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  • The Joystiq Indie Pitch: Back to Bed

    by 
    Jessica Conditt
    Jessica Conditt
    02.21.2013

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Klaus Petersen and Bedtime Gaming talk about artistic IGF student finalist Back to Bed. Check out the Kickstarter here. What's your game called and what's it about?Our game is called Back to Bed. It is a 3D puzzle platformer, wherein the player has to help a sleepwalker reach the safety of his bed by navigating him through a surreal and dreamlike environment.How did you hear that Back to Bed was an IGF Student Showcase finalist and has that changed how you approach the game's development?Well, we just read it on one of the game news sites, when the student showcase "winners" were announced, which of course caused celebration.But yes, the IGF nomination changed alot of things. Besides giving the team a giant boost, it also gives us the great window of opportunity to show our game to a lot of people. It also builds up a little pressure, I guess. But it's just things like this that makes the long hours during crunch worthwhile.%Gallery-179506%

  • IndieCade at E3: A Mother's Inferno

    by 
    Jessica Conditt
    Jessica Conditt
    06.09.2012

    A Mother's Inferno begins on a train, travels through the juiciest bowels of Hell, and ends up somewhere in between, covered in neon blood and reeking of vomit and mental decay.It's a short journey, if that helps.A Mother's Inferno, a PC/Mac title at E3's IndieCade from Denmark's National Academy of Digital Interactive Entertainment, examines the five stages of loss as represented by train compartments filled with all manner of angry, illusive and violent demons.It's first-person, told from the perspective of a mother whose son is suddenly and violently possessed, thrown around their train compartment, and stolen into the leftover nightmarish world. As a red-stained landscape looms outside the train's windows, the mother attempts to reclaim her son, battling evil spirits with just a shard of glass and, we assume, her love.