fanfest

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  • CCP looking for EVE Fanfest speakers

    by 
    Jef Reahard
    Jef Reahard
    12.22.2014

    The 2015 version of EVE's annual Fanfest is only three months away! CCP is looking to ramp up player engagement during the event, though it says it will not be "replacing any developer presentations with community ones." The firm does want to "increase the number of player-run sessions," though, and its latest news article outlines how you can get involved in 45-minute panels, 10- to 20-minute presentations, or five-minute "lightning talk" events.

  • The Mog Log: Final Fantasy XIV's post-fanfest shakedown

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.20.2014

    So Final Fantasy XIV players like yours truly have a mouthful of fanfest information to chew on. How did it all shake down, in the final assessment? Well, I'm not going to lie: My aim was mixed at best. A minority of demo stations covering content I hadn't anticipated, patch 2.4 a week after my prediction, and mentions of 2.5 in brief. But we did get gear details and an expansion announcement. I'd call it a mix and a wash, at the end of the day. You tried, gold star, etc. But enough about what I did and didn't get right; there's plenty more to talk about from the various panels, the Live Letter, and other revelations. So let's start in on it, kicking off with the elephant in the room that I've already been hearing about for the entirety of the past day for obvious reasons. Yes, it's a cash shop.

  • The Mog Log: Predictions for Final Fantasy XIV's fanfest

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.13.2014

    There's less than a week to go now. Final Fantasy XIV players nationwide will congregate in Las Vegas for the fanfest starting on October 17th, and I... will be nowhere near there. I'll be on a trip with my wife celebrating a year since our wedding. But it's not as if I could talk about the revelations from the festival now anyway, since it's not for another several days. I'm going into this just as blind as you are. But we can still speculate, can't we? Of course we can. In fact, there's some stuff that's almost a certainty going into the fanfest and some stuff that remains a bit more speculative. So I'm going to make some guesses about what we'll see at the festival and shortly thereafter, and next week we can all either laugh at my guesses or not. I won't be watching all of it in purely real-time, but I'm pretty sure we'll see the following.

  • EVE Fanfest 2015 dated, tix discounted for limited time

    by 
    Justin Olivetti
    Justin Olivetti
    05.15.2014

    EVE Fanfest 2014 is still a recent and warm (if scandal-ridden) memory, but CCP is already looking ahead to next year. The studio opened the doors today for fans to pick up tickets to next year's convention. EVE Fanfest 2015 is scheduled for March 19th through the 21st, 2015, at the same place it's been in Reykjavik, Iceland. The studio says that in keeping with the space-themed MMO, there will be an observable solar eclipse during the event. CCP is offering several tiers of early discounts, starting with the current early bird limited special offer. While the regular price for the tickets will be $200, players can pick theirs up right now for $125 or 13 PLEX apiece.

  • EVE Evolved: Eleven years of EVE Online

    by 
    Brendan Drain
    Brendan Drain
    05.11.2014

    ​It seems that every year another few MMOs have closed their doors or convert to free-to-play business models to stay afloat. EVE Online has always enjoyed a level of insulation from these market trends elsewhere in the genre, and just last week on May 6th it celebrated its 11th year of year-on-year subscription growth. Following on from my previous column celebrating the EVE Evolved column's sixth year of operation, this week I'll be summarising all the major EVE news stories throughout the year. It's been a big year for EVE fans, one that many of us can be proud to have been a part of. The EVE community turned its financial wizardry toward the real world and raised over $190,000 US in relief aid following a typhoon hitting the Philippines, and CCP even built a monument dedicated to the community. Several massive player battles once again put EVE on the global media's radars, and the Odyssey and Rubicon expansions revitalised the game for explorers and PvPers alike. But not everyone can hold his heads up high this year, with details of more cyberbullying within EVE coming to light and several players being banned for defacing the EVE monument in Reykjavik. In this anniversary retrospective, I summarise all the major EVE news from the year in one place and take a look at what the future may hold for the EVE universe.

  • EVE Fanfest 2014: EVE's plan to remove tutorials and reinvent the new player experience

    by 
    Brendan Drain
    Brendan Drain
    05.06.2014

    When we asked you what you wanted to hear about at EVE Fanfest 2014, the biggest area of interest was EVE Online's New Player Experience. Every player who's ever signed up to EVE following news of some huge battle or event will remember the frustration of his first few days in the sandbox. A new player's first experience of EVE is wading through windows full of text in a succession of boring tutorial missions that could take you hours or days to get though, followed by being ejected into the big bad world with very little direction. If that's been your experience of EVE, you might be interested to know that something's finally being done about it. Developers revealed during Fanfest that of all those who sign up to EVE and pay for a month's subscription, 50% of them don't renew and a further 40% or more end up in solo professions like mining and mission-running, which have the highest rate of player turnover. Only between 5% and 10% of those who sign up will ever get into the kind of gameplay that attracted them to EVE in the first place. CCP's response? Completely remove the tutorial. Read on to find out why killing the tutorial could be the best thing that has ever happened to EVE's new player experience.

  • EVE Online's player monument is the target of vandalism, CCP responds

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.05.2014

    So how long did you expect EVE Online's big player monument to be up before people began screwing with it? As it turns out, the correct answer was "four days." A player took to Twitter announcing that he had vandalized the monument over the weekend, scratching out the name of player Xenuria. Whether or not this is a good thing depends largely on what rumors regarding Xenuria you believe. The alleged vandalism, which apparently took place during this weekend's EVE Fanfest. It certainly sets an unpleasant precedent and opens the door for further vandalism within the game's historically contentious playerbase; one can only hope that this is addressed and corrected. CCP Falcon has addressed the situation on the official forums; we've included the relevant bits below.

  • EVE Fanfest 2014: CCP responds to DUST 514 fans' rage over Project Legion

    by 
    Brendan Drain
    Brendan Drain
    05.03.2014

    When this year's DUST 514 keynote presentation rolled around two days ago at EVE Fanfest 2014, fans of the PlayStation 3 shooter were understandably bewildered. Many tuned into the livestream of the talk or even attended Fanfest in person, expecting to hear an hourlong breakdown of the year's DUST 514 updates and some plans for the game's future. Viewers were instead met with a 30-minute presentation on something called Project Legion, a proposed plan to bring DUST's style of shooter gameplay to the PC in an entirely new MMO. In the absence of any information to the contrary, DUST players have understandably concluded that their game is being quietly closed down in favour of Legion. Earlier today at the CCP Presents keynote presentation, CCP took the opportunity to respond to fears and complaints that have surfaced on the DUST 514 community forum. The official word is that DUST 514 isn't being shuttered and that development will continue, but CCP admitted that it will have less development time going forward. A promise was also made that if Legion goes ahead, the names and assets of every DUST player will be copied over to the new title. That won't be much consolation for the people who bought a PS3 just to play DUST 514 or those who game only on consoles, as Legion is currently being developed only for PC. Another caveat is that Legion has not even been confirmed yet; It was presented in much the same style as EVE: Valkyrie last year, as an experiment that CCP could put significant resources into if players like it. Whether you're a die-hard fan of internet spaceships or just a gawker on the sidelines, EVE Fanfest is the EVE Online event of the year (and the key source of new EVE Valkyrie scoops!). Follow Massively's Brendan Drain as he reports back on this year's Fanfest starpower, scheming, and spoilers from exotic Reykjavik, Iceland.

  • EVE Fanfest 2014: EVE's Kronos expansion is an industrial revolution

    by 
    Brendan Drain
    Brendan Drain
    05.02.2014

    The EVE Online keynote presentation finished just a few hours ago at EVE Fanfest 2014, and it looks as if there are big plans for the year ahead. This summer will bring us the Kronos expansion, which is scheduled for June 3rd and aims to revolutionise every aspect of industrial activity in EVE Online in terms of both gameplay and accessibility. The economy has become quite stagnant over the past year as players have long since worked out all the most efficient ways to manufacture and trade, so CCP has planned its very own industrial revolution with a complete overhaul of industrial gameplay. Kronos also marks another important milestone for CCP, as the company will be switching from releasing two major expansions per year to a more agile strategy of releasing 10 smaller updates each year. The Kronos release was originally planned as a full expansion before the changeover to a 10-release schedule, so it's as packed as a full expansion. In addition to a deluge of industry overhauls, we'll be getting a shiny new mining ship, major pirate faction ship revamps, an enhanced new player experience, and a cool new effect when players warp into or out of an area. Read on for a breakdown of the EVE keynote presentation and to find out why CCP is moving away from its usual two expansions per year.

  • EVE Fanfest 2014: Project Legion brings DUST 514 to the PC

    by 
    Brendan Drain
    Brendan Drain
    05.02.2014

    One of the main complaints about DUST 514 since its announcement was the fact that the game was a PlayStation 3 exclusive. DUST was CCP's first attempt to break into the massive console shooter market and its first game to use the free-to-play business model, but things didn't exactly go to plan. The millions of console gamers CCP expected to flood into New Eden failed to materialise, reviews were mixed at best, and DUST quietly fell off the console radar. Players have been asking for a PC release ever since, as the game's unique connection with the EVE Online universe could potentially make it popular with existing EVE players. If you've been hoping for DUST on the PC, your prayers may have just been answered. A few hours ago at EVE Fanfest 2014, CCP demonstrated a prototype of something it calls Project Legion -- an attempt to bring DUST 514's shooter gameplay to the PC but with all-new sandbox gameplay. The project is extremely early in development, but CCP was able to put together a concept demo for Fanfest attendees showing how the game will work. Most of the demo was a slick UI and transition into a DUST planetary environment which has had its graphics significantly improved. DUST 514 is severely limited by the specs of the PS3, so Legion's being on PC means it should actually still look that good when deployed. In addition to signing up for mercenary contracts, players will be able to scan the entire EVE universe for open sandbox salvage zones where resources have been found. These planets have no pre-defined missions, victory conditions, or teams; instead, they're free-for-all PvE zones with open-world PvP, and CCP hopes that this will promote the same kind of emergent gameplay as is seen in EVE. It won't be a true sandbox until you can stab someone in the back, CCP announced to a pleased audience. Little else is known about the project, and the announcement has raised some pretty big questions. Will Legion link in with the EVE universe in any way like DUST? And what will happen to DUST 514 on PS3 if Legion takes off? Whether you're a die-hard fan of internet spaceships or just a gawker on the sidelines, EVE Fanfest is the EVE Online event of the year (and the key source of new DUST 514 and EVE Valkyrie scoops!). Follow Massively's Brendan Drain as he reports back on this year's Fanfest starpower, scheming, and spoilers from exotic Reykjavik, Iceland.

  • EVE Fanfest 2014: Economy talk highlights PLEX prices and reveals titan production statistics

    by 
    Brendan Drain
    Brendan Drain
    05.01.2014

    When we asked our readers to to pick the EVE Fanfest panel they most wanted to hear about, the most popular choice by a comfortable margin was Economy: Into the Second Decade. So today I popped in to hear what CCP's Lead Economist Dr Eyjo had to say on the year's biggest economic events and plans for the future. The talk started with the usual comparison of ISK sinks vs. ISK faucets, showing the various ways that ISK enters and leaves the game. Too much entering could cause rapid inflation, while not enough could cause economic collapse. A net value of around 20-25 trillion ISK is reportedly injected into the game each month, a level that Dr Eyjo insists isn't enough to cause any inflationary problems in the economy. The big focus of this year's economics talk was the destruction of around $270,000 US worth of Titan class supercapital ships in the recent Bloodbath of B-R5RB. Also on the table for discussion was the recent rapid increase in price of the 30 Day Pilot's License Extension (PLEX), an item that can be bought on the market for ISK and exchanged for game time. This can effectively make EVE free-to-play, but prices are now at over 700 million ISK and are starting to become prohibitive for some players. Read on for a detailed breakdown of CCP's entire economics talk from Fanfest 2014, including surprising stats on how many titans are built each quarter.

  • EVE Fanfest 2014: EVE Valkyrie demos gameplay, features Battlestar Galactica's Katee Sackhoff

    by 
    Brendan Drain
    Brendan Drain
    05.01.2014

    Moments ago at EVE Fanfest 2014 in Reykjavik, Iceland, developer CCP Games revealed some exciting developments for its upcoming virtual reality dogfighter EVE: Valkyrie. Among the announcements was the revelation that actress Katee Sackhoff (of Battlestar Galactica fame) will be starring as the voice of Valkyrie faction leader Ran. The Valkyrie faction is a breakaway sect of EVE Online's Guristas pirates that has become a mercenary outfit, using cloning and genetic enhancements to get an edge on the other pirate factions of New Eden. Sackhoff's character will be handing out missions to players in the final game and barking orders in your ear throughout each mission. Read on for our the highlights of the Valkyrie demo and Sackhoff's video missive to players.

  • Leaderboard: In which you help Massively plan its EVE Fanfest coverage

    by 
    Jef Reahard
    Jef Reahard
    04.29.2014

    Normally Massively's Leaderboard is all about flame-worthy lighthearted MMO-related polling shenanigans. This week, though, we're putting on our serious business suits and traveling to the land of CCP in order to bring you the best EVE Fanfest coverage on the internet. EVE Online expert Brendan Drain is our man in Iceland, but he needs your help! See, Fanfest is huge, and there are a lot of panels and roundtables to attend. While CCP streams the former, the latter are typically behind closed doors. They're also extremely important, as they inform devs about player opinion and help guide future development. So, if you've ever wanted to help direct Massively's event coverage, click past the cut and vote on the panel and roundtable that you'd most like Brendan to attend. Don't forget to leave us a comment with your general suggestions and potential interview questions, too! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • CCP posts EVE Fanfest 2014's schedule

    by 
    Justin Olivetti
    Justin Olivetti
    04.23.2014

    EVE Fanfest 2014 is just a week away, and participants will be pleased to know that CCP has posted the full schedule for the show. The Fanfest schedule includes the dedication of a monument to EVE's players, the wrestling matches between the staff and CCP, a lecture by NASA's Les Johnson on interstellar travel, news about the future of CCP's game roster, and a blowout party-slash-concert. The studio is psyched about the event: "Ask anyone at the CCP what their favorite time of the year is, they will say Fanfest. It is not just the players who look forward to attending, it's a highlight for us developers as well because interacting with the community is both the soul of our games and a thrilling reward." The 10th EVE Fanfest runs from May 1st through 3rd in Reykjavik, Iceland. The entire convention will be streamed for free on CCP's Twitch channel for fans who can't attend. And stay tuned on Massively, as we will be there on site!

  • CCP staff to wrestle MMA fighter at Fanfest 2014

    by 
    Justin Olivetti
    Justin Olivetti
    04.22.2014

    CCP is looking to give its fans their admission's worth for Fanfest 2014, as the studio announced that members of its team will be wrestling against MMA fighter Gunnar Nelson during the show. That's MMA, not MMO, by the way. The event, called EVE OF DESTRUCTION, will take place on Friday, May 2nd, in a series of 10 one-on-one wrestling matches. CCP would also like to remind you that voting for EVE Online's 9th Council of Stellar Management ends tonight at midnight.

  • EVE Evolved: What to expect from EVE Fanfest 2014

    by 
    Brendan Drain
    Brendan Drain
    03.02.2014

    Almost 10 years ago, EVE Online developer CCP Games started a new tradition with the first ever annual EVE Fanfest. The event started out as a largely informal gathering in a tiny venue that allowed players and developers to mingle on a more personal level, but it's now grown into something massive. Over a thousand players now make the annual pilgrimage to EVE Online's birthplace in Reykjavik, Iceland, to hear what the future holds for their favourite MMO. For many, the event is also a social gathering, a chance to swap stories with other players, and a rare opportunity to meet the corpmates they fly with every day in the virtual galaxy of New Eden. The Fanfest weekend is typically a packed schedule of panels, talks, roundtable discussions with developers, and keynote speeches revealing the future of the game. While the event is understandably focused on EVE Online, it's recently expanded to cover aspects of DUST 514, the latest goings-on with World of Darkness, and even CCP's new virtual reality dogfighter EVE Valkyrie. CCP has announced that this year's event will see a monument to the EVE playerbase unveiled in Reykjavik Harbor as well as the first reveal of EVE's summer expansion, but what else can we hope to glean from this year's event at the start of May? In this edition of EVE Evolved, I delve into the EVE Fanfest announcement and speculate on what we might expect to hear from this year's event. Will this be the year that World of Darkness gets some serious news? And what's new for DUST 514?

  • World of Darkness drawing inspiration from sandbox survival games while EVE CE goes on sale

    by 
    Justin Olivetti
    Justin Olivetti
    02.14.2014

    CCP assured World of Darkness fans that the project is "evolving rapidly" despite recent layoffs, will have a presence at Fanfest in May, and is even taking cues from sandbox survival games for its development. CCP CEO Hilmar Pétursson told RPS that survival games have given the team inspiration for World of Darkness' social dynamics: "DayZ and Rust have shown us the power of a sandbox when you bring it into a more recognizable context. The creators of those experiences often reference EVE Online as an inspiration for their things. We're now cross-inspired by what we're seeing there. How the absence of all these structured game mechanics -– by just allowing these natural interactions to happen -– that is something we're definitely incorporating into how we think about World of Darkness." Speaking of EVE, the space game's collector edition has gone on sale for $99.99. This 33% discount will last from today through February 17th.

  • EVE Online flirts with virtual reality

    by 
    Justin Olivetti
    Justin Olivetti
    06.06.2013

    At this year's Fanfest, EVE Online teased the possibility of putting players into the game with the magic of virtual reality. The VR demo, courtesy of an Oculus Rift dev kit, turned a few heads both metaphorically and literally. Today, CCP put forth a blog post explaining the hows and whys that went into this intriguing project. CCP Karuck details the journey that led the team to adapting the studio's flagship title for a VR headset: "We brought up many genres and styles, but in the end decided to make a game in the EVE universe where players could fly fighter spaceships. That idea just checked all the boxes, and who hasn't wanted to experience first-person space flight in EVE?" Challenges for the team including modifying the UI to work with a headset and tweaking the experience so that users wouldn't get motion sickness. Karuck estimates that around a thousand players tried out the EVE VR demo at fanfest, and the team has plans to bring it to E3 for press previews. Still, he admits that he doesn't know what is in store for the future of it all: "We still don't know what will become of this little project of ours, with CCP considering various options."

  • Jukebox Heroes: EVE Online's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    05.28.2013

    EVE Online's soundtrack is a strange puppy to me. I've heard players proclaim their love and undying affection for it, although I believe that a great deal of that is tied into game loyalty and monogamy. From this outsider's perspective, it's a large number of ambient synth tracks that are big on atmosphere and small on catchy melodies or memorable themes. Even though I wouldn't rate it as one of the most exciting scores I've covered for this column, I don't want to dismiss its atmospheric nature as a negative. Creating a soundscape that communicates the wonder, mystery, and largely empty gulf of the cosmos has proven to be a great asset to gamer immersion for EVE, and at least most of these tracks are soothing and low-key enough to warrant a high rating on the replayability scale. Icelandic composer Jón Hallur Haraldsson was in charge of this project. Responding to an interview question about the score's musical category, Haraldsson said, "Back in the days I used to concern myself a lot with defining my music, but I don't do that as much anymore. I like to amalgamate, to take whatever I like from whatever style and try to put that into my music." You can listen to a bulk of the game's music on Sound Cloud, but here are my picks for the six best tracks out of the bunch!

  • EVE Evolved: Fanfest 2013 video roundup

    by 
    Brendan Drain
    Brendan Drain
    05.19.2013

    Last month saw the huge tenth anniversary EVE Online Fanfest, a three-day convention packed full of exclusive reveals, behind-the-scenes talks, and community events. This year's Fanfest was the biggest one yet, celebrating EVE's tenth anniversary with special guest speakers from the scientific community, the reveal of a new virtual reality dogfighter, DUST 514's launch, and details of the upcoming Odyssey expansion. Massively was there to bring you coverage of the big news as it happened, and CCP streamed some of the key talks and events live to viewers at home. This year's Fanfest sold out so quickly that many people who wanted to go didn't get a chance to, and only a select few talks were shown on the public livestream. With such a packed event schedule, even players in attendance couldn't be there for every interesting talk. Thankfully, CCP recorded over 30 of the most anticipated events and has now uploaded the videos to YouTube. Highlights include the Make EVE Real videos, the EVE keynote, the CCP Presents Keynote, and the talks on how DUST 514 integrates with the EVE economy. In this week's EVE Evolved, I round up all of the EVE Fanfest videos in a handy list.