Maybe this was a bad decision. But hey, I'm the commander of this Alliance force on Draenor and they have to do what I say, so why not? I found out why immediately after the poor sap I asked to chop the tree tried to complete my order and was promptly confronted by a very angry and not-quite-as-petrified-as-you'd-think Ancient. It wasn't until I'd killed the incredibly angry tree that I discovered not only was this Ancient more than he appeared to be, but I was about to embark on what just might be the weirdest quest I've ever done in WoW.
Confused? So was I for the majority of this quest. But fulfilling the requirements was pretty simple. You have to be level 100, because the trees you are looking for will completely smush you otherwise. And you have to travel to four different zones -- Nagrand, Talador, Shadowmoon Valley and the Spires of Arak. In each zone, you have to attract the attention of your targets by ... cutting down trees. Luckily for you, you have a bunch of disposable lumber mill employees that can do this task for you. Small timber won't really grab their attention, it's the medium timber that you want.
At this point the hour was late and I wasn't quite sure how to explain to my friends exactly what I was doing beyond killing trees as a favor for another tree I killed, which made about as much sense to them as it did to me -- that is to say, none at all. But once the task was done, I set out for my garrison to turn in the quest and claim my reward. It's a reward you're going to want.
Although the Warlords beta isn't complete, this is just one example of how garrisons and quests work together to give you something pretty cool. Leveling, questing and garrisons have been blended together into an organic experience where one thing just magically leads to another, without Cataclysm's sensation of being on rails. This is only one example of the kinds of things that are waiting to be found out and around Draenor, and yet another reason why in Warlords, it's going to be a good idea to keep your eyes peeled -- you never know what's going to surprise you next.