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When Nintendo's little purple cube was released in 2001, gamers were put in an unusual position -- the old standby, a Mario platformer launch title, was nowhere to be found. In the trusty plumber's stead was his brother, standing on his own for the first time in a ghost-battling adventure. There wer...

July 15th 2008 at 9:30am 0 Comments
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When Friedrich Nietzsche wrote his famous philosophical work Beyond Good and Evil in the late 19th century, odds are he didn't think that it would be a source of inspiration for video games over a century later. Namco proved him wrong with their trilogy of Xenosaga RPGs, each of which had a subtitle...

July 8th 2008 at 10:15am 0 Comments
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For more than 20 years, gamers have been taking whip in hand to navigate Dracula's dark castle and defeat the villain and his minions again and again. Castlevania has evolved considerably over the past two decades, with recent games in the series largely adopting the incredibly popular Metroid...

July 1st 2008 at 10:15am 0 Comments
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var digg_url = 'http://digg.com/nintendo/Born_for_Wii_Chu_Chu_Rocket'; In spite of its untimely demise, the Dreamcast still lives on in gamers' hearts due to a small library of now-classic titles, ranging from the grandiose, such as Shenmue, to the bizarre, like Space Channel 5. Falling close...

June 24th 2008 at 10:15am 0 Comments
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Katamari Damacy rolled onto the gaming scene in 2004, bristling with the unanticipated fury of a budget title with mass-market appeal. Damacy's success and popularity in the United States, where it has quickly achieved a devoted cult following, is remarkable for a game that's so distinctly ... Japan...

June 17th 2008 at 9:30am 0 Comments
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var digg_url = 'http://digg.com/nintendo/Born_for_Wii_Panzer_Dragoon_Orta'; Always willing to entertain the question "what if," our friends at Nintendo Wii Fanboy have introduced a new column, Born for Wii. In the first edition, Panzer Dragoon Orta is re-envisioned as a Wii title. Control schem...

June 11th 2008 at 1:00am 0 Comments
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You plummet down a dark, twisting tunnel, barely registering the lights that flash past because you're too busy juking one moment and jinking the next, avoiding death with a flick of your wrist. As enemies crowd around you, spewing missiles from every direction, you expertly guide a stream of dead...

June 10th 2008 at 10:15am 0 Comments