year in review

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  • A look back at a year of Free Realms

    by 
    Beau Hindman
    Beau Hindman
    04.28.2010

    To be honest, I was pretty darn happy that I got to write this Free Realms "look-back," being that I have always been a player and fan of the game. It would be more accurate to call me a "follower" or "citizen," considering that there are so many activities to do in-world that have nothing to do with gaming. When they introduced the spring-board bounce game, for example, I knew that many hours would be spent just jumping on those things. (And that theory has been proven correct.) I remember the first real look at Free Realms, two years ago at Fan Faire (SOE's fan festival.) Within the span of 5 minutes, Creative Director Laralyn McWilliams charmed me with surprisingly good graphics and a virtual dog that pooed and peed. I knew at that moment that Free Realms would be much more than just "a kids game." Let's take a look back at the last year and see if that is so.

  • A look back at year one of The Chronicles of Spellborn

    by 
    Beau Hindman
    Beau Hindman
    04.23.2010

    The Chronicles of Spellborn is a game that I have long had a love affair with. I followed it through development and beta, and have played since the very beginning. Immediately its unique atmosphere and wonderful art style drew me in and had me hoping that this game would be one of the games to break the MMORPG mold. I downloaded screenshots, read the lore that I could find and waited with baited breath as the release date drew closer. Now, here we are a year after release. What happened within that year that resulted in two empty servers and a (seemingly) dwindling population? We haven't learned much through the usual channels, and the players that remain are left wondering. The last word given talked about a re-release, a "Spellborn 2" complete with a cash shop to aid adventurers, but the recent closing of the game in Japan and silence on the forums still have us a little confused.

  • WoW, Casually: Looking backward and forward

    by 
    Robin Torres
    Robin Torres
    01.11.2010

    Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn't our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn't work, remember that we outnumber you. Not that that's a threat, after all, we don't have time to do anything about it. But if WoW were a democracy, we'd win. The problem with writing these year end posts for WoW is the tendency for Blizzard to make huge changes at the end of the year, altering everything. Whether it's a new expansion like Wrath of the Lich King or Patch 3.3, it's hard to remember what the game was like the previous 3/4 of the year. It's not that we didn't have a good time before the big year end events, but the game becomes so different, what we did before is irrelevant. This year, hopefully by or during the summer, we'll be getting another expansion -- only this will literally change everything. It's like we'll be getting WoW II, only without having to give up our stuff/contacts/accounts and start fresh in a new game. So let's take a look backward and forward at some of the main aspects of the game as it affects those of us with limited playtime, like we were the two-faced god this month is named after.

  • The Art of War(craft): 2009 was a banner year for the Battlegrounds

    by 
    Zach Yonzon
    Zach Yonzon
    01.03.2010

    Zach is a Battlegrounds junkie. Even when he's hocking up asthma-generated globules of radioactive phlegm, he still manages to squeeze in a little slaughtering time. Happy New Year, folks. I hope all of you had a good 2009 and are reading this without a lingering hangover or, like me, some form of bronchial complication stemming from the smog generated by all the festivities' firecrackers. We're kicking off 2010 with a quick look at the year that just passed, and boy, was it ever a good one. More than any other year in the World of Warcraft, 2009 was a fantastic year for the Battlegrounds. Some very significant changes implemented that year renewed their relevance; furthermore, Battleground enthusiasts also received a verbal commitment from Blizzard developers that that aspect of the game would receive more focus and attention. The year began with the effects of Wrath spilling over from 2008, with the new and exciting Wintergrasp giving new life (and lag) to the world PvP experience. The first important change, however, was to come later with patch 3.1 in April 2009.

  • Best of WoW.com: December 2009

    by 
    Allison Robert
    Allison Robert
    12.31.2009

    And there's a hand, my trusty fiere, And gie's a hand o' thine! And we'll tak a right gude-willy waught, For auld lang syne. December brought us patch 3.3, Icecrown Citadel's new raid and 5-mans, "Rocket bare!", and the endless joy of the new Dungeon Finder. I think we can all agree that 2009's going out on a high note, and that this is one of the best patches Blizzard's ever released. Arcane Brilliance: How to be a good PUG mage: "It was like some kind of idiot convention, and I was the keynote speaker." Totem Talk: On unique gearing and gear consolidation: Rossi has mixed feelings on the benefits of gear consolidation, particularly because +spellpower mail is far better itemized for Restoration, and Enhancement shares gear with hunters, who don't want the same stats. Official patch 3.3 confirmation and patch notes: Patch 3.3 went live on December 8th to universal acclaim, and the enormous popularity of the Dungeon Finder took everyone by surprise. The lore of patch 3.3: A fantastic joint effort between Adam, Alex, and Sacco to bring you the background on how patch 3.3's story came about.

  • Massively's top 5 original features for 2009

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.31.2009

    Not only are we here at Massively passionate about covering the news, but we also deliver on unique and original content. We're out in the trenches interviewing developers, talking about our favorite games, getting inside our games and meeting the community, and giving you our perspectives on the MMO industry. Sometimes you agree with us, sometimes you don't, but we'll keep writing as long as you guys lend us your support and keep reading. This year was a real breakout year for our original content as we had a bunch of our features rock the traffic charts higher than our news. So, in the spirit of a banner year, it's time to run down the list and name our top five features for 2009. Once again, we're presenting the article in gallery-vision (TM), so be sure to jump on in by clicking the link below or clicking the first image in the gallery below that. If you wish to comment, drop back by this post (not the gallery) and leave your comment in the white comment box below. Massively's top news stories of 2009>> %Gallery-81266%

  • Best of WoW.com: November 2009

    by 
    Allison Robert
    Allison Robert
    12.30.2009

    November saw the celebration of WoW's fifth anniversary, the introduction of the pet store, and a steady avalanche of news from the patch 3.3 PTR. Drama Mamas: When a partner wanders astray: The Drama Mamas answer one of their hardest and most unsettling questions. Cataclysm: The exhaustive list of old-world changes (so far): Sacco goes over all the known information concerning upcoming zone and dungeon changes in Cataclysm with a fine-tooth comb. Blizzard: Arenas were a mistake: Blizzard's VP of game design says that arenas as they were implemented were probably not the best idea. Let a thousand comments bloom. Blizzard launches real-money in-game pet store: The destination for data-mined pets we'd seen earlier that had never materialized in-game is finally revealed -- Blizzard's selling them. The march to micro-transactions continues apace, and not everyone is happy about it. Patch 3.3 PTR: Get a pug when you PUG: The destination for the Perky Pug is also revealed, and players are somewhat happier about that, particularly after finding some of the pug's more interesting animations.

  • The Daily Grind: 2009's defining moment

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.30.2009

    The look back has already started here and there, and we've got only two days left -- assuming you count today. And we've seen a lot of things happen over the last year, which everyone on-staff has their own opinion about. To some, it was the year of free-to-play. To others, it was the year of dying games. But there's no way to encapsulate everything about 2009 into just one statement, with the industry still changing and evolving. Sometimes even seemingly small changes are what we remember (fondly or otherwise) when viewed in hindsight. Out of all of the things that happened this year, what struck you as the most defining moment? Was it something major, such as the end of Tabula Rasa or The Matrix Online? Or was it something minor that other players might not even notice? Did it make the whole year better, worse, or was it simply a turning point? What seems like it's going to stick in your memory when you think back on the year as a whole? And as a connected topic, what seems like a big deal at the moment that you're pretty certain isn't as important as people say?

  • The best of WoW.com: October 2009

    by 
    Allison Robert
    Allison Robert
    12.29.2009

    October, as with August, was mostly a lot of news reporting. The patch 3.3 PTR dropped on October 1st and everyone went nuts for the last (we think) major content patch of Wrath of the Lich King. Next up? The content patch heralding the approach of Cataclysm, but with a lot of gated content between ourselves and that, we've got a ways to go. Ask a Faction Leader: Cairne Bloodhoof: Among all the AAFL columns he's done so far, Sacco's personal favorite is Cairne. Spiritual Guidance: Don't be that priest: Matt Low not-so-gently lectures his fellow priests on the failings to which the class is prone while not paying attention or entering an encounter unprepared. Searching for the most popular server: Schramm takes a look at some data and wonders -- what's the busiest and/or most crowded server out there? Patch 3.3 PTR: New Tauren skins found: So what are those things anyway? A new set of NPCs for Icecrown? A new barbershop option? Tribal markings for the Grimtotem? Chill of the Throne: Dodge nerfed 20% in Icecrown Citadel: The debuff is quickly termed "Icewell Radiance" by disgruntled tanks everywhere.

  • The best of WoW.com: September 2009

    by 
    Allison Robert
    Allison Robert
    12.28.2009

    One of the things that jumps out at me while reviewing September is that it was a fantastic month for Moviewatch. Apart from that players were occupied with the new version of Onyxia, the Argent Coliseum, still discussing some questions raised by BlizzCon, and arguing over whether Garrosh was a jerk or what. WoW Moviewatch: Warrior's Dream: My nomination for the best Moviewatch of the year. A lovely film, well-made, beautifully scored, and it crammed a thoughtful story (and insight concerning the sometimes-uncomfortable perspective on ourselves granted by nightmares) into 5 minutes. Faction change service now available: A feature players had been wondering about getting for years suddenly went live. Did things go crazy? Maybe a little. A critical examination of Garrosh Hellscream: Garrosh, as we'd previously observed, is not among the more well-received NPCs these days. Rossi asks -- how did this guy go from the demoralized Orc we see in Nagrand to the arrogant jerk we find in Northrend? Ask a Faction Leader: Garrosh Hellscream: On the subject of Garrosh, personally I found this AAFL to be among the funniest in the series. If that whole Warchief bid doesn't work out for him, Garrosh has a bright future as an interior designer.

  • The best of WoW.com: August 2009

    by 
    Allison Robert
    Allison Robert
    12.27.2009

    BlizzCon, BlizzCon, BlizzCon! That's pretty much what August was all about -- well, that and patch 3.2. Because this month was mostly crammed full of pure, unadulterated news about the upcoming convention and Cataclysm, there weren't quite as many one-off features this time around. All the World's a Stage: Reflections on the passing of a roleplayer's mom: This isn't a very easy article to summarize. All I can say is -- please read it. One of David Bowers' most elegant and introspective pieces: "WoW is not an escape from life, it is a reflection of it." WoW.com's Patch 3.2 Guide and content for the day: Patch 3.2 went live on August 4th and was (oddly enough) one of the top stories for the year. In hindsight, it probably wasn't that surprising -- it had been a while since Ulduar had gone live, and the Argent Tournament patch heralded the introduction of a slew of new pets, mounts, titles, and new druid forms. Huzzah! Playing WoW for charity: Interview with the WoWathon team: Three college students managed to raise $5,000 for Child's Play with a marathon WoW session coupled with "dramatic readings of bad fanfiction." Researchers study WoW to see how gangs form and fade: A UC-Irvine team has been studying guild and group formation ingame for data on "group ecology." As Schramm observed, "Listen, guys, all you have to do to break up gangs is ensure there's not enough loot to go around."

  • The best of WoW.com: July 2009

    by 
    Allison Robert
    Allison Robert
    12.26.2009

    July 2009 was defined by two dominant trends -- waiting for patch 3.2 to hit, and an increasing amount of information starting to flow that would be confirmed one month later at BlizzCon. Blizzard files trademark for Cataclysm: Gee, we wonder why? Arcane Brilliance: Five things every mage should do before they ding 80: Archmage Pants guides you through some things that should be on every leveling mage's checklist before the endgame. Encrypted Text: Fan of Knives mechanics deep-dive: Chase Christian runs across a rogue on his server who's able to kill people in an interesting manner, and goes on the theorycrafting warpath to figure out how he's doing it. Worgen Garwal hotfixed, now untameable: Worgen pets were, for a brief period, universally agreed to be the coolest thing in the game before being hotfixed into oblivion. Reason given? Something vague concerning why Blizzard doesn't want hunters to have humanoid pets. Yes. Yes, that must be it.

  • The Light and How to Swing It: The Paladin of 2009

    by 
    Gregg Reece
    Gregg Reece
    12.26.2009

    With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown. This week we're taking a look back at 2009 and the ups and downs we've felt as paladins. Well, it's after Christmas and another year is almost behind us. Two-double-zero-nine was a particularly frustrating year for paladins, because we felt we were either at the top of the pile or the bottom and it changed from day to day. The development team has even been quoted as saying that paladins have been the hardest class in Wrath to balance even when taking death knights into consideration. Let's walk down memory lane and see where we were and where we're going.

  • The best of WoW.com: June 2009

    by 
    Allison Robert
    Allison Robert
    12.25.2009

    Raids were still rolling through Ulduar and experimenting with hard modes, and we were waiting for patch 3.2 to hit the PTR, but the most interesting thing about this month was definitely the increased notice we started taking of account security. Patch 3.2: Argent Coliseum 5-man and raid story/encounters: Sacco ventures deep into the wilds of the PTR, and an insane amount of work on his part produced a comprehensive guide to what happened in the Coliseum, the accompanying lore, and the boss abilities you needed to plan for. New Tauren cat forms and new Night Elf cat forms revealed: Allison cries harder. I wasn't initially warm to the new Tauren cat form, but it grew on me as soon as I saw it in motion on the PTR. WoW, Casually: What is casual?: The $64,000 question -- what does it even mean to be a casual player these days? Robin weighs in.

  • 2009 from a developer's point of view

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.25.2009

    We're finishing up our 2009 Reader's Choice Awards, but that doesn't mean we can't take note of the fact that the last year of the decade hasn't exactly been a stellar years. We've watched a recession hit hard, several games turn the lights off for good, several others lose staff, and generally not had the best of years. And it's something that's even more obvious if you're in the thick of game development. Scott Jennings has taken a few moments to look back at what he sees as the three major developments of 2009: layoffs, Facebook, and microtransactions. Of course, as someone who had an unpleasant brush with the recession, it's understandable that Jennings wouldn't be predisposed to mention things such as the free-to-play model making large inroads via high-profile titles such as Free Realms and Dungeons and Dragons Online. But the article is interesting as a retrospective of the many south turns the industry took this year, as are his guesses from a year ago regarding what things would look like. Here's hoping that 2010 provides us with slightly better news -- believe it or not, we don't like announcing shutdowns or layoffs any more than you like reading them.

  • The best of WoW.com: May 2009

    by 
    Allison Robert
    Allison Robert
    12.24.2009

    May saw a huge influx of players to Ulduar, the end of the revamped Noblegarden holiday, Children's Week, BlizzCon ticket queues (which, while packed to the scuppers, were nowhere near the nightmare they'd been in 2008), and the start of news concerning patch 3.2 and new druid forms (!). Disappointment with the patch 3.1 game world: A lot of our staffers pointed to Alex's article as a good pinpoint on why patch 3.1 didn't feel like it was really moving the expansion forward. Children's Week ruins battlegrounds: I hated School of Hard Knocks because I thought it was a poorly-designed achievement spurring irresponsible play. Zach hated it because it's also guaranteed to wreck battlegrounds for the length of the holiday. Noblegarden: Sexy or Sexist?: Women are still vastly outnumbered by men in the MMO market, and Robin wonders whether this achievement going live was the right call.

  • The best of WoW.com: April 2009

    by 
    Allison Robert
    Allison Robert
    12.23.2009

    April rolled around, and so did patch 3.1 and Ulduar -- a huge, all-encompassing raid experience that pitted you against Titanic creations and Yogg-Saron, distant cousin of C'thun. Later in the month, a revamped Noblegarden went live to howls of protest from players who found all of their egg spawns camped, and we got some unsettling news that someone was one-shotting Ulduar bosses. Seriously? Seriously. A video guide to Grid: Grid is one of the best all-around mods you can use, but fairly intimidating to configure. Paxxz of Feathermoon walks you through it with a great video guide. BRK fans post a good-bye: In the early part of the year, we lost both Phaelia and Big Red Kitty to RL demands. BRK fans put together a good-bye video for everyone's favorite Dwarf hunter. /salute BRK. Are we being teased about the next expansion?: Swing and a hit! Why we should expect an expansion announcement at BlizzCon: Another swing and a hit!

  • The best of WoW.com: March 2009

    by 
    Allison Robert
    Allison Robert
    12.22.2009

    While looking over March 2009, one of the things that immediately jumps at me is that this month had a lot of great news on PvP. My guess? With Tier 7 content growing increasingly stale and Ulduar encounters being doled out sparingly on the PTR, lots of players started to dip their toes back into arena and battlegrounds, and promptly got them chopped off by the howling pack of death knights infesting BG's like a Biblical plague. The more things change, the more they stay the same. Disembodied skull confirms new battleground, your grim future: Sacco's personal favorite of the year, and the first solid news we had of the upcoming Isle of Conquest. Shifting Perspectives: Tanks, Wrath, and crushing blows: I was grimly expecting to get crucified by commenters for this piece. I was definitely not expecting it to get the reaction it did or a visit from Ghostcrawler. All the World's a Stage: Impromptu RP raiding: Rossi acquires walking stick, goes on rampage around Orgrimmar. Next day; Rossi acquires bouquet of daisies, goes on rampage around Orgrimmar. Why now's the best time to run BC content: Bored with Tier 7? Tier 6 is on notice.

  • The best of WoW.com: February 2009

    by 
    Allison Robert
    Allison Robert
    12.21.2009

    We'd rolled Naxxramas, trounced Malygos, beaten Sartharion and his little drakes to death -- and that was all there was to do in Tier 7. With a roughly three-month wait between Wrath going live and the first whisper of patch 3.1 hitting the PTR, a number of players found themselves out of raiding content within the space of two days a week and already exalted with the game's four new factions (the sole unfortunate byproduct of Blizzard making rep grinds less hellish). To top it all off, many instance servers were still plagued by chronic lag and instability, and that's assuming you could get on them at all with the masses of people trying to run heroics and raids. Ulduar was a long way off. Nerd rage grew. Frustration was brought to a boil and then simmered for 20 minutes as per box instructions. This was the winter of our discontent -- or distraction, one of the two. Some playwright should get on that. Replenishment -- what are the odds?: At the time Eliah wrote this, there were only 3 DPS specs that could provide Replenishment, and Blizzard had confirmed that it was balancing even 10-man raids around its presence. This wound up pigeonholing certain classes, and proved to be a bit of a headache for raid leaders at a time when most casters and healers weren't rocking much mana efficiency. Blizzard responds to the Glider situation: Blizzard finally succeeded in shutting down the most common botting program, and Nethaera went public with a statement on both the history of the conflict, the problems that had resulted ingame, and why they'd been forced to take matters to court. Resto4Life closing its doors: Phaelia was a huge and irreplaceable loss to the WoW blogging community. Blizzard later honored her with an ingame item in Ulduar. She wasn't the only high-profile WoW community person to announce her departure in February --

  • The best of WoW.com: January 2009

    by 
    Allison Robert
    Allison Robert
    12.20.2009

    In backchannel team discussion, Dan O'Halloran asked us to nominate our best stories for the year. "I don't mean the most popular or even the most commented on," he wrote, but "editorials, class columns, analysis, or even funny or touching posts," the ones we were happiest and/or proudest of writing. I'd like to think that our list captures (or at least tries to capture) the zeitgeist of the player community, and how things evolved from the very beginning of Wrath to the patch where players will (eventually) face the ultimate boss of the expansion. Yesterday we realized that, as of today, there are 12 days to go until 2010, so we though what we'd do is break down our favorite posts into each month of 2009. Today, obviously, covers January. Wrath was less than two months old when the new year rolled around. While most players were still leveling their mains, gearing them up, and taking their first steps into heroics, others were already steamrolling Tier 7 or trying to steamroll things like Glory of the Raider.