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  • Devindra Hardawar / Engadget

    48 hours with the Nintendo Switch

    by 
    Devindra Hardawar
    Devindra Hardawar
    02.23.2017

    Is the Switch more like the Wii, Nintendo's ambitious and wildly successful console which unearthed a whole new audience of casual gamers, or the Wii U, the half-baked followup that even the company's hardcore fans never truly adopted? That was the main question I had in mind as I started testing the new console this week.

  • Nintendo expects to sell 2 million Switches in the first month

    by 
    Andrew Dalton
    Andrew Dalton
    10.26.2016

    While Nintendo's earnings didn't look so good this quarter, President and CEO Tatsumi Kimishima apparently has a rosy outlook for the launch of his company's next-gen Switch portable console. According to the Wall Street Journal Tokyo correspondent Takashi Mochizuki, Nintendo plans to ship 2 million Switch consoles when it goes on sale in March 2017.

  • The Switch shows desperate Nintendo is the best Nintendo

    by 
    Devindra Hardawar
    Devindra Hardawar
    10.20.2016

    Nintendo has something to prove. After the Wii U flamed out spectacularly, the company needed to do something truly different to stay afloat in the console world. Its answer is the Switch, a hybrid portable/home gaming system that's unlike anything we've seen before. While Microsoft and Sony are simply trying to shove in faster hardware to support 4K and HDR, Nintendo is going back to its roots with a device that evokes memories of spending carefree afternoons with your Game Boy, or going head-to-head with your friends in Mario Kart on the SNES. The Switch is a reminder that Nintendo innovates best after it fails, when its back is against the wall and it's not just reacting to pressure from the competition.

  • Will you buy the PlayStation 4 Pro?

    by 
    Engadget
    Engadget
    09.08.2016

    The PlayStation 4 Neo Pro has finally been revealed, and it packs an intriguing amount of power and features unforeseen in the console world. But given that it's only been three years since the PS4's original debut, is it worth upgrading for the system's existing owners? With Microsoft's Project Scorpio, which is even more powerful on paper, coming next year, it might be worth waiting a bit before pulling the trigger. Engadget's editors have opinions.

  • PlayStation 4 Pro games look amazing, but don't expect real 4K

    by 
    Devindra Hardawar
    Devindra Hardawar
    09.07.2016

    The PlayStation 4 Pro is undoubtedly the most powerful game console I've ever seen. Its GPU (powered by AMD's new Polaris technology) is more than twice as fast as the original PS4, and it sports a faster clock speed as well. But while Sony is marketing it as the ideal console for 4K gaming, the truth is more complicated. Rendering 4K games is something that's still tough for high-end PC gaming rigs today. So Sony is giving developers a variety of ways to make their games look better than standard 1080p titles on the PS4, even if they can't quite reach 4K.

  • Live from Sony's PlayStation 4 Pro event

    by 
    Devindra Hardawar
    Devindra Hardawar
    09.07.2016

    Apple isn't the only big tech company making headlines today: Sony is also set to divulge its next console plans at its PlayStation event in NYC. While the company hasn't revealed any specifics yet, we're expecting to get a look at the PlayStation 4 Neo, its faster, 4K-ready PS4 follow-up. And of course, the thinner PS4 Slim will likely make an appearance as well, after being unceremoniously leaked over the past few weeks.

  • Nintendo's Classic Mini is a tiny NES with 30 games

    by 
    Brittany Vincent
    Brittany Vincent
    07.14.2016

    That dusty old NES in your attic might be rife with nostalgic memories, but it's a pain to drag out of its box whenever you get the hankering for a rousing game of Super Mario Bros. 3. Nintendo totally gets it, as well as the fact that you might want something a little more convenient to enjoy your classic games. Enter the Nintendo Entertainment System: NES Classic Edition, a mini replica of the original console.

  • We're updating our console reviews, starting with the Xbox One!

    by 
    Dana Wollman
    Dana Wollman
    04.22.2016

    It's rare -- unprecedented, even -- that Engadget re-reviews the same product. But game consoles are a curious exception. Though the hardware stays the same, these machines receive myriad firmware updates, sometimes long after launch, that make them even more valuable. That's especially true of the Xbox One, whose interface became much, much easier to navigate after a major software update last year. With our coverage of the actual games still going strong, we thought it high time we revisit the devices themselves. As such, we'll be rewriting, re-scoring and even re-photographing our original write-ups of the Xbox One and PlayStation 4. (With news that the Wii U might not live past this year, an obituary might be more appropriate than a fresh review.)

  • Nintendo says it's not stopping Wii U production

    by 
    Mat Smith
    Mat Smith
    03.22.2016

    Contrary to reports from Japan's well-regarded business rag, Nikkei, Nintendo has told ITMedia that it has no plans to halt Wii U production so soon. "That's [Nikkei's report] not an official announcement. We plan to continue production through the rest of the year." (Admittedly, Nikkei's Nintendo scoops have been hit and miss in the past.) Despite rolling out a steady stream of new hits, the console is failing to gain the traction of the original Wii, and the higher-powered PS4 and Xbox One continue to make Nintendo's home console a distant third in installed user numbers. The games maker is hoping more exposure, courtesy of its tip-toeing foray into mobile, might help improve sales.

  • Nintendo is renovating its one-of-a-kind New York store

    by 
    Steve Dent
    Steve Dent
    01.07.2016

    Nintendo's headquarters may be in Kyoto, Japan, but the spiritual center, where most big US console launches happen, is the Nintendo World store at Rockefeller Plaza, New York. The only official Nintendo store in the world is about to undergo a major renovation and when it's over, it'll also have a new name -- Nintendo NY. The new look will include an updated interior design, new Wii U and 3DS demo units, a 15-foot gaming screen and a large bronze coin at the entrance with the tagline "Where everyone comes to play" (below).

  • GAME takes a hit as Brits stop buying for PS3 and Xbox 360

    by 
    Matt Brian
    Matt Brian
    12.23.2015

    The video game business can be cruel at times, as British retailer GAME knows all too well. After weathering a complete collapse and returning to the London Stock Exchange in recent years, the company has reported mixed success as consumers gets to grips with newer consoles like the PlayStation 4 and Xbox One. In its latest financial results, however, GAME has been forced to admit that its sales and profits have been heavily impacted by a "challenging" UK market, one that has finally begun moving away from older hardware.

  • GameStop's going retro with classic consoles and games

    by 
    Andrew Tarantola
    Andrew Tarantola
    04.21.2015

    GameStop is trying a new tactic as it faces increased competition from the likes of Gamefly, Amazon and other online retailers: It's going old school. IGN reports that beginning April 24th, the company will once again begin accepting classic consoles for trade-in and sale in 250 of its brick-and-mortar locations around NYC and Birmingham, Alabama. Technically, sellers will be able to offload their old consoles in an actual store but buyers will only be able to purchase these units online. Most every console from the 8-bit era on up to PS2's will reportedly be offered. And because the used consoles are first inspected and certified by GameStop before being put back up for sale, they're expected to come with warranties on par with those offered by the original manufacturers. GameStop hopes to roll the service out nationwide by the end of the year.

  • Xbox One adds 'energy-saving' option to the set-up process

    by 
    Jessica Conditt
    Jessica Conditt
    04.10.2015

    Anyone who buys a brand new Xbox One will be prompted with a special screen when booting up the console for the first time: A choice between "instant-on" and "energy-saving" power modes. The default in the US is instant-on, which enables updates and content downloads while the console isn't in use, and lets users yell at their Xbox Ones to turn them on. The energy-saving mode consumes less power and can save players an average of $6 to $15 per year in the US, Microsoft says. This isn't a new mode, but the move to offer power choices up front follows a March blog post from the Natural Resources Defense Council that was critical of the Xbox One's always-on default.

  • Smedley announces SOE is no more, becomes Daybreak Game Company

    by 
    MJ Guthrie
    MJ Guthrie
    02.02.2015

    In a surprising move, CEO John Smedley just announced on Reddit that Sony Online Entertainment is leaving behind its Sony roots and becoming Daybreak Game Company after being acquired by the investment firm Columbus Nova. This change allows the company to publish online games on multiple gaming platforms, including the XBox. Smedley also assured players via Twitter that all of the games in the company's portfolio are staying and will continue to be a part of the new company. Here's the full announcement plastered on the official forums of each of the company's games: Dear Players, Partners and Friends, Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more! As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward. So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in. Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together. Thank you for your continued support. See you in game! The Team at Daybreak

  • The Mog Log Extra: End of an era

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.02.2015

    By now you know. I wrote my first column of The Mog Log almost exactly five years ago. I've been writing it for the entirety of Final Fantasy XIV's run now. I've been talking about the online Final Fantasy games since before I was married, and it's been a wonderful experience. I had every intention of continuing to do so for another decade. As long as there was a place to talk about it here, I was going to make use of it. This isn't just a farewell for the column; it's a farewell for something that's made up a huge portion of my life and changed my life in huge ways. As the fall comes to Eorzea, it also comes to us, and I wanted -- insisted -- that I would at least get to have one final chance to say goodbye. So let's take one last look together before we say farewell.

  • I just reupped my sub so FFXIV is having a free weekend

    by 
    Jef Reahard
    Jef Reahard
    01.28.2015

    Last night I re-upped my Final Fantasy XIV subscription. Naturally this made it an ideal time for Square to announce a free weekend for its fantasy MMORPG. I haven't been in the game since late 2013, and given my dissatisfaction with pretty much everything at the moment, I figured why not return to a fun title that treats crafting (and fishing!) as more than a half-assed sideline activity. So, yep. That's pretty much that. Free FFXIV weekend -- for inactive accounts -- from Friday, January 30th through Monday, February 2nd. Have fun! [Source: Square press release]

  • The Mog Log: Final Fantasy XIV 2.5 dungeons

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.26.2015

    I mentioned a while back that it was kind of neat how the whole setup of Final Fantasy XIV had come full circle. At the start of the 2.0 patch cycle we were scurrying away from tonberries and bashing our heads against Demon Wall; in the final patch, we're back to both of those spots, along with the oft-seen and never-explored Keeper of the Lake in the midst of Mor Dhona's wreckage. It's a neat counterpoint. Having played through all of the dungeons now, well, you get to rescue tonberries. That alone makes the last set of dungeons worthy. As in every set of dungeons, there are winners and losers amidst the bosses, good points and bad ones. The dungeons as a whole are very reluctant to let you do much speeding through, with pulls being pretty aggressively gated. So let's talk mechanics, let's talk atmosphere, and let's carefully coach you through the process of kicking the crap out of your final expert roulette competitors.

  • One Shots: Haiku edition

    by 
    Justin Olivetti
    Justin Olivetti
    01.25.2015

    Believe it or not, I have been listening to you guys in the comments, and I know that there's been an ongoing desire for One Shots to provide the full-size pictures that are otherwise shrunk by our size limitations. So I'm happy to announce that starting this week, I'm including a gallery at the end of the column that will allow you to pull up larger screenshots if so desired. A few weeks ago I issued a screenshot challenge for folks to send in a haiku poem in addition to their picture. A select few of you did, starting with this striking pose from Final Fantasy XIV by reader Wolfyseyes: Facing this challenge One thought repeats in my mind: Please, please, please don't suck

  • Take a tour of DCUO's Amazon Fury raid with the devs

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2015

    Coming soon to DC Universe Online is the Amazon Fury Part II DLC, because Amazons are not known to be timid, quiet souls. All about the fury, they are. Anyway, part of this upcoming patch is the new Halls of Hades raid, and the devs are inviting you to go along with them on a tour of this intimidating experience. We've got a 43-minute video of the Halls of Hades with devs and test center players after the break if you want to get a good feel for what's going to be faceplanting your heroes in the near future.

  • Elder Scrolls Online to nuke subs ahead of June 9th console launch

    by 
    Bree Royce
    Bree Royce
    01.21.2015

    ZeniMax has this morning formally announced what the internet has been suspecting for months: The Elder Scrolls is going buy-to-play and dropping its required monthly subscription on March 17th for PC players, the same deal that will go live on June 9th for console players when it launches on PS4 and Xbox One. Rebranded as The Elder Scrolls Online: Tamriel Unlimited, ESO will still have an optional premium subscription membership called ESO Plus, which will provide "exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs." The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world. New players will make a one-time purchase of the game and play, without restrictions, for as long as they like – without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges. The studio will host a livestream at noon EST today to further explain the announcement, but for now, you'll have to be contented with The Confrontation cinematic trailer -- that, and your smug satisfaction if this announcement validated your own hunch.