xl-games

Latest

  • ArcheAge upgrading to CryEngine 3

    by 
    Jef Reahard
    Jef Reahard
    03.30.2011

    Development on XL Games' ArcheAge continues apace, and several fan sites are reporting that the fantasy sandbox MMORPG will be adding a spiffy new graphics engine to its lengthy list of features. Prior to this year's GDC, ArcheAge was being marketed as a CryEngine 2 title -- and was already somewhat renowned for its lush visuals and hyper-detailed environments. Apparently XL and lead developer Jake Song saw room for improvement, though, since ArcheAge will be transitioning to CryEngine 3 according to a reputable South Korean gaming news website. There is also some fan speculation regarding when the new engine will see the light of day. ArcheAge will be kicking off its third Korean closed beta phase in April (still using CryEngine 2), with deployment on the newer technology coming later this year (and possibly coinciding with open beta). Head past the cut for a CryEngine 3 demo video from this year's GDC (the ArcheAge footage begins at the two-minute mark).

  • ArcheAge dev diary talks housing, questing, and spreading diseases

    by 
    Jef Reahard
    Jef Reahard
    03.24.2011

    XL Games' ArcheAge is starting to pick up a bit of a following here in the West, and that can only be a good thing for starving fans of the sandbox subgenre. Jake Song's fantasy opus is currently undergoing closed beta testing in its native Korea, and as XL's devs post Q&A features on the game's website, dutiful fans translate them into English. The latest set comes to our attention courtesy of ArchAge Online.com, and covers a wide range of topics including questing (both local and regional variants), player housing, the game's achievement system, and player and NPC illnesses. "If you wander into a town that's full of infected characters, you'll probably catch something yourself! Then again, you could get sick on purpose and then pay a visit to someone you don't really like, but that's risky in it's own way," the dev diary explains.

  • New ArcheAge Q&A translated on official site

    by 
    Jef Reahard
    Jef Reahard
    03.10.2011

    Here at Massively, we've been obsessing over ArcheAge for many months (see our exclusive interview with lead dev Jake Song from last fall). The upcoming sandbox title from XL Games almost sounds too good to be true for virtual world enthusiasts due to its focus on non-combat activities (cultivating, crafting, and sailing, to name a few) as well as its territorial control and PvP aspects. While ArcheAge news is scarce in America and Europe, the game is undergoing extensive beta testing in its native Korea, and a recent developer Q&A has popped up on the title's official website. Though brief, the blurb contains a couple of nifty insights, chief among them the existence of 10 skill trees as well as confirmation of the game's seamless open-world design. You can check out the source article (in Korean) or the translation for more details.

  • Massively Exclusive: Jake Song talks ArcheAge

    by 
    Jef Reahard
    Jef Reahard
    11.02.2010

    Last weekend we hinted at an XL Games interview during our coverage of the newest ArcheAge video. Today we're happy to bring you an exclusive chat with lead developer Jake Song. Song is the man behind the original Lineage, and he also worked at NCsoft on Tabula Rasa and a Lineage sequel that eventually became Aion. Several years ago he started his own development house, XL Games, and the studio's first project is a sprawling sandbox called ArcheAge, which is currently undergoing a closed beta test in the Korean market. Join us after the cut as Song talks about the game's unique skill system, castle sieges, multiplayer mounts (and mounted combat), and more.

  • ArcheAge fly-through video sighted in the wild

    by 
    Jef Reahard
    Jef Reahard
    10.31.2010

    Waiting with bated breath for more information about the XL Games sandbox title called ArcheAge? We are too, and rest assured that we're working on the Jake Song-led dev team to try to get some answers regarding the mysterious Korean import. In the meantime, we're keeping our eyes peeled for new videos, whether they're snippets of closed beta footage or officially sanctioned trailers like the one we've found for you today. While the last video focused heavily on naval combat and player ships, today's three-minute opus is a bit more tranquil, featuring fly-through footage of some of the game's vast explorable areas. You'll see everything from mist-shrouded forests and mountainous highlands to Middle Eastern-flavored harbor towns and sprawling medieval-style villages. Check out the goods after the cut or on YouTube.

  • ArcheAge beta video highlights naval battles

    by 
    Jef Reahard
    Jef Reahard
    10.22.2010

    ArcheAge is something of a mysterious title here in the west. We know it's being developed by XL Games, and is the brainchild of NCSoft veteran Jake Song (who also created Lineage). We've also heard tell of destructible architecture in the gameworld as well as the fact that the developers are powering the game with the CryENGINE 2 (a more advanced variant of the graphics powerplant behind Aion). Beyond that, we didn't know much else about ArcheAge before we stumbled on a new beta video recently posted to YouTube. The brief clip features some rather jaw-dropping footage of player ships and an in-game naval battle. While player ships have been done before (notably in Vanguard and Darkfall), you've never seen them like this. Aside from the impressive visuals, the video shows player characters in different crew positions (including the crow's nest) as well as recoiling cannons and a host of other interesting details. Stay with Massively for the latest ArcheAge news as it develops, and check out the footage after the jump.

  • ArcheAge closed beta announced

    by 
    Jef Reahard
    Jef Reahard
    07.12.2010

    We'll forgive you if you haven't yet heard of ArcheAge, an in-development MMORPG from XLGames. You probably have heard of lead developer Jake Song, though, or at the very least, you've probably played one of his games. The native South Korean is the brains behind the original Lineage, and he worked with Richard Garriott on Tabula Rasa. Also while at NCsoft, Song lent his talents to the conceptualization and creation of an MMORPG called Lineage Forever, which subsequently morphed into Aion. These days, Song's XLGames is busily putting the CryENGINE 2 through its paces to bring you ArcheAge, and it is gearing up for the game's first closed beta test. The testing, scheduled for late July, looks to gather player feedback on some of the title's more unique features including destructible architecture. Unfortunately, you'll need to speak Korean (and probably know someone on the inside) to get an invite, but stay with Massively for more on this new game as it develops.