In-Game Fixes for March 4th, 2010
Bornakk has announced a handful of in-game hot fixes on the official forums today. They're pretty much all Icecrown Citadel boss ability nerfs and tweaks, and should fixes a few annoyances with some battles, stretching from Marrowgar to Sindragosa. The full list is after the break.
In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.