Post Thumbnail

Typically, recreating a celebrity as an animated 3D character requires painstaking modeling based on motion capture and laser scans. In the future, though, all you'll need is a few limo-chasing photographers. University of Washington researchers have developed a system that creates digital face "p...

18 days ago 0 Comments
June 14, 2015 at 3:31PM
Post Thumbnail

It's taken a year to get the sinister ticks and motions of Osaka University's Affetto baby head out of our nightmares -- and now it's grown a torso. Walking that still-precarious line between robots and humans, the animated robot baby now has a pair of arms to call its own. The prototype upper bod...

2 years ago 0 Comments
Post Thumbnail

Does the Uncanny Valley extend to re-creations of our four-legged friends? We'll find out soon enough if Yasunori Yamada and his University of Tokyo engineering team manage to get their PIGORASS quadruped bot beyond its first unsteady hops, and into a full-on gallop. Developed as a means of analy...

3 years ago 0 Comments
Post Thumbnail

Sure, Japan's had its fair share of holographic and robotic pop idols, but they always seem to wander a bit too far into the uncanny valley. Might an amalgam composite pop-star fare better? Nope, still creepy -- but at least its a new kind of creepy. Eguchi Aimi, a fictional idol girl create...

4 years ago 0 Comments
Post Thumbnail

Some emotional robots dip deep into the dark recesses of the uncanny valley, where our threshold for human mimicry resides. Emoti-bots on the other hand, manage to skip the creepy human-like pitfalls of other emo-machines, instead employing household objects to ape the most pathetic of human emot...

4 years ago 0 Comments
Post Thumbnail

Uncanny valley, heard of it? No worries, you're knee-deep in it right now. It's the revulsion you feel to robots, prostheses, or zombies that try, but don't quite duplicate their human models. As the robot becomes more humanlike, however, our emotional response becomes increasingly positive and emp...

4 years ago 0 Comments
Post Thumbnail

Pet simulators have come a long way since our English teachers were giving us detention for trying to feed our pathetic, whimpering beeping Tamagotchi in class. Now we've got simulated dogs for our handhelds and virtual animals to keep our virtual people company on our PC. With the development of...

6 years ago 0 Comments
Post Thumbnail

Ask any animation modeler about the "uncanny valley," and you're sure to get at least a grimace, if not a groan. Said term describes the long-standing barrier which refers to the perception that "animation looks less realistic as it approaches human likeness." Image Metrics is hoping that a newfan...

6 years ago 0 Comments
Post Thumbnail

Kylie Prymus is the first columnist for PS Fanboy. A Ph.D candidate in philosophy, Kylie specializes in the sociology of technology. Through this new weekly column, Kylie will explore the impact of PlayStation on thought and culture. I'm talking about this dog. Not just any dog. The Big Dog. It m...

6 years ago 0 Comments