zombie-apocalypse

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  • E3 2014: Hands-on with H1Z1

    by 
    Andrew Ross
    Andrew Ross
    06.11.2014

    I'm coughing. My head hurts. I'm tired, hungry, and thirsty. I'm not hearing things anymore, but when I close my eyes for too long, I feel disoriented. And this was before I got my hands on H1Z1! I'm sick at E3, but well enough to see through some spin while looking at a winner. If you're tired of hype, false promises, and pay-to-play alphas, come read between the lines with me as I recount the experience of my H1Z1 demo.

  • ArenaNet co-founder heads to Undead Labs

    by 
    Mike Foster
    Mike Foster
    01.30.2014

    Undead Labs announced today that it has hired Patrick Wyatt, co-founder of ArenaNet and co-creator of the original Guild Wars. Wyatt, who left ArenaNet in 2008, joins fellow Guild Wars co-creator Jeff Strain at the State of Decay studio, which has not been shy about its intention to build a zombie-themed MMO. State of Decay, codenamed Class3, launched in 2013 and was confirmed by the studio as a test run for an eventual MMO release, codenamed Class4. Here's Strain on the announcement: Today, I'm very happy to announce that Patrick has joined Undead Labs, and will be working shoulder-to-shoulder with Team Zed as we dive into the development of...well, what's next, and beyond. Undead Labs recently struck a multi-game agreement with Microsoft, paving the way for the studio to continue work on the Class4 project.

  • Zombie stuff on sale this week on XBLM

    by 
    JC Fletcher
    JC Fletcher
    02.12.2013

    This week, you'll save on undead content on Xbox Live. Well, the content is inanimate, but it's about undead things. That includes Zombie Apocalypse, Zombie Driver HD, All Zombies Must Die, avatar and Gamerpic sets from Black Ops Zombies, and, for some reason, the Dead Rising 2 Ninja Skills Pack. They're all half off until the 18th. NBA 2K13 and its extras are also half off, unrelated to the zombie thing.There's also a bunch of stuff on Games on Demand today, including everything from the high profile Kinect Disneyland Adventures to the all but forgotten Quantum Theory.

  • Undead Labs on making a believable zombie apocalypse

    by 
    Justin Olivetti
    Justin Olivetti
    06.22.2012

    In their gory, gruesome office, Undead Labs' devs are hard at work figuring out the best way to disembowel you and turn you into a walking nightmare. So far it's going well, according to a new Q&A by CM Sanya Weathers. Weathers sheds some light on the difficulties of creating a zombie-infested world, particularly in relation to spawn points, mob density, and artificial intelligence. "It takes surprisingly smart AI to make zombie behaviors that are believably dumb," she writes. According to her, Undead Labs' Class3 will boast "thousands" of zombies, all of which will be able to react to sounds, light, and explosions. Weathers says that the game is in the final stages of pre-alpha production and we should be seeing gameplay footage from it soon. Other topics covered in the Q&A include player weapons, how to attract zombies, types of zombies, and a fast food joint called the Swine & Bovine.

  • Behind the Mask: Preparing for war

    by 
    Patrick Mackey
    Patrick Mackey
    08.18.2011

    As many of you will recall, last week we talked about Champions Online's PvP and some basic information on the builds and gametypes currently available. For those of you who watched my livestream this week, I also managed to noob it up in Stronghold quite a bit (plus a game of BASH and a game of Zombies). It was quite fun; I have very little experience in Stronghold compared to other types of PvP, so it was a bit of a learning experience. I wanted to go back to PvP again this week and cover some basic tools and strategies for all types of PvP, especially the Hero Games group PvP modes. Some of the strategies aren't obvious to beginners, and others are easy to forget in the heat of battle. While everyone can agree on certain basic strategies, it's easy to get blood in the eyes and focus too heavily on depleting some hero's life bar.

  • Undead Labs art director talks about the heart of horror

    by 
    Jef Reahard
    Jef Reahard
    08.15.2011

    So what is art direction and why is it important to video games in general and MMORPGs in particular? That's a good question, and sadly one that can't be answered in a brief news post. What we can do, though, is point you to some worthwhile reading on the subject. Today's lesson comes courtesy of Undead Labs and Doug Williams. Williams serves as the art director on the firm's upcoming zombie apocalype Xbox Live Arcade MMO (currently codenamed Class3), and while you might expect him to spend time talking about gory effects or the best way to render blood and brains in a dark environment, Williams actually spends a good portion of the latest Undead Labs blog post talking about something called "Faded Americana." "Faded Americana really resonates with me because there are many analogies between the style and a zombie apocalypse. In both cases, you see society hanging onto the ghosts of its past," Williams explains. The concept goes a long way towards explaining Undead Labs' decision to set the game primarily in a small town environment, and Williams has quite a few interesting anecdotes relating to influential games as well as the challenges inherent in separating the new game from the stack of zombie-themed entertainment products that have swarmed over the popular consciousness in recent years.

  • Behind the Mask: Heroes vs. heroes

    by 
    Patrick Mackey
    Patrick Mackey
    08.11.2011

    Although I've referenced it a little bit here and there, I've directly avoided talking about PvP in Champions Online. It's a controversial topic -- probably moreso in CO than in most other MMOs. In Champions, there is a massive difference between a hero who is focused on PvP and one who is not. Characters who are well-optimized PvE machines tend to perform acceptably (especially in certain types of PvP). However, if a hero isn't as optimized, he or she tends to get steamrolled by the flavors of the month. Because most CO players are more casual players (in the sense that they don't plan builds and tend to pick powers that are "fun" or "cool"), they often get quite upset when they are defeated by an optimized PvP build. Most players I know tend to assume that the FoTM builds are unbeatable and that the only way to beat them is to join them. Experienced PvPers know that this just isn't the case. It is true that an optimized PvP build is a necessity, but the actual optimization can take on many forms. There are dozens of effective "win buttons" in Champions' PvP out of a couple hundred powers. Out of dozens of possible kill methods, picking one and supplementing it with logical choices and personal flavor is a snap.

  • Amazon makes you relive the Dead Island apocalypse with pre-order art book

    by 
    Jessica Conditt
    Jessica Conditt
    07.10.2011

    When the zombie apocalypse is over and you're burning the decomposed, emaciated bodies of your friends and family in the smoldering wasteland of your former neighborhood, you'll most likely want an illustrated reminder of the horrific events that led you there. Amazon has you covered with its Dead Island pre-order exclusive, a digital art book featuring the undead, the survivors and scenery from the game. So you never forget.

  • It's Friday I'm in lab: Undead Labs opens its doors to you

    by 
    Justin Olivetti
    Justin Olivetti
    04.16.2011

    "Monday the world can fall apart / Tuesday, Wednesday they eat my heart / Oh, Thursday my chainsaw doesn't start / It's Friday I'm in lab." We're reminded of the immortal words of The Cure as we watch this neat behind-the-scenes glimpse into the inner workings of Undead Labs. Ever wonder what it might be like to actually go to work and spend your whole day creating a post-apocalyptic zombie world? And get paid for it? Watch these devs and feel the bitter sting of envy at the back of your neck. While the video doesn't go into depth about Undead Labs' as-yet unnamed MMO or the XBLA game the studio is developing, it does offer tantalizing sights such as sheets of concept art, in-game building models, and even a brief bit of man-vs-zombie mayhem. And there are few things more surreal than witnessing a room full of businessmen and women seriously discussing zombie behaviors. You can watch the full video after the jump!

  • Brainsss and brawn: Zombie apocalypse hitting Champions Online today

    by 
    Justin Olivetti
    Justin Olivetti
    04.12.2011

    Is there a zombie on your lawn? Are you out of happy plants to fight them? No worries, mere citizen! Champions Online's cadre of super-wonders is rushing to protect your home and brains from unwanted undead intrusion! Cryptic announced that it is bringing back the Zombie Apocalypse event today in Champions Online for a couple of hours. Level 40 players are welcome to fight off the horde from 2:00 to 3:00 p.m. EDT and again from 6:00 to 7:00 p.m. The GM running the event will be in Millennium City beforehand to help answer any questions. During the event, superheroes are challenged with warding off wave after wave of hungry zombies. The twist is that those who fall in battle respawn as zombies themselves and end up fighting against their former compatriots. Hopefully there will be no hard feelings when your best friend is trying to gnaw on your skull!

  • Blood Moon event running in Champions Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.25.2011

    Why are you still alive in Champions Online when everyone else is dead? Because you follow the rules. Rule number one -- cardio. The ones without travel powers are the first to go. Rule number two -- double-tap. You never know when someone's going to claim the other zombie you want to kill, after all. Yes, the Blood Moon is rising once again, and that means a few days of zombie-killing fun for the heroes of Millennium City. Running for the first time since the game's free-to-play conversion, the event is currently open and will run until 11:59 p.m. PST on Sunday. The full outline of the event lists all of the rewards open to players who take part in thwarting the onslaught of undead, werewolves, and other dark magic. Champions Online players can log in and start enjoying the madness right away, and of course the game's business model means anyone can jump in for a bit of event fun.

  • Sales from the Crypt: Zombie-themed deals on XBLM this week

    by 
    Griffin McElroy
    Griffin McElroy
    01.10.2011

    Well, it's the second Monday in January, meaning it's time to kick off the 31st Annual Zombie Awareness Week. (They're everywhere, you know!) Microsoft's doing its part, marking down Left 4 Dead 2's "The Passing" DLC and many other undead items this week on Xbox Live Marketplace.

  • Zeit 2 and random zombie deals on Xbox Live next week

    by 
    Andrew Yoon
    Andrew Yoon
    01.07.2011

    Ubisoft's time-traveling shmup, Zeit 2, is the lone game listed in Major Nelson's latest list of upcoming Xbox Live Arcade releases. If that doesn't quite sate your gaming appetite, Live is also throwing a random "Back from the Dead" promotion by cutting the price of Zombie Apocalypse and The Dishwasher: Dead Samurai to 400 Points ($5) each. Plants vs. Zombies will continue the promotion the following week by going on sale for 800 Points ($10). Next week will also discount "more than 25 pieces" of DLC from Activision, including Call of Duty map packs, Guitar Hero songs and Arcade games. EA will get its chance starting January 18, with an equally vague promise of "one-time savings" on EA "content." For the full schedule of Xbox Live releases, check past the break.

  • Mighty Car Mods details the rigors of zombie-proofing your auto (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    12.23.2010

    Sure, there are plenty of folks who will teach you how to mod your car for speed, power, or aesthetics -- but what about the things that really matter? A recent episode of Mighty Car Mods detailed the re-tooling of a 1987 Nissan Pathfinder into a vehicle suitable for survival in the event of a zombie apocalypse (although we think it would help in case of a robot apocalypse as well). What are you waiting for? An ounce or prevention is worth a pound of cure, after all. Check it out the video -- and get prepared -- after the break.

  • Undead Labs talks about surviving the zombie social scene

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2010

    James Phinney believes in the power of a persistent virtual world, and he's not shy in sharing his excitement when it comes to the landscape that Undead Labs is building for its new zombie-themed MMO: "We believe a persistent world should be living, dynamic, and evolving. We believe your decisions should affect the state of the world and the state of the world should matter to you. We believe you should get to be the hero; not because you were able grind your way to some artificial achievement that everyone else will eventually grind for too, but instead because you achieved something unique and heroic -- something that people actually care about because it has an impact on the world." In this post on Undead Labs' site, Phinney talks about how the company isn't trying to build a shell of an MMO around a mere action game, but is actually working hard to build a connected, persistent place where players have meaningful choices that could lead them to being heroes. His vision for this post-apocalyptic world is one that is "living, dynamic, and evolving" instead of remaining static. And while the MMO will contain zombies, Phinney stresses that the core is about survival, not just a headcount. He sketches out some of the choices that will need to be made, including finding power, scrounging for food and developing safe zones. You can read more about this vision over at Undead Labs.

  • Undead Labs: Current MMOs are "barely even games"

    by 
    Justin Olivetti
    Justin Olivetti
    11.03.2010

    Undead Labs has a new game designer, and he's come out swinging against the established MMO format. Richard Foge, who previously worked on God of War, SOCOM and Guild Wars, says he "loves the idea of MMOs" but isn't satisfied with the current market. In a recent manifesto on Undead Labs' site, Foge professes his love for console games and his puzzlement as to why MMOs haven't advanced as far: "MMOs get breaks because of their social nature, but if you really look at them closely they're barely even games. Mario 64 (nearly 15-years-old at this point) feels better than any MMO I've ever played. MMOs aren't even close to keeping up with cutting edge videogames from a gameplay or presentation perspective." The solution, he thinks, is to skew more toward console action titles. "What if we replaced all the math with action?" he muses. Undead Labs' first MMO, a zombie-themed romp through the post-apocalyptic world, is being made for consoles instead of PCs. The perfect platform for an action MMO, in his opinion, isn't the PC: "I believe that MMOs can and should compete with the best triple-A games. And I believe consoles are the perfect place for MMOs to make this stand."

  • XBLA sales stats for first half of 2010, as deduced from leaderboard data

    by 
    David Hinkle
    David Hinkle
    07.21.2010

    Gamerbytes has compiled a list of several Xbox Live Arcade games and their performance in the first half of 2010 based on data derived from leaderboards. First, there are the top performers: Trials HD apparently had the biggest user base, jumping from 600,000 players to over a million during the first half of 2010 (not counting its DLC, which had almost 300,000 players over that period). But how about games that launched this year? Well, Perfect Dark enlisted 265,000, and Toy Soldiers and its DLC managed to recruit a combined 346,000 players. Risk: Factions and Snoopy Flying Ace have yet to reach 100,000. Other games didn't fare so well, with several failing to capture the attention of even 1,000 users -- Voodoo Dice, Ben 10 and Fret Nice were near or below that mark -- and of the 24 new games that Gamerbytes catalogued, only 13 managed to reach 10,000 players. Seeing how deals and promotions affected the growth of user bases on older titles is particularly interesting in the case of Zombie Apocalypse and TMNT: ReShelled, both of which came darn close to doubling their respective audiences when discounts were applied.

  • Blizzard's zombie survival guide

    by 
    Robin Torres
    Robin Torres
    05.12.2010

    digg_url = 'http://wow.joystiq.com/2010/05/12/blizz-zombie-survival-guide/'; If you are the leader of a guild that has a large number of people who have account security issues, you regularly get emails from Blizzard that say the following: Recently one of the members of your guild was the victim of an account compromise, and during the course of our investigation it was discovered that items were removed from the guild bank while the account was out of the control of your guild member. The items have been returned to you as attachments to an in-game mail. We sincerely apologize for any inconvenience this has caused. The email lists what items were restored and that they are attached to an in-game email sent to your account. (You then probably insist the hacked guildie get an authenticator.) Recently, The Spousal Unit received a bit more from the GM helping him with a security incident: a zombie survival guide. The full text of the guide is after the break.

  • Xbox Live Deal of the Week: Zombie Apocalypse for $5

    by 
    David Hinkle
    David Hinkle
    05.03.2010

    Eventually, this is all going to come to an end. There won't be any more Xbox Live and the world will be overrun by the undead. It's, like, scientifically proven and stuff. In the meanwhile, game it up -- and what better to play than Zombie Apocalypse, a game that teaches you how to kill your inevitable enemy, the undead! Major Nelson is the individual who turned us on to this week's Xbox Live deal, which sees 50 percent of the price for Konami's end-of-days sim gnawed off for all Gold members, bringing it down to a more manageable 400 ($5). Hopefully this will allow more of us to receive the vital training we'll all need someday. Xbox.com: Add Trials HD to your Xbox 360 download queue ($5)

  • Xbox Live Top 10: People apparently played CoD4, World at War

    by 
    David Hinkle
    David Hinkle
    11.18.2009

    Seriously, guys? Everyone on the planet runs out and buys Modern Warfare 2 and you're still playing Call of Duty 4 and World at War? We can understand you folks who chose to play Halo 3 -- the whole Modern Warfare 2 experience may not be your idea of a good time -- but Major Nelson's Xbox Live activity chart for the week of November 9 simply vexes us. In less puzzling news, the XBLA activity is along the lines of something we're used to seeing. Trials HD remains atop the list, followed by Castle Crashers and South Park Let's Go Tower Defense Play. Konami's Zombie Apocalypse also managed to survive the gauntlet and make its way onto the list and, combined with the recent release of Left 4 Dead 2, we feel mankind is finally starting to reach acceptable levels of preparation for the inevitable future of a world plagued by the undead.