
    Engadget
    05.21.2013

    At long last, Microsoft unveiled its next-generation gaming console today, the Xbox One. As expected, its hardware stacks up well with the Wii U and PlayStation 4, and the launch event showcased some slick new software, too. With tight fantasy sports integration, Windows 8 and Skype support and cooperation with live TV, the One looks to have taken the next step in transforming the Xbox from a gaming rig into a true home entertainment console. It's a rare thing to get to opine on a new game console, so head on past the break and allow us to indulge this opportunity.

  • The Daily Roundup for 05.21.2013

    by 
    David Fishman
    David Fishman
    05.21.2013

    You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

  • Microsoft announces Xbox One, with more SmartGlass and TV integration

    by 
    Mike Schramm
    Mike Schramm
    05.21.2013

    Microsoft has announced a brand-new game console today, though the company would probably be disappointed to hear that I called it that. The Xbox One is really more of an entertainment center all-in-one -- it's designed to connect your games, your streaming media and cable television all together in one set-top box. In some ways, it's a competitor to Apple TV. The Xbox One will also include a new Kinect camera, which will boast Siri-like voice control over all of its functions, and allow users to switch back and forth between live games, live TV or any of the console's various apps. Obviously, that release is only tangentially related to Apple and its products, but there are a few closer ties that might become more important in the future. First up, Microsoft has already confirmed that the Xbox One will work with its SmartGlass system, for which there is already an app on the iPhone and the iPad. It's unclear just what SmartGlass will do for the Xbox One, but we'll stay tuned for more functionality on that end. And second, Microsoft is apparently learning from Apple. The Cupertino company has famously been making its own "system-on-a-chip" hardware lately to go into new iPhones and iPads, and Microsoft has now done exactly the same. The Xbox One's CPU is a chip based on AMD designs, but customized by Microsoft's own R&D labs. There are a few reasons for that, including the power requirements, and the fact that the Xbox One actually runs a few different operating systems at a time (to easily switch back and forth between the games and the TV content). But Microsoft clearly borrowed the model for the hardware from Apple, and presumably later versions of the Xbox One will have even more customized chips in them. The Xbox One is due out sometime this year, but there's no official release date announced yet.

  • Installing, buying, selling and sharing games on Xbox One: here's what we know

    by 
    Tim Stevens
    Tim Stevens
    05.21.2013

    With each subsequent console generation there's an undercurrent of fear, a concern that this will be the cycle that finally kills off something many hold near and dear: the used game. Though these scratched-up disks and carts are often overprized and come with incomplete or unfortunately creased manuals, they're still better value than the shrink-wrapped titles. With the announcement of the current next-generation of consoles the discontent raised again. Is the axe about to drop on the used video game market? Is this the iteration that will prevent you from borrowing something from a friend? Not if Microsoft has anything to say about it. The Xbox One does support used games and it does support game sharing -- but the details are in some cases a bit murky. Join us after the break for an exploration of what we know.

  • Hands-on with Xbox One's new gamepad, 'impulse triggers' included

    by 
    Ben Gilbert
    Ben Gilbert
    05.21.2013

    You've already read our hands-on with Xbox One's new Kinect and wireless gamepad, but perhaps you noticed our inability to test the gamepad's new "impulse triggers?" Well, we're glad to tell you we've just mended that exception. First things first, though -- we got hands-on with the new gamepad in a more finished state (which is to say "with the impulse triggers and the new Start / Back buttons). The most noticeable difference is one that most gamers will likely overlook initially: the new texture on the edge of the analog sticks. Head below with us for more!%Gallery-189016%

  • Xbox One has non-replaceable hard drive, external storage is supported

    by 
    Tim Stevens
    Tim Stevens
    05.21.2013

    We had the opportunity to chat with Albert Penello, senior director of product planning at Microsoft this afternoon, who was kind enough to clarify a few topics for us regarding the recently-unveiled Xbox One. One thing we were quick to ask about was the integrated storage. 500GB sounds like a lot today -- but so did the 20GB unit in the original Xbox 360. The HDD there was, at least, replaceable. Can you do the same with its successor? Sadly, no. Hard drives in the Xbox One are non-user-serviceable, but Penello confirmed that the USB 3.0 port is there for external storage, which can be used for everything the internal storage can be used for. That includes game installs and downloads. So, don't fret: adding storage will be just as easy as ever.

  • Xbox One pre-order notification is live: here's where to sign up (update: no more $10 credit)

    by 
    Darren Murph
    Darren Murph
    05.21.2013

    How much? When? Where? Who cares? If you aren't exactly interested in knowing how much the impending Xbox One will cost you -- let alone when it'll actually hit your doorstep -- you can sign up to be notified of your opportunity to pre-order the console right now. To be clear, this isn't a sign-up for a pre-order. It's just a sign-up to be notified of pre-orders officially opening up. So really, what's to lose? Hit the source link below in order to share your email address, and you'll get a $10 Microsoft online store credit for your trouble. (Or, you can hit the Amazon link for those needing an excuse to make better use of their Prime subscription.) Update: Well, it was nice while it lasted. As spotted by Arlondiluthel, Microsoft's pre-order page now says "we're no longer giving out a $10 store credit, but you can still sign up to be notified of Xbox One availability."

  • Xbox One installs discs to the HDD, friends list capped at 1,000

    by 
    Ben Gilbert
    Ben Gilbert
    05.21.2013

    The Xbox One's 50GB Blu-ray discs will automatically rip to your 500GB hard drive, Microsoft tells us, and it looks like you won't have to wait til they're done to get going. That's according to the Xbox One landing page on Xbox.com, spotted by our friends at Joystiq, which says, "With Xbox One, you can start playing immediately as games install. And updates install seamlessly in the background, so your games and entertainment won't be interrupted." And that's not all they've sussed out in details -- the Xbox One will also have a 1,000-person friend cap. How does that tie into the Skype integration? Good question! That's not clear just yet, but it stands to reason that they're independent of each other.

  • Xbox One vs Xbox 360 vs PS4: fight!

    by 
    Michael Gorman
    Michael Gorman
    05.21.2013

    The Xbox One has finally arrived to serve up all of your living room entertainment in one place. But before you ready to open your wallet for Microsoft's next-gen console, you'd probably like to how the new Xbox stacks up against the old, and how its hardware compares to the next-gen competition from Sony, right? Well, a chart with comparable specs aplenty awaits you after the break.

  • Relive the Xbox One unveiling with this video

    by 
    Ben Gilbert
    Ben Gilbert
    05.21.2013

    Couldn't catch the live stream of Microsof't on-campus, in-tent Xbox One reveal event? And our liveblog simply wasn't enough to satisfy your hunger for more information, straight from Microsoft executives? We might call you crazy, but we'd rather just provide you a way to relive that experience easily and at your leisure. So here we are, doing just that -- take a look below the break for a teaser video of the new console, direct from Redmond to you.

  • Xbox One controller vs. Xbox 360 controller, fight!

    by 
    Tim Stevens
    Tim Stevens
    05.21.2013

    "If it ain't broke, don't fix it" is as useful a phrase as it is folksy, and though the Xbox One is a complete reinvention compared to the Xbox 360, the controller is in many ways little changed. It's a bit more rounded, a bit softer to the touch and features redesigned trigger buttons with their own discrete rumble controllers. The d-pad is revised, and the analog sticks have more texture. Also, the battery backpack is no longer quite as pronounced. In other words, we think it's going to be great. Check out our gallery of comparison shots in the gallery below! %Gallery-189013%

  • Microsoft Xbox One FAQ responds to always-on DRM, used games rumors

    by 
    Richard Lawler
    Richard Lawler
    05.21.2013

    One of the more contentious rumors surrounding next-gen consoles has been potential changes to DRM and while Microsoft hasn't answered all our questions when it comes to the Xbox One, it took a few head on. The official FAQ starts off with the "always-on" DRM issue and also addresses used games, indicating that the box is designed "so you can play games and watch Blu-ray movies and live TV if you lose your connection," and that it does not have to always be connected. That said, it still "requires" a connection to the internet, promising cloud-based benefits for gameplay and more. Other questions answer things like whether the new console will require more power (no) and will our Xbox Live Gold subscriptions still work with the new and old hardware (yes). When it comes to used games, the FAQ's response is also promising, stating "We are designing Xbox One to enable customers to trade in and resell games." We can still find enough wiggle room in those responses to remain curious, but it appears we should be able to avoid a SimCity-style meltdown (with our new games, since the old ones won't work.) Update: There have been many questions about a reported "small fee" for used games, but we've asked Microsoft and received no confirmation of that. Joystiq points out that the Wired article where the tidbit originated has been updated to mention Microsoft did not detail its plans for used games, while the Xbox Support Twitter account claims there are no fees and the article is incorrect.